--> ''"Thousands of years ago, the Earth was devastated by a battle between the gods. It was a war between good and evil. A war that would decide the fate of the world, and plunged it into centuries of darkness. Now the world is in danger of being fought once again. Only one mortal can stop it."''
-->-- ''OpeningNarration of the game.''

-->''"I am mortal.\\
I am a thief and assassin.\\
I am a Lin Kuei warrior.\\
I am Sub-Zero."''

''Mortal Kombat Mythologies: Sub-Zero'' is a BeatEmUp {{Spinoff}} of the ''Franchise/MortalKombat'' FightingGame series, developed by Midway Games and released in 1997 for USA and in 1998 for Europe. Canonically, the events of this game are set before those of [[VideoGame/MortalKombat the first game]]. (And, by proxy, ''VideoGame/MortalKombat9'')

As the name implies, it features [[AnIcePerson Sub-Zero]] in his quest to stop [[EvilSorcerer Quan Chi]], who wants to retrieve an [[MacGuffin amulet]] which would revive [[GodOfEvil Shinnok]]. It also introduced (and {{retcon}}ned) several characters who would later appear in FightingGame installments such as the aforementioned Sub-Zero, Quan Chi, and Shinnok as well as Sub-Zero's rival [[KillItWithFire Scorpion]], Sub-Zero's clan Lin Kuei, and [[AmazonBrigade the demonnesses Sareena, Kia and Jataaka]]. Other characters which are featured in the game are {{Physical God}}s [[ShockAndAwe Raiden]] and [[BlowYouAway Fujin]].

This game explained a lot of the backstory in the MortalKombat universe, such as the Scorpion/Sub-Zero rivalry, the events which led to ''VideoGame/MortalKombat4'' onward, and how Sub-Zero started on the path to [[spoiler: becoming Noob Saibot]].

{{Spinoff}}-wise, it's followed by ''VideoGame/MortalKombatSpecialForces'' and ''VideoGame/MortalKombatShaolinMonks''.
!The game provides examples of:
* AmazonBrigade: Quan Chi's bodyguard assassins.
* AscendedExtra: Sareena.
* BerserkButton: Sub-Zero does ''not'' take kindly to being called a ninja by Quan Chi. [[spoiler: Scorpion, a ninja, is his mortal enemy.]]
* DidYouJustPunchOutCthulhu: Sub-Zero defeats not one but FOUR elemental gods in the Temple. Your fight with Shinnok counts as well, if you decide to stay after grabbing the amulet.
* EarlyBirdCameo: For all the Mortal Kombat 4 characters present in the game and Sareena.
* EasyModeMockery: On Easy Mode, the game ends after Subbie completes the elemental temples.
* EverythingTryingToKillYou
* FalseInnocenceTrick: If Sub-Zero decides to spare Hanzo!Scorpion in the first level, while imprisoned in the Netherrealm, he will meet [[spoiler:Shinnok]] in his prison cell, instead of Wraith!Scorpion. He claims that he's an unjustly imprisoned soul like Sub-Zero and notes that he's playing Raiden's "game" for the time being. His manipulation of Sub-Zero indirectly helps [[spoiler:his own escape from the Netherrealm]] [[VideoGame/MortalKombat4 several years later]].
* FullMotionVideo: In the [=PS1=] version, complete with [[LargeHam Large Hams]] in every {{cutscene}}, as well as HilariousOuttakes [[CreativeClosingCredits after the credits]].
* GaidenGame: Typical MK gameplay applied to a BeatEmUp.
* GiantMook: Hulk Monks.
* GuideDangIt:
** The battle against Fujin, which involves taking cover in a small place.
** The final battle with Shinnok is even worse, since it involves a combination that must be timed ''perfectly''.
** Hell, '''every''' level, bar the first, is a damn warren that involves a ludicrous amount of backtracking
* InsistentTerminology: The Lin Kuei are ''not ninja''. To explain, the ninja of Japan originated from an ex-Lin Kuei who defected and fled from China to Japan, taking their secrets with him and starting his own assassin clan, the Shirai Ryu. Needless to say the Lin Kuei despise being associated with what they consider to be a group of posers and thieves. Interestingly, Quan Chi plays this trope straight himself using the same example but in reverse: he repeatedly and insistently refers to Sub-Zero as "ninja" specifically to piss him off.
* OneWingedAngel: Shinnok after you take his amulet.
* NintendoHard: Earth God and Prison Guard/Warden fight? Hope you can use Sub-Zero's Slide move.
* RedemptionEqualsDeath: [[spoiler: Sareena, except that was [[{{Retcon}} retconned]] into being a DisneyDeath.]]
* RPGElements:
** A small inventory. Sub-Zero can carry a determinate amount of items, and if he fills it, he needs to use or drop something in order to take the new item. This includes keys.
** If you manage to do combos, Sub-Zero can level up to learn his moveset. [[JustifiedTrope Which makes sense]], [[FridgeBrilliance given that this is a]] {{prequel}}.
* SmashingHallwayTrapsOfDoom: And how!
* SuperDrowningSkills: Sub-Zero can't swim, as the water puzzle shows.
* VideoGameCaringPotential: While most enemies just fall over and die (or explode) when defeated, you're given the option to either kill or spare two of them: Sareena and Scorpion. In both cases, choosing to show mercy has positive results later. [[spoiler: Specifically, if you spare Sareena, she'll have a HeelFaceTurn and help Sub-Zero in the battle with Quan Chi. If you spare Scorpion at the beginning of the game, you avoid having to fight him again as a wraith in the Netherrealm.]]
* YourPrincessIsInAnotherCastle: Huzzah! You've acquired the amulet! ...Only five levels in? Sorry guys, completion doesn't come that quickly.