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%% Once again, any idea for a caption = edit it please!
''Pajama Sam'' is a series of click-and-point children's games originally made by HumongousEntertainment, which was later bought by {{Atari}}. The series spans four {{Adventure Game}}s and four {{Gaiden Game}}s.

Sam, a [[XMeetsY cross]] between a [[TheSmurfs smurf]] and the comic strip character, {{Pogo}}, is a young child who likes to dress up in his pajamas with a cape and a mask and pretend to be his hero - Pajama Man. Most of the games each have AnAesop.

The {{Adventure Game}}s, in order, are:
* ''Pajama Sam in No Need To Hide When It's Dark Outside'' (also known as ''Pajama Sam: Don't Fear The Dark'', and [[FanNickname often referred to as]] ''Pajama Sam [[{{Retronym}} 1]]'')
* ''Pajama Sam 2: Thunder And Lightning Aren't So Frightening'' (also known as ''Pajama Sam: Thunder & Lightning'')
* ''Pajama Sam 3: You Are What You Eat From Your Head To Your Feet''
* ''Pajama Sam: Life Is Rough When You Lose Your Stuff!'' ([[FanNickname often referred to as]] ''Pajama Sam 4'')

The {{Gaiden Game}}s, in order, are:
* ''Pajama Sam's [=SockWorks=]''
* ''Pajama Sam's Lost & Found''
* ''Pajama Sam's One-Stop Fun Shop''
* ''Pajama Sam: Games To Play On Any Day''

The series also spawned multiple [[TieInNovel children's books]] (not all of which may have been published), including ''Pajama Sam: Amazing TV Adventure!'', ''Pajama Sam: Color and Activity Book'', ''Pajama Sam: Food Fight!'', ''Pajama Sam: Mission to the Moon'', ''Pajama Sam: Out To Lunch!'', ''Pajama Sam: The Magic Hat Tree'', and ''Pajama Sam: What's Different?'', as well as a ''[[ShowWithinAShow Pajama Man]]'' ComicBookAdaptation, including ''Don't Rain On My Parade'' (issue #223), and ''The Milkman Always Burps Twice!'' (issue #619).

[[folder:The premises, by installment]]
In ''Pajama Sam in No Need To Hide When It's Dark Outside'', the first half of ''Pajama Sam: Color and Activity Book'', and the first third of ''Pajama Sam: What's Different?'', Sam is scared of the dark, and wants to defeat Darkness, who lives in his closet. After entering his closet, Sam falls into the Land of Darkness, an almost NightmareFuel-ish forest. He loses his stuff (his mask, his flashlight and his lunchbox) and he has to find them before he can confront Darkness. At the end of the game Sam realizes that [[DarkIsNotEvil Darkness isn't evil]] and he shouldn't be scared of him.

In ''Pajama Sam's [=SockWorks=]'', Sam is tasked with sorting the socks he picked up in his previous adventure. He decides to rest his eyes for a minute, but soon falls asleep, and [[DreamSequence dreams of]] the Sock-o-Matic Mark III, a machine to sort his socks for him.

In ''Pajama Sam 2: Thunder And Lightning Aren't So Frightening'', the second half of ''Pajama Sam: Color and Activity Book'', and the second third of ''Pajama Sam: What's Different?'', Sam is watching TV during a storm and is scared by thunder and lightning. He goes up into the clouds and finds World Wide Weather, the people who control the weather, and accidentally presses the BigRedButton that screws everything up. Sam then has to go and find four talking machine components to fix it.

In ''Pajama Sam's Lost & Found'', Sam is tasked with cleaning his messy room, and soon discovers that many of his things have fallen through the space under his bed and into other places. He dives in to [[GottaCatchEmAll find his missing stuff]] and ends up traveling through the Land of Darkness's river and mines, the North Pole, World Wide Weather's factory, and his own neighborhood.

In ''Pajama Sam 3: You Are What You Eat From Your Head To Your Feet'' and the third third of ''Pajama Sam: What's Different?'', Sam becomes ill after eating too many cookies, only for the remainder to somehow come alive and take him to [=MopTop=] Island, an island [[WombLevel resembling his own body]]. While there, he learns that there is a lot of conflict between the six factions of food groups. A delegate from each group has been chosen to attend a conference for peace talks, however most have gone missing. Sam must go and find the missing delegates and make it home in time for dinner.

In ''Pajama Sam's One-Stop Fun Shop'', Sam has finished his chores quickly and has lots of time to play with his One-Stop Fun Shop, which includes projects such as toys, cards, and decorations for his room, as well as activities.

In ''Pajama Sam: Mission to the Moon'', Sam and Carrot are having lunch at Pierre's Pickle Palace in the Land of Darkness, but the moonlight is too dim for anybody to read the restaurant's menus. Sam volunteers to be slingshotted to the moon, and must turn the moonlight up then find a way back to Earth.

In ''Pajama Sam: The Magic Hat Tree'', Sam and Carrot discover the Magic Hat Tree in the Land of Darkness and try on the tree's hats, which magically place the two of them in various situations.

In ''Pajama Sam: Amazing TV Adventure!'', Sam is watching TV, but the picture suddenly goes black. In desperation, Sam punches all the buttons on the remote control at the same time, zapping him and the remote into the TV Zone. In each TV program, Sam must find the remote in order to zap into a different TV program.

In ''Pajama Sam: Out To Lunch!'', Sam wakes up trapped in his lunch box, and soon finds himself being stalked by a creepy celery stalk. Sam tries to get out fast in order to avoid being late for school.

In ''Pajama Sam: Games To Play On Any Day'', Sam is stuck indoors due to rain and decides to play some board games. He climbs the shelves of the board games closet in search of his favorite game, but loses his footing and falls down through a pile of board games that had tumbled out of the closet, landing in an area filled with board games to play.

In ''Pajama Sam: Life Is Rough When You Lose Your Stuff!'', Sam is watching TV and sees an announcement that "Pajama Man" is signing autographs at the mall. Sam plans to get his copy of ''Pajama Man'' issue #1 signed, but it gets pulled down into a pile of clutter. He dives in after it and falls into a land [[MacroZone resembling his messy room]]. He finds out that his comic book has been taken to Grubby Corners Mall for Dr. Grime to sign. Sam must find a shirt, shoes and socks in order to gain entry to Grubby Corners and reclaim his comic book. This game was made after Humongous was bought out by Atari, and was infamous for many big problems. It was plagued with bad voice acting, poor writing, LoadsAndLoadsOfLoading, and many others. [[FranchiseKiller No more games have been seen since.]]
[[/folder]]

A demo version of ''No Need To Hide When It's Dark Outside'' can be [[ftp://ftp.infogrames.net/demos/psam_no_where_to_hide/PJSamHide-Demo.zip downloaded]] from Infogrames.

Now available on Steam.

-----
!!Tropes in the ''PajamaSam'' series:
* AcidRefluxNightmare: The TieInNovel ''Pajama Sam: Out To Lunch!'' [[AllJustADream turns out to be one of these]].
* AnAesop
* AesopAmnesia: At the end of ''Lost & Found'' Sam learns to keep his room clean, but it's messier than ever in ''Life Is Rough When You Lose Your Stuff!'', which ends with Sam learning a very similar lesson in cleanliness.
* AIIsACrapshoot: Sam is tasked with finding the Automated Snowflake Inspector to repair the snow machine. On his way he meets the Snowflake Inspector Detector, or SID, who claims that finding the Inspector is his whole job because the Inspector runs away a lot. Once Sam and SID find the Inspector, he adamantly refuses to return to work because no one appreciates what he does.
* AirVentPassageway: Sam uses one to reach a room's ceiling near the end of ''Life Is Rough When You Lose Your Stuff!''
* AliensStealCattle: In the ShowWithinAShow ''Pajama Man'', this is how Clementine the Cow (and by extension Milkman) gained superpowers.
* AllAnimalsAreDogs: The second game has a ''vacuum cleaner'' that acts like a dog. No, seriously.
* AllJustADream: The TieInNovel ''Pajama Sam: Out To Lunch!'' turns out to be an AcidRefluxNightmare of Sam's.
* AlternateContinuity:
** The TieInNovel ''Pajama Sam: Color and Activity Book'', a CompressedAdaptation of the games ''No Need To Hide When It's Dark Outside'' and ''Thunder And Lightning Aren't So Frightening''.
** The TieInNovel ''Pajama Sam: What's Different?'', a CompressedAdaptation of the games ''No Need To Hide When It's Dark Outside'', ''Thunder And Lightning Aren't So Frightening'', and ''You Are What You Eat From Your Head To Your Feet''.
* AlwaysNight: The first and fourth games certain parts of ''Lost & Found'' explicitly takes place at night (after all, there's [[TitleDrop no need to hide when it's dark outside]], but ''Thunder and Lightning'' takes place during the day. The third game appears to take place during twilight hour, given it happens just before dinner.
* AmazingTechnicolorPopulation: Granted, we only see Sam, but his skin is light blue. Most of the ''Pajama Man'' characters have blue skin as well as Sam's rarely seen mom.
* TheAnimeOfTheGame: Was to have been created by Lancit Media Entertainment.
* AnthropomorphicFood: Especially in ''You Are What You Eat From Your Head To Your Feet''.
* ArsonMurderAndJaywalking:
** In the first game:
--->'''Wink:''' His [Sam's] interests include skydiving, channeling ancient spirits, and stamp collecting.
--->'''Sam:''' I don't collect stamps. You're making that up.
** During the etiquette lesson in ''Pajama Sam 3'':
--->'''Selma Celery:''' Silverware should be placed as follows: forks on the left. Salad fork, seafood fork, and steak fork. To the right we have the steak knife, seafood knife, soup spoon. Cocktail weenie poker, swizzle stick, (laying a [[spoiler:golf club]] down on the table) and [[spoiler:mashie niblick]].
* ArtisticLicenseBiology: [[LampshadeHanging Lampshaded]] by Sam when using the machine that grows quick crops.
--->''I didn't think cucumbers grew on trees...''
--->''I don't think eggplants grow on trees either...''
* AscendedExtra: Rudy Beagle (AKA Mr. Forklift).
* BalloonBelly: In the intro of ''You Are What You Eat From Your Head to Your Feet''.
* BanisterSlide: In ''No Need To Hide When It's Dark Outside'', Sam does this when heading down from where the Doors of Knowledge are, and manages to land on his feet every time.
* BeYourself: The [[AnAesop Aesop]] of the TieInNovel ''Pajama Sam: The Magic Hat Tree''.
* BerserkButton: "It's almost my dinner time, and I wouldn't want to spoil it."
* BigNo: Otto lets one out when he goes down the waterfall.
* BigRedButton: The second game's main plot is kicked off when Sam hits one of these by accident.
* BlankWhiteEyes: Pajama Sam's mask often has this effect.
* BlessedAreTheCheesemakers: Apart from the many, MANY, appareances of cheese in the clickable background events, Sam's favorite snack "Cheese Giblets" is used to solve a puzzle. And in the Land of Darkness they play a game called "Cheese and Crackers" which is basically tic-tac-toe with the titular food as tokens.
** A gag credit at the end of the first game said "No cheese was eaten in the production of this game", followed by "Mmmm... cheese".
* BlindWithoutEm: ''Life Is Rough When You Lose Your Stuff!'''s Grandma Sweater and her contact lenses, according to some DummiedOut dialogue. [[WhatCouldHaveBeen This was going to be a plot point in a game path that didn't make the final cut.]]
* {{Blooper}}:
** In the 2002 re-release of the first game, there is a glitch where when clicking on the "Dogs Playing Poker" picture in Darkness's living room. After one of the animations plays, it overlaps the couch.
** The fourth game has some, though not as many as Atari's later ''PuttPutt: Pep's Birthday Surprise''.
* BrainInAJar: Darkness's [[MadScientistLaboratory Secret Mad Scientist Lab]] has one. In ''No Need To Hide When It's Dark Outside'', it reads a poem if clicked on:
-->I float and I think\\
And I think and I think\\
About walking or driving a car\\
Or riding a bike\\
And I think and I float\\
Because I'm just a BrainInAJar
* BrickJoke: Throughout the beginning of the third game, Sam is trying to get ready for dinner but it has been spoiled by all the cookies he ate. This is almost completely disregarded once he makes he out of jail, up until the very end, when Florette reminds him.
* ButtonMashing: In the first game, this is the easiest way to swing over to the oars on the wall.
* CanonDiscontinuity: Sam creates the stories in ''One-Stop Fun Shop'''s storytime coloring book, so the five stories are most likely not canon.
* CanonForeigner:
** From the TieInNovel ''Pajama Sam: Mission to the Moon'', four Pierre's Pickle Palace customers, Pierre's Pickle Palace waiter Marcel the fork, moon person Monterey Jack, five other moon people, and the complimentary mints.
** From the TieInNovel ''Pajama Sam: The Magic Hat Tree'', the Sheriff, the rocking horse, the firefighters, Stinky Sock, Stinky's sock guests, and the football helmet octopus with belts for tentacles.
** From the TieInNovel ''Pajama Sam: Amazing TV Adventure!'', ''Pajama Man'' character Minnie Bubbles, ''Pajama Man'' villain Dr. Wrench-It, ''The Young, The Beautiful and The Really, Really Rich'' characters Alexis Livingston Weatherspoon Whirlyblender, Cord Colossal and the audience, football teams the Griddle Irons and the Mighty PJs, the comedy show actors and LaughTrack, ''Who Needs A Gazillion Bucks?''' host Dilbert Fillpockets and audience, four alligators, and superstar rapper LLPJ's fans and bodyguards.
** From the TieInNovel ''Pajama Sam: Out To Lunch!'', the creepy celery stalk, the groovin' grapes, the banana, the nuts, and the chocolate pudding.
* CanonImmigrant: Some characters from the ''[[ShowWithinAShow Pajama Man]]'' {{Comic Book Adaptation}}s:
** Clementine the Cow from ''Don't Rain On My Parade'' (issue #223) and ''The Milkman Always Burps Twice!'' (issue #619) is featured in the ''One-Stop Fun Shop'' and has her own ''Pajama Man'' [[CollectionSidequest trading card]] in ''Life Is Rough When You Lose Your Stuff!''
** Thunder & Lightning, both from ''Don't Rain On My Parade'' (issue #223), and Dr. Scott Bruvvers of the S.H.M.O. (Superhero Health Maintenance Organization) and the Malevolent Milk Molecules, both from ''The Milkman Always Burps Twice!'' (issue #619), all have their own ''Pajama Man'' [[CollectionSidequest trading cards]] in ''Life Is Rough When You Lose Your Stuff!''
* CaptainSuperhero: Captain Gelatin from the ''[[ShowWithinAShow Pajama Man]]'' series.
* CatchPhrase: Sam's "Oh boy!" and "Alright!"
* CheekCopy: Actually attempted by Pajama Sam in the second game if the photocopier is clicked, but it doesn't result in anything (and thankfully, Sam does it fully clothed).
* CollectionSidequest:
** Every AdventureGame has an optional one, doubling as a HiddenObjectGame: 20 socks in the first game, 16 puzzle pieces in the second, 20 [[CompetitionCouponMadness box tops]] in the third, and 24 trading cards in the fourth.
** ''Lost & Found'' has eight bonus puzzle pieces per level.
* ComicBookAdaptation: The ''[[ShowWithinAShow Pajama Man]]'' [[{{Defictionalization}} comic books]] ''Don't Rain On My Parade'' (issue #223) and ''The Milkman Always Burps Twice!'' (issue #619), which were [[{{Feelies}} included with the second and third games]], respectively.
* CompetitionCouponMadness: The Choc Amok [[CollectionSidequest box tops]] in ''You Are What You Eat From Your Head To Your Feet''.
* CompressedAdaptation:
** The AlternateContinuity TieInNovel ''Pajama Sam: Color and Activity Book'', based on the games ''No Need To Hide When It's Dark Outside'' and ''Thunder And Lightning Aren't So Frightening''.
** The AlternateContinuity TieInNovel ''Pajama Sam: What's Different?'', based on the games ''No Need To Hide When It's Dark Outside'', ''Thunder And Lightning Aren't So Frightening'', and ''You Are What You Eat From Your Head To Your Feet''.
* CoolHouse: Darkness's house.
* CowboyBebopAtHisComputer:
** In the ''One-Stop Fun Shop'' [[CanonDiscontinuity storytime coloring book story]] ''The Lost Socks'', if you choose to have one of the trees from the first game in the story, they refer to it as Mrs. Tree. Not only did they misidentify her as one of the custom inspection trees, but her name is '''Ms.''' Tree.
** In the TieInNovel ''Pajama Sam: What's Different?'', the banner at the sweets' party reads "Welcome S.A.M." instead of "Welcome S.S.A.M." despite optional dialogue in the game pointing out that it's supposed to be spelled with two Ss.
* CreatorCameo: Dr. Scott Bruvvers from the ''[[ShowWithinAShow Pajama Man]]'' series is based on Humongous animator Scott Brothers.
* CrossDressingVoices: Pajama Sam has been voiced by three women: Pamela Segall Adlon, E.G. Daily, and Elisha Ferguson.
* CurseCutShort: A very mild example at the show Sam is watching at the beggining of ''Thunder and Lightning aren't so Frightening''.
--->''Dust Devil: I'll send you to the far corners of the Earth, do-gooder!''
--->''Pajama Man: My handy-dandy Pajama Man Super-Powered Vac says different!''
--->''Dust Devil: Pajama Man, you suuuu-! *Gets absorbed*''
--->''Pajama Man: Exactly!''
* CutSong:
** Some games' [=HE4=] files, as well as ''Life is Rough When You Lose Your Stuff!'''s music.he file, contain DummiedOut music.
** ''Life Is Rough When You Lose Your Stuff!'' was [[http://www.doghousenyc.com/articles/live1.php apparently]] going to have a Sock Musical reprise featuring both socks.
* DamnYouMuscleMemory: The fourth game changed the "skip cutscenes" key from Escape to Enter (with Escape now functioning as an additional way to access the Main Menu), leaving many unaware it was possible to skip cut scenes.
* DarkIsEvil: Darkness (the ''Pajama Man'' villain, not the character Sam meets).
* DarkIsNotEvil: Darkness (the character Sam meets, not the ''Pajama Man'' villain).
* {{Defictionalization}}:
** The ''[[ShowWithinAShow Pajama Man]]'' {{Comic Book Adaptation}}s ''Don't Rain On My Parade'' (issue #223) and ''The Milkman Always Burps Twice!'', which were [[{{Feelies}} included with the second and third games]], respectively.
** The Illuminator Mark V Jr. was made an actual toy at one point.
** [[http://www.spektakle.com/portfolio/he_pm/he_pm.html Pajama Man was going to get his own game]], but it appears to be {{Vaporware}}.
* DependingOnTheArtist:
** Rudy Beagle (AKA Mr. Forklift) did not have a space for Sam to ride in in ''Thunder And Lightning Aren't So Frightening''. This was changed in ''Lost & Found''.
** Non-character example: Sam's copy of ''Pajama Man'' issue #1 has a different cover in ''Life Is Rough When You Lose Your Stuff!'' than it did in ''No Need To Hide When It's Dark Outside''.
* DemotedToExtra: Carrot was a recurring character until the fourth game, where he only made cameos (on a poster in Sam's room and on a stone carving during a clickpoint in the Land of Broken Toys). He may have just started CommutingOnABus, but the lack of any further installments makes it this trope.
* TheDevTeamThinksOfEverything: If ''[=SockWorks=]'' fails to load a level, it instead loads " Bad Level"[[note]]the space at the beginning is part of the title[[/note]] (which can also be accessed by using [=ScummVM=]'s debugger and typing "room 7" without signing in). The level has no socks, only containing four blue conveyor belts, a red laundry basket, and the message "This Level cannot be read from the CD. Please clean the CD and check for scratches." As soon as the level is loaded, a crash is heard, and Sam says "Uh oh... Something's wrong! The Sock-O-Matic only sets itself up like this when it can't read its instructions from the CD. The CD might be dirty, or even scratched! I think you'd better quit the game and try cleaning the CD."
* DevelopmentGag: The observatory puzzle, wherin Sam has to wear a pumpkin on his head to get past a pair of guards, is a nod to Sam's original character design. Yes, according to Ron Gilbert, he was originally designed as Pumpkin Head Boy.
* DoorToBefore: In ''Life Is Rough When You Lose Your Stuff!'', the Dresser Scaling mini-game can serve as this, due to a GoodBadBug.
* DoubleTake: Lightning pulls a ''textbook'' one of these when Sam first enters the Master Control Room in the second game.
* DownloadableContent: ''Pajama Sam's One-Stop Fun Shop'' had additional art that could be downloaded from Humongous' website.
* DreamSequence: All of ''[=SockWorks=]'' but the opening and ending cutscenes.
* DummiedOut:
** ''No Need To Hide When It's Dark Outside'':
*** The game's [=HE4=] file contains [[CutSong unused music]].
** ''Thunder And Lightning Aren't So Frightening'':
*** Pajama Sam and Bill Gate have two unused exchanges (with unfinished animation) that can be triggered by using Foster Boondoggle's employee ID card on Bill Gate (which can only be done by using the game's debug mode or [=ScummVM=]'s debugger).
** ''Lost & Found'':
*** Two unused and blank instructions screens exist, and both can be accessed using [=ScummVM=]'s debugger. The first one (accessed by typing "room 7") has the level menu's blue background. The second one (accessed by typing "room 22") has the bonus menu's orange background and two additional elements: a red X crossing out the "INSTRUCTIONS" heading common to both instructions screens and an exhausted-looking computer monitor character who does not appear elsewhere.
** ''You Are What You Eat From Your Head To Your Feet'':
*** The Sweet Troops have unused riot gear that can be unlocked by adding "[=WTO=S=]" to the game's section in the INI file.
*** The game's [=HE4=] file contains [[CutSong unused music]], including music that [[EarlyBirdCameo would later be used]] in ''Games To Play On Any Day''.
** ''Games To Play On Any Day'':
*** The Puzzle Games have 39 unused puzzles that can be unlocked by adding "[=WeMissYou=1=]" to the game's section in the INI file.
** ''Life is Rough When You Lose Your Stuff!''
*** There is a poster of Pajama Man in Sam's room, but it is normally covered by one of the three clickpoint posters.
*** The game's music.he file contains [[CutSong unused music]].
*** The game's talkies.he file contains unused dialogue recordings.
*** The game's data.he file contains unused dialogue scripts.
* EasterEgg: ''Lost & Found'' has three secret passcodes: "BONUS" takes you to the bonus games menu, "CRAZY" acts as a SillinessSwitch for the main game (even in the demo version), and "ENDIT" skips to the game's ending cutscene.
** There is also a hidden animation in ''Thunder and Lightning Aren't so Frightening'', which makes Pajama Sam takes a dump in the toilet.
* ExcitedShowTitle: ''Life is Rough When You Lose Your Stuff!''
* ExcusePlot: From the fourth game: Oh no! Sam's [[MacGuffin comic book]] is gone! Help him find it!
* ExpandedUniverse: The [[TieInNovel Tie-In Novels]] and {{Comic Book Adaptation}}s.
* TheFaceless:
** Sam's mom.
** The Leavins & Squeezins delivery person from ''Life is Rough When You Lose Your Stuff!''
* FadeToBlack: The end of the first game.
* FantasticVoyagePlot: The ''[[ShowWithinAShow Pajama Man]]'' ComicBookAdaptation ''The Milkman Always Burps Twice!'' (issue #619), mentioned on the ''Pajama Man'' [[CollectionSidequest trading card]] of the Malevolent Milk Molecules in ''Life Is Rough When You Lose Your Stuff!''
* FranchiseKiller: The fourth game.
* FunWithAcronyms: From the third game, S.S.A.M. (Snacks and Sweets Aggressive Majority), which Sam initially mistakes for a misspelling of his name.
* FurryConfusion: Somewhat. The party in the third game that Sam lands in has a candy cane dancing, but what is the jail cell made out of? Candy Canes!
* GameBreakingBug: In ''[=SockWorks=]'', passing a sock through a multi-color paint bucket changes the color of every sock in the level, not just the sock that passed through the bucket. This can make levels with multi-color buckets much harder or easier than intended.
* GameWithinAGame: The Remote Mining Terminal known as ''Nuggets'' in the first game, which is a clone of ''Snake''. There's also the ''Sorry!''-esque board game in the second game.
* TheGhost:
** All of Sam's family (besides his mom, who's TheFaceless), most notably his big brother Mark.
** In ''Thunder And Lightning Aren't So Frightening'', Foster Boondoggle is only seen in a photo.
** In ''Life is Rough When You Lose Your Stuff!'', Dr. Grime (presumably not the one from ''Pajama Man'', as with Darkness in ''No Need To Hide When It's Dark Outside'' and Thunder & Lightning in ''Thunder And Lightning Aren't So Frightening'') is only seen in a photo.
* GuideDangIt: In ''You Are What You Eat From Your Head To Your Feet'', who would have thought the solution to the beans on strike scenario would be to [[spoiler:simply switch the signs around when the crowd isn't looking]]?
** In the same game, knowing the Caramel Pit (where Granny Smyth is) even exists can be a pain, since the entrance is in the background of the constantly wavy background of the soda dance floor.
** In "No Need To Hide When It's Dark Outside," one of the missions to get the flashlight, is incredibly complicated. First you need to get a pickaxe that you then use to pick up some gold. Then you use that gold to cross a bridge, where you pick up a sentient pencil. Then you have to find a hammer that you use to break through some boards. Then you use the pencil to break through a wall (ItMakesSenseInContext). Then you race into another room that is pitch black. Then you flip a switch to turn the lights on. Then you go back into where the dark room was. There's a mechanism that is used to send you flying towards the flashlight, but you need a certain gear. So then you go back to Darkness' house to talk to a clock. He says he'll give you one of his gears if you correctly reset his time. So then you go to another room in Darkness' house to check one of the clocks for the correct time. Then you go back to the Grandfather clock and input the correct time. Then you collect the gear, head back into the mines, put the gear in place, and finally use the mechanism to send you flying straight to pick up the flashlight. Going through it the first time, especially for a young kid, would've been incredibly time consuming and confusing.
* HandWave: In ''[=SockWorks=]'', when making a level, if you face a pusher toward a chute and try to play the level, Sam will say, "If a sock came out of a chute while the pusher was moving, it could jam the machine and the whole Sock-o-Matic might blow up!" It actually just causes the sock to randomly teleport all over the place.
* HiddenObjectGame:
** Every AdventureGame's CollectionSidequest.
** ''Thunder and Lightning Aren't So Frightening's'' comic book minigame.
** The TieInNovel ''Pajama Sam: What's Different?''
* IdleAnimation: Sam has one for every screen. Some of them are quite humorous, one of them being that if you wait long enough outside of World Wide Weather between the warehouse and the entrance with the hard hat on, Sam will do the YMCA.
* ImagineSpot: Pajama Sam's adventures are implied to be these.
* IntelligibleUnintelligible: Hero Sandwich from the ''[[ShowWithinAShow Pajama Man]]'' series.
* KickTheDog: The pairs of clean clothes in ''Life Is Rough When You Lose Your Stuff!'''s Sock Musical sing the following to the lonely Soiled Sock:
-->We're all pairs, we're all pairs\\
We'll always be together\\
The world is fine, the world is fine\\
The sun will shine forever in the sky\\
You're all alone\\
It's strange to see\\
We guess you must deserve to be
* KidHero
* LampshadeHanging: In ''Games To Play On Any Day'':
-->'''Sam:''' I always seem to fall into really neat places.
* LevelEditor: ''[=SockWorks=]''.
* LoadsAndLoadsOfLoading:
** The fourth game (perhaps due to the newly-introduced autosave feature). There is a five-second wait between every screen. Now, when you first hear that, it doesn't sound too bad, but to begin with, the previous three games took less than half a second to load, and even quicker if ran off the hard drive. The fourth game, on the other hand, takes much longer, ''even though all data is put on the hard drive''. All of this time adds up for a heck of a long wait. It makes skipping movement phases almost pointless. Thankfully, Atari's later ''PuttPutt: Pep's Birthday Surprise'' fixed this.
** The PlayStation version of ''You Are What You Eat From Your Head To Your Feet'', if [[http://www.youtube.com/watch?v=KViLMruOK7w these]] [[http://www.youtube.com/watch?v=hBFgvZrloF0 three]] [[http://www.youtube.com/watch?v=3o5ty4zSPyE videos]] on Website/YouTube are anything to go by.
* LongTitle: All the main games have one. Just look at the top of the page.
* LostForever: The first and third games' {{Collection Sidequest}}s have a chance of placing one or two items in areas only accessible at the start of the game.
** In ''No Need To Hide When It's Dark Outside'', one of the 20 socks may be in Sam's room.
** In ''You Are What You Eat From Your Head To Your Feet'', two of the 20 [[CompetitionCouponMadness box tops]] will be at the sweets' party and jail cell.
* MacroZone: The world of ''Life Is Rough When You Lose Your Stuff!'' is sort of this, since it's based on Sam's room.
* MadLibsDialogue: It's a Humongous game, what did you expect?
* MadScientistLaboratory: The Secret Mad Scientist Lab at the bottom of Darkness's house.
* MinecartMadness: The first game provides a rare adventure game example. ''Lost & Found'' revisits it.
* MinigameGame: ''Games To Play On Any Day''.
* MissionPackSequel: ''[=SockWorks=]''. It's nothing more than a clone of the Lost Luggage arcade game from ''[[BuzzyTheKnowledgeBug Let's Explore The Airport With Buzzy The Knowledge Bug]]'', except with randomized levels each playthrough, a new color changing mechanic, distractions during gameplay, and a LevelEditor.
* MotherNature: She's the President and CEO of World Wide Weather.
* MrImagination: Sam.
* MuckMonster: Dr. Grime from ''Life Is Rough When You Lose Your Stuff!''
* MythologyGag: In ''No Need To Hide When It's Dark Outside'', Sam can read "A Brief Tragedy" about a pumpkin-headed boy who was [[OurLawyersAdvisedThisTrope advised by his lawyers to lose the pumpkin]] and then became blue. Come ''You Are What You Eat'', Sam wears a false pumpkin head as a puzzle solution.
* NiceHat:
** The hardhat from ''Pajama Sam 2''.
** The Magic Hat Tree's hats from the TieInNovel ''Pajama Sam: The Magic Hat Tree''.
* NoFairCheating: In ''Pajama Sam 3'', attempting to go to the ending via a DebugRoom results in the message "who’se dreamin’ now?"
* NoOntologicalInertia: The Malevolent Milk Molecules from the ''[[ShowWithinAShow Pajama Man]]'' series.
* NoOSHACompliance: Despite being located ''up in the clouds'', World Wide Weather (second game) has ''very'' few railings alongside its factory walkways. If Sam were to trip on his cape again out there like he does in an early cutscene...!
* NobodyPoops: There's a hidden animation in ''Thunder and Lightning Aren't so Frightening'' that makes Pajama Sam unbutton his pajamas, [[GettingCrapPastTheRadar exposing his butt to the viewers]], take a dump and wipe with his cape. [[http://www.youtube.com/watch?v=nQF6l_NBBV0 Can be seen here]]. Warning: May ruin your childhood.
* NonindicativeName: ''Pajama Sam's [=SockWorks=]'' only features Sam, not '''Pajama''' Sam (since he doesn't put on his cape).
* OffModel:
** In the first game, have Sam show Carrot to the trees by the wishing well. During the exchange that follows, Sam's head is slightly OffModel when he's looking at Carrot.
** In the first game, after Sam gets rid of the rust holding King in place, King will occasionally zoom by on the mine tracks near the entrance to Darkness's house and the bottom of the waterfall. King doesn't stop in either place, but if you look closely (or pause the game at the right moment) you can see that his face is OffModel, especially when he's on the mine tracks near the bottom of the waterfall.
* OrWasItADream: The TieInNovel ''Pajama Sam: Amazing TV Adventure!''
* OutOfCharacterMoment: Otto apparently knows a ''ton'' about geysers.
* OverlyLongGag: Whatever you do, don't ask Otto about geysers. He'll go on and on.
--> GRATUITOUS EDUCATIONAL CONTENT
* PajamaCladHero: Quite obviously. It makes sense for Sam's costume, but his big comic book hero is actually "Pajama Man."
* PasswordSave: ''Lost & Found''.
* PhotoMontage: The credits of ''No Need To Hide When It's Dark Outside'' (with comic book pages), ''You Are What You Eat From Your Head To Your Feet'', and ''Life Is Rough When You Lose Your Stuff!'' (with the pictures from the ''[[ShowWithinAShow Pajama Man]]'' [[CollectionSidequest trading cards]]).
* PresidentMole: In one of the story paths in the second game results in the carrot from the first game infiltrating the company, becoming a member of the board, and eventually completely dissolving it to run it himself.
* RapidHairGrowth:One of the hilarious potion recipes in ''No Need to Hide When It's Dark Outside'' promised that it would grow out hair. When Same tries it, he first grows out locks that reach the floor, quickly grow longer than he is, and then escalates until he is completely wrapped in hair, gets angry and chases the resultant giant hairball away.
* RecursiveImport: In the 1999 re-release of the first game, [[http://www.youtube.com/watch?v=-scd3f5kOZA a few lines are replaced with their equivalents from the Dutch dub]].
* RecycledSoundtrack: ''[=SockWorks=]'', ''Lost & Found'', ''One-Stop Fun Shop'', and ''Games To Play On Any Day'' each reuse music from previous games.
* RepeatingSoTheAudienceCanHear: The ''[[ShowWithinAShow Pajama Man]]'' {{Comic Book Adaptation}}s ''Don't Rain On My Parade'' (issue #223) gives us this line:
-->'''[[IntelligibleUnintelligible Hero]]''' is right! Earth Quaker '''is''' running into the museum!
* RunningGag: In the second game characters tend to interrupt Sam when he's introducing himself.
* SameLanguageDub
* SaveGameLimits: The other Junior Arcade games had a nice save system where you could save up to 75 names, and it would keep track of score. ''Lost & Found'', however, decided to use {{Password Save}}s. While they were stored, scores weren't, and you couldn't have more than one game going on at once. Not to mention that if you want a good score, you have to play the game all the way through without shutting it off.
* SequelHook: The end of ''[=SockWorks=]'' sets up the beginning of ''Thunder And Lightning Aren't So Frightening''.
* ShaggyDogStory: The TieInNovel ''Pajama Sam: Mission to the Moon''. [[spoiler:Pajama Sam manages to turn up the moonlight and get back to Earth, only to discover that the menus at Pierre's Pickle Palace are written in French.]]
* ShoutOut:
** "I'm afraid I can't let you do that, Sam."
** In ''[=SockWorks=]'', one of the background music cues is suspiciously similar to the beginning of I Ran (So Far Away) by ''Music/AFlockOfSeagulls''.
** There are also '''countless''' {{Shout Out}}s to many other Humongous games.
** To a 1970's Alka-Seltzer commercial, of all things.
--->'''Pajama Sam:''' I can't believe I ate the whole thing.
--->'''Ice Cream:''' You ate it Sam.
* ShowWithinAShow: The ''Pajama Man'' franchise.
* SiblingYinYang: Thunder and Lightning.
* SillinessSwitch: In ''Lost & Found'' (even the demo version), entering the passcode "CRAZY" causes the levels' layers to move up and down--more than just a visual difference, since it even affects the layers that hold items and obstacles. Entering the passcode again returns the layers to normal.
* SinisterShades: ''Pajama Man'' villain Darkness.
* SpellMyNameWithAnS: Is it Earth Quaker or Earthquaker? The two-word spelling is used in the ''[[ShowWithinAShow Pajama Man]]'' {{Comic Book Adaptation}}s ''Don't Rain On My Parade'' (issue #223), while the one-word spelling is used by the DummiedOut subtitles in ''Thunder And Lightning Aren't So Frightening'' and by the villain's ''Pajama Man'' [[CollectionSidequest trading card]] in ''Life Is Rough When You Lose Your Stuff!''
* StoppedNumberingSequels: ''Life Is Rough When You Lose Your Stuff!'' (the fourth game) is unnumbered.
* TheIncredibleShrinkingMan: In ''Thunder and Lightning aren't so frightening'', Sam must enter the machine that shrinks snowflakes in order to solve a puzzle.
* ThePratfall: Sam can suffer from this in one of the ladders from World Wide Weather.
* TieInNovel
* TitleDrop: Very blatant in the opening cutscenes of the first two games, but averted in the third and fourth.
* TrappedInTVLand: The TieInNovel ''Pajama Sam: Amazing TV Adventure!''
* TreehouseOfFun: Darkness's house, though it's initially presented as being scary.
* TrouserSpace: Though, since Sam wears footie pajamas, it's more like a dropseat space.
** If you watch his animations carefully, he stuffs everything he carries in ''the underside of his cape''.
** In ''Life Is Rough When You Lose Your Stuff!'', he refers to it as his pocket.
** In ''[=SockWorks=]'' he has a standard pocket that's only visible when he takes things out of it, but since it's part of a DreamSequence it probably doesn't count.
* UmpteenthCustomer: [[spoiler: Sam has to become the 30th customer at Leavins n' Squeezins in the fourth game to get a special pass.]]
* UnwinnableByDesign: Averted in ''Thunder and Lightning Aren't So Frightening''. Two of the games' puzzles are dependent on Sam getting an item out of the cafeteria vending machine, but he can only earn gold coins ''once''. The game has a feature that allows players to choose one of six predetermined puzzle scenarios where all four objects are placed at the same time, and none of the game's predetermined combinations allows the mutually-exclusive puzzles to be played together.
** The pick-your-puzzle feature returns in ''You Are What You Eat'', but since there are no mutually-exclusive puzzles, each delegate's puzzle path can be chosen separately.
* {{Vaporware}}: The ''[[ShowWithinAShow Pajama Man]]'' {{Defictionalization}} [[http://www.spektakle.com/portfolio/he_pm/he_pm.html game]].
* VirtualPaperDoll: ''One-Stop Fun Shop'''s Sam-o-Matic.
* VisualPun: Some of the click points in ''Life Is Rough When You Lose Your Stuff!''
* TheVoice: Mr. Hereford from ''Thunder And Lightning Aren't So Frightening''.
* WarpWhistle: In ''Life Is Rough When You Lose Your Stuff!'', the Dresser Scaling mini-game can serve as this, due to a GoodBadBug.
* WhosOnFirst: Sam invokes this by accident at one point in the second game. Though to his credit, when he [[spoiler:called to "make an appointment to see someone"]] he didn't have any way of knowing that [[spoiler:the personnel manager's name actually was George Someone]].
* WombLevel: [=MopTop=] Island, the world of ''You Are What You Eat From Your Head To Your Feet'', is sort of this, since it's based on Sam's body.
* WrittenSoundEffect
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