[[caption-width-right:350:He's not missing, he's right behind you, Weegee!]]
->''[[http://www.youtube.com/watch?v=LT9Nu9qe3J0 "You won't find adobe here in Nairobi..."]]''
-->-- '''Policewoman''', ''Mario is Missing!''

''Mario is Missing!'' is a geography-based [[EdutainmentShow educational game]] released for the PC in 1992 and {{Nintendo|EntertainmentSystem}} [[SuperNintendo consoles]] in 1993. It was the first game with Luigi as the main character, and the only one until ''VideoGame/LuigisMansion'' came out in 2001. The PC version is notable for giving birth to the "Weegee" internet meme, based on Luigi's [[UncannyValley creepy sprite]]. [[WebVideo/TheAngryVideoGameNerd AVGN]] did a [[http://cinemassacre.com/2009/07/01/mario-is-missing/ review]] of the game in summer 2009.

The premise is that [[{{BigBad}} Bowser]] [[EvilPlan plans to]] [[TheGreatFlood flood Earth]], and he sends Koopas to steal famous landmarks to help fund his operation. Mario, Luigi, and Yoshi travel to Bowser's castle to stop him. Mario enters all by himself and gets captured, prompting Luigi to go and rescue him.

Luigi progresses in the game by completing levels in Bowser's castle; each floor is guarded by one Koopaling whom you must defeat and contains a number of pipes which transport Luigi to a city containing Koopas. Once in the city, Luigi must collect the stolen artifacts. He must then find and reopen the landmarks by correctly answering three questions about them.

A sequel, ''[[VideoGame/MariosTimeMachine Mario's Time Machine]]'', eventually came, which is pretty similar, but [[RecycledINSPACE WITH TIME TRAVEL!]]
!Relevant tropes:
* AddedAlliterativeAppeal: The text in the game frequently does this. Most notably, one of the newspapers you read in Kathmandu talks about the 'M' Club, whose members are Mayors of Moscow, Madrid, Marrakech, and Mexico City (they are said to have met the day before in Montana) and want to make Luigi an honorary member for saving their cities. They regret that Luigi's name breaks the whole alliteration thing ([[HypocriticalHumor so do the mayors' actual names]] -- respectively, they're Schmutznikov, Smallburg, I. V. Gottserve, and Devotegetter).
* AdventureGame: Sure, you'll pull off the GoombaStomp on enemies, but it's mostly traveling around and picking answers.
* TheCameo: Princess Daisy runs the information booths in some versions.
* CelebrityParadox: One of the missing "artifacts" is Film/KingKong -- the inspiration for Nintendo's very own VideoGame/DonkeyKong, famously inciting a trademark infringement lawsuit from Universal Studios in 1982.
* CreepyChild: Princess Peach's voice acting.
* DialogueTree: Luigi can ask questions of citizens and information boards to learn trivia via this manner.
* DoesThisRemindYouOfAnything: What Weegee does [[http://www.youtube.com/watch?v=dHc0SCrwJvQ&t=1m18s at 1:20 into the ending.]]
* EdutainmentGame: The game teaches children about geography and the history behind some cities and artifacts.
* EiffelTowerEffect: Because of this trope, you rarely need to actually ask people "Where am I?". Which is good, because almost nobody ever gives a straight answer to that question.
* TheEndOfTheWorldAsWeKnowIt: Bowser's grand scheme is to set of a bunch of Hair Driers at the South Pole, melting all the polar ice caps and flooding the world.
* EverythingsBetterWithPenguins: Reading newspapers will bring up news stories about penguins ending up in different parts of the world due to Bowser melting the south pole.
* ExactlyWhatItSaysOnTheTin: Mario ''is'' missing, after all. It's the only thing that makes sense about this game.
* ExcitedShowTitle: Just to clue you in that Mario is indeed missing!
* ExcusePlot: The whole robbed cities part of the story isn't even mentioned in the PC version's opening, and references to it elsewhere are [[StoryBreadcrumbs only found in newspapers and Mario's calls]] ([[AllThereInTheManual Bowser did it to raise the funds for all the hair driers]]). Exactly why you have to put everything back in order is never really said. Luigi's just a nice person that way.
* ExpositionFairy: In the PC version, Mario himself can call Luigi with his videophone to give insight on what Bowser's up to back at the castle.
* FamilyUnfriendlyDeath: The Super Nintendo game had Bowser [[LiterallyShatteredLives shatter]] after being cracked in ice. The PC version had his kids get burned alive. [[VideoGame/SuperMarioWorld Considering]] [[VideoGame/YoshisSafari their]] [[VideoGame/SuperMarioBros3 other appearances,]] it's not much of a surprise. [[IdiotBall What is surprising the fact that Larry outright tells Luigi that's how he can kill them.]]
* FunWithAcronyms: The Koopas and Luigi travel across the world using a machine found in Bowser's castle called the "[[ExactlyWhatItSaysOnTheTin PORTALS]]", or "Passcode Operated Remote Transport And Larceny System".
* GoofyPrintUnderwear: Bowser.
* HarmlessVillain: The Koopalings, who don't even ''try'' to attack you in any of the games, even after telling you their one weakness!
* HeadSwap: The SNES version has all the Koopalings share the same exact body.
* IdiotBall: There are quite a few moments:
** In the NES game, Mario notices Roy and a sack with his name on it, but doesn't think to run.
*** In the PC game, he eats the food Bowser offers him, which makes him lower his guard enough to get ensnared in a net.
** Also in the PC game, Larry Koopa, who is known in the cartoons for being a ''manipulative, conniving cheater,'' (heck, it's in his name) tells Luigi his and his siblings' weakness. [[PlayingWithFire Take a wild guess what it is.]]
** Back to the SNES version. In the end, Bowser jumps between Mario and Luigi after the latter frees the former. He doesn't attack; he just sits there and watches as Luigi flips a switch and drops him into a cannon. [[FamilyUnfriendlyDeath This ends up costing him his life.]] [[UnexplainedRecovery As we all know, however...]]
* ImpossibleThief: In addition to stealing Mario, the Koopas go around stealing from national landmarks, which Luigi has to retrieve in order to complete each level. What they've stolen varies. Sometimes they steal something really huge, but other times you'd think they'd be able to get by just fine without. (Just a single brick from the Wall of China and you're closing it down?)
* InsurmountableWaistHeightFence: The exits back to Bowser's Castle are blocked off by a Pokey. The player has to figure out where in the world they actually are in order to get Yoshi to come and eat the Pokey so they can leave the stage. A bit understandable, as Luigi has no power-ups to dispose of the Pokey with.
* LimitedSpecialCollectorsUltimateEdition: Besides the basic floppy disk based DOS version, there was also a deluxe CD version, which had enhanced audio and full voice acting. [[http://www.youtube.com/watch?v=LT9Nu9qe3J0 TERRIBLE voice acting.]]
* OffModel:
** In the PC version, at least two castle hallways have shields bearing the faces of Larry, Roy, Iggy, Ludwig, and Lemmy... except Lemmy is blatantly Larry with Lemmy's hair in a glaring example of cutting corners.
** Bowser in the PC version has brown hair instead of orange (which was his default color before later games were able to show him as a redhead) and his tail is somehow a part of the shell rather than his body, which also shows that his actual body has no tail after Luigi yanks the shell off. The SNES version has Bowser with a very small belly/body, making his legs and arms looking too big by comparison. Strangely, the NES version has most of Bowser sprites being a direct copy from the ones used in ''VideoGame/SuperMarioBros3'' with some slight discoloration.
** Mario in the SNES and NES versions has purple overalls instead of the usual blue.
** Yoshi in the PC version looks like someone who had tried to draw him after only seeing him once. Yoshi's body is very elongated and his head is laughly small, along with having a pair of comically small arms. When viewed from the front, Yoshi looks like he suddenly became obese and very wide.
* The Koopalings in the SNES version not only suffer HeadSwap syndrome, but their bodies have the same green shell, even though they typically have shells of different colors and sizes to reflect their character.
* OffscreenVillainDarkMatter: Averted. The whole reason Bowser's even doing the landmark stealing to get the cash to fun his latest plan. The exchange rate to Earth currency for coins that float in the air and are hidden in blocks must be terrible.
* OnlySixFaces: There are specific types of people in each city, who give different types of answers to your questions.
* PaintingTheMedium: In all versions of the game, Mario notices the title of the game, and does a double take as if to say "'Mario is Missing'? But I'm not missing!" And then he goes missing.
* PaletteSwap: The NES and SNES versions of the game [[VideoGame/SuperMarioBros continue]] [[VideoGame/SuperMarioBros3 the]] [[VideoGame/SuperMarioWorld trend]] of having Mario and Luigi look exactly alike.
* ParallelPornTitles: At one point, even with safe search on, an H-Game of the same name was featured on Google ''before'' the actual licensed game. [[DisturbingStatistic Even more disturbingly, that means those searches were more relevant than the original game itself.]]
* RhymesOnADime: Iggy Koopa. Luigi also indulges in this a bit in some dialogue DummiedOut [[http://www.youtube.com/watch?v=ntvLTrb3Szk from the ending]].
** Most of your questions are answered in the form of a rhyme.
* ShoutOut: When Luigi is asked who painted the ceiling of the Sistine Chapel in the SNES version, the choices are [[Franchise/TeenageMutantNinjaTurtles Leonardo, Michelangelo, Donatello, and Splinter]]. WebVideo/TheIrateGamer admitted this was probably the most amusing thing in the game.
* SpiritualSuccessor: Due to the voice acting in the 1993 DOS rerelease, the game could have one for the 2002 ''Literature/MrMen'' video games.
* StoryBreadcrumbs: Certain details and developments of the plot can only be found by reading newspapers or listening to Mario's calls.
* StupidStatementDanceMix: Exhibited in [[http://www.youtube.com/watch?v=3UHGIoe5E8g this video.]]
* TotallyRadical: The manual's plot summary is so ridiculously cheesy, it could have ''easily'' been punched up by Konami USA's localization team.
--> ''With dough through his slimy scales, Bowser hoards hair dryers from the Hafta-Havit Hotline. His plot? Melt Antartica and flood the world! Whoa! Will the brave brothers from Brooklyn permit this abominable snow plan? The boys say "Not!"''
* UnusualEuphemism: Mario exclaims "Sewage!" during his first call on the videophone. Maybe it's one used among his fellow plumbers?
* UnusuallyUninterestingSight: While each city's mayor acknowledges that a bunch of Koopa Troopas with stolen artifacts are running loose, the citizens don't seem to be bothered by the problem or the fact that there's sentient turtle-like beings roaming the streets. The PC version softens the blow slightly when a civilian, when asked, will tell you where the nearest Koopa is, but that is all you will get in terms of acknowledgement.
** And, as AVGN pointed out, the citizens of New York are not nonplussed about King Kong being abducted by the Koopas.
* {{Unwinnable}}: Alcatraz can only be reached by taxi token. If you use your last token to get there, you're stuck.
* VerbalTic: Mayor Griffeath of Dublin keeps saying "see", see.
* WarpWhistle: The PC version allows you to travel to any location in the city you're in as long as you have taxi tokens to hail a cab. The SNES version uses the traditional warp pipes instead.
* WrittenInAbsence: Lemmy Koopa and Morton Koopa Jr. were the only ones not appearing in the PC game. Only Lemmy's absence was explained: He wanted to play in the snow.
* AWinnerIsYou: The credits roll starts with the highly rewarding phrase "Congratulations! You did it!"
* YouAllLookFamiliar: Citizen [=NPCs=] only consist of a child, a tourist, a police officer, a scientist, and a teacher. No matter what part of the world you go to, everyone looks exactly the same and in the PC/DOS version, they also sound the same.
''"...but they do have some spectacular hotels!"''