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'''''Resident Evil: The Umbrella Chronicles''''' is a [[LightGunGame light gun game]] released in 2007 and set in the continuity of the ''Franchise/ResidentEvil'' series. The game consists of four stages ("files") that cover events either depicted or alluded to in ''VideoGame/ResidentEvil0'', ''VideoGame/ResidentEvil'', and ''[[VideoGame/ResidentEvil3Nemesis Resident Evil 3: Nemesis]]'' as well as a new storyline set in 2003.

Each "file" does one of two things: it either replays (in a compressed and somewhat modified format) one of the original ''Resident Evil'' games or covers an "untold story" (events not shown during the original games that happened during the games' timeframe). Since this approach makes ''The Umbrella Chronicles'' hard to place on the {{canon}} issue, fans came up with a general rule of thumb: consider anything that covers the original games as examples of AdaptationDistillation (with elements that you can consider "canon" if they don't contradict existing canon) and the "untold stories" as {{pragmatic adaptation}}s (the basic details count as canon, but they probably didn't happen precisely that way).

The four files consist of:

* "Train Derailment" -- This file adapts the struggle of Billy Cohen and Rebecca Chambers through the events of ''[=RE0=]''. It contains the two chapter mini-file "Beginnings", which reveals Albert Wesker's actions after departing the makeshift lab he and William Birkin established. When he figures out that Birkin will activate the self-destruct for the former Management Training Facility, Wesker hurries to escape so he can rendezvous with S.T.A.R.S. Alpha Team to carry out his mission. Wesker fights his way through B.O.W.s, zombies, the T-001 Proto-Tyrant, and his direct superior in Umbrella, Sergei Vladimir. Sergei doesn't yet know of Wesker's treachery, but he dispatches his bodyguard, the Ivan-model Tyrant, to teach Wesker the consequences of failure. Wesker fights Ivan to a standstill, then vanishes when the first explosions start ripping the facility apart.
* "Mansion Incident" -- This file follows Chris Redfield and Jill Valentine through the events of ''VideoGame/ResidentEvil''. It contains the two chapter mini-files "Nightmare" and "Rebirth". ''Nightmare'' -- set between the events of ''[=RE0=]'' and ''[=REmake=]'' -- cover Rebecca and Richard Aiken's attempt to discover fellow survivors of Bravo Team (before Yawn eventually attacks them). "Rebirth" -- set in the last minutes of ''[=REmake=]'' -- follows Wesker (awakened from death by Birkin's prototype mutagen) as he fights his way out of the mansion and enters a running battle with the NighInvulnerable Lisa Trevor.
* "Raccoon's Destruction" -- This file covers, in vastly abbreviated form, the events of ''[=RE3=]''. It contains two one-chapter mini-files: "Fourth Survivor" adapts the minigame of the same name from ''VideoGame/ResidentEvil2'', while "Death's Door" covers Ada Wong's escape from Raccoon City's imminent nuclear annihilation after saving Leon Kennedy and Claire Redfield from Mr. X.
* "Umbrella's End" -- This file (the only one not based on an existing game) occurs in 2003, five years after the destruction of Raccoon City (and a year prior to the events of ''VideoGame/ResidentEvil4''). It shows Chris and Jill's assault on the last known remaining Umbrella facility -- a disguised oil rig somewhere within Russia's borders -- that has fallen under the command of Sergei. Though the seemingly inevitable bio-outbreak has occurred by the time Chris and Jill arrive, the two [=ex-S.T.A.R.S.=] members have come prepared to fight alongside the troops of an anti-B.O.W. group; this allows the duo to find their way into the heart of the facility, kill the infected, and destroy Umbrella's last hope of revitalising themselves as a bio-weapons supplier (Project T-A.L.O.S.). After the destruction of T-A.L.O.S., the media reveals Umbrella's role in the destruction of Raccoon City, which officially finishes the company off for good. The mini-file ''Dark Legacy'' reveals who tipped off the organization Chris and Jill work for to the location of Umbrella's last outpost: Wesker, who uses the assault as a distraction to penetrate the facility for his own purposes (stealing the collected data of Umbrella, delivering said data to his new higher-ups, and killing Sergei). He also leaked the information about Umbrella's role in the Raccoon City Incident to the media for his own purposes.

Capcom released a sequel to this game, ''[[VideoGame/ResidentEvilTheDarksideChronicles Resident Evil: The Darkside Chronicles]]'', in 2009.

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!!As well as many tropes from ''Franchise/ResidentEvil'' as a whole, ''The Umbrella Chronicles'' contains examples of the following tropes:

* ActorAllusion: During Train Derailment 1, Billy jokingly calls Rebecca "princess", to which she retorts "Don't call me princess!" Rebecca's [[StephanieSheh voice actress]] also voiced Natalia in ''[[VideoGame/TalesOfTheAbyss Tales of the Abyss]]'', who happened to be a princess ([[spoiler:albeit a fake one.]])
* ApocalypticLog: Contains all of the files from the adapted ''Resident Evil'' games, as well as new files created specifically for the unique stories told in the game.
* AttackItsWeakPoint: With most bosses, this is the only way to really inflict significant damage or even do any damage at all. Most enemies also have one spot where only pistol shots cause more damage. The most egregious example would be the Ivies - shoot them once with any weapon, then target the center of their flower/mouth to instantly kill them.
* BandagedBabe: Ada. Justified, as her side story takes place immediately after her DisneyDeath in ''2''.
* {{Badass}}:
** BadassNormal:
*** Before taking Birkin's mutagen, Wesker manages to battle an Ivan, a Mr. X with armor-plating and human intelligence, to a standstill.
*** Chris and Jill manage to destroy the Tyrant Armored Lethal Organic System through sheer guts and weight of bullets.
*** Ada. Despite her heavy, ''heavy'' injuries suffered in ''Resident Evil 2'', she manages to fight through hordes of zombies, [[spoiler:the [[VideoGame/ResidentEvilOutbreak Tyrant R]]]], and escape the city in one piece.
** ColonelBadass: Sergei.
** EmpoweredBadassNormal: Wesker after taking Birkin's mutagen. He manages to finally kill the NighInvulnerable ImplacableMan Lisa Trevor, and in ''Dark Legacy'', he takes on ''two'' Ivans at once and destroys them both. Arguably a BadassLongcoat during the opening cutscene for ''Dark Legacy''. He goes to more of a BadassInANiceSuit for that level.
* BigBad: Ozwell E. Spencer is, as ever, TheManBehindTheMan, but it's Sergei who drives the plot.
* BoomHeadshot: Toyed with in the game. Hitting a creature in the head will usually inflict more damage. Proper headshots, as the game considers them, can be inflicted on zombies, and only with the pistol. These require hitting a very small, specific part of the zombie's head, roughly on the center of their forehead; this alone scores a proper headshot, causing the zombie's head to [[YourHeadAsplode erupt in a shower of gore]] and counting towards your total headshots for the end of level score. Hit the zombie anywhere else in the head, and it doesn't count.
* CanonImmigrant:
** First appearance of the Red Queen outside the [[Film/ResidentEvil live action films]], though she acts a lot differently here.
** During "Umbrella's End", Chris and Jill also run into the laser hallway from the first movie. [[http://www.youtube.com/watch?v=IECAbuRI1SA There is no way in hell this is a coincidence]].
* CaptainObvious: Several instances, but notably this exchange during the fight with Yawn:
-->'''Jill''' Watch out for those fangs. I'll bet they're poisonous!
-->'''Chris''' Either way, if that thing gets a hold of us, we're screwed!
** And a couple of rounds later into said fight:
-->'''Chris''' This thing's tough!
-->'''Jill''' I know! Try aiming for its mouth!
** ...at which point the player is probably one bite away from death if they haven't figured this out already.
* CherryTapping: The handgun against bosses. Woe be to any single player who is unlucky enough to fight Nemesis without an ample supply of ammo for another weapon capable of staggering his attacks, or you may find yourself unable to win at all.
* ContinuityNod: Ada fights the T-0400TP from ''[[VideoGame/ResidentEvilOutbreak Outbreak File #2]]'' at the end of the "Death's Door" scenario. Said scenario also depicts how Ada came into possession of her GrapplingHookPistol from ''[=RE4=]''.
* CutAndPasteEnvironments: ''The Umbrella Chronicles'' reuses assets from the [=GameCube=] installments (''[=REmake=]'', ''[=RE0=]'' and ''[=RE4=]''), as well as the ''Outbreak'' spinoffs. This is why the scenarios "Train Derailment" and "Mansion Incident" are relatively faithful adaptations of ''[=RE0=]'' and ''[=REmake=]'', whereas "Raccoon's Destruction" vaguely resemble the actual events in ''[=RE3=]''. Since neither ''[=RE2=]'' nor ''[=RE3=]'' were remade, and the original [=PS1=] versions were too outdated compared to the other titles, "Raccoon's Destruction" instead uses areas from several ''Outbreak'' scenarios, namely "Outbreak", "Underbelly", "Desperate Times" and "Hellfire". This is also the real reason why ''The Umbrella Chronicles'' glosses over the events of ''[=RE2=]'' and only focuses on what happened to Ada and HUNK (since they already had character models in ''[=RE4=]''). Only Carlos and Nemesis were remade completely for this game.
* DeathIsASlapOnTheWrist: Averted more or less. If you manage to find the one-per-level First Aid Spray, when you die, you will immediately be revived at full health to continue fighting. If you die again or never found it, then you have to start the level over from either the beginning or the last checkpoint.
* DestructibleProjectiles: A rather humorous example: you can deflect globs of acid with your knife.
* DragonInChief: Sergei to Spencer.
* EvilerThanThou: Wesker vs. Sergei.
* FakeDifficulty: Zombies take a lot of damage unless you hit them in the head. Unfortunately, the game defines "head" as "directly between the eyes and nowhere else." If you hit ''anywhere'' else in the head, it doesn't count, ''and'' makes it harder to actually score a proper headshot with subsequent shots. In ''Racoon's Destruction'', on the Normal difficulty, zombies are strong enough to survive the blast radius from either of the two grenade launchers that you have at that point, though a direct hit will still usually kill them.
* FormerRegimePersonnel: DragonInChief Sergei is a former Red Army colonel.
* GiantSpider: Tarantulas and funnelwebs in first person. Eep.
* HamToHamCombat: Wesker vs. Sergei.
* TheHeavy: Sergei drives almost all the behind-the-scenes events of the game.
* ImplacableMan: Lisa Trevor and Nemesis.
* LazyBackup: If there's no "player two," your "partner" is perfectly fine with watching you get eaten alive/beaten to death. This is particularly awkward in Rebecca's side scenario, Nightmare. Like the other side scenarios, Nightmare is meant to be a one player scenario. Despite this, she still gets a partner, Richard, who is clearly seen following her with a gun at the checkpoints and yet does nothing until she gets attacked by crows in a cutscene before the boss fight with Yawn.
* LoopholeAbuse: You can keep replaying the first mission over and over to gain enough star points to upgrade all weapons to maximum, regardless of what rank you obtain. You just have to play through the rest of the game in order to obtain stronger weapons in the first place.
* MoreDakka: The automatic weapons tend to be the best guns in the game as while they may not pack much punch per individual bullet, the sheer volume of shots they can pump out can whittle an enemy's health away quickly, even grinding bosses down in sharp volleys. The "spray and pray" approach also works wonders for dealing with leaping targets. [[CaptainObvious When their stats are all upgraded, they're even better.]]
* NostalgiaLevel: The Raccoon City segments, using the same maps as ''Outbreak'', tend to bring back memories of said game.
** As are the mansion and the train segments, which use old parts from their games as well.
* OneWingedAngel: The hideous Tyrant that Sergei transforms into.
* PainfullySlowProjectile: The rockets fired from Nemesis' rocket launcher. He fires three missiles at you at a time, and you have to shoot them down to avoid taking damage. Realistically, the rockets would impact before Jill and Carlos even had time to react.
* PressXToNotDie: Not very common but does happen here and there:
** Usually, the only way to avoid being hurt by a boss is to shoot it and disrupt its attack.
*** This makes it nearly impossible to beat certain bosses unless you have a weapon capable of disrupting attacks. For example, Nemesis has one attack that can only be avoided by disrupting it, one attack that will continue to choke you to death until you shoot him enough times to break free, and one attack that can be avoided only if you shoot all of the tentacles before they make their way to you. If all you have left is a handgun, it is impossible to survive the fight because of his first two attacks.
** Almost all chapters have at least one quick time event during a cutscene, which is telegraphed by an inverted-color fade-in. Missing has consequences ranging from heavy damage or having to fight another enemy, to instant death that even a First Aid Spray can't avoid.
* RankInflation: As in the original games, the highest rank is S, which supersedes an A.
* RetCanon: Until this game, Red Queen was created exclusively for the live action movie series. This is the first and only time she has shown up so far in the games, so she does not impact the rest of the story too much.
* RewardingVandalism: Not only is "Objects Destroyed" one of the factors determining your end of level rank, it's the only way to find the [[ApocalypticLog files]].
* SpiritualSuccessor: To the ''[[VideoGame/ResidentEvilGunSurvivor Gun Survivor]]'' spinoffs.
* UndyingLoyalty: Displayed throughout by Sergei towards Umbrella as a whole, and Spencer in particular.
* UnwinnableByMistake: Certain bosses cannot be beaten unless you have another weapon stronger than your handgun that can stagger attacks. If you're unfortunate enough to make it to the end of the level without very much ammo left, you may not be able to win. Even if you get the boss pattern down, they still have certain attacks that cannot be avoided.
* VillainProtagonist: Wesker, since he serves as the narrator and most of the side-chapters involves him as the player character.