''Return to Zork'' was the first graphical game in the ''VideoGame/{{Zork}}'' series. The player character is a sweepstakes winner who won a trip to the Valley of the Sparrows, which turns out to be a rather depressing place. The PC enters the West Shanbar and hears from the townspeople that the East Shanbar mysteriously disappeared. As in many video games, the PC has to be the one to check it out, and ends up on a magical quest to stop the evil Morpheus from taking over. This game differed from past ''Zork'' games as it incorporated full-motion video featuring a number of well-known actors ranging from Jason Hervey of ''Series/TheWonderYears'', to Sam Jones, who played the title role in the 1980 ''Film/{{Flash Gordon|1980}}'' movie, to A.J. Langer who went on to co-star in ''Series/MySoCalledLife''.

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!!This game provides examples of:

* {{Adorkable}}: Rebecca Snoot. When she isn't pointing a rifle at you.
* TheAlcoholic: Boos Myller. No, not Booze. Boos. Yes, you read that right.
* AndIMustScream: When Morphius [[TakenForGranite turns people to stone]] they stay conscious. [[spoiler:The old wizard calling you through the Tele-Orb is one of such victims. Fortunately for him, he's a telepath.]]
* AngryGuardDog: Rebecca Snoot has one. In fact, you [[spoiler: make a recording of his bark to get you past guards later in the game.]]
* ChessWithDeath: [[spoiler:The final battle against Morphius is a game of ''Survivor'', which is somewhat similar to checkers or chess.]]
* DrinkingGame: "Want some rye, course ya do!" The trick is to get Boos drunker than you are so you can get his keys and go to East Shanbar. The problem is he's so good at drinking he can take four to your ''one''.
* DiscreetDrinkDisposal: [[spoiler:Part of the secret to winning the drinking game against Boos. Toast him, pour out the rye into the [[ThatPoorPlant plant]], then "drink" the empty cup.]]
* DungeonBypass: Get a whistle and a magnet and you'll never have to wander around any of the mazelike maps looking for an exit again.
* EloquentInMyNativeTongue: The blacksmith. It's heavily implied that English is not his native language.
* ExpositionFairy: The teleorb.
* FinalExamBoss: About 1/4 of the way into the game, you play "Survivor" with Moodock, the one-armed man in the inn. You play Canuk, who can move to any square. He plays the wizard Trembyle, who has to move like a knight in chess, and makes a square into a "pit" every time he moves off of it. Canuk's objective is to stop Trembyle from moving, while Trembyle's is to make every square but two into pits. [[spoiler:At the end of the game, you play Survivor again, except this time it's against Morphius, and the roles are reversed.]]
* GuideDangIt: A trend of Zork games and adventure games in general. Perhaps the worst of these is learning that the wizard Trembyle can opt to pass a turn in Survivor, learned by talking to an NPC you had probably forgotten about by the time you need to learn it. [[spoiler:This is crucial to winning the final game of Survivor against Morphius. Good luck trying to win the game without passing your turn every once in a while.[[labelnote:*]]It ''is'' possible, and can be done relatively easily as long as you remember to never make a move that will only have one possible following move, but it's difficult[[/labelnote]]]]
* HeelFaceTurn: Rebecca Snoot punches you in the face and gives you a riddle to solve. She will KILL YOU if you get the riddle wrong, but if you get it right she becomes the nicest lady ever and allows you to steal anything you want from her house. [[FridgeBrilliance Understandably]], she's threatening to kill you because ''[[WhatTheHellPlayer you broke into her house]]''. [[StupidityIsTheOnlyOption You]] [[YouBastard bastard]].
* IncrediblyLamePun: There is a witch named Witch Itah.
* InnOfNoReturn: You will die in Molly's hotel unless you find a way to keep your bedroom illuminated when you go to sleep, as apparently, Grues (adventurer-eating beings who live within the dark) live inside it. For some reason, sleeping with the lights on simply isn't an option.
* TheLostWoods: The forest you visit is very difficult to navigate without the guide.
* LoopholeAbuse: Drop all your items and stand in front of an annoying NPC. Then stab or strike them to kill them. Drop the sword, so then the guardian will come and then take away all your nothing. Meaning that once you're done with an NPC, you can just kill them and see some of the most ''hilarious'' death animations (and poses) ever.
* LostInTransmission: When the Tele-Orb battery runs out.
* MagicalIncantation: "Yozozzo!"
* TheManyDeathsOfYou: All equally gruesome and disturbing.
* MayorOfAGhostTown: The mayor of West Shanbar who has no idea what happened to the east side of town. There are only five people remaining in what's left of the town, including the mayor himself.
* MeaningfulName: Rebecca Snoot.
* NonStandardGameOver: Downplayed. Opening both doors of the incinerator kills the player in regular fashion, but the EvilLaugh that normally plays during death sequences is skipped. [[JustifiedTrope Justified]], in that, while most other means of death ([[EatenAlive eaten by a grue,]] [[BalefulPolymorph turned into a duck,]] drowning, [[TakenForGranite petrified,]] [[DisproportionateRetribution dying for failing a test,]] and depression, [[TheManyDeathsOfYou to name a few]]) allow for some amount of time for [[BigBad Morphius]] to gloat (and the adventurer to still hear him), the explosion would kill them instantly.
* PickedFlowersAreDead: It features this with the appropriately-titled "bonding plant." If you pull the plant straight out of the ground, it instantly dies. The correct solution is to dig it up by the roots so that it likes you.
* PunnyName: Witch Itah.
* TheRunaway: The Waif.
* SceneryPorn: For the time this game was made, this ''was'' SceneryPorn.
* SadistTeacher: Failing a pop quiz with Ms. Peepers is punishable by death. A pop quiz on [[DisproportionateRetribution things like the names of the days of the week, or lore]]. While it is somewhat justified, as this was a form of CopyProtection, it still makes Ms. Peepers very unnerving, especially since she shows absolutely no other signs of her sadistic behavior.
* ShmuckBait: As inviting as that skull and crossbones on the map looks, you don't wanna fly there.
* ShoutOut: If you look in a certain area in the bottled ship, you can find a skeleton dressed up like [[TheSecretOfMonkeyIsland Guybrush Threepwood]]. Examining the skeleton gives you the message, "[[TakeThat Looks like his ten minutes are up.]]"[[note]]This is a reference to Guybrush's ability to hold his breath for ten minutes, and not a second more.[[/note]]
* TakenForGranite: Several of the [=NPCs=] you meet in the game end up turned to stone by Morphius. [[spoiler:And if you fail the final game with Morpheus, you meet the same fate.]]
* UnwinnableByDesign: All you have to do is:
** Put the rats into the box with the mice.
** Kill someone with your knife or sword. When this happens, [[spoiler:the Guardian will appear on screen and wipe items from your inventory as punishment, which of course renders the game a dead end as everything has a use]].
** Take the bra box from Pugney before he says you can have it. [[spoiler:See the example above for what happens when you do that.]]
** Throw important items into the incinerator.
** Perform tasks too far out of order.
** Accidentally destroying or killing the bonding plant can make the game nearly unwinnable. There is a GuideDangIt way around this but few people know about it.
** Give the token to the ferry man on the way to Canuk's island (unless you are carrying the whistle).
** Feed the rotten meat to the vultures without drugging it first.
** [[spoiler:Turn Canuk back into a duck]] before you get the disc piece from the bottle and have him read from the joke book. Or, after you do that, [[spoiler:turn him back into a human anyway. Though that qualifies as TooDumbToLive, since you have no reason to change him back.]]
* VideogameCrueltyPotential: Unlike pretty much every other Creator/{{Infocom}} adventure game (or most other adventure games in general), killing non-hostile [=NPCs=] is neither impossible or immediately punished by death. As a result you can stab to death almost every single NPC in the game. A vigilante highwayman will show up and destroy your inventory, rendering the game unwinnable (doubly so if you still needed the dead NPC to do something), but you're still allowed to wander around and do stuff.
** VideogameCrueltyPunishment: Don't even ''threaten'' Canuk or Witch Itah. [[BalefulPolymorph They don't take kindly to it.]]
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