[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nevermore_7193.png]]

[[http://www.newgrounds.com/portal/view/284537 Nevermore]] is a trilogy of platform games on Newgrounds created by user adamskii. The first game was a simple platformer with no plot, while the [[http://www.newgrounds.com/portal/view/300706 latter]] [[http://www.newgrounds.com/portal/view/488613 two]] games explain the plot behind the first one and expand on it.

The story is simple enough: A young boy called Olek is asked by his local shopkeeper, Tuomus, to follow a map across the island they live on in search of treasure.

The games are mostly remembered for their serene atmospheres, as well as a focus on exploration and puzzles as opposed to battling enemies, with plenty of SceneryPorn to boot.

No relation to the [[https://tvtropes.org/pmwiki/pmwiki.php/Music/Nevermore band of the same name]].

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!!Nevermore contains examples of the following tropes:

* AllForNothing: [[spoiler:There is no treasure. Instead here is a former war-like race of people who were imprisoned in the chamber who have repented and decide to become protectors of Olek's town. Tuomas doesn't take this well.]]
* AndYourRewardIsClothes: You can find several hats dotted around the third game in several secret spots.
* ArtEvolution: There is a distinct improvement in the artwork with every successive game.
* BigBad: [[spoiler:Tuomus wants the treasure for himself.]]
* BedsheetGhost: [[spoiler:The ghosts at the end of the third game look like this.]]
* BrickJoke: Throughout the third game you can see a squirrel in various places. [[spoiler:The ending reveals that Tuomas was following you while disguised as the squirrel the whole time.]]
* EarlyInstallmentWeirdness: The first game has tokens to collect as you progress through the game that you use to get through toll booths. The other games removed this feature.
* EvilRedeemedInACan: [[spoiler:The treasure area would have been SealedEvilInACan, but the ghosts inside want to redeem themselves, and want to act as guardians for the Olek's town.]]
* {{Foreshadowing}}: The second game starts off with Olek chasing a squirrel. As noted above, [[spoiler:the third game reveals Tuomas can turn into one. However the squirrel in Nevermore 2 is probably not Tuomas as it runs off in a completely different direction that Tuomas is located in.]]
* MacGuffin: The Treasure.
* MissingSecret: At several points in Nevermore 2 you can see some buildings in the background that it looks like you can travel to, but you never do and there's no hidden way of reaching them.
* NoPlotNoProblem: The first game starts with Olek already on his journey and makes no attempt to explain what is happening. The other two games explain it all.
* {{Prequel}}: The second game acts as one for the first game.
* SceneryPorn: Lots and lots of it. Quite a lot of the screens are devoted simply to showing off the lush scenery and no one is complaining.
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