[[caption-width-right:320:[[SugarWiki/AwesomeMusic Kick, punch, it's all in the mind...]]]]

->''"I gotta believe!"''
-->-- [=PaRappa=]'s motto

Released in December 1996 in Japan, September 1997 in Europe, and November 1997 in the US, ''[=PaRappa=] the Rapper'' is a RhythmGame for the UsefulNotes/PlayStation.

The game follows the (mis)adventures of a rapping puppy named [=PaRappa=] who attempts to improve himself in order to impress Sunny Funny, the girl he has a crush on, despite being intimidated by the presence of Joe Chin, a rich and narcissistic dog who is also trying to woo Sunny. How does he win Sunny's heart? By rapping his way to glory, of course!

The game works like this: Every stage has one character who raps a song and ask you to perform certain tasks, like learning karate, learning how to drive, selling things at a flea market, etc. in time with the music. You hit a button at the right moment as indicated on a bar at the top of the screen. Effectively, it's a video game version of Simon. Do well and you'll make it through the song; do too badly and you'd have to try again.

''But'', the rap twist is that during gameplay, [=PaRappa=] can deviate heavily from the "teacher", creating his own twisted yet awesome string of button mashes and random sentences, and ''still score points''. In fact, by creating original lines that are synchronized with the rhythm and beat of the teacher's lines, the player can access freestyle-mode, which allows the player to go AxCrazy on the controller, make [=PaRappa=] look like a superhero doped on crack, and get better endings.

It is a very short and simple game, but the unique premise and the [[AwesomeMusic unbelievably catchy songs]] made it an instant cult classic. It's not only seen as the [[TropeMaker first definitive modern]] RhythmGame, but probably [[TropeCodifier the most influential]]. Pretty much every RhythmGame created since, from ''VideoGame/DanceDanceRevolution'' to ''VideoGame/GuitarHero'' to ''VideoGame/{{Beatmania}}'', owes at least a little to [=PaRappa=], if only for [[GatewaySeries starting things off]]. The game is still highly regarded today, with a 88% on [[http://www.gamerankings.com/ps/198264-parappa-the-rapper/index.html GameRankings]].

The game got a large boost from [=PlayStation=] Jampack [=CDs=] which often included the entire first level (Chop Chop Master Onion) playable.

A sequel named ''[=PaRappa=] the Rapper 2'' was released on the UsefulNotes/PlayStation2 in 2001, which once more focused on [=PaRappa=] (but with cameos from the [=MilkCan=] members), but was widely considered to be [[{{Sequelitis}} inferior]], or at least less memorable. ''[=PaRappa=]'' also produced a spinoff in 1999 called ''VideoGame/UmJammerLammy'', which spawned an album called ''Music/MakeItSweet''.

[=PaRappa=] has appeared in other media as well. There is also an AnimeOfTheGame, but it only lasted two seasons. Before the anime debuted, Rodney Greenblat, the game's illustrator, had created a series of comic books that are decidedly more true to the game than the anime.

On April 26, 2012, [=PaRappa=] was announced as a playable inclusion in ''VideoGame/PlayStationAllStarsBattleRoyale''. On December 2015, ''[=PaRappa=] the Rapper 2'' was given a re-release on the UsefulNotes/{{PlayStation Network}}, and in April 2017, the original game received a [[VideoGameRemake remake]] titled ''[=PaRappa=] the Rapper Remastered'' for the UsefulNotes/PlayStation4.

[[folder:Both ''[=PaRappa=]'' and ''Um Jammer Lammy'' examples]]
* AerithAndBob: Characters with some rather out-there names (such as [=PaRappa=], Ma-San, and Chop Chop Master Onion) exist alongside more reasonably-named people (such as Katy, Sunny, and Joe).
* AmazingTechnicolorPopulation
* AmbiguousGender: It is unknown what Jet Baby's gender is. In ''[=PaRappa=] 1'', "The Jet Baby Theme Song" refers to the song's title character as a "she", but when [=PaRappa=] and his friends walk out of the movie theater, they refer to said character as a "he".
* ArcWords: '''"I gotta believe!"''', the catchphrase of (who else?) [=PaRappa=] himself.
** In ''Um Jammer Lammy'', Lammy constantly remembers what Chop Chop Master Onion told her: "Dojo, casino, it's all in the mind."
* AnimalGenderBender: Both ''[=PaRappa=]'' games feature female moose, with antlers.
** It's even weirder in ''Um Jammer Lammy'', which the titular character who's a lamb and female has horns.
* AnimateInanimateObject: Only in [=PaRappa=] Town can an onion teach you kung-fu, or a dog date a flower.
* BareYourMidriff: Katy Kat's [[LimitedWardrobe usual outfit]] features this.
* BigEater: PJ Berri.
* {{Bizarrchitecture}}: To give you a good idea of how interesting [=PaRappa=] Town's architecture is, the game's illustrator is an [[http://rodneyfun.com/gallery.html abstract artist]].
* CallBack: Each of the games starts with the characters watching a movie (usually involving "[[ShowWithinAShow Jet Baby]]") with the same weird monster. Then, before the first level starts, they go to "Chunky Burger." In ''UJL'', they even take the exact same dialogue for the bully characters who come in as when they did in the first game.
** The bully characters say the same first dialogue lines in ''[=PaRappa=] 2'', during a cameo appearance at the start of Stage 5.
* ClimaxBoss: The Bathroom Rap in 1, Teriyaki Yoko in Um Jammer Lammy, and Colonel Noodle in 2. While they aren't the final stages, they do serve to wrap up the plot before the final concert, and are usually the most difficult stages in their respective games.
* CreatorCameo: Rodney Greenblat, the character designer of the series, has off-and-on cameo appearances throughout the games, most noticeably as a television reporter in ''[=PaRappa=] 2'', but also as the basis for the name of "Rodney State" where the characters live, and the singer of the "Jet Baby" song at the beginning of ''[=PaRappa=] 1''. Also, in a bonus scene from ''Um Jammer Lammy'', Ma-San is typing a letter to "Mr. Matsuura" (Masaya Matsuura is one of the game's creators).
* DancePartyEnding: As a game about music, this goes without saying. The two Parappa games have Parappa rapping with MC King Mushi Mushi about his heroic actions. The goal of ''Lammy'' is to get to the concert that comprises the ending.
* DenserAndWackier: The first [=PaRappa=] is fairly down-to-earth and plausible, with challenges such as "passing a driving exam" and "baking a cake," and the title character's main goal being to impress the girl he likes. Um Jammer Lammy, the next game in the series, gets ''considerably'' more bizarre, but most of the individual stages are still ''somewhat'' grounded at the very least, and the main goal of "get to the concert venue on time" isn't particularly out there. ''[=PaRappa=] 2,'' on the other hand, involves a ShrinkRay, a [[BrainwashedAndCrazy crazed hairdresser]] giving everyone [[FunnyAfro spontaneously growing afros]], a video game that leaves the player unable to eat anything but noodles ever again if they should lose, and the overall crux of the plot to ''turn all the food in the world into noodles.''
* DownloadableContent: The PSP rerelease of ''[=PaRappa=]'' has downloadable alternate versions of the original 5 songs, while ''Um Jammer Lammy'' was released for download on the [=PlayStation=] Store.
* DubNameChange: Sometimes [[AvertedTrope averted]] (Teriyaki Yoko, Ma-San), sometimes played straight (Takoyama-san/Hairdresser Octopus, Niwatori-sensei/Cheap Cheap). The "dub" part is [[AllThereInTheManual ques]][[SurprisinglyGoodEnglish tion]][[{{Animesque}} able]], though...
* {{Egopolis}}: [=PaRappa=] Town is inexplicably named after... take a guess.
** In what can be considered an inversion of OneSteveLimit, WordOfGod states that the city is named after '''another''' [=PaRappa=]. It's actually a pretty popular name in the [[TheVerse PaRappa Universe]].
** In a CreatorCameo version, [=PaRappa=] Town is in "Rodney State," after Rodney Greenblat.
* FeatherFingers: Mostly averted. Nearly all [=PaRappa=] characters have humanlike hands regardless of species, including frogs, octopi, and even plants. Interestingly, Cheap Cheap Chicken is one of the few characters, if not the only character, with appendages appropriate for her species, but she seems to be able to manipulate objects just as easily as any human-handed FunnyAnimal.
* FourLeggedInsect: {{Averted|Trope}}. All the insect characters [[MultiArmedAndDangerous have two sets of arms.]]
* IconicOutfit[=/=]NiceHat: [=PaRappa's=] beanie hat, which he never takes off. What [=PaRappa=] looks like underneath his hat is such a such a [[MemeticMutation popular topic,]] that an [[WMG/PaRappaTheRapper entire WMG has been dedicated to the question.]]
* InexplicablyTailless: Despite being animals, only Katy has a tail showing; And there are moments when even her tail is missing!
* InformedSpecies: The title character is not readily identifiable as a dog.
** Lammy doesn't even resemble a lamb. Name ''one'' person who knew she was a lamb / sheep without being told.
* LanternJawOfJustice: [[TheAce Joe]] [[MeaningfulName Chin]] has this.
* LettingTheAirOutOfTheBand: Every time you fail a level.
* LimitedSocialCircle: Notable aversion, but then play straight. Katy's band members Lammy and Ma-san, have never met Katy's other friends. But by the second game they have evidently formed a single social circle close enough to walk into each other's houses without asking.
* LionsAndTigersAndHumansOhMy: Actually, it was more like, "Lions and Tigers and Humans and [[EverythingTalks Inanimate Objects]]... Oh, My!"
* NoFairCheating: Pausing a level would make it much easier to time your button presses; the games close this loophole by forcing a level restart if you try it.
* OlderThanTheyLook: [=PaRappa=] and his friends have child-like appearances, but WordOfGod says that they're probably teens.
* PaperPeople: There's about one character in the game who isn't in this style. Everyone else is paper-thin. Besides stylistic reasons, this decision was likely made to get past the [=PS1=]'s hardware limitations; either way, it stuck since.
* OnceAnEpisode: A song with Chop Chop Master Onion appears in each game.
* SeriousBusiness: The inhabitants of [=PaRappa=] Town sure do seem to be into rapping.
** {{Lampshade|Hanging}}d at the beginning of ''Um Jammer Lammy''; Lammy's excuse for being late to her concert was that people wanted to rap for the bathroom, and she only plays guitar. People, please leave the rapping to Parappa!
* SillinessSwitch: Done as a game mechanic. The background has silly things happen (rain during the rap for the bathroom for example) and the [[SongsInTheKeyOfPanic music sounds more wacky and terrible if you hit the Bad or Awful ranks]].
* SimonSaysMiniGame: The entire game can be described as a rhythmic version of Simon.
* SplitScreen: Happens in ''Um Jammer Lammy'', when Lammy tries hard to fly a plane with Captain Fussenpepper in Stage 4; and in ''[=PaRappa=] 2'', when both [=PaRappa=] and Guru Ant are [[AttackOfThe50FootWhatever grown big]] for the final time, while you can see Ma-san getting bored (which doubles as a FunnyBackgroundEvent), as long as you don't mess up.
* SpritePolygonMix: Used for stylistic purposes. See PaperPeople.
* TakeThatAudience: Failing certain stages will have the instructor call you out for being absolutely terrible. One even suggests that you should be banned from every video game.
* VagueAge: The main cast tends to look and act somewhat childlike, yet [=PaRappa=] is apparently old enough to drive.
* VariableMix: When you start screwing up, so does the music.
* WidgetSeries: ''[=PaRappa=]'' may be a little nuts, even by Japanese standards, but ''Um Jammer Lammy'' dives nose-first into full-blown widget territory.

[[folder:''[=PaRappa=]''-only examples]]
* ActionizedSequel: The first game was about things like taking karate classes, getting a part time job, and getting a driver's license. The second game eventually becomes a game about saving the world from a dietary fate.
* AntiFrustrationFeature: The sequel has the difficulty drop during a song if you are screwing up and drop down in rank by making the lyrics more simple, which means less buttons to press or the buttons being spaced farther apart for a slower rhythm. If you do drop down in rank, you get to repeat the section again so you have a shot of recovering.
* ArsonMurderAndJaywalking: In [=PaRappa=] 2's rap song "Noodles Can't Be Beat", when [=PaRappa=] and Colonel Noodle rap about how foods can be in worldly cuisines (while going through quick costume changes to represent each culture of cuisine):
-->'''Noodle:''' Chinese, Italian, Thai or Jamaican...\\
'''[=PaRappa=]:''' Mexican, Egyptian, English, Korean...\\
'''Noodle:''' Anything goes, even Hawaiian.\\
'''[=PaRappa=]:''' Anything goes, even Alaskan.
* AscendedExtra: General Potter only had non-speaking role as Sunny's father in the first game. But in the sequel, he plays a key role in the story.
** Same with Papa [=PaRappa=].
* AudienceParticipationSong: The final songs in both games have the audience sing along when called for. The master leads the audience at the beginning while Parappa does it at the end of the song. If you screw up or are just messing around, the audience will perfectly mimic Parappa's rap style.
* AwardBaitSong: "[[http://www.youtube.com/watch?v=NhEYLjH7a00 Come a Long Way]]" from the second game might count.
* BattleRapping: In both games, [=PaRappa=] has to face all of his mentors at once in a rap battle late in the game. See BossRush below for the scenarios of each battle.
* BitchInSheepsClothing: Prince Fleaswallow, which is only made clear if you actually listen to his lyrics. He seems to [[AGodAmI have a god complex]], [[JustGotOutOfJail be on the run from the police]], [[OnlyInItForTheMoney only cares about money]], and is implied to also be a thief.
* BoastfulRap: the endings to both games, unusually it is a professional rapper boasting about [=PaRappa.=]. In addition, half of the second game's third and seventh raps are each this.
* BossRush: The first game's fifth involves engaging the four mentors from the other songs in a [[BattleRapping rap battle]] in order to get to the toilet. The sixth level in ''[=PaRappa=] 2'' had a similar premise, with you facing off with the five mentors in a 16-bit video game.
* BreakingTheFourthWall: If you fail Stage 1 of [=PaRappa=] 2, Beard Burger Master will say, "Oh man, that was bad. And what is with this noodle thing?" (presumably referring to the noodle pattern that appears around the screen and covers the background in Bad and Awful modes respectively). [=PaRappa=] then sighs, "I always screw up at the beginning..."
* CarryingACake: Poor, poor [=PaRappa=]. Though it's probably just as well--Sunny might have found the design [[FridgeLogic a]] [[FurryConfusion little]] [[CarnivoreConfusion offensive]].
** LaserGuidedKarma: Joe Chin was the one that made [=PaRappa=] drop the cake (although the intention is debatable). The next day, see FunnyBackgroundEvent below.
* CatapultNightmare: [=PaRappa=] does this in the intro of ''[=PaRappa 2=]''.
* ClumsyCopyrightCensorship: In the PSP release, PJ Berri and Katy Kat's orders of "a vanilla and a chocolate frosty", respectively, at the burger restaurant mute the word "frosty", possibly because of trademark issues with the Wendy's Frosty.
* ConfusingMultipleNegatives: "I ain't got no time for nobody."
* {{Corpsing}}: Dred Foxx can't help but laugh a bit during his "melt the cheese" line in Toasty Buns when Beard Burger Master lets out an excited "OW!" between his lines.
* DontTryThisAtHome: In the 1st lesson of the 5th stage of the second game, this text is shown in brackets where the lyrics are usually displayed. For the record, the activity shown is hair styling, though it's about as extreme as it can be with [[RunsWithScissors people running with scissors]].
* DownloadableContent: The PSP rerelease of the first game has downloadable alternate versions of the original 5 songs.
* EarsAsHair: Rare plant variation. Apparently, Sunny Funny's petals are her "hair". They can even be [[http://static.tvtropes.org/pmwiki/pub/images/Dont_you_mean_petalstyle_877.gif styled into an afro]] somehow.
* EasyModeMockery: If you want all the stages, you'll have to play on normal difficulty, as easy only allows access to the first three.
* EvilCostumeSwitch: [[spoiler:Colonel Noodles in ''[=PaRappa=] 2''. After failing to turn all the burgers into noodles in Stage 1, he moves away during the news report in the intro to Stage 2, and now switches to his signature costume in the intro to Stages 4 and 7. During the rap battle with [=PaRappa=], while they are still convincing each other about which food is better, Noodles suddenly raps that noodles "taste better than water" before water pours down at Noodles on cue, washing his plate off of him along with his glasses and his noodle afro hat; and he is now fully convinced that other foods taste just as good, resulting in a GoodCostumeSwitch back to normal in Stage 8.]]
* {{Expy}}: Instructor Moosesha in ''[=PaRappa=] 2'' is an Expy of her sister, Inspector Mooselini, from the first game, who is neither mentioned by name nor shown.
* FakeDifficulty: Provided by the original game's cumbersome timing window. This game also debuted before the advent of [=TV=]s with extensive video and audio pre-processing, and hence it has no lag adjustment options. Good luck playing it on a modern TV.
* {{Foreshadowing}}: In ''[=PaRappa=] 2'', if [=PaRappa=] messes up a segment during stage 1, Beard Burger Master's son is seen laughing from a corner with a strange machine. [[spoiler:The machine is the Noodlizer, and it's revealed later that [=BBM=]'s son is Colonel Noodle.]]
* FriendToAllChildren: Discussed by Rodney Greenblat in his "The Jet Baby Theme Song": "When Jet Baby loves, / [[AmbiguousGender She]] loves all of the children."
* FrothyMugsOfWater: Only in the U.S. version of ''[=PaRappa=] 2'', Stage 1, even though Beard Burger Master's voice says, "You better get in line!" his lips say, "Taste better than wine!", which was in the Japanese and European versions.
** Justified in Stage 7, in any version of ''[=PaRappa=] 2'', when [[spoiler:Colonel Noodles]] raps, "Noodles are the best, no doubt, can't deny, taste better than water, but don't ask me why," in a nod to [[spoiler:his father]]'s "Taste better than wine" lyric (Japan/Europe version only), [[spoiler:before water pours down at Noodle on cue]].
* FunnyBackgroundEvent: Joe Chin dropping his gigantic, forty-two story high cake near the beginning of the intro for "Full Tank".
* GRatedSex: There was an entire level in the sequel where [=PaRappa=] practices "[[GettingCrapPastTheRadar Romantic Karate]]". [[HoYay With his friend P.J. Berri]]. HilarityEnsues.
* HeelFaceTurn: [[spoiler:Colonel Noodles.]]
* HereWeGoAgain: The opening for ''Parappa the Rapper 2'' has Parappa waking up surrounded by noodles, claiming that he won a life-time's supply of them. [[spoiler:The game ends with him having dinner at Sunny's, telling the player that, this time, he's won a life-time's supply of ''cheese''.]]
* IncredibleShrinkingMan [=/=] AttackOfThe50FootWhatever: [=PaRappa=] and Guru Ant alternate between growing and shrinking in the second game's third level.
* InterspeciesRomance: [=PaRappa=]'s a dog who has a crush on a flower named Sunny. An animal is in love with a plant. According to WordOfGod, [=PaRappa=] could actually '''[[HotSkittyOnWailordAction have children]]''' with Sunny. God only knows [[MixAndMatchCritters what their kids would look like.]][[note]][[{{Pun}} Dogwood blossoms?]][[/note]]
** WordOfGod also put it best:
-->"[[BellisariosMaxim Some questions are best left unanswered.]]"
-->--Rodney Alan Greenblat
** Interestingly, in one of the [=RodneyFun=] comics, [=PaRappa=] mentions wanting to "have many babies" with Sunny.
* IWantToBeARealMan: After an incident in the sequel's prologue leads to Sunny calling [=PaRappa=] a baby, he spends the whole game trying to act mature. Sunny eventually tells him that he only needs to try his best.
* ItsAWonderfulFailure: Fail stage 5 of the original, and it's heavily implied that [=PaRappa=] poops in his pants, symbolized by a video of a rocket blasting off.
* KirkSummation: The entire 7th level of [=PaRappa=] 2 was about [=PaRappa=] trying to convince Colonel Noodles that there are many excellent foods in the world that would be lost if he turned everything into noodles.
* LevelOneMusicRepresents: In the 'PSP' rerelease of the game, most levels get one or two downloadable remixes. Stage 1 gets ''five''.
* LimitedWardrobe: {{Lampshade|Hanging}}d:
--> '''Hairdresser Octopus:''' "Hey, take that [[NiceHat stupid hat]] off. What does it look like in there?"
--> '''[=PaRappa=]:''' "Ahh... I'm not sure myself."
* LogicBomb: In Prince Fleaswallow's rap, he says "I've been working here [at the flea market] since my mama was a baby". Think about that.
* MadLibsDialogue: The first ''Parappa'' game was very prone to this with Parappa himself with most of his lyrics being obviously spliced to match the button inputs. The sequel does a better job at hiding it, but on the higher difficulty levels, both Parappa and the masters fall into the trope ''hard'' due to how much remixing the lyrics are given and it can sound quite hilarious at times. The sequel's 2 player mode also falls into this since the game will adjust the lyrics to match the button presses of the previous player if it thinks they freestyled good enough.
* NoBiochemicalBarriers: WordOfGod states that [=PaRappa=], a dog, and Sunny, a flower, are [[ArtisticLicenseBiology sexually compatible]], and [[MixAndMatchCritters could conceive a child]].
* NostalgiaLevel: Of sorts. Stage 5 of [=PaRappa=] 2 prominently features [=MilkCan=] of ''Um Jammer Lammy'', who play the background music.
* OldMaster: Chop Chop Master Onion.
* OmnicidalManiac: To an extent in the sequel. Bad guy Colonel Noodles wanted to transform everything just to satisfy his [[MundaneMadeAwesome undying love for noodles]].
* PottyEmergency: First game, level 5 "Full Tank". A ThatOneBoss moment, though technically it's four. Turns into (implied) PottyFailure if you fail the level. Albeit... [[UnusualEuphemism strangely]] (and humorously too).
* PursuingParentalPerils: [[spoiler:We learn in the intro to Stage 7 of ''[=PaRappa=] 2'' that Beard Burger Master became so obsessed with burgers and their research that he would compel his son Colonel Noodles to eat burgers daily along with everyone else, including Noodles' mother, who became so [[ObsessedWithFood obsessed with burgers]] that she turned into one (figuratively). Even worse was that Noodle had become destined to [[FollowInMyFootsteps become a burger shop owner like his dad]] from the day he was born. We're assuming that Beard Burger Master died being obsessed with burger research, and after Noodles ate some pasta and noodles because he loved noodles more than burgers, he decided to start on noodle research and do to the citizens of [=PaRappa=] Town what his burger-obsessed father did to him years ago: compel them to eat noodles daily until the day he would die, which is very dangerous indeed!]]
* [[BeatTheCurseOutOfHim Rap the Curse Out Of Him]]: [=PaRappa=] fixes Hairdresser Octopus's obsession with taking people hostage to give them giant afro's by beating him in a rap while also helping him snip, cut, trim, dye, and perm people's hair. Oh, and destroy the Noodlizer so his behavior won't continue.
* RealSongThemeTune: In the intro to the fourth stage right after the "I gotta believe" part, when the announcer is announcing Cheap Cheap's cooking show, a snippet of "Tijuana Taxi" by Herb Alpert and the Tijuana Brass (played in a slightly slower tempo) can be heard.
* {{Retraux}}: The sixth level in ''[=PaRappa=] 2'' is a 16 -bit video game game. Or if you're doing badly, 8-bit. Or if you're doing ''really'' badly, a freaking [[OlderThanTheNES Atari 2600 on an]] ''[[OlderThanTheNES Oscillascope display]]''.
** Subverted if you're doing awesomely, which is in the 32 or 64-bit style.
* RichBitch: Joe Chin, sort of.
* SavingTheWorldWithArt: The premise of the second game: Colonel Noodles is [[ItMakesSenseInContext turning every food in the world into noodles]], and it's up to [=PaRappa=] to deliver a KirkSummation in the form of a rap battle.
* SequelDifficultyDrop: ''Parappa 2'' is significantly easier than the first game by having the timing window for button presses be more forgiving, getting a Cool rank is easier to obtain, and dropping down to Bad or Awful will have the master repeat the last set of lyrics to give you a chance to redo your mistakes without running into a possible {{Unwinnable}} game. Rising back to the rank of Good from this state will put you back to where you were originally before the rank drop so that you don't have to redo parts of the lyrics yet again and possibly screw up the same parts.
* ShipTease: Stage 8 of ''[=PaRappa=] 2'' teases [=PaRappa=]/Lammy: [=PaRappa=] sings with Lammy, who's playing with him on stage, while Sunny just watches from the audience with her father.
* ShrinkRay: The unmodified De-Noodlizer in ''[=PaRappa=] 2'' can shrink or enlarge characters (including [=PaRappa=]) when a certain character presses the button on its remote control, even with help from the Guru Ant, of course.
* SophisticatedAsHell: Cheap Cheap has a stereotypical British voice, but is still a pretty great rapper.
* SunnySunflowerDisposition: Sunny Funny. Bright and cheerful, and also wanting adoration.
* TheMostDangerousVideoGame: Played for laughs in ''[=PaRappa=] 2.'' Lose at "Food Court," and [[CoolAndUnusualPunishment you can't eat anything but noodles for the rest of your life.]]
* TheTelevisionTalksBack: There was an [[http://www.youtube.com/watch?v=keuNX9gib2M entire level]] in ''[=PaRappa=] the Rapper'' like this. [[spoiler:A subversion, as Cheap Cheap's literally right next to him. (The "television" is actually a frame she kept around herself, for some reason. This is revealed only if you're in "Cool" mode, and if you start doing badly [[note]]she'll stomp right out of the TV frame to teach Parappa how to cook personally, and what's also curious is how she has a TV filter to her voice while speaking through the television, which goes away as soon as she comes to Parappa in person.[[/note]] (This is lampshaded by [=PaRappa=] asking her how she got out of the TV.)]]
** In '2, the second level 'Romantic Love' also does this to an extent. Specifically when reaching/losing Cool Mode and getting worse/failing the level. The former as Master Onion will say that now it's Parappas turn to lead, [[MakesJustAsMuchSenseInContext and then brings the whole TV set into Parappas living room as if he's the focus of the show now]]. The latter as Master Onion apparently knows when Parappa is doing badly and calls him out when he fails the level.
* TokenHuman: The first game [[DummiedOut was originally]] going to feature one named [[NonIndicativeName Pony Pony]].
* TransformationRay: The Noodlizer, a RayGun that can turn anything into noodles, including burgers, guitar strings, and even [[DepartmentOfRedundancyDepartment noodles]].
* TutorialFailure: In ''Parappa the Rapper 2'' every level would have Boxy give the player a practice round by giving sample lyrics from the song they would be playing. While it is a good thing to have, the only problem is the practice / tutorial sections are played at the slowest speed possible while the majority of the songs themselves play much faster than that. You have to learn to adjust to the song's tempo and difficulty yourself.
* UpdatedRerelease: The first ''[=PaRappa=] the Rapper'' game got a rerelease on the PSP and a remaster on the [=PS4=].
* WhatTheHellIsThatAccent? Several characters, particularly the hairdresser and burger chef in the second game, have strong accents that don't seem to come from any country in particular.
* WolverinePublicity: The [=PSP=] rerelease of the first game contains remixes of the game's songs. The first stage has far and away the most remixes, with five.
* YankTheDogsChain: ''Parappa 2'' kicks off the adventure with Parappa winning a lifetime supply of noodles and growing sick of eating them. He goes to a burger joint to eat something different and sees that their food have become noodles as well! With a bit of help from the ghost of the Beard Burger Master, Parappa fixes the issue and is about to enjoy his ice cream, only for it to instantly turn into noodles afterwards.

[[folder:''Anime''-only examples]]
* AnimatedAdaptation: The games gained an anime series that lasted for 30 episodes in 2001. [[InNameOnly It has nothing to do with rapping, nor does it utilize the series' famous "paper-thin" appearance.]] [[PutOnABus Lammy and Ma-San are also absent.]]
* CanonForeigner: Matt and Paula, who are introduced in the first episode and quickly join the main fold of friends. There are also, of course, the multitude of ancillary characters.
* ChristmasEpisode: "A Heart Is the Pass!" Also counts as a ''[[IncrediblyLamePun Heart]]''warming Moment.
* FantasticVoyagePlot: In one episode ("Did You Say You Didn't Sleep?!"), [=PaRappa=]'s friend PJ gets infected by a virus, which causes him to grow into [[AttackOfThe50FootWhatever a giant]] every time he eats. This causes [[=PaRappa=] and his friends to get absorbed into his body and get rid of the virus in order to turn him back to normal.
* IWasQuiteTheLooker: Katy's boring neighbor rambles on about this to whoever is willing to listen. Nobody believes her until Katy finds some old posters in a decaying theater of her when she was a dancer.
* LovesMyAlterEgo: Paula falls in love with the deejay at Club Fun, unaware that it's actually [=PJ=]. She's scandalized shen she finds out they are one in the same, even though she could have asked almost anyone and they would have told her.
* MisterSeahorse: There was one episode where the characters {{mistaken|ForPregnant}}ly [[ItMakesJustAsMuchSenseInContext believe]] that this happened to [=PaRappa=]. It's [[WidgetSeries that kind of show.]]
* PokeThePoodle: Gaster begins the series at least mildly criminal by stealing [=Parappa=]'s bike and a box of garage sale money, but quickly devolves into criminal acts like tearing posters and ''picking coins up off of the ground.''
* PutOnABus: If [[ExecutiveMeddling they]] had decided to let [[SpinOff Lammy]], [[KillerRabbit Ma-San]], or at least [[RichBitch Joe Chin]] appear in the anime, it might have lived to see [[NoExportForYou America.]]

[[folder:''RodneyFun Comic Collection''-only examples]]
* AcidRefluxNightmare: Happens to PJ in the first book.
* LethalChef: Sunny Funny in the second book, nearly literally around the end. When Sunny forgets to buy the ingredients she needs, she decides to [[HilarityEnsues improvise]]. Needless to say, none of Sunny's guests would touch it. (Except for [[BigEater PJ]]) As for the dessert, well... [[IncendiaryExponent Flaming]] [[StuffBlowingUp Dynamite]] {{Strawberry|Shorthand}} [[AlienLunch Onion]] [[NinjaPirateZombieRobot Cake]], anyone?
* NoSmoking: {{Averted|Trope}}. Both [=PaRappa's=] dad and Mr. Prince Fleaswallow are seen smoking on separate occasions.
* ThoseTwoGuys: The squirrel and the rabbit in the second book.
''[[GameOver TRY AGAIN!!]]''

'''X''' ''YES'' '''O''' ''NO''