http://static.tvtropes.org/pmwiki/pub/images/Ninety_Nine_Nights_8182.jpg

A game for the {{Xbox 360}} by Creator/QEntertainment and Phantagram, creators of the popular ''Kingdom Under Fire'' series. It tells the tale of a [[HighFantasy Middle Earth-esque world]] where humans are constantly making war with a race of goblins, partly to due to a kingdom's [[FantasticRacism hatred for anything non-human.]] The story begins when a young female knight by the name of Inphyy challenges her brother Aspharr for the position of Temple Knights. Shortly after her victory, she is sent to drive away the goblins who have taken position of a key fortification within their lands.

The game very much resembles the likes of ''DynastyWarriors'', except with even more enemies, more over the top special moves, and a looting system reminiscent of {{RPG}}s.

Its sequel was released on June 29, 2010. The game's producer, Tak Fujii, promised that it won't be just an ordinary hack-'n-slash game, but that it will be an [[foldercontrol]]

[[folder: extreme ]]
hack-'n-slash game.

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!!Provides Examples Of:

* ActionCommands: The sequel uses these in larger boss fights.
* ActionGirl: Inphyy
* AdiposeRex: King Ppakk the Third.
* AlwaysChaoticEvil: The nonhumans, according to [[KnightTemplar Inphyy]], anyway.
* AndNowForSomethingCompletelyDifferent: Playing as Dwingvatt can be slightly jarring when the last 3 people you've played all have humans for allies and kill goblins, orcs, etc. With him, they are your allies and the ''humans'' are your enemies.
* AnotherSideAnotherStory
* BadassAdorable: Tyurru
* BadassPreacher: Klarrann
* BladeOnAStick: Aspharr
* BoisterousBruiser: Myifee
* BonusBoss
* BonusLevelOfHell: [[spoiler:Literally.]]
* ButtonMashing: If you press the "XXX" and the "YYY" you'll be sucked.
* {{Combos}}
* ConservationOfNinjutsu: Hundreds of enemies coming at you at once? Maybe I can get a one thousand hit combo! One monster? OhCrap! Although the single guys have loads of health and deal loads of damage.
* CuteWitch: Tyurru
* DarkIsNotEvil: The subhumans are aligned and have an affinity with dark powers, but they aren't technically evil.
* DynamicDifficulty: The game does not let you adjust the difficulty setting, the game automatically adjusts it everytime you play. If you choose to replay/clear a stage consecutive times in a row, it will increase the difficulty. If you lose, the difficulty level decreases.
* ElementalPowers: Each character is associated with an "Orb Spark" Element.
** BlowYouAway: Dwingvatt
** DishingOutDirt: Vigk-Vagk
** LightEmUp: Inphyy, Aspharr (still, their element attacks vary greatly).
** MakingASplash: Tyurru
** PlayingWithFire: Myifee
** ShockAndAwe / HolyHandGrenade: Klarann, whose element is referred to as "Spirit".
* FakeDifficulty: Levels tend to drag on, and since there is no interim save, death means restarting the level. To make matters worse, healing potions tend to be very scarce.
** The sequel adds checkpoints, though they are not always at prime locations.
** Boss characters either have extremely glitched hit detections or arbitrarily decide they don't feel like taking damage from your attacks.
* FantasticRacism: Sheesh, Inphyy...
** Dwingvatt as well, wanting to kill all humans because of Inphyy.
* FlyingBroomstick: Tyurru can use her staff as one.
* FragileSpeedster: Dwingvatt. Levv in the sequel.
* GainaxEnding: [[spoiler: Aspharr's good ending most certainly is this (he's also the only character with multiple endings). Aspharr defeats but spares the apparent BigBad; Inphyy starts to go after him, but Aspharr stops her. A bright light appears in front of Aspharr and Inphyy, and the game just ends there.]]
* GentleGiant: Vigk Vagk the Troll.
* GrayAndGreyMorality: The humans seem to be locked in eternal struggle with the nonhuman races, but neither side is particularly better than the other. [[spoiler: The leader of the nonhuman races is being controlled by the BiggerBad, however.]]
* GrievousHarmWithABody: One of Vigk Vagk's moves
* HighFantasy
* ImpossiblyCoolWeapon: Klarrann bashes his enemies' skulls in with a giant cross!
** In the sequel, Zazi dual-wields crossbows, Levv uses a detatchable sickle and claw gauntlet, Maggni uses shield-pilebunkers (the game refers to them as warhammers) and Sephia uses bladed sleeves!
* InfantImmortality: Averted. [[spoiler:Inphyy kills a whole tribe of goblin children.]]
* JokeItem: The "cursed" weapons and items your character can collect/equip decreases stats, abilities, etc dramatically.
* JustFollowingOrders: Offered as an excuse by Yesperratt.
* KnightTemplar: Inphyy, who believes all subhumans are [[AlwaysChaoticEvil evil creatures who need to be killed indiscriminately]], and has no qualms killing unarmed innocents who aren't even involved in the conflict.
* TheLancer: Aspharr, both literally and figuratively. Inphyy, if playing Aspharr's story.
* LadyOfWar: Inphyy
* LargeAndInCharge: King Ppakk the Third.
* LightIsNotGood: You could say that...
* LimitBreak: Two types, and one is used to charge the other.
* MightyGlacier: Vigk Vagk and Klarrann in the first. Maggni in the sequel.
* TheMario: Inphyy and Aspharr in the first, Galen in the sequel.
* MookChivalry: The weakest melee-based enemies will follow you around and try to encircle you before attacking you. Of course, it's always the one facing away from you that gets you...
* OneManArmy: OK, technically you have two platoons of troops with you, but you're the one doing most of the killing.
** Killing 1,000 {{mooks}} with a single LimitBreak? Talk about weapon of mass destruction!
* OurGoblinsAreDifferent: They're almost human height and look almost like dark-skinned elves save for their big noses.
* PowerGivesYouWings: The "Angel Wing" power up.
* RandomDrop
** RareRandomDrop: There's one item that you practically need to beat the FinalBoss, but you can only get it off of enemies in that level, which are finite and don't drop the item easily, enough to even make you restart the mission various times.
* RapunzelHair: Klarrann
* RedHeadedHero: Tyurru and Klarrann
* RedOniBlueOni: Inphyy and Aspharr, respectively.
* RobeAndWizardHat: Tyurru
* RoyalsWhoActuallyDoSomething: [[spoiler:Varrtea aka Tea Tea]].
* RPGElements: Your character can collect more powerful weapons, items, and accessories which can also provide useful stat-boosting abilities. Your characters can also gain XP during battle and gain levels up to a maximum of 9.
* SquishyWizard: Tyurru
* StormingTheCastle: Literal example.
* SupportingLeader: Aspharr
* TechnicolorEyes: Tyurru, and very beautiful ones at that.
* TelephonePolearm: Klarann's weapon of choice is a religious "icon", which is basically a large, decorated totem.
* TokenMiniMoe: Tyurru
* UnstoppableRage: [[spoiler:After Vigk Vagk's goblin partner is killed, he goes on a berserker rage so great he starts tearing apart everyone on the battlefield, which includes both friend and foe alike.]]
* VideoGameCrueltyPotential: When playing as Inphyy. You know the part.
* WalkingShirtlessScene: Myifee Wears gauntlets, pants, and leg armor with a well-built bare torso.
* TheWarSequence: Rather the whole point of the game.
* WeCanRuleTogether: [[spoiler:Offered by Yesperratt to Tyurru]]
* WhatTheHellHero: When Inphyy [[spoiler:slaughters the innocent fleeing goblin villagers, including the children,]] Aspharr becomes upset with her and calls her out on it.
** And if you are playing as Aspharr when she does it, he smacks her for it.
* XMeetsY: The games could accurately be described as VideoGame/SengokuBasara meets European HighFantasy.
* YouKilledMyFather[=/=]FreudianExcuse: Inphyy harbors an unadulterated hatred of all nonhumans due to her father's death, and ultimately, it seems her only reason for becoming Captain was to seek vengeance she feels is rightfully hers by killing as many of them as possible.
** Dwingvatt as well, using his brother as his reason.
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