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A {{Nintendo 64}} game based on the ''Franchise/{{Pokemon}}'' series. You have to [[GottaCatchThemAll CATCH THEM ALL!]] [[RecycledInSpace on a photo safari]]. The game plays as a RailShooter but with a camera, with points for capturing Pokémon in certain poses, or having multiple Pokémon in one shot. Professor Oak has provided you some items to help you on your journey, which can be used to draw out Pokémon or get them into different poses.

This game has nothing to do with one of the three mascots of Rice Krispies. Or a [[ChalkZone cute blue and white humanoid drawing]].
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!!Tropes in this game:

* AmazingTechnicolorBattlefield: [[spoiler:The Rainbow Cloud stage.]]
* AwesomePersonnelCarrier: The Zero One, a multi-purpose vehicle which can move on land, sea and air (using rocket boosters). Unfortunately, since the game is a rail shooter, the Zero One cannot go off the guided route aside from the River and Valley where the vehicle can drift from side to side of the water.
* {{Balloonacy}}: A Pikachu in the Cave stage gets grabbed by a Zubat. If a Pester Ball is thrown at the Zubat, he'll drop Pikachu. Pikachu will then [[FridgeLogic sprout balloons from his back]] and float safely to the ground.
* TheCameo: Six Pokémon appear as Pokémon Signs which will unlock [[spoiler: the Rainbow Cloud]] once all six of them are photographed. The six are [[spoiler: Kingler, Pinsir, Koffing, Cubone, Mewtwo and Dugtrio.]]
* ComedicSociopathy: Pokémon can be bonked on the head with apples, and knocked out with Pester Balls. It's all good fun.
* ComMons: There are some Mons you can photograph dozens of times. For example, Magikarp can be found in every level [[spoiler:excluding the Rainbow Cloud]].
* {{Constellations}}: One level has a constellation of Mewtwo as a secret. [[spoiler:Other constellations seen in the Rainbow Cloud level include Kingler, Pinsir, Koffing, Cubone, and Dugtrio]].
* ConvectionSchmonvection: The volcano stage.
* DeathMountain: The Valley.
* TheDevTeamThinksOfEverything: Play the PokéFlute near a singing Jigglypuff and it'll get offended.
* TheDogBitesBack: If the Charmander early in Volcano gets to an apple before the nearby Magmar does, the Magmar attacks it. The Charmander promptly evolves and ''knocks it the hell out''.
* DolledUpInstallment: [[http://gonintendo.com/viewstory.php?id=140314 Source.]]
* EasterEgg: There are tons of little secrets and {{Video Game Set Piece}}s that you can find by performing specific actions. The most difficult one to see is definitely [[spoiler:getting a Pikachu to ride Articuno.]] If you do manage it, though, the result is well worth it.
* FirstPersonSnapshooter: Instead of being a sidequest, it's the central premise of the game.
* FloatingInABubble: [[spoiler:Mew.]]
* TheFool:
** Meowth acts a bit like this in the Beach level, merrily skipping after Pidgey whilst terrorizing them.
** A Pikachu at the beginning of the Tunnel level acts like this too. If a picture is took of him, he'll move. Doing this twice will make him roll on a passing Electrode. [[spoiler:He hurts Pikachu when he blows up on that rock.]]
* GottaCatchThemAll: ''On film'', that is. It ''is'' a Pokémon spin off after all.
* GreenHillZone: The River.
* HeartbeatSoundtrack: Used while [[spoiler: Mew]] chases the bubble.
* IslandBase: Subverted. Professor Oak hangs out here within his own lab.
* LastLousyPoint:
** Goldeen can be rather annoying to photograph. It only appears in the canyon area, and you have to throw Pester Balls into the water to scare it out. This can take many Pester Balls, and once Goldeen DOES jump out, you have about half a second to mentally process that fact and snap a quick picture of it before it splashes back down again. Muk is pretty hard too, because once it's evolved the damn thing won't move!
** Magneton can be fairly annoying to get the center bonus on due to the gap between its bodies.
* LavaPit: There's a few at the end of the Volcano stage. Dunk a nearby Charmeleon into the left one for it to evolve, and throw Pester Balls in the right ones for Growlithe and Arcanine. Moltres's egg must be dumped into lava for it to hatch and for the player to continue the stage.
* LethalLavaLand: The Volcano.
* LightningCanDoAnything: In the tunnel stage, a Pikachu can be lured over to a giant egg. Playing the PokéFlute afterwards will cause Pikachu can use thunderbolt [[ItMakesSenseInContext causing the egg to hatch]] into Zapdos. And then it extends when Zapdos uses Thunder to start up a nearby generator and make the electricity work again.
* MagicDance: [[spoiler:The Jynxes use one of three to hatch the Articuno egg.]]
* MagicMusic: Pokémon will usually get really excited and start using their ElementalPowers when they hear the Pokéflute. You usually get a ''ton'' of bonus points for this.
* MissingSecret: Despite what you may expect from a Nintendo 64 game, there are exactly ''63'' Pokémon in the game. An Ekans was present in some betas, but it can't be found in the final game.
* MobileShrubbery: Porygon attempts to blend in with the grass and a rocky hillside using Conversion. However, you can still see its nose sticking out and moving.
* MonstersEverywhere: Pokémon in each area obviously. Magikarp appears in every zone aside from [[spoiler: Rainbow Cloud]], Pikachu appears in four, Zubat and Bulbasaur appear in two (although in the Cave zone, the Bulbasaur are actually Ditto).
* MorphicResonance: Ditto.
* OlympusMons: The legendary birds [[spoiler:and Mew]].
* PalmtreePanic: The Beach.
* PlayingWithFire: The Volcano stage in general, but with Magmar and Charizard you can get them to use Flamethrower.
* PowerUpFood: The players receive the Pokémon Food power-up upon completing the Tunnel level for the first time.
* RailShooter: Different definition of shooter, though.
* [[ScaryShadowFakeout Non-Scary Shadow Fakeout]]: There's a shadow of a Pinsir that is formed by assorted junk in the power plant level that is visible if the Zapdos egg is hatched.
* ShockAndAwe: The Electric-type Pokémon use electrical attacks in the game. This is required to get Zapdos in the Tunnel zone.
* SpookyPhotographs: One of the Pokémon signs is [[spoiler:a constellation of Mewtwo]]. Also, Haunter is only recognizable after the film is developed.
* StuffBlowingUp: Electrode explode when hit with apples or Pester Balls.
* SurferDude: Early in the Beach stage a Pikachu standing in the sand can be lured over to a pink surfboard, then he'll pretend to surf on it
* SuperSpeed: If the Pikachu playing peekaboo behind a log in the River stage is photographed, he'll use Quick Attack to run away quickly, making it [[NintendoHard one of the hardest]] special Pikachu poses to get.
* UndergroundLevel:
** The Cave.
** The Tunnel is a cross between this and EternalEngine.
* UpdatedRerelease: The VirtualConsole release adds a feature where you can add the pictures you've taken in-game onto your Wii Message Board. This is done to replace the original game's feature of printing out stickers of photos at game rental shops.
* VictoryIsBoring:
** When you finally get that Scyther out of the rustling grass, two Pikachu come out and stand on two nearby stumps, which isn't very exciting (unless you use the PokéFlute).
** In the Volcano level, you have to knock the Moltres egg off the track every time you go there. The first time, it's impressive watching Moltres pose in the air repeatedly, but when you get more items for better shots of all the other fire Pokémon, you can end up ''ignoring a Legendary Pokémon''.
* VideoGameCaringPotential: There are a number of sections where you can be friendly to various Pokémon or help them throughout a stage. They will usually reward you with the opportunity for a very good photo later on. For example, you can try to save Jigglypuff in the Cave from Koffings chasing them. Each Jigglypuff you save (three in all) reappears near the cave's exit, either singing or dancing.
* VideoGameCrueltyPotential: Hitting Pokémon with food or Pester Balls. This causes some Pokémon to become angry, resulting in a better shot than just doing nothing. You can also cause Pokémon to pick a fight with each other by tossing food between them. Sometimes, this even becomes necessary to unlock a new level or quest.
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