[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pro-pinball-fantastic-journey_2508.jpg]]

--->'''From his Mysterious Island,'''
-->General Yagov is holding the world to ransom.
-->If his demands arenít met he will launch a
-->rocket to destroy the Moon, wreaking havoc and disaster
--->on a scale never before seen.

---->'''Unfortunately'''
-->nobody is able to penetrate the bizarre shield
--->which protects the Island.
--->Nobody that is, but Professor Steam!
-->By building four amazing steam powered contraptions,
-->and going on four fantastic adventures he can collect
-->four special crystals which will form a device
--->that will penetrate the shield!

---->'''Only you'''
--->can help the Professor
-->to build the contraptions, collect the crystals,
-->penetrate the shield, stop the General and
---->save the World!

'''Pro Pinball: Fantastic Journey''' is the fourth [[DigitalPinballTable pinball game]] in Creator/CunningDevelopments' ''VideoGame/ProPinball'' series. It was released in 1999 for UsefulNotes/MicrosoftWindows [[UsefulNotes/IBMPersonalComputer PCs]], UsefulNotes/AppleMacintosh computers, and the UsefulNotes/PlayStation, and was also available for the UsefulNotes/SegaDreamcast as part of "Pro Pinball Trilogy".

The game takes place in VictorianBritain, where the evil General Yagov is threatening to destroy the Moon, and only the intrepid Professor Steam (and his player assistant) can stop him. Collect the parts to build four amazing Contraptions, then tunnel to the Earth's core, journey to the ocean depths, fly through the tallest mountains, and sail the Amazon. Fend off various creatures including a [[GiantSquid giant Octopus]] and a fire-breathing dinosaur, gather four special Crystals, then penetrate the shield protecting the General's Mysterious Island and foil his schemes!

Pinball buffs tend to have mixed feelings about ''Fantastic Journey''. On the plus side, the game engine is the best in the series, with highly-detailed graphics and an even more refined physics engine. On the other hand, the playfield and rules are a little sparse compared to earlier ''Pro Pinball'' titles, and the high difficulty curve makes it a challenge for even the best players.

Not to be confused with the ''VideoGame/{{Parodius}}'' game, or the 1977 television series.

----
!! "Ah, nice to meet you!"

* TheAmazon: The setting for the Boat Adventure.
* AntiFrustrationFeatures: Super Magnosave and Super Ball Rescue. When combined, you're essentially immune to outlane drains.
** During any multiball mode (Steam/Fast Frenzy/Mystery), the Steam during an Adventure never decreases.
* ArtisticLicensePaleontology: Fire-breathing dinosaurs, enough said.
* BeneathTheEarth: The Drill Adventure is a journey to the Center of the Earth.
* BigfootSasquatchAndYeti: A Yeti can be found in the mountains of the Airship Adventure.
* BigNo: [[spoiler: Invoked by the General when you beat the Space Adventure.]]
* {{Cap}}: The Steam Frenzy Jackpot caps at 100 million points.
** Bonus X caps at 10x. Further completion of the Bonus X rollovers awards 2 million, and the first time lights an Extra Ball.
* CheckpointStarvation: Failing to complete the Island Adventure sends you back to collecting the four crystals all over again. Fortunately, you don't have to rebuild the contraptions.
* {{Combo}}: Only one official sequence, started by hitting the two targets along the Right Ramp. Shoot the Right Ramp to loop all the way around (the other way just lights Double Sequence at the Orbit), then Left Ramp, then Right Orbit, then Left Orbit, and finally, the [=MagnoGrab=].
* CoolAirship: You must build one to go on the Airship Adventure.
* DetonationMoon: This is General Yagov's threat.
* DifficultyLevels: Each of the five difficulty levels -- ranging from Extra Easy to Extra Hard -- presents its own rule changes and complexities.
* DisneyVillainDeath: [[spoiler: At the end of the Space Adventure, Professor Steam fires the weapon from his own rocket towards Yagov, causing his rocket to go off course and miss the Moon, hurtling towards the Sun.]]
--> '''Professor Steam''': [[spoiler: "Farewell, General!"]]
* DrillTank: This is one of the Professor's four Contraptions.
* EasterEgg: A hidden message is hidden somewhere in the Operator Menu.
--> [[spoiler: '''General Yagov''': "This game is dedicated to Mr. H. We miss you."]]
* EverythingsBetterWithCows: The Cow Jackpot during Steam Frenzy. After collecting a single or Double Jackpot, light another Jackpot, but shoot the Lock at the left orbit instead.
* [[GiantSquid Giant Octopus]]: There's one at the bottom of the Deepest Ocean on the Submarine Adventure.
* IslandBase[=/=]IslandOfMystery: General Yagov's headquarters is a base on the Mysterious Island.
* ItHasOnlyJustBegun: [[spoiler: General Yagov after completing the Island Adventure. He continues his plan to destroy the moon at the last second.]]
* MyGodWhatHaveIDone: Invoked by the Professor [[spoiler: when you lose to General Yagov.]]
* NonFatalExplosions: Raising the steam pressure high enough to Blow the Boiler rewards the player with more points.
* PlotCoupon: The four crystals.
* PrepareToDie: The General says this during the Attract Mode after his EvilLaugh...sometimes.
* ReptilesAreAbhorrent: A Giant Anaconda awaits in the Amazon Boat Adventure.
* ScienceHero: Professor Steam.
* ShoutOut: The game is one big love letter to Creator/JulesVerne and his adventure stories.
** Somehow this game feels a lot like Williams' ''Pinball/JunkYard'', when the player is tasked with collecting contraption parts and going on different adventures.
** This isn't [[Pinball/F14Tomcat the first pinball game]] to have a General Yagov as the primary antagonist. Even his mannerisms are the same, minus the [[LargeHam hamminess]] of the original.
* SkillShot: Shoot the random flashing drop target after launching the ball for bonus points and to immediately spell GATHER.
* SpellingBonus: L-U-C-K enables a random award and the [=MagnoGrab=], while G-A-T-H-E-R enables the ball rescue and Mango-Save, starts an Ultra Round, and either spots a Contraption Component or advances the current Adventure (as long as steam is still available).
** Drop Challenge: Spell G-A-T-H-E-R in that order to light an Extra Ball.
* {{Steampunk}}: In addition to Professor Steam's various contraptions, the playfield features are also rendered in a Steampunk fashion, with heavy use of brass.
* StuffBlowingUp: Seen by completing "Blow the Boiler," progressing through the various adventures, and [[spoiler: finishing Island Adventure.]]
* ThisCannotBe: [[spoiler: Invoked by General Yagov when you beat the Island Adventure.]]
* TimedMission: Many of the modes feature this.
** Subverted on some of the adventures; the spinner would need to be shot to add steam to the boiler in order to continue the adventure. Or else: there's nothing to shoot for to continue if it runs out.
* VictorianBritain
* VideoMode: Shoot the meteors and collect the small crystals.
** ShoutOut: To VideoGame/ProPinballTheWeb.
* WizardMode: Four of them.
** One is Mystery, earned by completing all of the surrounding modes at the scoop.
---> ''It's a mystery...[[MysteryBox so just guess!]]''
** Sub-Wizard Mode #1: Island Adventure, by collecting all four crystal fragments. Good luck completing it in two minutes. [[spoiler: Progressive add-a-ball multiball, with up to 4 balls, can potentially help.]]
** [[spoiler: Sub-Wizard Mode #2: Space Adventure. Thankfully you have as much time as you need to build the final contraption: the rocket. Launch your rocket, go for the spinner to chase down Yagov, and make his rocket go off course. Good luck catching up to him in less than two minutes.]]
*** [[spoiler: Victory Frenzy. 6-ball Fast Frenzy, with Super Jackpots replacing the regular Jackpots.]]

----
-->''Shoot Spinner to Continue Adventure''