''Road of the Dead'' is an AdobeFlash game on Website/{{Newgrounds}} about a car mechanic who must escape a city currently suffering from a ZombieApocalypse. He must also charge through military checkpoints that save his progress. It is playable [[http://www.newgrounds.com/portal/view/550714 here]].
A sequel is reported to be out some time in 2013, which will revolve around two soldiers attempting to escape. A game named ''[[http://www.newgrounds.com/portal/view/614276 Segway of the Dead]]'' seemed to be this, but it was an AprilFoolsDay joke; the makers later made [[http://www.newgrounds.com/portal/view/618883 a video]] composed of the angriest reviews they got.
It received a GaidenGame titled ''VideoGame/LabOfTheDead''.
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!!This game contains examples of the following:
* AFatherToHisMen [[spoiler:In direct opposition to the unnamed military commander, General Sherman seems to care about his troops far more. Ordering them to fall back when positions become overrun whereas the previous commander is more 'stand your ground at all costs'. Even going so far as to as to tell his troops that rescue is on the way, even though there is no way for transports to get to them before the nuke hits. You can hear the emotion in his voice as he does so.]]
* AllThereInTheManual: If you play the GaidenGame you'll know how the zombies came to be.
* BadassBoast:
** "I'm not stopping! You hear me?! I'M NOT STOPPING!"
*** Becomes a {{Crowning Moment of Awesome}} when you've gone 20 minutes on a single run, your windshield smashed, all four tires blown for the past 5 or 6 minutes, engine block on fire, swerving all over the place, already injured from gunfire, and knowing that the next crash *will* blow the car, and then having an Apache sweep in and hearing Kriessman (*sp) shout out the above line.
* BillingDisplacement: Even though he voices the main protagonist, Tomamoto (Joshua Tomar) is billed third in the credits. Xalkie (John Creasman) received top billing as the unnamed military commander and Druox the Shredder (Dreux Ferrano Jr.), who voices General Sherman, was billed second.
** Though to be fair, Creasman and Ferrano have more lines of dialogue than Tomar.
* BulletproofVest: Natch. And of course, it makes you resilient against bullets in typical gameplay style.
* CoolCar: The basis of the gameplay!
** CarFu: You have a pistol, too, but that's only for swatting zombies off the hood of your car.
* {{Determinator}}: The mechanic.
* DownerEnding: [[spoiler:Sort of. The main character (you) escapes, but the nuke fails to stop the zombies. Not that that should be a surprise given the game's overall tone.]]
* EliteMooks: The mutated zombies, who will [[InvincibleMinorMinion always cling onto your car]] no matter how hard you hit them. You have to shoot them with your gun in order to get rid of them.
* EnemyChatter: Provides the player with ample warning for the military's attacks, as well as updates on their ill-fated attempts to repel the zombies.
* EvilVersusEvil: Present off screen, but averted in the game itself. You hear the military fighting the zombies over the radio, but in the game itself the soldiers and zombies ignore each other and focus only on you.
* EvolutionaryLevels: The mutated zombie's suggested to be this as well.
* GameplayAndStorySegregation: A certain Checkpoint reports being swamped by undead moments before you arrive. When you get there, there's only a small smattering of undead, if even that, due to the random placement of enemies and obstacles.
* GasMaskMooks: The soldiers are this. Subverted with Cocheta, who wears the same mask, but is a protagonist in the second game.
* [[spoiler: LetThemDieHappy: With the nuclear detonation just two minutes away and troops still left in the city, General Sherman assures them that the choppers will be there to evacuate them soon, and that they have made him proud.]]
* LudicrousGibs: Art by Sickdeathfiend, enough said.
* MadeOfIron: The player character can survive being shot a few times by M-16s and ''the main weapon of the AH-64 Apache''. For the record, that weapon is a ''30mm chaingun''.
* NiceJobBreakingItHero: It's heavily implied, though never outright stated, that the main character's breaking through military checkpoints is responsible for the military falling to the zombies (though in all fairness, the military was already losing the battle at the start).
* [[spoiler: NukeEm]]
* OhCrap: The driver lets one off when he sees the military starting to become serious, usually in the form of Apache Helicopters.
* [[spoiler: OutrunningTheFireball]]
* OutsideRide: If you don't hit somebody, dead or alive, hard enough, they cling onto your hood. Soldiers and Zombies try to kill you, obviously.
* ScreamDiscretionShot: If a zombie manages to get into your car before you can shake or shoot it off, the screen turns to black and you hear some very unpleasant screaming, followed by the sounds of a certain something chewing on a certain someone's flesh.
* TacticalSuicideBoss: Apaches are defeated by making them smash into highway signs. Apparently the pilot is not looking at where he is going, but then again he ''is'' flying backwards.
* TheDevTeamThinksOfEverything: When a civilian, soldier, or zombie is caught in a carpet bombing, they will gib as if they were splatter killed.
* ThereIsNoKillLikeOverkill: The military gets more and more desperate to keep your possibly-infected body from leaving, up to and including ''carpet bombing the highway repeatedly.''
* VideoGameCaringPotential: The player may choose to actually use and upgrade his car's horn, reducing civilian fatalities.
* VideoGameCrueltyPotential: The player may choose to intentionally hit civilians ([[VideogameCrueltyPunishment you lose cash for doing that]]).
* VillainousBreakdown: The unnamed military commander trying to stop you loses it the further you get towards the tunnel. Eventually [[spoiler:he breaks completely, and gets pulled in favor of General Sherman.]]
* WeaponizedCar: It doesn't have missiles or machine guns, but in the end after you've upgraded all your equipment, it's basically a tank that goes over a 100 MPH
* ZombieApocalypse: Naturally.