%% Let's set some ground rules for consistency, shall we?
%% English names for everything, except to note name changes in the character entries (and in cases where we don't have English names yet).
%% Shorthand for the second game should be capitalized as mk2, not Mk2 or mk-2.
%% For the third game, use Victory, not V, since the English name has been confirmed to use the former, and the Japanese title has both.
%% Do not call mk2 a sequel, except where it's the name of a trope. mk2 is a continuity reboot, and therefore not a sequel to anything.
[[caption-width-right:350:Neptune and her friends, Compa (left) and IF (right)]]

''Neptunia'' (''Neptune'' [[MarketBasedTitle in Japan]]) is a series of [=JRPGs=] about the UsefulNotes/ConsoleWars that were developed by Creator/CompileHeart, and published by Creator/{{Sega}} in Japan for the first game, Creator/IdeaFactory for all later titles in Japan, [[Creator/NipponIchi NIS America]] worldwide until ''[[VideoGame/HyperdimensionNeptuniaProducingPerfection Producing Perfection]]'' (including the mobile app), and Creator/IdeaFactoryInternational as of ''[[VideoGame/HyperdimensionNeptuniaReBirth1 Re;Birth1]]'' worldwide.

Yes, you read that correctly. The Console Wars AS A VIDEO GAME SERIES! No, we have no idea what brought Sega, Compile Heart and Idea Factory to do this.

The series started with ''VideoGame/HyperdimensionNeptunia'', a game notorious for its gameplay, which is generally seen as bad (and can be blamed on having NoBudget), with the highlight being the story between the gameplay, which mainly contained meta-level video game jokes and interactions between its small cast of {{Moe Anthropomorphism}}s of game consoles. [[CultClassic Despite this, it nevertheless managed to get a quite big and devoted fandom.]] In fact, it became Compile Heart's top-selling title, and sold so well to Western audiences (for a niche title) that [[Creator/NipponIchi NISAmerica]] was not hesitant in the slightest to bring [[VideoGame/HyperdimensionNeptuniaMk2 the second installment]] overseas.

The continuity was [[ContinuityReboot rebooted]] in its second installment (thus the title ''[[VideoGame/HyperdimensionNeptuniaMk2 Hyperdimension Neptunia mk2]]''), both in order to not force people to play the first game to understand the story, and because the first game's [[GoldenEnding true ending]] left no room for a continuation without a complete cast change. The story in that installment focused [[DigitalPiracyIsEvil more on piracy throughout the game]], whereas it wasn't as big a force in the first game's plot until near the end. This, as well as further games in the series, use the same premise, but improved greatly upon things that caused complaints in the first game. In fact, the first game was later remade to correct these complaints further.

The series and all of its spin-offs and supporting media tends to not follow a specific continuity, but the general setting is the same. In a world on another plane of existence from humanity, there is Gamindustri (or whatever name other continuities give their variant). Here, there are four nations inhabited by characters based on several game series, companies and characters. These countries are based on various game console companies, each led by an immortal goddess (or CPU), who may have younger siblings (CPU candidates) who are also immortal. They compete for supremacy, but the leaders eventually become friends (many works within the series even start them off as friends). Conflicts within the series mostly come from third... err, fifth, parties, while the competition between nations is quickly relegated to FriendlyRivalry status.

Despite starting in the second half of 2010, due to its popularity and being Creator/CompileHeart's flagship series, the series already has a great many games and spin-offs in other mediums.

'''Main Games:'''
* ''VideoGame/HyperdimensionNeptunia'' [[=PS3=]]
* ''VideoGame/HyperdimensionNeptuniaMk2'' [[=PS3=]]
* ''VideoGame/HyperdimensionNeptuniaVictory'' [[=PS3=]]
* ''VideoGame/MegadimensionNeptuniaVII'' [[=PS4=]/PC]

%%The Japanese names for the remakes saying "Ji" twice is correct. The kanji is repeated twice with the first instance being larger and highlighted in another colour. The English logos highlight D in "Hyperdimension" instead, but do not otherwise reflect this oddity.
* ''VideoGame/HyperdimensionNeptuniaReBirth1'' [PSV/PC]
* ''VideoGame/HyperdimensionNeptuniaReBirth2SistersGeneration'' [PSV/PC]
* ''VideoGame/HyperdimensionNeptuniaReBirth3VGeneration'' [PSV/PC]

* ''VideoGame/HyperdimensionNeptuniaProducingPerfection'' [PSV]
* ''VideoGame/HyperdevotionNoireGoddessBlackHeart'' [PSV/PC]
* ''VideoGame/HyperdimensionNeptuniaUActionUnleashed'' [PSV/PC]
* ''VideoGame/MegaTagmensionBlancPlusNeptuneVsZombies'' [PSV/PC]
* [[/index]]''Superdimension Neptune VS Sega Hard Girls''[[note]]A crossover RPG with the Characters/SegaHardGirls franchise. [[ADayInTheLimelight Stars Iffy]] and OriginalGeneration character [[VideoGame/HatsuneMikuProjectDiva Hatsumi]] [[Music/{{Vocaloid}} Sega]].[[/note]] [PSV]
* ''Cyber Dimension Online: Four Goddesses Online'' [[note]]Action RPG about being trapped in an MMO, featuring an original character as protagonist.[[/note]]
* ''[=NepNep=]☆Connect: Chaos Chanpuru''[[note]]FreeToPlay card game that includes crossovers from various other Compile Heart games.[[/note]] [PSV][[index]]

'''Other Media:'''
* ''Chōjigen Game Neptune ~Megami Tsūshin~'' [manga, Famitsu Comic Clear][[note]]Takes place after the events of the original game's Normal Ending.[[/note]]
* ''Hyperdimension Neptunia The App'' (''Kami Jigen App Neptune'') [iOS and Android app, Compile Heart][[note]]Features interaction with Neptune and Noire, with an affection meter, camera and alarm.[[/note]]
* ''Chōjigen Game Neptune: TGS Hono no Futsukakan'' [light novel, MF Bunko J][[note]]Alternate universe high-school setting.[[/note]]
* ''Hyperdimension Neptunia The Animation: Hello New World'' [manga, Dengeki Maoh][[note]]Setting is basically that of the anime.[[/note]]
* ''[[Anime/HyperdimensionNeptuniaTheAnimation Hyperdimension Neptunia]]'' [anime, David Production]

There are also several Drama [=CDs=] based on the series.

For further background, [[LongList see the]] UsefulNotes/ConsoleWars, UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, UsefulNotes/{{Wii}}, UsefulNotes/SegaGenesis,[[note]]UsefulNotes/SegaSaturn was made alongside Genesis[[/note]] UsefulNotes/OtherSegaSystems,[[note]]includes background for Saturn[[/note]] UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/TurboGrafx16, UsefulNotes/{{Nintendo 64}}, UsefulNotes/PlayStation[[note]]for the console wars of those generations[[/note]], UsefulNotes/{{SNESCDROM}}, UsefulNotes/NintendoDS, and UsefulNotes/PlayStationPortable pages.

Do '''''not''''' confuse this with the ''WesternAnimation/DarkwingDuck'' character.

See ''Anime/HisCooolSeHaGirls'', except that it involves Sega consoles.
!!Tropes common between all games:

* AbsoluteCleavage: Nisa, HDD Uni, and HDD Vert. Vert's is slightly more {{egregious}} in Victory.
** VisualPun: The size of their breasts are relative to the size of the console they're based on. So it would make sense that [[{{Xbox360}} Vert]] would be [[MemeticMutation XBOX HUEG]].
* AbsurdlyHighLevelCap: With the exception of mk2, the main series have sets of three DLC that allowed the characters to reach ''level 999''. It doesn't serve much purpose in the first game, given [[EmptyLevels levels past 99 only give one point per stat, no AP or HP, and is only useful for item points]].
* ActionGirl: Every. Single. Playable. Character.
** WorldOfActionGirls
* AllPeriodsArePMS: IF assumes Arfoire is menstruating the first time they fight.
* TheAnimeOfTheGame: Released for the summer 2013 anime season. There's also a manga, but [[NoExportForYou only in Japan]], and only the first two chapter were scanlated. The rest can be found online, but in Japanese.
* AnnoyingYoungerSibling: In Blanc's case, it's annoying younger sibling'''s'''. Ram and Rom tend to give her quite a lot of hell.
* ApeShallNeverKillApe: In the first game during the events on Leanbox where the group agrees to help the Parliament with the Basilicom, IF specifically states the party will not get involved in missions attacking other humans.
* ArbitraryHeadcountLimit: Only three can fight at a time, with three others that can be rotated.
** This is increased to 4 in the second game.
* ArcSymbol: The D-Pad.
* {{Arc Word|s}}: Bifrost. The first game's opening was named "Shooting Star/Meteor of Bifrost". The second game's opening has a line that can be roughly translated as "return to the place marked by the meteor of Bifrost". The anime's opening randomly flashes the word Bifrost on the screen for a full second (right before the line "Ping→link!!"). One of the anime's ending themes has the word appear in the lyrics for seemingly no reason.
** This can refer to only two things in the entire series, and both are somewhat of a stretch. TheOtherWiki [[http://en.wikipedia.org/wiki/Bifr%C3%B6st states that Bifrost is a burning rainbow bridge in Norse mythology that connects the world of man to the world of the gods]]. In the first game, towards the end [[spoiler:you unlock a path to the world of the goddesses that was previously seen in flashbacks and the opening cutscene to face the final boss]]. In Victory, depending on your ending routes, several characters go through portals between dimensions a few times, with the true ending [[spoiler:creating what appears to be a permanent link between both dimensions that were playable in the game]].
** ''Re;Birth1'' makes it clear by quoting the name of the original's opening as soon as [[spoiler:the road to Celestia]] opens.
* AscendedExtra: Notably, the goddesses in ''Re;Birth1'' are now available much earlier and interact much more with the other characters than in the original game. In ''Re;Birth2'', the Oracles also get PromotedToPlayable, while former DLC characters Falcom and RED both get larger parts in the main story.
* AuthorAvatar: Compa and [=IF=] are named for the developers of the games, Compile Heart and Idea Factory.
* BadassAdorable: Every playable character.
* BareYourMidriff: 5pb./Lyrica and HDD Vert, who has both midriff and {{Underboobs}}. mk2 has HDD Uni, HDD Nepgear, Falcom and Linda/Underling, and Victory has Noire in her regular form and Plutia as Iris Heart.
* {{BFG}}: The guns that Uni likes to use are considerably larger than she is, and when she activates HDD, her weapon increases to a ludicrous size.
* {{BFS}}: Neptune has blades such as the Bastard Sword and Claiomh Solais, and Noire has Elysdeon; this is also applicable when they activate HDD, no matter what sword they initially had. Blanc has her variant in giant hammers, and axes when she's White Heart.
* BishoujoSeries: ''Every single'' important character is a woman and the guys at best ''get a portrait'' with a silhouette. And mk2 is no exception except for the three male characters that are the villains.
** Lampshaded in one mission where Compa says they can recognize the boy/girl they're going to save because he/she is simply an NPC silhouette.
* BlandNameProduct: The "Dunglemaps" and "AMAZOO.NEP" sites in the first game, plus [[{{Twitter}} Chirper]] in the second.
** Underling also mentions [[Website/{{YouTube}} YourTube]] in mk2.
* BrattyHalfPint: Ram and Rom to Blanc, given that the former two are the latter's younger sisters. Ram is worse though, considering the fact that she antagonizes both Blanc and Nepgear in mk2, even after joining forces with Planeptune's CPU Candidate.
* BreakingTheFourthWall: Many instances can be found throughout the games. Neptune, Compa and IF thank you for playing in the ending of the first game.
* BreakMeter: It only last about ten seconds in the first game, making animation skipping a must to get the most out of it. It lasts much longer in the second game and they finally found a balance in Victory.
* BreastExpansion: Applies in one way or another to all of the goddesses when they power up, but is most noticeable with Neptune and Vert, the latter because her breasts grow up one letter in cup size, and the former because she goes from flat-chested to generous E-cup breasts by virtue of her true body being much older-looking than her avatar. Plutia from the third game goes through the same change as Neptune.
** It's notable that the inverse happens with Uni, prompting Nepgear to ask if she was "stuffing them".
* BribingYourWayToVictory: It's Creator/IdeaFactory and Creator/CompileHeart, the two companies who bring out a lot of DLC content. This [[VideoGame/FairyFencerF is]] [[VideoGame/CrossEdge constant]] [[VideoGame/RecordOfAgarestWar with]] [[VideoGame/TrinityUniverse their]] [[VideoGame/MugenSouls games]].
* BunnyEarsLawyer: Every goddess is this. Strangely, no one complains about it, although in mk2 the party is rather surprised when they see what the goddesses really look and act like.
** Come ''Victory'', and a girl, Rei, is trying to start a group to get rid of the goddesses and change the government system.
--> '''Rei:''' [[LampshadeHanging If you were truly exemplary, I wouldn't have to do what I'm doing...]]
* CallingYourAttacks: In the first game, you can even name them! Can't add new spaces, though...
** Nisa is especially prone to this. She even does this for her regular attacks and lampshades it in her introductory cutscene when she did it as a warning to avoid hitting someone, only for Nep to miss hearing it and take that attack to the face.
* TheCameo: In the first title [[spoiler:[[{{Meido}} Macaroon]] from ''VideoGame/TrinityUniverse'' surprisingly appears as a boss to a couple of the sidequests.]]
** Come ''Victory'' and you get to fight the [[VideoGame/MugenSouls Shampurus]] in one dungeon.
** And then there's [[Creator/OsamuTezuka Nepgear's]] CrazyAwesome StatusBuff in Victory.
* CanonImmigrant: After a fashion. Few people, especially outside Japan, realize this, but Gust-chan is the one [[MoeAnthropomorphism anthropomorphic character]] who ''pre-dates'' the franchise - she began as the mascot for Gust's online store. When Gust was invited to participate in the crossover, they just had Compile Heart use the existing Gust-chan design instead of coming up with a new character.
* CaptainObvious: Now and then Compa will exclaim "I don't like getting hurt!" upon damage. It's cute and funny the first time you hear it...
* CharacterBlog: All three goddesses have one in the first game. They're mostly just SeinfeldianConversation material.
-->'''White Heart''': Tangerines kick ass.
* ChildMage: Loweean twin CPU Candidates Ram and Rom. Gust as well, albeit only in appearance.
* ChuckCunninghamSyndrome: A common trope in this series due to the nature of the Maker characters. Companies are bought out by other companies, among other things, causing characters to suddenly disappear from the series and maybe reappear in a later entry.
** RED disappeared from the franchise as a whole after the first game until ''Re;Birth2'', where she replaces Nisa's role in the story. Her absence was likely due to the company she references being bought out by a Chinese firm between games.
** Nisa not appearing in ''Victory'' makes sense (logically, she wouldn't have been born yet), but she was completely absent from either of the two remakes and any other entries in the series after ''mk2'' - it simply took longer to notice than RED for the aforementioned reason.
*** This is likely due to the previously-good relations between NIS and Compile Heart turning sour after a falling-out that resulted in a large amount of staff leaving NIS for Compile Heart. When asked about Nisa in interviews, though, the question tends to be dodged.
*** Whatever the case, Nisa is currently making rounds as a recurring DLC character in the ''Franchise/{{Disgaea}}'' series, where, unlike every other DLC cameo character, she doesn't state her home series in her description - it merely says she's a MoeAnthropomorphism of NIS.
** Gust has been absent from the series starting from ''Victory'', as the developer of the same name was subsequently bought and absorbed by Koei-Tecmo. Brocolli took over her role in the plot of ''Re;Birth2'', much like RED did for Nisa.
*** Gust may also be going the same route as Nisa, as she is playable in the Gust RPG ''Yoru no Nai Kuni'' as a Servan for first-print copies. (Funnily enough, this would be the character coming ''full circle'', since Gust-chan actually existed ''prior to Neptunia'' - she began "life" as the mascot for [[https://shop.salburg.com/pc/ Gust's online store back]] when they were an independent company! And she still shows up in one or two places there.)
* ColorCodedForYourConvenience: Each girl wears clothes that match the company she represents.
* ContinuityReboot: For mk2, thus the title.
* CoolShip: [[spoiler: Neptune has the ability to transform into one for one of her special attacks.]]
* CosmeticAward: Seems to be mocking the trophy and the achievements systems since doing ''something'' will already get you a trophy right off the bat. Start a New Game? You already got your first trophy! Finished the tutorial stage? You get a trophy!
** Indeed, except for a few trophies one must actively pursue, the majority of them are earned just playing the game without any extraneous effort.
** Taken UpToEleven in mk2 where before you even have your first fight against CFW Judge, you already get ''three'' trophies.
** ''Then'' they just outright [[PlayedForLaughs play it for laughs]] in Victory when Nepgear gets affinities that do nothing ''while a cutscene happens''. Not helped by the fact that ''a self-aware'' tutorial pops up while this happens the first time.
* {{Crossover}}: The whole concept behind ''Hyperdimension Great War Neptunia vs. Sega Hard Girls: Dream Union Special'', where ''Neptunia'' crosses with the [[Anime/HiScooolSeHaGirls Sega Hard Girls]].
** Which, by extension, earned them a collaboration with SEGA's ''VideoGame/PhantasyStarOnline2''.
* CutAndPasteEnvironments: A major flaw of the first game. One can see backgrounds from ''RecordOfAgarestWar'', ''VideoGame/TrinityUniverse'', and ''ArTonelico''. You also see monsters that were seen in ''VideoGame/CrossEdge'' and ''VideoGame/TrinityUniverse''. Fortunately this is changing with each installment.
* CuteBruiser: Practically all playable characters. Take pity in those who are foolish enough to underestimate them just because of their looks, especially Compa with that giant syringe.
* CuteLittleFangs: Nisa in the first two games, Peashy in the third.
* DamnYouMuscleMemory: If you played [[VideoGame/HyperdimensionNeptuniaMk2 Mk2 first]], the Square is for Symbol Attack, and Circle is for Searching. If you [[VideoGame/HyperdimensionNeptuniaV then play V]], you'll find out that Square is for searching items, X is for symbol attack, and Circle is for jumping (which wasn't present in Mk2).
* DateCrepe: In one of the bonus artworks designed by the company, Noire and Neptune do this, as well as Blanc and Vert.
* DeathAsComedy:
-->'''Jade:''' I'm a member of the Guild. I live on Leanbox, but I don't follow Lady Green Heart...\\
'''Neptune:''' ...Why're you telling me now? What's up with this?\\
'''Jade:''' [[TooDumbToLive I... I'm into girls... like... Lady White Heart.]]\\
'''IF:''' ...And that's that. You finished him off.\\
'''Neptune:''' Oops. Well, that was for ruining the moment.
* DesignItYourselfEquipment: You get to decide what image appears for some attacks in the first game - you get to supply them yourself.
** In the second game, you can edit your character's outfits and the goddesses' processor units for some stat adjustments.
*** This is continued in the third game, however instead of just being able to edit Nepgear's canvas, you can edit all the CPU's. There is also a disc system that lets you add passive abilities to a character.
* TheDevTeamThinksOfEverything: If you change Neptune's clothing and use her hammer skill in the field you can see that they took the time to change the color of her panties to match her stockings.
* DiscOneNuke: Get Neptune's [[LimitBreak Neptune Break]] and you'll be killing all enemies in one hit.
* [[DigitalPiracyIsEvil Digital Piracy Is EVIL!]]: Well, if your BigBad is the personification of piracy (known as [[TakeThat Arfoire]]), then this trope definitely applies.
** The DLC 5pb recruitment story in this first game takes this to {{Anvilicious}} levels.
** Many of the {{mooks}} throughout the games are [[ThemeNaming named after flash carts]] for the NintendoDS, like R4, M3, and DSTT. Arfoire herself is also named for the former flash cart, though in a more phonetic sense.
* DontTryThisAtHome: Said by Gust in a scene from the first game where she mixes a bunch of different energy drinks together.
* DownloadableContent: [[UpToEleven About $100 worth of it for each game.]]
** Amusingly, the spin-offs and remakes have little-to-none.
* DubNameChange: Magiquone and Nippon Ichi, who are named Arfoire and Nisa, respectively. Magiquone is a play on Magicon, the name of a flash cart sold in Japan, whereas in America, the most popular flash cart is the R4 (so they changed the name of the boss so people would get the anti-piracy overtones). NISA is an acronym for Nippon Ichi's American branch.
** Neptune's nickname for IF goes from Ai(I)-chan to Iffy.
** In the second game, the villains that are named [Blank] the Hard are renamed as CFW [Blank]. In this case, CFW stands for [[FunWithAcronyms Criminal of the Free World]], and is meant to make people think of '''C'''ustom '''F'''irm'''w'''are. This is to mimic a similar localization for [Blank] the Hard used for the goddesses, CPU.
** Pururut's name was changed to Plutia, possibly to clash well with Neptune's name. The original name could have been thought to be a pun on the colour purple, but listening to the dialogue in game, it's pronounced "Pururuto", meaning the Pluto pun was there to begin with.
* DuelBoss: Neptune vs. Arfoire later in the first game, as well as when you try to recruit the other goddesses.
* {{Egopolis}}: Planeptune. So much so, that it's still called Planeptune in a dimension where ''Neptune isn't even a CPU''!
* {{Emoticon}}: Histoire seems to really like using this in her fairy mode.
* EndGamePlus: Only in the first game, with the option to go to a NewGamePlus.
* ExponentialPotential: You get so many attack choices that you will lose track of around ''one-fourth'' of them.
* FaceShip: ''Neptunia Victory'' has one with KeijiInafune's [[http://www.siliconera.com/2012/05/11/neptunia-v-has-an-even-crazier-keiji-inafune-cameo/ face on an airplane]].
* {{Fanservice}}: Both games have this from the start. The first one starts with Compa wrapping bandages around Neptune's naked body because... because. mk2, overall the raunchier, starts with the [=CPUs=] getting ravaged by cable tentacles because... because. Of course, both games have buttloads of non-sexual fanservice as they are, after all, [[FridgeLogic about the console wars]].
* FieryRedhead: RED, Falcom, and Cave, but since her personality is cool as ice, Cave is a subversion.
* ForcedTutorial: The 8-bit dungeon at the beginning of the first game.
* GainaxBounce: Happens with some of the [=CGs=] as we get a slight "boing" when the female character has a nice rack.
** Even when the character doesn't have much of a rack, this happens. [[ACupAngst IF even gets some of the "boing"]] after she falls from running into Neptune.
** In the gallery, moving the analog stick while viewing a picture causes this.
** Cave from mk2 bounces in her victory pose, which she does whenever she deals the final blow to the enemy.
* GenkiGirl: Neptune, and how. Nisa too, and Ram as well, albeit both are to a lesser extent than Neptune.
* GenreSavvy:
-->'''Neptune:''' Oh, yep. Death flag triggered. I kinda guessed he was one of those gonna-die-[=NPCs=] when I met him. Is he okay?\\
'''IF:''' [[MoodDissonance H-How can you act like that when someone is dying?]] Compa, can't you do something?\\
'''Compa:''' [[FunnyMoments I wish I could, but I can't do anything about a triggered flag or a bad ending route he chose...]]
* GlacierWaif: CPU of Lowee, Blanc, whose weapon of choice is a giant hammer. The hammer becomes an axe when she transforms into White Heart.
* TheGlomp: Neptune is fond of this.
* GondorCallsForAid: In the original Neptune wants the other goddesses to help, but they don't want to. She has to beat the crap out of them again to make them help.
* TheGodsMustBeLazy: The goddesses spend more time on their personal affairs and bonking heads than actually running their lands. Vert averts this later in the first game by going out and actively fighting monsters.
** Taken to hilarious effect in the manga, where Neptune's laziness has made her [[BagOfSpilling level down]] [[EpicFail and not even be able to take out a common mook]]. Of course, she's ends up having to leech the XP from the others while she stays in the back.
-->'''Neptune:''' ''Ooh, I didn't do anything, yet the level up jingle doesn't stop!''
* GodsNeedPrayerBadly: Goddesses gain power with belief. [[spoiler:Arfoire uses this to gain power again by spreading false overlord rumors and harvesting their fear in the first game]]. In the second game, ASIC buys support by giving out modchips.
** This is actually a gameplay mechanic in the form of shares. More shares translates to more faith and power in a goddess. A certain amount is needed in order to recruit the goddess of each land. In the case of mk2, shares allow you to recruit the [=CPUs=] and affect the ending.
** In ''Victory'', it turns out there used to be a certain CPU a long time ago, but she ended up destroying her believers' faith (and by extension, her nation) through her tyranny. [[spoiler:[[AmnesiacGod She's still around]], and once she gets her [[WithGreatPowerComesGreatInsanity power back]] ultimately becomes the TrueFinalBoss]].
* GratuitousFrench: The [=CPUs=] that aren't Neptune have French names (Noire, Vert, Blanc).
* GratuitousGerman: Quite a bit, actually, mostly with Blanc whose attacks have garbled names such as "Todlichschlag" (if they were going for "deadly strike", it would have to be "tödlicher Schlag"), but other characters also get in on it, like Neptune's and Nepgear's CombinationAttack in the reboot, "Violet Schwestern" ("violet sisters" or "purple sisters" would be "Violette Schwestern").
* GuideDangIt: It's an Idea Factory game, which means an incredibly obscure undocumented system must be used to reach the GoldenEnding.
** The first game fails to mention that Neptune dying in battle has a hidden penalty and that if she dies too many times it can permanently lock you out of events -- [[spoiler: including the events to reach said ending]]!
** Victory suffers from this quite a lot when it comes to the optional content, especially where Scouts and Risky/Tough Foes are involved.
* HaveYouSeenMyGod: The first game sees Planeptune's Basilicom understandably upset when Purple Heart doesn't show up when the goddesses start arriving. [[spoiler:And in the GoldenEnding, all four goddesses call it quits and leave Historie to create a new goddess to rule in their place.]]
* HospitalHottie: Compa, complete with a giant syringe and some [[http://hyperdimensionneptunia.wikia.com/wiki/File:Nurse.png alternate]] [[http://hyperdimensionneptunia.wikia.com/wiki/File:Syringe.png costumes]] to help her fit the bill even more.
* {{Hotblooded}}: Blanc, (more so when she's White Heart), Nisa, 5pb. in concert (averted otherwise, as she is a major ShrinkingViolet) and RED when it comes to [[LesYay wife-seeking]].
* IdolSinger: The blue-haired, midriff-baring 5pb. Neptune and Nepgear get featured as Idol Singers as well courtesy of an in-game event in mk2 where the aforementioned Planeptune sisters actually do this, with this [[http://www.youtube.com/watch?v=riYP7K-M0wU video]] being the result.[[note]]That video of them dancing to mk2's ending theme is not actually played in the game itself. Rather, it was produced as part of the original Japanese version's pre-release campaign and could be acquired from the game's site. It is however view-able in-game in mk2's sequel, Victory.[[/note]]
** The first game has an event where Neptune, Compa and IF try out at an idol audition. They fail.
** And now they've ''made an entire game'' centered around this trope.
* ImmortalImmaturity: All of the goddesses tend to act this way.
* ImprobableWeaponUser: The worst offender has to be Compa who uses a ''syringe'' that shoots bullets! This is even [[{{LampshadeHanging}} Lampshaded]] by IF at one point in the first game, and Nepgear in the second. 5pb. isn't off the hook due to her weapon of choice being a guitar. She'll either whack enemies with it, or kill them softly by playing some music.
* ImprobablyFemaleCast: No guys except as unnamed, silhouetted [=NPCs=].
** The reboot adds three HumongousMecha male characters. They're villains, and not exactly humanoid. [[WhatMeasureIsANonHuman How close to being humanoid they are seems to be in direct proportion to]] [[AntiVillain how sympathetic you could be to them and what they personify.]]
** What's this? The third installment has ''finally'' added a human male that isn't a silhouette? Oh wait, he's a villain.
** ''Re;Birth 1'' finally averts this. Unlike past installments, even [=NPC=]s get portrait images. Yes, you can finally see Ganache in all his douchebaggery.
* InformedEquipment: Semi-averted. The rings and bracelets merely give a description of what the item would look like and change a character's stats, but the hats/hair accessories and dresses actually show up on the character's person and are most likely there for the sake of customization since those items tend to not affect stats very significantly.
* InstrumentOfMurder: 5pb uses a guitar as her weapon. If she uses a special attack, she will play it. But in normal hits, she will smack the target with it.
* JailBait: Linda calls Nepgear's group "jailbait tramps" in mk2.
* {{Jerkass}}: Ganache. He assigns the task of finding a rare ore to the party, and confines them in an abandoned building set to explode. Afterwards it turns out that was only a diversion, as stated by IF when Chian's factory is being sieged by Avenir robots.
* {{Kiai}}: Neptune: [[VideoGame/SuperRobotWarsAlpha CHESTO! (Chest buster!)]]
* LadySwearsALot: Blanc. She doesn't seem like the type to throw invectives about unless provoked, and the S-bombs keep coming once she's transformed. [[AlternateCharacterInterpretation Also bear in mind that she's the personification of the Nintendo Wii]].
* LampshadeHanging: It's an RPG that knows it's a video game and pokes fun at video games. There's a lot of this.
** One of the notable bits of Lampshade Hanging is over their enemy in ''Neptunia'' and ''Neptunia mk2'', Arfoire, who is known as Magiquone in Japan, her name based off two brands of flash cartridge which are used with ROM images cloned off the consoles to play illegally owned games, which in the real world cuts into the market share of the games companies all the time.
** BetterThanABareBulb
* LargeHam: Nisa, the self-proclaimed justice loving super heroine of Gamindustri. Chika as well, especially when vocalizing her... [[LesYay "admiration"]] for her "sister" Vert. She even comes off as a Large Ham when first introduced to the player [[spoiler: when Nepgear and co. find her in Underverse faking death]].
* LateArrivalSpoiler: Damn near anything involving Histoire. She can only appear through telepathic messages in the first game until the end, and the opening obscures your view of her as much as humanly possible, but every other game in the series has her show up almost right away, being completely unobscured in every other opening, and referencing all of her jokes from the first game immediately.
* LazyBackup: If your three frontline characters die, it's a game over with no explanation whatsoever when you have ''eight'' (ten if you include 5pb and RED) characters in your party. The second game also has this problem except you have ''fifteen characters'' to choose from and yet when the four on the frontlines die, it's a game over.
** The above example of the second game gets even worse when you remember you can equip characters to each other to produce secondary effects. It would make sense that when the character dies, the equipped character takes over. Sadly, this isn't the case.
* LimitBreak: Neptune's "Neptune Break" as well as Nisa's "[[VideoGame/ZettaiHeroProject ZHP Legend!!]]"
* LimitedSpecialCollectorsUltimateEdition: As with any game from [[Creator/NipponIchi NIS America]].
** ''Re;Birth1'''s Western release is especially noteworthy: Only 1000 copies were made, and nobody was allowed to pre-order.
* LostForever: [[ScrappyMechanic The first game.]] Anything that only appears in a [[OneTimeDungeon story dungeon]], including monsters.
* LostInTranslation: The joke about Neptune's name being hard to say. This makes much more sense in the original Japanese, where it is honestly harder to say.
* MascotMook: The Dogoos, which are themselves a parody and a ShoutOut to the Slimes from ''VideoGame/DragonQuest''.
* MascotVillain: Pirachu ''claims'' to be a mascot and the third most popular one of the mouse world ([[MickeyMouse after who]] [[Franchise/{{Pokemon}} I wonder]]? That said he does work for the villains in mk2 and Victory.
* MeaningfulName: The names of the goddesses (except Neptune) in their normal forms are the names of colors [[EverythingSoundsSexierInFrench in French]].
* MinimalistCast: Only playable characters, villains, and oracles are ever shown. Everyone else either never appears physically or is a generic NPC silhouette.
** The first game lampshades this when someone's lost their child and you're told that you'll know it's him because he's a generic NPC silhouette.
* MirrorMatch: Any of the [=CPUs=] versus their doppelgangers in the "Versus Fake * Heart" Quests from the original.
* MoeAnthropomorphism: The point of the game. Let's just start with the UsefulNotes/PlayStation3, UsefulNotes/XBox360, UsefulNotes/{{Wii}} and the (unreleased) Sega Neptune.
* MoodWhiplash: Jade's final moments are filled with this.
-->'''Neptune:''' What's up? A favor? Ask me anything! Oh, but no touching. Got it? No touching!\\
'''Jade:''' Don't treat me like a pervert when I'm about to die.
* MotiveDecay: By the end of the game, Arfoire goes from trying to remake the world to simply destroying it. It's explained that her fear-derived power basically eroded away her mental stability to cause this.
* MsFanservice: Damn near all the characters.
* MultipleEndings
* TheMultiverse: There's a ''lot'' of dimensions involved in the series. Each new installment tends to add on a new dimension (since all of the spin-offs take place in a new dimension, e.g. ''Hyperdevotion's'' Gamarket) and a few even add an additional one just for kicks (e.g. the anime's Ultradimension or ''Producing Perfection's'' Earth dimension).
** Given all of the changes involved in the remakes, it is entirely possible that those are in additional universes as well, or are meant to {{Retcon}} the existing counterparts, which [[MindScrew only serves to make things more confusing]].
** One of mk2's Nepedia entries mentions that events that happen in a Hyperdimension filter down into other dimensions, commenting that if ASIC managed to completely take over, the connected dimensions would have piracy overrun and destroy their gaming industry.
** Probably the easiest way to sort out the MindScrew is this: Each name is associated with a cast of characters. There are multiple dimensions with the same name. The name is in the Japanese title. If it's not in the title, then it probably doesn't take place in the same dimension.
* NeverTrustATrailer: The first game advertises that you get to play as the goddesses in the middle part (or at the very least, early-middle part) of the game. [[spoiler:You only get to play with them in the final dungeon and possibly post-game.]]
* NewGamePlus: Present in all games, although the first game gives you the option of playing in an EndGamePlus, which is convenient for getting all of the endings.
* NobodyPoops: Averted in one instance where Nep-Nep nearly misses out on Nisa's introduction by spending most of the preceding battle on the toilet.
** Averted in another cutscene where Neppermint admits to being a little too excited about a visitor.
** Face a foe who's a significant number of levels above you and Nep-Nep might start the fight by requesting [[BringMyBrownPants a change of underwear]].
* NoFourthWall: It's a UsefulNotes/ConsoleWars game; it's to be expected that they'll smash the fourth wall.
** SelfDemonstrating/{{Deadpool}} [[http://www.psu.com/a019276/Hyperdimension-Neptunia-V-Review---poking-fun-at-the-console-wars-with-an-RPG-twist?page=2 can only wish to break the fourth wall as much as this game does.]]
* ObviousBeta: The first game, due to [[NoBudget having run out of funds]].
* ObviouslyEvil: Arfoire, [[LampshadeHanging lampshaded]] by Ganache in the first game.
* OddNameOut: Neptune is the only one of the main 4 [=CPUs=] to not have a French, colour-themed name.
** The original 4 landmasses? [[AddedAlliterativeAppeal Lastation, Leanbox, Lowee]] and... [[{{Egopolis}} Planeptune]].
** Both cases could represent either Neptune's protagonist status or the fact that SEGA left the UsefulNotes/ConsoleWars before the Wii, [=PS3=] and 360 were released.
* OneTimeDungeon: All dungeons that are part of a story scenario in the original.
* OneWingedAngel: Arfoire.
* OnlyOneName: None of the characters in the game have a last name until mk2, where the oracles who aren't Histoire each get one.
%%* OurFairiesAreDifferent: Histoire.
%%* OurGodsAreDifferent: Uhh, duh...
* PaletteSwap: Many of the monsters use this, especially in the first game.
* PantyShot
** Glimpsed when Neptune bends over while using her hammer skill.
** The status of your characters covers it up until you press X to exit the battle, but in the original game Compa falls over after you win. The camera angle is situated in front of her so that you can see her undies for a brief second after the status leaves the screen. It's only for a fraction of a second.
** Subverted in ''Victory'', where one of the character challenges lead you to believe that you have to view the character's underwear where you really just have to jump.
* PartyInMyPocket: Well, obviously! Then again, you can switch out the on-screen avatar, which is actually important in the first game because different characters have different functions on the map screen. For instance, Neptune pulls out a hammer to smash obstacles, Compa rings a bell to attract monsters, and IF uses her search mode to uncover invisible chests.
* PostEndgameContent: Most games open up new areas to explore upon reaching an ending.
* PowerFloats: Whenever Neptune, Blanc, Vert, and Noire (or their sisters) transform to their respective goddess forms, they always float in the air.
* PowerMakesYourVoiceDeep: Most noticeable with girls like Neptune and Noire, whose voices drop to ContraltoOfDanger when they activate their HDD forms.
* PlotTunnel: On the few occasions where Neptune leaves the party in the original, you cannot leave that landmass until she returns. {{Justified|Trope}} in that she's the one who registered for permission to travel to begin with, and you'd need her for cutscenes in other landmasses anyway.
* RainbowPimpGear: Generally averted with the outfits and accessories you normally get for the characters, but you make some truly outrageous processor combinations for the goddesses.
* RankInflation: Timed dungeons. The faster you finish the dungeon via beating the boss, finding the secret treasure, or getting lucky with item drops from random encounters, the better your rank will be. This always often leads to a BraggingRightsReward when you beat the record times of other players.
* ReallySevenHundredYearsOld: All of the goddesses.
* RestoredMyFaithInHumanity: Nisa spends one series of events from the original chasing down a pair of bandit brothers. When she saves them from a monster, the duo realize it's not such a CrapsackWorld out there, pull a HeelFaceTurn and decide to help others for a change.
* RuleThirtyFour: For an Idea Factory game, this is perhaps the most popular choice as ''VideoGame/CrossEdge'' and ''RecordOfAgarestWar'', despite being much more ecchi, had little to no RuleThirtyFour. For example, there are official NSFW dakimakura covers of Noire. That's all we need to say.
* RuleOfThree: Only 3 landmasses (Planeptune, Lowee and Lastation) have CPU Candidates.
* StellarName: Besides Neptune and Plutia, a couple of the {{Bonus Boss}}es in mk2 and Victory are named after stars, with a certain one being named for the Dolphin constellation. These bosses are named, Antares, Sirius, Procyon, Deneb (all Killachines), Pollux (PaletteSwap of Trick), Regulus (PaletteSwap of Brave), Alnair, Alkaid, Aldebaran (all use Judge's model), Fomalhaut (CPU Breaker's exact model, not even a PaletteSwap) Phoenix (by coincidence) and Delphinus (A PaletteSwap of Arfoire, and needed for a special trophy in mk2)
* SavingTheWorld: Both figuratively and literally (figuratively being Histoire who is the "Tome of the World" and literally being "kill Arfoire and all of piracy").
* ScriptedBattle: The first "battle" in the series is Purple Heart vs. the three other [=CPUs=].
** Gets parodied at the beginning of ''Victory''. [[spoiler: It's really a video game.]]
* SelfDeprecation: The weakest and least versatile characters in the first game are IF and Compa. They don't even get any sort of LimitBreak, something even the DLC characters were given.
** Averted in the reboot where they get some new [[LimitBreak Limit Breaks]] ''and'' a CombinationAttack with each other.
* ShoutOut: [[{{ShoutOut/Neptunia}} It has its own page]].
* ShrinkingViolet: 5pb. when offstage. You wouldn't believe it at first since she's radically different when she's performing.
* SkinshipGrope: All over the place.
* SlidingScaleOfContinuity: The [[Videogame/HyperdimensionNeptuniaMk2 second game]] takes place in an AlternateUniverse from [[Videogame/HyperdimensionNeptunia the first]] and [[Videogame/HyperdimensionNeptuniaVictory Victory]] involves the protagonist and her sister from the second game {{Trapped In Another|World}} AlternateUniverse. Despite having the same characters, the games taking place in AU versions of the same world and with AU versions of the cast make this a level 0 (Non-Linear Installments).
* SoLongAndThanksForAllTheGear: Zigzagged. Averted in the original, which unequipped Neptune each time she left the party (which required re-equipping her later). Played straight in ''mk2'', ''Victory'', ''Re;Birth1'', and ''Re;Birth2''; the Lastation [=CPUs=] leave the party temporarily partway through due to plot reasons. Though the extent of the loss tends to only be any Game Discs (in all but ''mk2'') you may have equipped on them, given the nature of most equips being character-specific.
* {{Stripperific}}: When in HDD, all of the goddesses. All of them. Of significant note are Vert and Uni. CFW Magic ups the ante.
** Chika Hakozaki wears a dress that isn't as revealing, but still manages to show a significant amount of skin.
** In Neptunia Victory, HDD Noire reveals slightly more; HDD Neptune doesn't change much, though the abdomen part of her outfit is mostly transparent now. Ultradimension Noire's regular outfit shows off midriff and ZettaiRyouiki compared to the cleavage-sporting dress worn by her Super and Hyperdimension counterparts.
*** And speaking of midriff, there's also 5pb.
** Heck, this can be any of the playable characters with DLC swimsuit outfits.
* StronglyWordedLetter: Played straight in the original when Neptune and her friends send a series of threatening letters as a tactic to lure out [[spoiler:Arfoire,]] Overlord Momus' messenger and separate her from a group of extremists she's leading. The plan actually works, but for a reason none of them expected - because Neptune [[AccidentalMisnaming misspelled Momus' name as "Overlord Moron"]].
* StupidStatementDanceMix: Blanc/White Heart's "Thunder Tits" line gets [[http://www.youtube.com/watch?v=pUMQMPM_cic a Sparta remix]].
* SuperMode: Hard Drive Divinity. In the original game, it lasts until the battle ends or the user is incapacitated, while in mk2, HDD lasts as long as the user still has Skill Points to spare, unless of course, the user is incapacitated. Subsequent games revert to the original game's model (no SP upkeep), but there's an item in Victory II that greatly increases the effectivness of [=HDD=] at the cost of introducing SP upkeep.
* TheSyndicate: The Guild. Divided into two groups; Moderatists, who are criminal only in that they [[CategoryTraitor don't worship the goddess of their world]] but are otherwise completely normal people, and [[WellIntentionedExtremist Extremists]] who are willing to resort to violence over pretty much anything.
* TakeThat: Unsurprisingly, there are a few zingers in here, but it's mostly gentle poking instead of straight-up insulting and no company really gets it worse than the others.
* [[ThankingTheViewer Thanking The Player:]] In both endings of the original, the main trio directly thanks you for getting them through the game.
* TransformationSequence: Upon activation of Hard Drive Divinity, the user switches into a {{Stripperific}} bodysuit, her hair grows (or changes to drill hair in Uni's case), [[ExoticEyeDesigns her eyes glow and sport power switch shaped pupils]], and her weapon will increase in size or at least change how it looks to fit the appearance of the user; in Neptune's case, her voice is also changed. The Transformation Sequence is very Sailor Moon-esque in the first game and rather lengthy at that, but can fortunately be skipped with the press of a button. [[spoiler: Arfoire likewise gets a transformation in the first game as well; into a colossal and powerful dragon, that is.]]
* TransformingMecha: [[spoiler: Neptune's ship ability.]]
* TrueFinalBoss: The first game's Arfoire becomes significantly stronger if you face her after recruiting all the goddesses.
* {{Tsundere}}: Noire and Uni, and it's painfully obvious, too.
* TwentyBearAsses: There are two types of quests, MassMonsterSlaughterSidequest and this trope.
* VictoryPose
* VideoGamePerversityPotential: The first game allows players to use pictures stored in their UsefulNotes/PlayStation3 units for "R/W disc" special attacks -- even pornographic ones. The second game allows Nepgear's CPU outfit to be customized via the Costume Canvas system, and "nude mods" have been made. The third game extends the Costume Canvas system to the other [=CPUs=] and the CPU Candidates, allowing even more perverted potential. [[http://nisamerica.com/forum/viewtopic.php?f=47&t=6154&start=0 Have fun.]]
* VisualNovel: With some [[{{Ecchi}} H-game]] references.
* VitriolicBestBuds: The four goddesses. Even more so in the reboot.
** IF's relation to Neptune and Compa.
* WidgetSeries: This series is basically UsefulNotes/ConsoleWars represented by {{Moe Anthropomorphism}}s of the consoles fighting {{Anthropomorphic Personification}}s of various forms of piracy.
** Taken UpToEleven in VideoGame/HyperdimensionNeptuniaProducingPerfection, where the [=CPUs=] become {{Idol Singer}}s to regain shares lost to [[AKB48 MOB48]].
* WoodenKatanasAreEvenBetter: You can equip a wooden katana for Neptune which is pretty strong during the early parts of the first game.
** She starts with it in mk2 and Victory.
* YouGottaHaveBlueHair: Let's see, we've got: purple, blonde, green, light blue, black, white, brown, pink, blue, and red. And this is just from the main cast.
* YuriGenre: The first, third, and the remake of the first game (Re;Birth) fall squarely into this due to Red and Iris Heart, and Neptune and Noire in the remake, in addition to all the HomoeroticSubtext between the various characters. Mk2 comes close, but never really as far as be considered Yuri like the other games, specially not as much as Re;Birth.
** Surprisingly, despite all the subtext and official romantic interests, some of the characters still seem to have at [[AmbiguouslyBi least some interest in men]], though who and how much varies from one continuity to the next. For example, in Victory during a comedy scene where Vert is eyeing Nepgear oddly [[ItMakesSenseInContext (Because she is deeming her fit to be her sister)]], the party are wondering if she is "choosing which team to play for" and show surprise that she might be into girls given their earlier introduction to her [[YaoiFangirl hobbies]].
*** It's pretty common for lesbians to be Fujoshis though.