Pit-Fighter is a 1990 [[FightingGame fighting game]] by {{Atari}}. It was the first fighting game to use live-action footage as the source of the character sprites, [[OlderThanTheyThink roughly 2 years before]] MortalKombat popularized it. There was planned to be a sequel which would have had a fourth character to play as
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!!This game provides examples of:

* AssKickingPose: All three player-characters strike a pose after hitting their special attack. Doubles as a VictoryPose since they do the same pose after winning a match. And, yes, winning a match with a special attack results in the character doing [[DepartmentOfRedundancyDepartment the same pose twice in succession]]. Also leaves your character vulnerable during it which can lead to a world of pain if your opponent gets up quickly or if you're fighting more than one enemy - which leads to a tendency to use Ty in preference over the other characters as his pose is a brief air punch as opposed to Kato's which is a full second and a half of poser tai-chi moves. Buzz is somewhere in the middle with around a second of bicep flexing.
* BigBad: Masked Warrior
* TheBigGuy: Buzz
* TheBrute: Chainman Eddie
* BossGame: There are only 3 characters to pick. This would have barely changed in the sequel, which would have had a fourth, female character named "Tasha". As this game was developed before ''VideoGame/StreetFighterII'', this is obvious, as all fighters before [=SFII=] were {{Boss Game}}s.
* ColorCodedMultiplayer: Blue (Player 1), Red (Player 2) and Yellow (Player 3). Even though there are only three characters, unlike other similar games of its time, more than one player can use the same character if they desire.
* DarkActionGirl: Angel
* TheDragon: Chainman Eddie
* DrillSergeantNasty: Mad Miles, if his outfit is any indication.
* {{Expy}}: Ty is Jean Claude Van Damme's character from ''Bloodsport'', all the way down to being shown doing the splits as part of his training.
* EvilLaugh: Chainman Eddie
* FightingGame: Came out just before the boom created by ''VideoGame/StreetFighterII'' and ''FatalFury''
* FragileSpeedster: Kato
* HonorBeforeReason: Kato bows at the start of every match and after landing his "Combo Punch" special move. Unfortunately, this elaborate display of respect leaves him wide open, and his opponent(s) WILL take advantage of it.
** Also the enemy "Southside Jim" will not attack downed opponents, even if they attack him on the deck first.
* JackOfAllStats: Ty
* LifeMeter: Standard for the genre but with the twist that it did not refill between battles - so as you progressed your character was less and less durable, to the point where you could win a fight but a single [[CherryTapping light slap]] from the next opponent could finish you - and as you only had one life the only way to continue after losing all your health was to pump more coins in...
* LightningBruiser: Masked Warrior
* MesACrowd: The round before the Masked Warrior features two Chainman Eddies regardless of how many players are in the game at that point.
* MightyGlacier: Buzz, Chainman Eddie
* MirrorMatch: The bonus rounds in single-player mode
** UrExample: This is the first FightingGame to use the feature (''VideoGame/KarateChamp'' implied the two fighters were different people, even if they did look alike).
* OnlyInItForTheMoney: The score is represented in dollars and there is no real characterization for anyone, so this is the only logical conclusion to why anyone is here.
* RealMenWearPink: Southside Jim's default palette.
* RoundhouseKick: Ty
* RummageSaleReject: One of the main criticisms about this game was the clothes used by most of the bosses. Almost all of them wear clothes fitting for a ''porn movie'' rather for a fighting tournament.
** This is even worse with both Angel and Chainman Eddie: The former looks like a Hollywood-style ''prostitute'' and the later seems to came out from a gay porn film.
* SimpleStaff: The most common weapon (except maybe the barrels and kegs) is a stick used like a bo staff
* SpamAttack: Kato's special attack is a series of karate thrusts followed by a double palm strike.
* StoryAndGameplaySegregation: The opening cinematic shows Kato being very proficient with a staff. In the actual game, he doesn't use it any better than any other character.
* SuperSerum: The power pills hidden in barrels in some stages causes the user (player or enemy) to [[PowerGlows gain a green tinge]], knock down any opponent in one hit, deal more damage, and [[NoSell not react when an opponent attacks]]. Also, in the arcade version the user becomes slightly larger.
* TokenMinority: Southside Jim, Ty
* UseYourHead: Chainman Eddie uses this move. It's hugely damaging and can send you flying the full length of the playing area to bounce off the crowd/wall. Especially deadly when fighting two of them together as you do in the penultimate round.
* VideoGameCrueltyPotential: The game encourages you to attack your opponent while he's downed by giving you a "brutality bonus" for doing so at the end of the round (assuming you win!).
* WrestlerInAllOfUs: Buzz, Masked Warrior