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->'''Colonel Parker''': ''In the 1930s, reports of biological experiments began leaking out of Russia. Whole villages disappeared overnight... then, entire cities. We feared that the Russians had developed a weapon of unparalleled power. The truth was far worse.''

-> ''"Brotherhood, strength and fortitude... in the face of the angry night."''
->- The last radio transmission received from Russia, looped endlessly over 12,000 stations before the fall of the Red Curtain.


''Resistance'' is a series of [[FirstPersonShooter First-Person Shooters]] (beginning with ''Resistance: Fall of Man'') by Creator/InsomniacGames. Yes, the guys who did ''SpyroTheDragon'' and ''{{Ratchet and Clank}}''.

[[AlternateHistory In this era]], WorldWarOne was mostly contained to Europe and its ideological fallout greatly diminished by the lack of US intervention and the triumph of the Russian Monarchy over the Bolsheviks. With the only conflict being a simmering tension with Moscow, and with the lack of American capital to fuel rebuilding- and to go under during the Great Depression- the nation-states of Europe are forced to unite to both reconstruct themselves and to contain the Russian Czar, who isolates Russia from the world behind the 'Red Curtain'. As a result, the mutual hostility within Europe largely fades away and their economies are relatively quickly rebuilt. As such BenitoMussolini, JosephStalin, AdolfHitler and their compatriots never rise to power, and WorldWarTwo never happens.

Or, rather, never in a way humanity could have predicted.

After a few decades of tension between the West and the Russian Empire and some disturbing reports from those spies who manage to evade the Czar's secret police, Russia apparently disintegrates overnight. Refugees come to nearby countries pleading for help before dying mysteriously. A team sent to investigate disappears, and shortly afterward, the Red Curtain falls apart, to let loose a deluge. Within months, most of Eurasia is overrun by a race of creatures called the Chimera.

A year passes, and the British Isles alone escape the Chimeran horde that has all but destroyed humanity on the mainland thanks to the English Channel. Until the Chimera dig under and pop up in the middle of London, decaptitating most of the surviving UED leadership and delivering England into enemy hands in one fell swoop as the survivors flee North to Scotland and try to hold off the horde. The US quickly sends help, but upon arrival their force is slaughtered save for one man - Nathan Hale, who is resistant to the virus.

Cue a long slog through the UK, and the destruction of a Chimeran Angel (more or less a telepathic General) which allows the humans to kick the Chimera out of Britain and allows a stalemate in the European theater to ensue. In the end Hale is kidnapped by American troops for unknown reasons.

''Resistance: Fall of Man'' came out on the same day as the PlayStation3, and was the system's KillerApp for several months as Sony tried to figure out what they were doing.

Insomniac released ''Resistance 2'' in 2008. In that, the US has captured a strange Angel called "Daedalus". Its appearance has caused the Chimera to greatly increase their tactical capabilities, and they have [[FromBadToWorse staged a massive invasion of the United States from the West and East coast]]. Nathan Hale is put in a platoon of soldiers who can also resist the Chimera virus and sent to track down the Russian scientist who can stop Daedalus. Notable for hinting at major revelations regarding the origin of the Chimera. The {{ARG}} ''Project Abraham'' was a lead up to ''Resistance 2'' that detailed what happened before ''Fall of Man''.

An {{Interquel}}, ''Resistance: Retribution'' was released for the PSP in 2009. It features James Grayson, a Royal Marine with a [[ItsPersonal personal reason]] for hating the Chimera and several of the first game's supporting characters and their quest to help [[LaResistance The Maquis]] free France and Germany from the Chimera. Notable for switching from the main series' FirstPersonShooter gameplay to being a ThirdPersonShooter, and hinting at yet more unresolved plot points for the fans to fill with EpilepticTrees.

''Resistance 3'' was released in 2011. After the events of ''Resistance 2'' [[FromBadToWorse the Chimera have succeeded in invading the U.S. and the remnants of humanity live a meager existence in hiding]]. One of Nathan Hale's old comrades, Joe Capelli, is persuaded by the Russian scientist from before, Fyodor Malikov, to go to New York and destroy a giant tower the Chimera built that is freezing the planet. Like its predecessors ''Resistance 3'' raised questions about the Chimera, and failed to answer a single one.

A second portable game, ''Resistance: Burning Skies'', was recently released on the PlaystationVita. ''Burning Skies'' takes place during the Chimeran invasion of America, and focuses on Tom Riley, a New York City fireman who joins the fight against the Chimera. Unlike ''Retribution'', ''Burning Skies'' uses the same first-person gameplay style as the main games, and also makes use of the Vita's touchscreen.

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!!This series contains examples of:

* ActionBomb: Leeches in R2 and R3.
* AdvancingBossOfDoom: Satan/The Creature in R3 becomes this during a short mine cart section.
* AfterTheEnd: Near the end of R2, pretty much the entire United States (if not the world) has been wiped out by the Chimera, while the setting of R3 focuses on the few survivors trying to stay alive. The multiplayer of R3 focuses on areas where humans have managed to stick together to form coherent armies, such as Chad and Wales.
* AllThereInTheManual: Most of the game's back story and character development is explained altogether in the comic series and the [[AlternateRealityGame Project Abraham]], and events between the first and the second game are expanded upon in the novels.
* AlienInvasion
* AlienSky: Done in the ending of ''R2'', to show that [[spoiler:a wormhole has opened up above Earth.]]
* AllohistoricalAllusion: It's mentioned in R2 that Douglas [=MacArthur=] eventually became President of the United States, after the whole government crashed down when the Chimera overran the Liberty Defense Perimeter.
* AlternateRealityGame: Project Abraham.
* AlternateUniverse: See above, though the cultural implications aren't explored. (The technological ones, however, are - tilt-rotor aircraft and assault rifles with grenade launchers similar to modern-day ones were active in the 1940s. WordOfGod says technology went pretty far when the Chimera showed up.)
* AlwaysChaoticEvil: The Chimera, obviously.
** The Wardens from the third game also count.
* AmericaSavesTheDay: Averted. America gets its ass kicked. Twice. [[spoiler:There are three million Americans left over from the initial attacks.]]
** More played with than anything else, given the crucial US aid to Britain and elsewhere, and the fact that they are one of the few nations out there that is still...well, out there; think "America Saves The Day But Dies To A Man Doing So, And Tomorrow Ain't Looking That Sunny."
* [[spoiler:[[AndThenJohnWasAZombie And Then Hale Was A Chimera]]]]
* AnachronismStew: As a result of being an AlternateUniverse. Human technology is now on par with stuff from the real 1990's or 2000's, but civilian design aesthetic is still rooted in the 1950's, as you especially see in ''Resistance 2'' when cruising through a few towns in Iowa. There are also a few 1950's-style weapons which have been enhanced by alien technology, like the Fareye, a conventional sniper rifle with a time-slowing scope for better headshots.
* AnAxeToGrind: ''Burning Skies'' features a fire axe as the player's melee weapon.
* AndNowForSomeoneCompletelyDifferent: ''Resistance 3'' gives the player control of Joseph Capelli, the man who [[spoiler:killed Nathan Hale]].
* AnyoneCanDie: [[spoiler:Usually your teammates...and Nathan.]]
* ApocalypticLog: Interestingly played with in ''Retribution.'' You do find a couple of documents, but the majority of the files you find are actually the protagonist's personal thoughts on whatever object he found, or intel report he just read at the location.
** R3 plays this trope straight.
* ArcSymbol: The [=SRPA=] logo, which appears prominently in all three games. In the first game it's a mystery as to what the symbol actually means; it's only in ''Resistance 2'' that [=SRPA=] and the central role it plays in the plot is finally revealed.
* ArmCannon: The Executioner in ''Burning Skies'' wields on of these. The glowing rods on it are the creature's weak point.
* BackFromTheBrink: The plot of the third game.
* BadassLongcoat: Appears in several screenshots and in the teaser trailer, but nowhere in the games themselves.
* BadassNormal:
** Cartwright in ''Fall of Man'' manages to single-handedly survive several impossible situations, made even more impressive by the fact he's an unaugmented human without Nathan Hale's Chimera powers. On at least two occasions the game leads you to believe he's been overrun and killed by Chimera, only for him to turn up unharmed and kicking ass.
** Retribution's protagonist, James Grayson, definitely counts. He's just an average soldier with no special abilities who can plough through armies of Chimera on his own. Not to mention he decides to go out on his own and destroy ''26 conversion facilities'', just because he's angry.
** Specter team in the Co-op campaign of ''Resistance 2''. Despite being simply normal soldiers, they face much tougher opposition than the Sentinels and complete all of their missions successfully.
** Capelli in ''Resistance 3'' is this, as he gets cured of the Chimera virus at the beginning of the game and loses all his Sentinel powers (no more RegeneratingHealth for you!). Also, from the same game, Charlie Tent, the commander of the Remnants in St. Louis, who assists you in the last mission against the Chimera.
** Riley in ''Burning Skies'' is neither a trained soldier nor a superhuman Sentinel, yet manages to kick just as much ass.
* BadassPreacher: Jonathan Rose from R3, who defines the Chimera invasion as God's final test on mankind, and fights to get through it. And he identifies a giant Chimera living underground as Satan.
* [[spoiler:TheBadGuyWins]]: Big time at the end of the second game.
** Averted in R3. [[spoiler: Capelli manages to destroy the black hole over New York, resistance groups around Earth start reporting successes against the Chimeran forces, and humanity starts to rebuild after several years of war (a shot of the Statue of Liberty being repaired is shown during the credits).]]
* BeehiveBarrier: The Super Drone's shield, and the Auger's secondary fire.
* BigApplesauce: The Chimeran wormhole in the third game is located in New York.
** ''Burning Skies'' starts out in New York.
* BigBad: Daedalus in the second game. The Angels in the first game.
* BiologicalWeaponsSolveEverything: An eleventh-hour cure is used to defeat the Chimaera.
* BlackDudeDiesFirst: Inverted. The very last person to die in the Holar Tower level in Resistance 2 is [[spoiler: Benjamin Warner.]]
* BloodstainedGlassWindows: The first game's infamous Manchester Cathedral shootout.
* BreathWeapon: The Titans' roars in ''Fall of Man'' can damage you if you're standing too close to them. The same can be said for the Angel during the start of the "Angel's Lair" level.
** The Kraken and Mother Spinner's roars can also damage you in ''Resistance 2''.
* BodyHorror: What the Chimera do to captured humans.
** What happens to anyone who gets shot with the Mutator gun in R3.
*** [[VideoGameCrueltyPotential But it's so much fun to shoot people with it.]]
* CapturedSuperEntity: Daedalus in the second game, though he's released almost as soon as you find him.
* ChainLightning: The Arc Charger and the Atomizer. The first one shoots a bolt of energy that jumps from enemy to enemy, and gets stronger with each body it passes through; the second one shoots lightning at its enemies
* ChainsawGood / DeadlyDisc: In R2, the Splicer. Its main fire mode launches circular saws that ricochets on walls and splices everything that gets in their way. And with the secondary mode, it can rev up the saw (it can double as a melee weapon during this phase) and when fired, it hits the enemy and splices it from within. For bonus points, some fans call it [[FanNickname "Evil Chainsaw"]].
* CheckpointStarvation: ''Fall Of Man'' was pretty bad about this: each level only had 1 or 2 checkpoints, with many major firefights between each checkpoint. Given how quickly you can go from full health to completely dead in this game, it's very common to get booted back 15-20 minutes of progress or even right back to the beginning of the level just as you're about to hit the next checkpoint. The sequels used a much more conventional and forgiving checkpoint system.
* ContinueYourMissionDammit: Your allies in R2 will often yell at you to move as fast as possible to cover the fact [[TakeYourTime there's no actual penalty or consequences for being slow.]]
* CurbStompBattle: Hale's U.S. Ranger battalion gets utterly ''slaughtered'' during the first level of ''Fall of Man'', and U.S. forces are not seen again for the rest of the game. The British resistance seen later in the game, by comparison, are still outmatched by the Chimera but manages to do noticeably better. The remarkably poor performance of the U.S. troops is attributed to the fact that the American leadership didn't even bother to brief their soldiers regarding the threat they were facing, so the Rangers went in expecting to fight Ultranationalists and ended up facing infectious aliens backed up by HumongousMecha.
* CutsceneBoss:
** The fight with Mick Cutter in ''Resistance 3'' is simply a couple of quicktime event button presses.
** Likewise, the confrontation with Dr. Gorrell in ''Burning Skies'' is a simple quicktime button press, although this particular instance is justified as Gorrell is simply a scientist, not a fighter.
* DamnYouMuscleMemory: Resistance 2's control layout is different from that of Fall Of Man.
** The former alt-fire (L1) button now aims down the sight.
** The new alt-fire button (R2) was once the weapon-menu button.
** Melee is trigged by the R3 button, while Triangle switches weapons.
** The circle button causes you to crouch, while grenades are mapped to the R2 button.
** That said, all three games also give players the option to map any control to any button, which allows players to negate most of these changes. (although since the aiming mechanic is altogether different between the first two , mapping it to the R3 button won't work very well in the second)
* DarkerAndEdgier: Going steadily further with each game.
** LighterAndSofter: ''Resistance 3'' may count as this too. While the situation is pretty hopeless at the beginning, the characters do manage to make a difference and eventually [[spoiler:turn the tide back in humanity's favor]].
* DeadlyGas: The secondary fire mode of the mutator from R3.
* DecoyProtagonist: [[spoiler:Hale is the protagonist for the first two games. However, in R2 he finally succumbs to the Chimeran virus and is killed by Capelli. Capelli himself takes up Hale's position as the main protagonist in R3.]]
* DiabolusExMachina: Literally ''every single time'' humanity seems to have the upper hand, they get stomped into the dirt. [[spoiler:Grayson discovering a vaccine/prevention fluid for conversion? The Chimera evolve to become immune to it, something that they were never shown/implied to be capable of. Hale killing Daedalus and destroying the Chimera fleet? There are randomly dozens more Angels, and the fleet was only a ''fraction'' of the Chimeran full force!]]
** [[spoiler:''Finally'' subverted in R3, where it turns out the Chimera had NoPlansNoPrototypeNoBackup for the wormhole leading to their homeworld.]]
* DistaffCounterpart: The Chrysalis ([[spoiler:Raine Bouchard]]) to Daedalus.
* DownerEnding: In ''2'', [[spoiler:America is in shambles, and Hale becomes fully Chimeran. His only surviving teammate shoots him.]]
* DropTheHammer: The sledgehammer from R3.
* EarlyBirdCameo: Though he doesn't appear in person, James Grayson is mentioned in a few co-op intels of ''Resistance 2'' before his debut in ''Retribution''.
** The protagonist of the Vita game ''Resistance: Burning Skies'' was rumored to be one of the survivors living in Haven, Oklahoma during the first few chapters of R3.
* [[spoiler:EarnYourHappyEnding]]: Capelli certainly does this in ''Resistance 3''.
* EiffelTowerEffect: In the part of ''Resistance 3'' that takes place in St. Louis the Gateway Arch is prominently depicted, though the game is set well before it was built in our own universe.
* EleventhHourSuperpower: In ''Resistance 2'', [[spoiler: after Hale defeats Daedalus, he touches him and gains rather interesting abilites. He can basically cause chimeras to spontaneously explode by waving his hands around.]]
* EliteMooks: Steel Heads, Iron Fangs and Berserkers. [[OhCrap And other giant Chimera...]]
* EnemyCivilWar: Feral Chimera (mostly Grims and Leapers, with a few Widowmakers around) against Military Chimera (Hybrids, Brawlers, Longlegs, basically any Chimera that is armored and can carry a gun) in ''Resistance 3''.
** The humans also get into this as well. One faction, the Wardens, capture humans and lock them up in Graterford prison, making them fight in the occasional arena brawl (ala the Roman Empire). This marks the first time in the ''Resistance'' series that features human enemies in campaign mode. Otherwise, expect humans to team up with each other as much as they can.
** During the R3 campaign, the player would encounter a Widowmaker fighting a squad of Hybrids in New York. The player gets a trophy for assisting the Hybrids in fighting the Widowmaker (i.e not killing the Hybrids whilst fighting the boss).
* EverybodysDeadDave: By the third game, which continent hasn't been completely overrun?
** Australia... but the country has seen a brutal civil war and martial law, after the influx of millions of refugees from Europe. Nowhere is truly safe.
*** Also New Zealand [[spoiler: and the UK, though its not clear whether they held out]], Japan, and [[spoiler: part of North America.]]
*** And possibly South America. Given the aversian the Chimaera have to heat, its just possible that folk in some desert-y areas are holding out someplace. Like, say, Mongolia.
**** As of Resistance 3, [[spoiler: nowhere]].
* EverythingsSquishierWithCephalopods: The Kraken in the second game.
* EvolvingWeapon: In the third game, weapons upgrade via use, much like ''RatchetAndClank''.
* ExactlyWhatItSaysOnTheTin: The Leapers? They leap at you. The Rollers? You should get the idea.
* FireBreathingWeapon: The L11-2 Dragon from R:FOM, which is only available on the second playthrough.
** The secondary fire of the [[GatlingGood Mauler]] from ''Burning Skies'' consists of closing up its cooling vent and allowing heat to build up, and then releasing that heat as a burst of flame.
* ForegoneConclusion: The storyline is very, very bleak, but what did you expect with "Fall of Man" as a subtitle?
* FreezeRay: The cryogun from R3.
* FrickinLaserBeams: How most Chimera weapons operate.
** R3 has a trophy called "Frickin Laser Beams," awarded for making through the first Mt. Pleasant level without getting hit by the enemy snipers.
* FromBadToWorse: Pretty much every one of the main games from a narrative and story progression standpoint.
* GatlingGood: The HVAP Wraith from R2.
** ''Burning Skies'' has the Mauler chaingun, which doubles as a flamethrower.
* GiantMook: Ravagers are the standard first person shooter version of this trope, while Titans and Widowmakers are practically walking tanks. And taken to the logical extreme with [[{{Kaiju}} the Leviathan]].
* GiantSpider: The Widowmaker from R:FOM and R3.
** The Goliath walking tank in ''Resistance 2'' also counts - they are many times bigger than they were in ''Fall of Man'', scaled up to emphasise Insomniac's "bigger and better" approach.
* GlassCannon: Chameleons can kill you in one swipe of their claws but also die to a single blast.
* {{Gorn}}: And quite a bit of it. Somewhat averted with the Chimeran Hybrids, as you can blow up bullets inside of them and they stay in one piece, [[spoiler: until the end, where Hale temporarily gets the ability to blow them to pieces with his bare hands]].
** R3 features even more, by having Chimera Hybrids blow up left and right even by impaling them with a bayonet or attacking them with a sledgehammer.
* GoryDiscretionShot: You'd think with all the {{Gorn}} in these games, they wouldn't mind showing [[spoiler:Malikov getting decapitated by Mick.]]
* HalfTheManHeUsedToBe: Happens in ''Resistance 2'' when Hale and two soldiers survive a Chimera ambush and run into another surviving soldier. As he is about to announce there's another monstrosity (the Chameleon) in the forest, he is brutally stabbed in the back by a Chameleon, and then [[ThereIsNoKillLikeOverkill ripped in half right in front of their eyes.]]
** [[spoiler: Hawthorne]] in r2.
* HandCannon: The Magnum pistol. Against Chimeran Hybrids it is a one hit kill weapon (the carbine isn't, and it's a rifle) and once there's a bullet in something you can make it explode.
* HappyEndingOverride: The first game ends on a somewhat triumphant note, with the Cimera being driven out of Brittain after a long, arduous war. Then the sequel happens, which involves the Chimera having overrun the United States.
* [[spoiler:TheHeroDies]]: At the end of R2.
** [[spoiler: [[http://shogungamer.com/news/exclusive-interview-voice-actor-david-kaye-voice-clank-and-nathan-hale The voice actor]] apparently didn't get the message.]]
* HelmetsAreHardlyHeroic: Hale loses his G.I. helmet during the first level of the first game, and completely fails to get a replacement even after multiple missions and 2 deployments. This is especially noticeably when he's seen alongside other soldiers, who are all wearing their helmets.
* HeroicMime: During cutscenes, the protagonist can speak [[TheQuietOne (but even then he rarely does)]], but he never utters a word during first-person sequences, not even when other people are talking to him. It's kind of jarring, like his mime-ness has an on/off switch.
** Hale's HeroicMime tendencies are even lampshaded in-game, where a British Commando describing him uses the words "shaved head, kind of quiet."
*** Averted in Resistance 2, Hale will give orders and communicate with his squad over the radio.
** The player-2 characters in RFOM and R3's co-op campaign play this trope totally straight. They never contribute a line of dialogue to the story. The only time we hear their voices is when they call their partners.
*** Capelli's partner in R3, John Harper, may have a good reason to be silent-[[spoiler: his family was slaughtered by the Chimera.]]
** Capelli himself is weird about this in R3. He does not talk at all during the levels, even when other people are talking to him, but talk regularly during cutscenes. This was lampshaded by Yahtzee in his ''WebAnimation/ZeroPunctuation'' review.
** The protagonists of ''Retribution'' and ''Burning Skies'' avert this, having lines both in and out of gameplay.
* HeroicSacrifice: Inverted in ''Resistance 2''. [[spoiler: Instead of Hale going down as the man who was infected with the Chimeran Virus and spent his last hours delivering a crucial blow to the enemy, he'll go down as the Chimera who basically started Judgement Day.]]
** [[spoiler:Not necessarily. Hale's blood was used as part of a cure for the Chimeran virus, as R3's beginning shows Capelli and other infectees being cured. Capelli actually gets all of the flak for killing Hale to begin with. To quote him:]]
--> [[spoiler:''"Hale was the hero, and I was the villain."'']]
* HideYourChildren: Averted, after a fashion. Some of the Grim are quite noticeably smaller than normal. Combined with some distinctly child-sized conversion cocoons, these smaller Grims were almost certainly children once.
* HitlersTimeTravelExemptionAct: There was no WorldWarII in this timeline. Instead, most of Europe and Asia [[spoiler:and North America, by the end of the second game]] are wiped out by the Chimera.
** Notable because this is appears to be one of the rare inversions. The events that brought the Chimera invasion were independent of Hitler or much of history in general (they apparently came during the Tunguska Blast), the West exited the Depression early, and the most pressing conflict of the day was a ColdWar with Czarist Russia that burned far cooler than even the historical one. While we don't know what the Japanese, Chinese, or miscellaneous Communists were doing at the time, it seems fair to say that humanity would have been far better off in general in this time line [[FromBadToWorse were it not for the fact that they share it with a race of genocidal]] [[NinjaPirateZombieRobot super-aggressive hivemind alien zombies]].
* HiveMind: Somewhat. The Angels are all linked together and give commands to the foot soldiers. If one dies, its subordinates die. According to ''Retribution'', the Cloven are this as well.
** In the case of the Cloven, this hive mind also extends to their numbers, becoming more brutal and savage if their numbers are depleted.
* HopelessWar: Humanity has been almost entirely wiped off the face of Eurasia, the British have lost England and are barely holding on in Scotland, the enemy is vastly more numerous, more technologically advanced, and can turn those of you it kills into more it itself. ItGetsBetter when the Chimera are kicked out of the British Isles and mainland Europe starts to get taken back, [[spoiler: only for it to get a LOT worse when the Chimera invade North America]]. And humanity is desperately short on warm bodies.
** [[FromBadToWorse But wait, there's more!]] The Chimera are also using their technology to make the Earth much, much colder than normal as they have a higher metabolism and otherwise require personal cooling devices. One level in the first game takes place in July in England that is under at least six feet of snow. Assuming that small pockets of people could survive after the world falls, it would not really matter as they would probably freeze to death.
*** This is much more noticeable in Resistance 3, because the Chimera are starting to terraform Earth and only a handful of humans are left to fight them.
** Subverted in the end of R3. After [[spoiler:the portal to their homeworld is destroyed]], the Chimera start to lose momentum and humanity is able to start beating them back.
* HostileTerraforming: The game has massive temperature shifts - most obvious in ''Resistance 3'' - due to the Chimera terraforming the planet to be more suitable their own needs.
* HumongousMecha: All of the Chimera's war machines, like the Goliath, the Hammer and the Stalker.
* HybridMonster: Most of the Chimera are not merely mutated humans, but surgically altered to have cybernetic implants, most often large radiator rods sticking out of their backs, because their heat output is too great to survive normally. No word on whether or not Grims get cybernetically augmented later; they generally resemble unenhanced Hybrids (the stock enemy) upon emerging from their cocoons.
* HyperspaceArsenal: The weapon wheel system in RFOM makes every new weapon the player discovers a permanent part of their arsenal. This setup was ditched in R2 in favor of a conventional two-weapon limit, but has been brought back for R3.
* [[IdiosyncraticCoverArt Idiosyncratic Logo Art]]: On each game, the "A" of ''Resistance'' has a landmark from the game's setting (Big Ben on the first, Golden Gate Bridge on the second, Eiffel Tower in ''Retribution'', Statue of Liberty in the third). ''Burning Skies'' breaks with this tendency by showing a silhouette of a firefighter, who is the main character.
* ImAHumanitarian: The Chimera and the Cloven are known to eat the flesh of deceased humans. While it is only alluded with the Chimera, the Cloven example is much more unsettling, as they actually prepare the flesh from corpses [[spoiler: of the women being stored on the Paris storage facility]], as Grayson attests in Retribution.
* InvincibleMinorMinion: The Furies in R2 are unkillable despite the fact that part of their bodies is exposed and that they don't look more special than any Chimeras. This is because they primarily exist to railroad the player into the intended path.
* InvisibilityCloak: The Sniper Hybrids from R3 have this.
* {{Jerkass}}: Capelli in R2, Grayson and Mallery in Retribution.
* {{Kaiju}}: The Leviathan, one of the bosses in R2.
* KillEmAll: [[spoiler:Everyone from your squad, except Capelli, is dead at the end of R2. Only three million Americans are left in America.]]
* KillItWithFire: Air-fuel grenades, the L11-2 Dragon flamethrower.
** In R3, the shotgun can be upgraded to fire incendiary buckshot.
** ''Burning Skies'' has a chaingun that shoots fire as its secondary function.
* LaResistance: The Maquis in ''Retribution'', Freedom First in ''The Gathering Storm'', and the Remnants in ''Resistance 3''.
* LeftHanging: While ''Resistance 3'' isn't as definitively conclusive a finale as ''VideoGame/GearsOfWar 3'' or ''VideoGame/{{Halo 3}}'', the ending is ambiguously hopeful enough to serve as a finale (and WordOfGod is that their current plans are for it to be the last game). By the end of the game, the true nature of the Chimera is left unrevealed, the hinted-at True Chimera are not encountered, and the Cloven fail to play any role in the main plot despite the significant build-up they receive throughout the series. ''Burning Skies'' does not answer these questions.
* LesCollaborateurs: In ''The Gathering Storm'' novel, President Noah Grace [[spoiler:attempts to make a deal with Daedalus where the Chimera are left to conquer the rest of the world unnopposed as long as the United States are left alone. Daedalus is not impressed and Hale kills him for trying to betray humanity.]]
* LiterallyShatteredLives: In R3, you can do this to enemies frozen with the cryogun by either hitting them with the secondary fire or simply hitting them with a melee attack.
* LostTechnology: The Gray Tech, technological objects found in Chimeric towers but not originating from the Chimera, suggesting an even greater force than the current Chimeric threat. The half chimeric/human Cloven who watched both sides scrambling for the unknown artifacts obtained the objects themselves in hopes of wiping both sides out, resulting in them collecting the most Gray Tech. Unfortunately for them (and fortunate for humanity and the Chimera), the only use the Cloven found for the Gray Tech was as objects of worship. Had they reverse engineered the components instead of holding rituals for the objects they could have potentially wiped out all the other combating races.
* MagicAntidote: Believe it or not, if one reads the background materials in ''Resistance 3'', it becomes clear that the Chimera vaccine actually works like an '''actual vaccine''' rather than a cure [[note]]Vaccines and cures, despite what ''Franchise/ResidentEvil'' would have you believe, are not the same thing. A cure helps someone who's sick already, while a vaccine gives the person's body the ability to avoid getting sick in the first place[[/note]]: it must be administered beforehand, and if it hasn't, it won't do much good, forcing the medical folks to adopt [[{{Squick}} much more primitive means of treatment]].
* MagneticWeapons: The Longbow in Retribution.
* MajorlyAwesome: Major Blake, Hale's superior in R2.
* MeaningfulName: Deliberately invoked with the Widowmakers, which were named as such by the British because their combination of high-lethality attacks and the rallying effect even a single one has on nearby Chimera foot soldiers tends to destroy entire batallions of soldiers.
* MeleeATrois: Several times in ''Resistance 3'', between Capelli and the human Remnants, the military Chimera, the feral Chimera and a group of ex-prisoners called the Wardens. The Widowmaker battle in New York is especially notable, as the military Chimera will largely ignore the player if left alone (there's even a trophy for acknowledging the very brief truce).
* MonogenderMonsters: Pointed out in ''Resistance: Retribution.'' All the Chimeran soldiers were apparently male. In ''Retribution'' we get to see where they were taking all the female humans for conversion. Then inverted in Resistance 3, where the Remnant leader mentions that Feral Chimera ''can'' breed.
* MoreDakka: The Wraith cannon boasts a fire rate of 1200 bullets per minute.
* NewGamePlus: In a second playthrough of R3, every weapon you acquire will be at the same upgrade level you brought it to at the end of the first playthrough.
* NiceJobBreakingItHero: In R2, [[spoiler:it's heavily implied that literally ''everything'' Hale did in the game was all part of Daedalus' master plan.]]
** It was. [[spoiler: The nuclear bomb kick-started the Chimera global tower network (which had been routed to [[ThanatosGambit Daedalus' ship]]) and opened a gigantic wormhole above New York City]].
* NiceJobFixingItVillain: Related to the above: [[spoiler: Daedalus' MyDeathIsOnlyTheBeginning master plan was entirely contingent on the superportal remaining open long enough to bring the Pure Chimera to Earth. It also had the effect of causing the Chimera to lose their leadership structure as well as lose control of the lesser Chimera lifeforms, which helps accelerate the Chimera's downfall once Capelli closes the portal and causes the Pure Chimera to fail to show up to start running things.]]
* NintendoHard: The Resistance series is ''significantly'' tougher than any of its major contemporaries (i.e. ''{{Killzone}}'', ''{{Halo}}'', ''GearsOfWar'', or ''ModernWarfare''). ''Resistance 2'' takes the cake by a wide margin, as even on Normal difficulty you'll die more than a dozen times even in many regular encounters, and unless you progress through a firefight using the ''exact'' piece of cover the designers want you to, you'll end up mowed down by pop-up Chimera. It's not clear if this is because Insomniac games doesn't know to properly balance level design because they don't specialize in FPS games, or if they're just sadistic bastards.
** In ''Resistance 3'', towards the end, the game designers would like to introduce you to their good friends, the Long Legs Sniper. [[GoddamnedBats All over the place.]]
* NoGearLevel: At the beginning of the Graterford Prison arc in R3, Capelli is stripped of his weapons after being captured by the Wardens. He doesn't get them all back until his escape and the subsequent level outside of the prison.
* OminousFloatingSpaceship: Huge ones appears in the R2 when the Chimera invade LA.
* OneWingedAngel: At the end of Retribution, [[spoiler:Raine Bouchard mutates into a giant monster called the Chrysalis that looks like the DistaffCounterpart of Daedalus.]] Daedalus himself may also count, though we never see what he looked like before he mutated.
* PinnedToTheWall: The Hedgehog Grenade is noted for its ability to impale victims multiple times to the point of sticking them to walls at its maximum kill-range.
* PostClimaxConfrontation: At the end of ''Burning Skies'', after [[spoiler:defeating the FinalBoss]], Riley is [[spoiler:accosted by the scientist who created it]].
* PsychoPrototype / PsychoSerum: In the backstory, Malikov's attempt to create a serum that prevents soldiers from turning into Chimera resulted in thousands of Cloven, half-human cannibal mutants.
* RealIsBrown: ''Resistance'' goes for a mostly-monocrhome look in the original game. For the sequel it completely averts this trope, with gorgeous, highly-colorful locations and skies. The third game takes a "Kodachrome" approach, looking like a retro, faded photo from the 50s.
** This Trope is so UpToEleven in ''Resistance 3'', IGN posted the [[http://www.ign.com/videos/2011/07/30/resistance-3-fade-to-brown-music-video music video]] "Fade to Brown".
*** It gradually averts this as the game progresses. The earlier levels which take place in areas where humans are still dominant are mostly brown, while the later levels which take places in Chimera-controlled areas are mostly green, blue and grey. The multiplayer in the game shows this off, with humans being color-coded yellow-brown and the Chimera being colored blue.
* RedshirtArmy: Absolutely everybody in this series: the Chimera die like flies but are limitless, and the Humans are better trained but less powerful and are running out of replacements.
** The crown goes to the Army Rangers in the first level of the first game, who get utterly ''slaughtered'' by artilery, Chimera, and even [[EveryCarIsAPinto exploding cars]]. The British resistance forces later in the game do noticeably better during war sequence levels, although they still need your assistance to make any headway.
* RegeneratingHealth: ''Fall of Man'' utilizes a segmented health meter. As long as their was some health remaining in one segment, it will refill as long as the player avoids getting shot. To restore a fully-depleted segment, you have to pick up a Sym-bac canister.
** R2, on the other, does away with the health meter and uses the "bloodied-screen" effect commonly seen in other shooters.
** R3 scraps the health-regen concept altogether, due to Capelli losing his Sentiel powers, making the player rely on Sym-bac canisters entirely to keep their health up.
** ''Burning Skies'' brings back the ''VideoGame/CallOfDuty''-esque system, although no in-story explanation is given for this.
* RevolversAreJustBetter: The Magnum, able to one-shot kill most non-elite enemies, PLUS its alt-fire causes the bullet lodged in the target to explode violently. You can kill many enemies with just one shot this way.
* RiseToTheChallenge: A few times you have to run away from a watery area as it's flooding, lest you be devoured by the shark-like Furies.
* {{Roboteching}}: The Bullseye does this towards wherever you shoot a tag at. It's basically the ZF-1's Replay function from ''Film/TheFifthElement''.
* ScaryScorpions: Arguably the Leapers and Rollers, which look strangely like a Chimeran version of modern scorpions.
* SceneryGorn: Beautiful 1950s America and England, utterly destroyed by warfare and alien flora and fauna.
* SecondaryFire: All of the weapons have a secondary function of some sort.
* SecondHourSuperPower: In the first game, Nathan doesn't get his signature regenerating abilities until a little while in. In fact the only way to restore your health in the first level is to get killed and be booted back to a checkpoint.
* SequelEscalation: ''Resistance 2'' is bigger and insaner than the first game, with several humongous bosses and more War Sequence levels. ''Resistance 3'' actually ''reverses'' the trend, with an even smaller setting than the first game, and telling a much smaller-scale, more personal story. This even extends to the gameplay, with much fewer war sequences or boss battles in favor of ''Half Life 2''[=/=]''Metro 2033''-style survivor communities to interact with, as well as removing the protagonist's Chimera superpowers and thus taking away the series' staple regenerating health and replacing it with more traditional medkits.
* SetAMookToKillAMook: Hitting an enemy with the upgraded mutator will cause it to charge other enemies before exploding.
* ShaggyDogStory: [[spoiler:Deadalus' death and the destruction of their fleet turns out to have been only a temporary setback for the Chimera, and in fact was AllAccordingToPlan. However, as it turns out, Daedalus' defeat and Hale's actions also led to the development of a vaccine against the Chimera virus, which sets the stage for humanity to slowly but surely regain control of their planet.]]
** The real Shaggy Dog Story in the series is ''Retribution'', [[spoiler: as Grayson and Bouchard sacrifice pretty much everything to stop the Carriers, only for the Chimera to upgrade to Spinners like nothing ever happened.]]
* SigilSpam: The [=SPRA=] logo is stamped onto a remarkably large number of objects throughout the game, despite supposedly being the logo of a top secret covert organization that presumably wouldn't want to advertise its existence.
* SmugSnake: Roland Mallery in Retribution (He stole a lot of things from people who needed them most and undermines James Grayson's efforts just because he doesn't like him), and U.S. [[OurPresidentsAreDifferent (corrupt) President]] Noah Grace in the novels [[spoiler:(who sets up a fascist regime in the United States, refuses to send aid to Europe, kidnaps and tortures Adam Shepard's, (Daedalus) wife to lure him, and when finally Daedalus meets him, he tries to force him to spare his life in the event of a Chimeran invasion to the United States).]]
* [[spoiler:SomebodySetUpUsTheBomb]]: The ending of the second game.
* StakingTheLovedOne: Grayson is forced to kill his brother at the beginning of ''Retribution'' after finding him halfway through the Chimera conversion process.
** Tom Riley is forced to do this to [[spoiler:his wife Natalie]] near the end of ''Burning Skies''. Those GaidenGame protagonists just can't catch a break, can they?
* SuperDrowningSkills: You actually can swim in ''Resistance 2,'' but the waters are almost all invariably filled with "Furies," who kill you instantly the moment they swim up to you and cannot be harmed in any way. Therefore, avoiding water like it's lava is essential, and a few times you have to hop onto cars or whatever else is in a flooded area to proceed. ''Resistance: Retribution,'' conversely, has lots of watery areas for you to traverse and if you're in Infected Mode you can even hold your breath indefinitely.
* TakeCover: ''Retribution'' and ''Burning Skies'' feature a cover system. In ''Retribution'', it's activated simply by approaching the object you wish to use as cover, while ''Burning Skies'' uses a "crouch and pop out to shoot" mechanic similar to ''{{Killzone}}''.
* ThanatosGambit: [[spoiler:Daedalus engineered the events of the second game.]]
* TheFaceless: Tom Riley, the hero of ''Burning Skies'', never has his face shown in-game, even in cutscenes [[spoiler:until the end of the game]].
* TheUnfought: And the unseen, for the most part. The Cloven are only directly seen in ''Resistance: Retribution'', so far, but they prove to be a hugely important part of the backstory. As a bonus, they also act as a sort of MetalSlime because some of the Skill Point challenges in ''Retribution'' are sniping the distant Cloven you see sneaking around in the background.
** The [[EldritchAbomination Pure Chimera]] also fail to show up, despite being hinted at several times throughout the series as the true enemy.
* TheVirus: The Chimerans use this to kill humans, then convert the dead to soldiers and a working force.
* ThereIsNoKillLikeOverkill: See HalfTheManHeUsedToBe examples.
* TsaristRussia: The opponents of the West in the post-WWI Cold War and the first victims of the Chimera.
* UnwittingInstigatorOfDoom: The American Government's propaganda machine, which covered up the Chimeran invasion of Europe as an influenza pandemic, and dismissed all warnings that the Chimeran invasion was only a matter of time. This doomed the continental U.S. to retreating to the "Liberty Defense Perimeter" (which got overran anyway).
* UpgradeArtifact: This is how Grey Technology artifacts work in ''Burning Skies.'' You find a glowing, shapeshifting cube (usually near a dead Army soldier) and slap it onto your weapon to instantly improve it in some way. The plot revolves around a sinister SRPA plot to collect a whole bunch of them at any cost.
* ViewerFriendlyInterface: The Chimera computer just shows an attack plan of the Chimera, which... consists of a map and a line.
* WasOnceAMan: All the Chimera, but special mention goes to Daedalus, whose former identity ([[spoiler:Jordan Shepard]]) is a major plot point.
* WeHaveReserves: The foot soldiers are more-or-less things to be thrown at humans until the humans died, and dead humans are collected and formed into new Chimera.
* WellIntentionedExtremist: The BigBad of ''Burning Skies'' is a SRPA scientist, Richard Gorrell, who intends to control Chimera creatures using Grey Tech and use them to fight the Chimera. In order to do this, he actually lures the Chimera to a refugee camp so they'll capture all the civilians and turn them into a Leviathan, which Gorrell plans to hijack using his Grey Tech.
* WhyAmITicking: The Titans in ''Fall of Man'' will look around questionably after the cooling unit on their back overheats and beeps loudly, and then [[OhCrap roar with defeat]] when they realize they're about to blow up.
* XanatosGambit: In R2, [[spoiler: if Hale fought back against the Chimera, he'd open a portal and doom humanity. If he didn't fight back, the Chimera wouldn't need the portal to kill everyone.]]
* XMeetsY: The game is more or less ''{{Halo}}'' meets ''CallOfDuty'' meets ''GearsOfWar'' meets ''Franchise/MassEffect''.
* YouDontLookLikeYou: Cartwright is inexplicably blond and blue-eye in the comic series.
* YourHeadASplode: The Boiler's attack method in Retribution consists in running at you to [[ActionBomb detonate themselves]] this way. [[PinkMist They explode either way]] with a single shot [[BoomHeadshot to the head]].
** In R3, this happens to [[spoiler:Mick Cutler]] after Capelli [[spoiler:shoots him in the chin with a Magnum, and then detonates the bullet.]]
* ZergRush: The main tactic of the Grims, which are unarmed but almost always charge you in huge swarms and deplete your ammo VERY quickly. Leapers also do this.
* ZombieApocalypse: Menials in the first game, Grims in the second and third, Boilers in Retribution.
* ZombieInfectee: A human scientist goes insane and attacks you in ''Burning Skies'', becoming a sort of boss battle. It's unclear if he's infected by the Chimera virus, as he looks completely human and was acting perfectly normal prior to attacking you, but he behaves like a typical Fast Zombie complete with animalistic growls. The scientist later appears as a DegradedBoss alongside normal Grims.
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