[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/risingzan.png]]

''Rising Zan: The Samurai Gunman'' is an action-adventure [[TheWestern Western]] game developed by UEP Systems and published by Agetec for the SonyPlaystation in 1999.

[[ExactlyWhatItSaysOnTheTin If you didn't already judge by the title]], it's about a SamuraiCowboy who tames the WildWest with both {{samurai}} and [[TheGunslinger gunslinger]] skills. The game tells the story of young man named Johnny who dreams of becoming the greatest hero who ever lived, but after an accident while exploring a gorge, he finds himself in the presents of a Japanese martial arts master (and old friend of Johnny's late father) named Suzuki, who teaches Johnny the ways of the samurai. After years of training in Japan, and mastering both the skills of a samurai and a gunman, Johnny returns home under his new name Zan and must confront a new set of enemies that threaten his hometown.

An interesting addition to the original [[PlayStation Playstation's]] line up, ''Rising San'' was fairly well received in its original release for is tongue-in-check premise, its many throw-backs to classic westerns and its [[AwesomeMusic undeniably catchy theme tune,]] though much criticism was given towards the game's lackluster controls. The game is also relatively obscure, often to the surprise of many critics who felt the game would have made a very worthy franchise if it were to continue on. The game nonetheless has gained a pretty decent [[CultClassic cult following.]]

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!!This video game contains the following tropes:

* AbnormalAmmo: Zan's revolver may look slightly larger than normal, but can apparently load shotgun shells and missiles.
* AnachronismStew: Done so unapologetically that it is pointless to complain.
* AttackDeflector: With good timing, Zan can backhand some fireballs back to the source.
* {{BFS}}: When using Hustle Time, Zan's sword grows larger.
* ButtonMashing: Has it in spades: the "All Button Events" and the FinishingMove after every boss fight.
* CattlePunk
* [[{{Combos}} (Super Ultra Sexy) Combos]]
* EverythingsBetterWithSpinning: Two of Zan's special moves involve a spinning katana slash.
* ExpositoryThemeTune: "Rising Zan, Samurai Gunman!"
* FinishingMove: Each time you defeat a boss. The more points through combos you gain, the better Zan's final attack will be.
* GiantHandsOfDoom: Stage 2's All Button Event
* {{Gorn}}: Wouldn't be a samurai western without it. You can dice enemies with ease with your trusty katana.
* HighlyVisibleNinja: Most of the {{mooks}} you face.
* LimitBreak: Whoah... '''[[http://www.youtube.com/watch?v=iSADULBoXx8 HUSTLE TIME!]]'''
* MesACrowd: Zan splits into three when finishing off bosses.
* MoreDakka: Zan's gun special move.
* RankInflation: From Chicken all the way to Super Ultra Sexy Hero.
** The FinishingMove also has this, from ''WEAK'' to ''BITCHIN'''.
* RevolversAreJustBetter
* RuleOfCool: Oh, damn yeah.
* SamuraiCowboy: Of course.
* ShoutOut: After dealing with Push-man in the dojo, Queen Servant exclaims [[SouthPark "Oh my god! He killed Push-man! You bastard!"]] before attacking you.
* SpeakingSimlish: Some in game boss enemies do this, though subtitles are provided.
* ThatManIsDead: "Rising Zan, Johnny no more!"
* ThemeMusicPowerUp: The game's opening theme plays when you're finishing off bosses... giving you that perfect high when Zan slices through his opponent just as you hear "Rising Zan... YEAH! Johnny no... more!".
* TrademarkFavoriteFood: Sushi
* WidgetSeries
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