[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-Nightshade_NES_Coverart_2957.jpg]]
[[caption-width-right:250:Nightshade's our man!]]
->''[[WorldOfHam Crime feeds upon itself like rats fighting over cheese]].''

''Nightshade Part 1: The Claws of Sutekh'', more commonly known simply as ''Nightshade'', is a game for the [[NintendoEntertainmentSystem NES]] released in 1991 -- the very end of that system's life. For plenty of reasons, the game was not successful and faded into obscurity. Yet, in recent years -- thanks to internet and particularly WebVideo/TheHappyVideoGameNerd and JonTron -- it has undergone something of a revival.

The game chronicles the rise of wannabe vigilante "Nightshade". Armed with only [[CoatHatMask a fedora]], [[BadassNormal his fists]], and some shades ([[SunglassesAtNight at night]]), he's out to clean up dystopian Metro City, now swarming with gangsters since the death of its former superhero. Nightshade's main priority is tracking down the DiabolicalMastermind who's controlling them, Sutekh.

Very tongue in cheek and only taking itself seriously when necessary, ''Nightshade'' combines two very different kind of game-play: Point-and-click adventure with a (rather unpolished) fighting system. Don't be fooled though, ''Nightshade'' is [[NintendoHard hard]]. You'll die, many times, which leads to something original in game design: Your continues play out in the form of comic book-style {{Death Trap}}s. If you manage to escape, you live to fight another day. This doesn't mean you have infinite continues though; after a few traps, you'll be placed in an inescapable one.

Seeing how obscure this game is, it's no surprise that the franchise never got to ''Nightshade part 2.'' Luckily, it has spawned the SpiritualSuccessor SNES game ''TabletopGame/{{Shadowrun}}''.

There is a very interesting article in the ''[[WhatCouldHaveBeen Might Have Been column]]'' on [[http://www.gamesetwatch.com/2007/06/column_might_have_been_nightsh.php GameSetWatch]] trying to explain why this game flopped. Give it a look if you can.

[[SimilarlyNamedWorks Not to be confused]] with PS2 game called ''NightshadeKunoichi''.
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!!This game provides examples of:
* FiveFiveFive: The glyphs in Sutekh's hideout actually say, "Are you reading this? Then so are your customers! Contact Sutekh at 555-EVIL"
* AbsurdlySpaciousSewer: King Rat's vast, labyrinthine lair. In screenshot terms, the sewer is roughly half the size of the city itself, which actually makes sense.
* AlwaysNight: Metro City exists under the oppression of permanent darkness.
* AirVentPassageway: Averted with Nightshade bungling his entry into the penthouse.
-->"I bet I could quietly remove this grate and sneak in undetected." *[[WithCatlikeTread CRASH! BANG! Tinkle...]]*
* AffablyEvil: Metro City's resident ninja clan is comprised entirely of bubblegum blondes, many of whom won't attack until they've unmasked you as a crimefighter. They seem like pleasant enough girls, regardless.
* AristocratsAreEvil: Lord Muck.
* {{Autodoc}}: Vortex left one behind in his HomeBase. (Watch out, it only works a few times.)
* BadassArmfold: Sutekh's default pose.
* BadassInANiceSuit: Goliath, as well as the blue-clad English gang.
* BaldOfEvil: The thugs.
* BeardOfEvil: [[spoiler:Suthekh unmasked]].
* BetterThanABareBulb: Nightshade has a Creator/MontyPython sense of humor toward the superhero genre. This is established on the very first screen. ("For no readily explainable reason, there is a candle burning here.")
* BigRedButton: The first lever in the game is labeled "SelfDestructMechanism! Do not touch!" It actually turns off water to reveal the exit. If this is Sutekh's idea of security, you can guess the extent of his idiocy his later on.
* BossRush: Unless you had the foresight to cover the four artifacts with domes, the game throws all four crime bosses at you in the [[BossCorridor final hallway]] before Sutekh.
* BlondesAreEvil: The ninjas.
* BookcasePassage: The library stacks conceal two of these. Happy PixelHunting.
* {{Bouncer}}: Thugs guard the entrances to the club, so you'll need to find another way in.
-->"Durr, no entry, sir. Or madam."
* BrainUploading: Vortex seemingly anticipated his death, so he uploaded his brain into the computer at his base. He won't allow you inside until you've got sufficient popularity.
* BreadEggsMilkSquick: "Typical Oriental waitress, with note-books, aprons, and shuriken pouches."
* BrownNote: Nightshade doesn't grasp how awful his whistling sounds, but it gets [[GoddamnedBats the bats]] off your back.
* BullfightBoss: Goliath [[CirclingBirdies sees stars]] when he crashes into the walls. The mummies might also count, since their only weak point is their backside.
* CardCarryingVillain: Sutekh. "Now I shall leave you to your doom while I go and brew more evil!'
* CaneFu: The fight with Lord Muck. He's the only English gangster who carries a staff.
* CatUpATree: A quick way to net some popularity. You need catnip to coax down Tibbles; otherwise [[CatsAreMean it'll shred you]].
* ChekhovsExhibit: The museum and art gallery hold two of the treasures Sutekh seeks.
* TheChosenZero: Nightshade's real identity is Mark Gray, an encyclopedia researcher. No parents dying or lab accident or being made a champion. Nightshade is just some guy who gets bored and decided to fight crime.
* CityNoir: Metro City is an undeniably gloomy and forbidding place, despite the light-heartedness of the story.
* CollapsingCeilingBoss: Lord Muck shaking the room with his cane. However, this is when he's most vulnerable, as he's forced to stand still.
* ContinuingIsPainful: Continuing the game is a puzzle in itself. If Nightshade gets knocked out, the villain ties him up in a trap, and you have to figure out how to escape before Nightshade gets killed. This is virtually a guaranteed Game Over the first few times.
* ControllableHelplessness: Even ropes can't hold the mighty Nightshade!
** He can't move at all in the conveyor belt sequence, but you can manipulate his feet to reach the controls.
* ConvenientlyPlacedSharpThing: A variant in the start of the game, as you use a Conveniently Placed Candle to burn ropes holding you to a chair. Played totally straight in one of the death traps, where you use a piece of frayed metal to free yourself.
* TheCowl: Watch out, crime. (Vortex can also be considered this.)
* CreepyCemetery: Suekh's hideout on the north side of town. Interestingly, this is the polar opposite to Vortex's base, located at the south side.
* CrucifiedHeroShot: Vortex is shown hanging from manacles in the opening cinematic. [[spoiler:His corpse is still stuck in this pose]], with his cape draped over him to boot.
* DeathTrap: Each time you lose, Sutekh tosses you into another slow-moving and overly-elaborate trap. To his credit, he becomes [[DangerouslyGenreSavvy progressively more clever]] each time you break loose:
** IncrediblyObviousBomb: Complete with [[CartoonBomb cartoon fuse]]. Hiding behind a wall protects Nightshade from the blast, as the bomb is of shoddy quality.
** ConveyorBeltODoom: If you get caught by Sutekh early on in the game (by running out of life), you get strapped to one of these. It's possible to free yourself, but if you make a mistake, the belt speeds up, leading you to a rather messy death.
** TheWallsAreClosingIn: A hydraulic press lined with SpikesOfDoom. Again, Sutekh's odd affinity for candles gets the better of him here.
** FedToTheBeast: Nightshade, bound and gagged again, must get free before Sutekh's RightHandAttackDog eats him. The gap in the floor widens until his chair topples into the dog kennel.
** RubeGoldbergHatesYourGuts: A pulley system threatens to drop a [[AnvilOnHead 700 lb. weight]] onto Nightshade.
** FreezeRay: You're boned. There's no escaping this one.
** GasChamber: We eventually learn this was [[spoiler:Vortex's cause of death]]. Nightshade will succumb to it, too, if you forget to turn off the valve.
* DialogDuringGameplay
* DramaticUnmask: The headline announcing Sutekh's arrest. (Though he's still in full costume during his trial, and even in jail.)
* DrinkingOnDuty: Upstanding Nightshade refuses to even enter the tavern.
* DualWielding / KnifeNut: Sutekh wields a pair of Khopesh swords, and is pretty handy with them.
* DumbMuscle: Thugs have a [[YouNoTakeCandle feeble grasp]] on the English language.
* ElaborateUndergroundBase: Sutekh's faux-Egyptian temple is hidden beneath the cemetery. Also, a Batcave-like lair belonging to Vortex.
* EvilOverlooker: Sutekh on the box art, as well as the prologue and game over screen.
* ExpositionFairy: An elderly fan of Vortex (he's wearing flair which says "Vortex is my chum") hangs around the first screen and dispenses hints.
* {{Expy}}: The Vortex character is an odd mishmash of Franchise/{{Superman}} (hideout disguised as a PhoneBooth, red cape) and Franchise/{{Batman}} (underground base, black roadster).
** Nightshade riffs on campy fedora-wearing vigilantes from the 60s and 70s, such as Franchise/TheGreenHornet.
* TheFaceless: Nightshade's true face is never seen. He is essentially a player surrogate.
* FailedAttemptAtDrama:
-->'''Sutekh:''' Farewell, Lampshade!\\
'''Nightshade:''' '''''NIGHTSHADE!!'''''\\
'''Sutekh:''' [[ApologeticAttacker Oh, sorry]].
* FailureHero: The instant Nightshade finishes his hard-boiled monologue, he is tied to a chair in a dingy sewer. This is the first screen of the game. Sutekh has a nice chuckle over your aborted career in crimefighting.
* FauxHorrific: Sutekh reveals his EvilPlan: [[spoiler:To make '''wooden nickels legal tender!''']] Oh, the humanity!
-->'''Nightshade:''' Not so fast, you [[YoureInsane twisted fiend!]]
* FightWoosh: When encountering an enemy, we see the spinning Nightshade insignia.
* FinalBossPreview: "So, pathetic meddler! Your career is over before it has begun! Now there is [[NothingCanStopUsNow no one to stop me]] in my reign of evil!"
* FirstPersonSmartass: Nightshade loses his patience when "examining" commonplace things.
-->"Oh, so you need it in writing? Well, it's a D-O-G."
* FourIsDeath: The city is held by a tetralogy of crime lords who report directly to Sutekh: King Rat, Goliath, Lord Muck, and the Ninja Mistress.
* FriendToAllLivingThings: Scattering food for animals is key to winning, and will save your bacon in one instance.
* FromNobodyToNightmare: [[spoiler:Sutekh's real identity is Waldo Schmeer, a lowly museum assistant]].
* GameOverMan: Sutekh. "Metro City is mine!"
* GangOfHats: [[EvilBrit British gents]] in [[QuintessentialBritishGentleman in bowler hats]], [[RodentsOfUnusualSize mutant rats]], [[BaldOfEvil bald thugs]], and [[AmazonBrigade all-female]] [[HighlyVisibleNinja ninjas]]. Sutekh, naturally, is flanked by a small army of mummies and robotic jackals.
* GoodOldFisticuffs: Nightshade doesn't have any gadgets, or powers -- just his fists. The English gents insist on fighting by "Queensberry Rules."
* GothicPunk: As mentioned earlier, the city's aesthetic borrows a great deal from Batman and Raymond Chandler works. The stone skull adorning one of Sutekh's hideaways is quite foreboding.
* GottaCatchEmAll: Your goal is to enter Sutekh's hideout by collecting five scarabs. An optional quest is to find four Egyptian artifacts before Sutekh steals them.
** GottaKillEmAll: The crime bosses each hold a scarab.
* GrimyWater: The sewer has rivers of toxic waste for you to avoid.
* GuideDangIt & TheManyDeathsOfYou: ''Nightshade'' is a very unforgiving game with no shortage of sudden deaths.
* HeKnowsTooMuch: Sandleford is evidently in deep trouble, as he's holed up on the edge of town with a ninja practicing punches outside his door. He still refuses to leave his home even after you've defeated her.
* HealThyself: There is only one first-aid kit in the entire game, so be careful with it. Fortunately, the pizza has the same effect, and has multiple uses.
* HeroesLoveDogs: Nightshade positively melts whenever you examine dogs (even if they're trying to kill him). He does not get along with cats.
* HeroWithBadPublicity: Everyone is pretty rude to Nightshade, at least in the beginning. You need to earn "Popularity" by performing heroic deeds.
* HyperactiveMetabolism: The least effective method of healing, but at least it's there.
* ItsAllUpstairsFromHere: A modest example would be Goliath's penthouse. There's no way in, so Nightshade must [[spoiler:leap onto the elevator and climb the sides of the building]] to the roof.
* JoeSentMe: Make friends with the nut vendor and he'll refer you to his identical brother, who guards the back door to a club.
-->"Goodness gracious! You look like the sort of person who's recently spoken to my brother! Why don't you go through this back door?"
* JokeItem: The curio shop sells a fake Staff of Ra.
** The box labeled "Contents: [[RedHerring Herrings, Red]]".
* JustYouAndMeAndMyGUARDS: Sutekh sics mummies and statues on you during the final boss battle.
* KingMook: The crime bosses are essentially these. The only difference is an additional special move or two.
* KleptomaniacHero: Averted with the four items Sutekh draws his power from. You can't run away with them (that would be stealing). [[spoiler:Instead, you need to cover them with four domes you find in Vortex's base. That prevents Sutekh from drawing upon their power.]]
* LiftOfDoom: The glass elevator adorning the entrance to Goliath's tower. Nightshade can leap onto the roof, but if you wait too long, he'll get crushed by the ceiling, resulting in instant death.
* MaliciousMisnaming: Nightshade is frequently referred to as "Lampshade" with some derision.
* MediumAwareness: After relating his story, Profesor Sandleford rudely throws you out. "--And take those darn subtitles with you!"
* MobWar: With Vortex gone, the gangs were descending into all-out warfare until Sutekh united them.
* MoreCriminalsThanTargets: The game can veer into this trope at times, especially given how desolate most of the screens are.
* MrExposition: Professor Sandleford, the museum curator, knows the true identity and intentions of your adversary.
* {{Mummy}}: The museum's mummy attacks Nightshade if you try to touch his diamond.
* LegitimateBusinessmensSocialClub: Each of the crime bosses (exempting King Rat) hides out in a restaurant or club. The ninjas also run a clothing boutique.
* LivingStatue: The statues of Sutekh come to life when you pass by.
* NamesToRunAwayFromReallyFast: Sutekh dresses up like the jackal-headed [[EgyptianMythology God of Chaos]] (alternatively spelled "Set").
* NintendoHard: Not the least because it's an "all the way in one long play" game, highly unusual in a point-and-click adventure. There were attempts made at implementing a password feature, but it was canned due to deadlines.
* NotSoDifferent: Suthekh is eventually revealed to be [[spoiler:just some geek in a costume]], like Nightshade.
* NuttySquirrel: "Overthrow the government! Let us rise up and... er... [[SayingTooMuch squeak?]]"
-->"If there's one thing I hate, it's [[OverlyNarrowSuperlative anarchic squirrels]]."
* ObligatoryJoke: Nightshade exclaims, "[[WaxingLyrical Knick nack paddywhack]]!" when you distract the dog with a bone.
* OhMyGods: "Great quivering enigmas with a side salad and a light [[ItIsPronouncedTroPay tartare sauce!]]"
* OlderSidekick: In another nod to Batman, Vortex has an old man working for him.
* PowerCopying: Assembling the Staff of Ra will give Nightshade a projectile weapon like Sutekh's. It's not integral to gameplay and expires after a few shots, but it does inflict more damage than your regular punch.
* PrimaryColorChampion: Vortex dresses in crimson, and bears some resemblance to Comicbook/{{Daredevil}}.
* PrivateEyeMonologue: Nightshade has a lot of enthusiasm for superhero lingo, though he can never get it quite right.
* TheProfessor: Professor Sandleford.
* {{Pun}}:
** "Curio's Killed the Cat".
** Nightshade examining the grate in his cell.
* APupilOfMineUntilHeTurnedToEvil: Sutekh used to work for [[spoiler:Professor Sandleford -- that is, until he was caught pilfering a number of artifacts]].
* SchmuckBait: "You've discovered the secret lair of Sutekh. For a free sample of what's waiting in the next room, just [[HarmlessElectrocution press the eye!]]"
-->"I hate it when that happens."
* SentryGun: Goliath has sentry guns mounted on the sides of his highrise.
* ShoutOut: "[[Franchise/TeenageMutantNinjaTurtles Abnormal Irradiated Samurai Rats!]]"
** If that's not enough for you, there's a lost pizza boy in the sewers asking for a "Mr. Caravaggio," referencing the TMNT being named after Italian artists.
** Nightshade's {{catchphrase}}, "Did I err?", is taken from GrooTheWanderer.
** An automated defense system who refers to you as "[[TwoThousandOneASpaceOdyssey Dave]]".
* ShownTheirWork: A statue of Nepotakh, lord of the Nile and guardian of the stomach. ("[[NotMakingThisUpDisclaimer No kidding, look it up!]]")
* SigilSpam: Since Sutekh took over, the whole town is wallpapered with [[BuildLikeAnEgyptian hieroglyphics and Egyptian decor]]. There is also an overabundance of cats, though a couple of them are on Nightshade's side.
** You can spot Vortex's presents via the scrawled "V"s on certain bricks and signposts. (Sound [[TheDarkKnightTrilogy familiar?]])
* SmokeOut: Ninjas use this trick to teleport around.
* SpandexLatexOrLeather: Nightshade constantly catches flak for his outfit. ("And get yourself some proper tights!") Vortex wears red spandex, and the ninjas are clad in steel-gray [[SpyCatsuit catsuits]].
* SpeaksFluentAnimal: Nightshade can talk to cats after you read certain graffiti. Inexplicably, he can speak to squirrels, rats, and seagulls inherently.
-->"Nightshade had a long and meaningful conversation with the rat. Both feel they have been enriched by the experience."
* ASpotOfTea: Confronting Lord Muck in the Pyramid Club. "Oh dear, [[OhNoNotAgain this always happens]] at tea time."
* StillbornFranchise: The "Part One" and subtitle imply that this was meant to be part of a larger franchise, though it could be yet another gag.
* StockFemurBone: {{Justified|Trope}} for being an actual human femur. A DinosaurDoggieBone can be taken from the mounted dinosaur at the museum.
* SpookyPainting: A portrait of some random guy whose expression changes each time you see it. The sequence goes from "happy" to "TheScream".
** The second of such portraits is actually a ConcealingCanvas.
* SurpriseCreepy: [[spoiler:Vortex's corpse]] is still chained up in the sewers. It's amazing that Nintendo didn't catch this one.
* TakeOverTheCity: Well... Sutekh has pretty much already done this.
* TakingUpTheMantle: Nightshade pledges to carry on where Vortex failed. Luckily, Vortex foresaw this and left behind numerous hints and power-ups.
* TechnologyMarchesOn: In a meta-example, one could argue that this game was developed for the wrong platform; the NES just wasn't equipped to handle it. Between its TelltaleGames-esque combination of adventuring and point-and-clicking and its utterly bizarre sense of humor, it would undoubtedly find its audience on a personal computer or even a modern console like the {{Xbox 360}} or PlayStation3.
* {{Thememobile}}: Vortex's car. (Sadly, you can't drive it.)
* TinTyrant: Sutekh is clad in armor and a billowing cape, not unlike a supervillain on ''Doctor Who'' which shares his name.
* TradeSnark: Protecting the streets from The Cloying Grasp of Evil™.
** "Sutekh: Beware the Staff of Ra. (Ominous Warnings Ltd.)"
* TroubleEntendre: The clothing store girl offers to read Nightshade's horoscope: "You will assaulted by a ninja with, like, incredible dress sense."
** Likewise, the waitresses warn against going into the restaurant's back room, or else "breakages may occur."
* UnusuallyUninterestingSight: "It's just a horribly beweaponed girl in a skin-tight martial arts costume. Nothing unusual."
* ValleyGirl: In a clever reversal, all of the [[DumbBlonde dimwitted blondes]] in this game are actually ninjas.
-->"Oh wow! It's like, so totally awesome to be, like, relating with you at this moment."
* WeaponizedHeadgear: The Brits use bowler hats as shurikens.
* WeWillMeetAgain: In the ending, your adversary vows that "[[TitleDrop the claws of Sutekh]] will rise again!"
* WeirdMoon: The pale moon looms large in a few areas, particularly the park and graveyard.
* WheelOFeet: Goliath, when he charges.
* WhenAllYouHaveIsAHammer: It's easy to forget you have a crowbar and screwdriver, but they're useful for prying open grates and switch boxes.
* WorstNewsJudgmentEver:
-->MAN JOGS AROUND AUSTRALIA BY MISTAKE
* YouALLLookFamiliar: Most of the NPC characters share the same [[CharacterPortrait portraits]]. The only unique ones belong to Vortex and his associate, Nightshade, and Sutekh.
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-->''"Go forth, young Nightcart!"''
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