%% As much hatedom as this game has, please don't engage in complaining about games you don't like.
%% That goes against the focus of this wiki.

'''''SNK vs. Capcom: SVC Chaos''''', is the final [[FightingGame fighting game]] entry for the ''VideoGame/SNKVsCapcom'' series, which is also part of the CapcomVsWhatever series. It was launched in 2003 for arcades, the UsefulNotes/NeoGeo AES, and the UsefulNotes/PlayStation2 (and a year later for UsefulNotes/XBox), after SNK's bankruptcy and rebirth as SNK Playmore.

This game is notorious by breaking the trend of only having fighting game characters as bosses and secret characters:

!!SNK side:
* ''[[VideoGame/TheKingOfFighters The King of Fighters]]'': Kyo Kusanagi, Iori Yagami and Choi Bounge
* ''VideoGame/FatalFury'': Terry Bogard, Mai Shiranui and Kim Kaphwan
* ''[[VideoGame/ArtOfFighting Art of Fighting]]'': Ryo Sakazaki, Mr. Karate and Kasumi Todoh
* ''VideoGame/SamuraiShodown'': Genjuro, Earthquake, and Shiki
* [[MiniBoss Mid Bosses]]: [[VideoGame/MetalSlug Mars People]], [[VideoGame/FatalFury Geese Howard]], [[VideoGame/TheKingOfFighters Goenitz and Orochi Iori]]
* FinalBoss: [[OriginalGeneration Serious Mr. Karate]]
* BonusBoss: VideoGame/{{Athena}}
!!Capcom side:
* ''[[VideoGame/StreetFighterI Street Fighter]]'': Ryu, Ken, and Sagat
* ''VideoGame/StreetFighterII'': Chun-Li, Dhalsim, Guile, Balrog, Vega, M. Bison and Akuma.
* ''VideoGame/StreetFighterIII'': Hugo
* ''VideoGame/RedEarth'': Tessa
* [[MiniBoss Mid Bosses]]: [[VideoGame/{{Darkstalkers}} Demitri Maximoff]], [[VideoGame/MegaManZero Zero]], [[VideoGame/StreetFighterAlpha Dan Hibiki]] and [[OriginalGeneration Violent]] [[Anime/StreetFighterIITheAnimatedMovie Ken]]
* FinalBoss: [[VideoGame/StreetFighterAlpha Shin Akuma]]
* BonusBoss: [[VideoGame/GhostsNGoblins Red Arremer]]

The gameplay is based on that of ''The King of Fighters 2002'', and is the only game on this series to follow the traditional one-on-one battle system. The gauge system also allowed the players to execute many special attacks, plus Guard Cancels, Super Special Moves and Exceeds (which also requires the player to have half of its lifebar).

![[{{Engrish}} Play In Real Earnest]]:
* AmbidextrousSprite: Sagat's eyepatch.
* ArtShift:
** One of the game's strong points are the SNK-made sprites for the Capcom characters, especially notable in the ''Street Fighter'' characters. Compare Dhalsim, for example, who has beefy muscles in the ''Alpha'' series, and his ''SVC'' sprite, which is skinny, for emphasizing the Yoga side; and Demitri, who looks even more menacing than his 1994 sprite.
** OffModel: However, they can also be inconsistent in quality. [[http://images3.wikia.nocookie.net/__cb20080211015809/streetfighter/images/4/42/Ryu-snk-stand.gif Ryu's sprite]], especially, appears to have been directly traced over [[http://images3.wikia.nocookie.net/__cb20080211020010/streetfighter/images/7/72/Sf-ryuold.gif his anatomically questionable SFII sprite.]] Same goes for Ken and Akuma, but surprisingly not for Dan.
** [[http://forums.shoryuken.com/discussion/comment/6510094/#Comment_6510094 It looks as though the "Shoto" characters aren't the only ones whose sprites have been traced over another...]]
* AscendedExtra: [[VideoGame/MetalSlug Mars People]] as a mid boss. The [[VideoGame/GhostsNGoblins Red Arremer]] is a bonus boss.
* AssKicksYou: Earthquake.
* AttractMode
* BalefulPolymorph: Losing to either [[DubNameChange Red Arremer]] or Athena results in your character being transformed into a demonic creature (vs. Arremer) or an animal (vs. Athena). A small version of this is Demitri's Midnight Bliss attack, where he transforms male characters into women (for the girls, he makes them more attractive). The change isn't permanent, thanks to Demitri's courtesy to suck your blood and blow you up before turning you back to normal.
* BattleAura: Demitri.
* BossWarningSiren: The klaxons sound whenever Zero is about to confront any of the bosses, including Shin Akuma and Serious Mr. Karate, in the boss battles, but not against any normally playable characters.
* CombatTentacles: The only plausible explanation as to how Mars People made the cut over [[VideoGame/MetalSlug Marco Rossi]] (both would be in ''VideoGame/NeoGeoBattleColiseum'', though).
* DamnYouMuscleMemory: The game tried to keep some of the medium attacks as SNK-style command moves (a direction + a button) with hit-and-miss results; many of those could now be canceled into, but the inputs often conflicted with instinctive 2D fighter reflexes (such as holding back to block).
* DesperationAttack: The Exceed ultras, inherited from ''VideoGame/{{Art of Fighting}}'' and ''VideoGame/FatalFury''[='=]s similar modes. Its execution at the end of a match allows you to get to a different mid boss battle. If one Exceed finish is obtained, you will face Geese or Demitri. If three Exceed finishes are obtained, you will face Zero or Mars People. Otherwise, you fight Dan or Goenitz by default.
* DialogueTree: All of the pre-battle conversations among the characters.
* [[EvenEvilHasStandards Even the Satsui no Hadou Has Standards]]: Akuma shows his disdain for child abuse with this winquote:
-->''"Defeating you takes less effort than smacking a baby. Not that I'd ever do that!"''
* ExcusePlot: According to [[AllThereInTheManual supplemental material]], the story is that all of the regular characters have died and are now locked in a war between Order and Chaos to decide the fate of the universe. However, none of their pre-battle conversations suggest this at all.
* EverythingsBetterWithSpinning: Choi.
* FirstInstallmentWins: On the Capcom side, nine out of twelve characters are from the original ''VideoGame/StreetFighterII''.[[note]]Ryu, Ken and Sagat are technically from the original ''[[VideoGame/StreetFighterI Street Fighter]]''; only Zangief, Blanka and E. Honda did not make the cut.[[/note]]This is especially noticeable when compared to the SNK side, which has quite a number of {{ensemble darkhorse}}s (which isn't to say Capcom doesn't have theirs; in particular, Hugo in lieu of the better known Zangief sticks out).[[invoked]]
* {{Fartillery}}: Earthquake.
* {{Flanderization}}: As much as Dan's [[JokeCharacter joke character]] status was better known to gamers at large before, this game takes that part of his character and runs with it. He's portrayed as a completely pathetic SmallNameBigEgo here, and Ryu is the only character to even show him a smidge of respect. Given that Dan is Capcom's parody of SNK protagonists, and SNK made this game, [[SelfDeprecation it could be seen as SNK having fun with the concept.]]
* {{Gainaxing}}: Mai (obviously).
* GenderBender: Demitri's Midnight Bliss.
* GiantSpaceFleaFromNowhere: The encounter with Athena or the Red Arremer.
* GoldenEnding: The game will show you this for the character you've chosen if you defeat the bonus boss.
* GratuitousEnglish: BATTORU CHIRU DON![[note]]Battle 'til you drop![[/note]]
* LongSongShortScene: In a roundabout way. Most of the soundtrack consists of [[http://www.youtube.com/watch?v=lr7Ma6cBnmA incredibly]] [[http://www.youtube.com/watch?v=G3j3CiEYZyY well-written]] [[http://www.youtube.com/watch?v=LAUKSErX6Os pieces]] wasted on horrendously cheap, horrendously inadequate ''KOF 2002'' soundfonts.
* MirrorMatch: If you do one, the game hilariously lampshades this, with both characters commenting on encountering themselves.
* MotorMouth: The announcer.
* NoPlotNoProblem: Subverted. The game never tells you what is happening before you press the Start button, but seemingly tries to "spice it up" which pre-battle conversations and endings. And even then, nobody will tell you [[AfterTheEnd why you have to fight in a postapocalyptic world]]. The comic book adaptation gives you a better understanding of the game's story.
* ObviousBeta: It's not a secret to those who dug deeper into this game, that pretty much everything in it could be as good as in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''.
* OriginalGeneration:
** To an extent, Violent Ken, based on the BrainwashedAndCrazy version of Ken from ''[[Anime/StreetFighterIITheAnimatedMovie Street Fighter II: The Animated Movie]]'', and Serious Mr. Karate, a beefed up version of Mr. Karate, being variants created only for their sole appearances.
** Serious Mr. Karate would get a new lease on life via ''The King of Fighters XIII'', where he's DownloadableContent. However, there he's simply known as "Mr. Karate" as the regular Mr. Karate is just an alternate outfit for Takuma.
* PleasePutSomeClothesOn:
** Mai seems to get a ''lot'' of this, for obvious reasons.
** And we also have this exchange between Kim and Athena.
--> '''Kim:''' [[PleasePutSomeClothesOn Put on some clothes!]] Have you no shame?! \\
'''Athena:''' [[ComicallyMissingThePoint Do you object to my fashion sense? Doesn't it suit me?]] \\
'''Kim:''' That's not what I'm talking about! Cover yourself! \\
'''Athena:''' I'm rather fond of this outfit...
* RealIsBrown: Most of the backgrounds have been done in one and the same gray tone. Compared to ''[=KoF2002=]'' and ''2003'', however, it's [[DarkerAndEdgier darker and edgier]] and includes a few, in not none, living beings. Good luck finding one.
* RefusalOfTheCall: Sagat [[spoiler:turns down his chance to become the leader of Shadaloo]] in his ending.
* [[SceneryPorn Scenery Porn]]/[[SceneryGorn Gorn]]: The scenerios do ''not'' suggest a healthy planet.
* SesquipedalianLoquaciousness: Thanks to the strange use of British English, in the pre-battle conversations, so much it is funny (especially when people like Balrog and Dan [[SophisticatedAsHell mix it with street-level talk]]). And that's without mentioning Sagat's "supercillious[[note]](i.e. pretentious)[[/note]] jester" to Mr. Karate.
* [[ShesAManInJapan She's a Man in Spain]]: Thanks to inconsistency in the localization, Tessa is referred as a man in the Spanish translation.
* ShoutOut: Check [[ShoutOut/CapcomVsWhatever the page]].
* SNKBoss: Both pairs of final bosses and bonus bosses.
* SpiritualSuccessor: ''[=NeoGeo=] Battle Coliseum''. And yes, that one uses recycled sprites from its predecessor.
* TheStarscream:
** Balrog becomes this in his ending by [[spoiler:taking control of Shadaloo. He even wears an uniform reminiscent of Bison's one, only sleeveless]].
** [[spoiler: Averted by Sagat, who is offered this by the remaining Shadaloo members but he refuses and returns home to keep training.]]
* {{Stripperific}}: Mai, Shiki, and Athena.
* TranslationTrainWreck:
** In the English translation, Zero keeps using the word "Irregulars", when the term used in the English releases is "Maverick".
** The game has stage names such as "Green of forest", "The village in the maniac world" (and overtly literal translation of ''[[VideoGame/GhostsNGoblins Makaimura]]''), and "Nude place".
** Ciel refers to Akuma as a murderous martial artist who has lived since Japan's feudal age. In reality, Ciel was referring to his fighting style, which is a murderous martial ''art'' founded during Japan's feudal age.
** SpellMyNameWithAnS: As an example, there's the [[JapaneseRanguage misspelling]] of [[VideoGame/StreetFighterAlpha Juli]]'s name, (as Juri). It wouldn't hurt as much, until, seven years later, when another Juri makes her debut in ''[[VideoGame/StreetFighterIV Super Street Fighter IV]]''. And no, they aren't related in any way aside from being Shadaloo members.
* VisualPun: Balrog wears Bison's outfit when he takes over Shadaloo in his ending. It becomes hilarious when you remember that Balrog is known as M. Bison in Japan. He also turns into a bison if he loses to Athena.
* WorthyOpponent: Serious Mr. Karate acknowledges Akuma as one and the feeling is mutual.