[[quoteright:328:http://static.tvtropes.org/pmwiki/pub/images/ShippuMahouDaisakusen_Cover_Saturn_8995.JPG]]
The ''Mahou Daisakusen'' series is a series of arcade ShootEmUp games made by [[Creator/EightingRaizing Eighting/Raizing]] taking place in a medieval fantasy steampunk world.

There were three games in the series:
* '''Mahou Daisakusen''' (aka Sorcer Striker, 1993): A kingdom is under attack, and great rewards are promised to any who come to its aid. A battler, a necromancer, a witch, and a ''dragon samurai'' come to the rescue.
* '''Shippu Mahou Daisakusen''' (aka Kingdom Grand Prix, 1994, SegaSaturn 1996): A big multi-stage race is being held, and the winner will be granted one wish. In addition to the protagonists from the first game, four more characters join the fun and many [=NPCs=] attempt (and fail) to at least make it through the first stage.
** Music by HitoshiSakimoto and MasaharuIwata
* '''Great Mahou Daisakusen''' (aka Dimahoo, 2000): Some kind of war is going on but there is little else in the way of plot. This was published by Capcom as opposed to Eighting.

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!!The ''Mahou Daisakusen'' series contains examples of the following tropes:
* OneHundredAndEight: The number of treasures you can retrieve in ''Great Mahou Daisakusen''.
* AbsurdlySharpBlade: Miyamoto's sword, which is shown to cut stone in ''Shippu Mahou Daisakusen'' and is the basis of his bomb technique.
* AnachronismStew: RuleOfCool is very much in effect. For example, Chitta's ending in ''Shippu Mahou Daisakusen'' is to become a pop idol.
* {{Badass}}: Miyamoto. ''Dragon samurai''. End of discussion.
* BatmanCanBreatheInSpace: Miyamoto the samurai [[strike: doragon]] dragon and Nirvana the gigantic fairy are able to survive in outer space.
* BattleshipRaid: If not a big flying steampunk battleship, then some other massive orc-engineered thing.
* BossRush: Inside a stadium with a cheering orc/goblin audience, in every game.
* ChestMonster: In stage 3 of ''Great Mahou Daisakusen'', although there are no legitimate treasure chests in that game anyhow.
* CuteWitch: One of Chitta's titles is "Witch" and she is quite certain that she is cute.
* TheDitz: Chitta in the first game: she trips and falls after trying to do a pre-launch dance routine. She has greatly improved in ''Shippu Mahou Daisakusen''
* DragonTheirFeet: [[spoiler: In the first game, the red mecha refuses to quit until you finally blow him up for good.]]
* DropTheHammer: Honest John's bomb is to hit the air with a hammer so hard that it hits almost everything on the screen, three times.
* DungeonsAndDragons: Beholders are a recurring enemy throughout the series.
* {{Engrish}}: The translation quality (for the games that have any translations at all) is classic early-90s
* EverythingsBetterWithMonkeys: Gain the battler has pet monkeys.
* EverythingsBetterWithSamurai: Miyamoto the samurai [[strike:doragon]] dragon definitely makes things better. It helps that he is one of the best characters in the whole game series, and is also upper-tier in other [[EightingRaizing 8ing/Raizing]] games.
* EvilIsVisceral: The boss of the Forest of Dead stage in ''Shippu Mahou Daisakusen'', Akuma Apocalypse, is a naked woman connected to a three-faced EldritchAbomination via meat-tentacles.
* ExactlyWhatItSaysOnTheTin: The title roughly translates to "Magical Big Dogfight"
* ExcusePlot: The games general though the last entry is particularly excessive as it has a generic ending in a series that generally had amusing and unique endings for its characters. Some blame Capcom overseeing it for this.
* FairySexy: Nirvana the gigantic fairy from ''Shippu Mahou Daisakusen''
* FantasyKitchenSink: To the point where creatures from other settings (such as Beholders) are in the game.
* FemBot: Honest John's ending in ''Shippu Mahou Daisakusen'' is to wish for one.
* GenieInABottle: Chitta's bomb in ''Shippu Mahou Daisakusen'', ''VideoGame/BattleGaregga'', and ''VideoGame/ArmedPoliceBatrider'' is to throw out one of these. In ''Great Mahou Daisakusen'', her charge-up move is to deploy ''two'' of them.
* GenkiGirl: Chitta, although she has no dialogue in ''Great Mahou Daisakusen''
* GuestFighter: Birthday the criminal and Golden the prince, from ''VideoGame/ArmedPoliceBatrider'', are secret playable characters in ''Great Mahou Daisakusen''.
** In the other direction, the full cast of the first game appear in ''VideoGame/BattleGaregga''. Car-Pet (a disposable NPC from ''Shippu Mahou Daisakusen'') and many bosses also appear in ''VideoGame/ArmedPoliceBatrider''
* GuideDangIt: Uncovering treasures in ''Great Mahou Daisakusen''. GOOD GOD.
* HollowWorld: To quote the intro of ''Great Mahou Daisakusen'': "THE EARTH WAS REALLY HOLLOW! FROM THERE COMES THE... UNDERGROUND GOBLIGAN EMPIRE!"
* HumongousMecha: Many of them, usually as bosses. Some of them are so big and complex that they require three orc pilots.
* IdolSinger: Chitta becomes one in her ending in ''Shippu Mahou Daisakusen''
* IllGirl: Shizuka, who features into Miyamoto's ending in ''Shippu Mahou Daisakusen''.
* ImpossiblyTallTower: One stage is the Kobold Tower, so high it extends into outer space.
* InstantAwesomeJustAddNinja: One of the [[RecurringBoss recurring bosses]] is a ninja, although not the same guy in each game. Miyamoto's options appear to be flying ninjas in some of the games.
* KillSat: The boss of the Kobold Tower stage from ''Shippu Mahou Daisakusen''
* LargeHam: The announcer in ''Great Mahou Daisakusen''. "SHOT...LEVEL UP!" "MAGIC...LEVEL UP!" '''"WARNING! WARNING! BE CAREFUL!"'''
* LoveTranscendsSpacetime: Kickle & Laycle's ending. "She became part of the family," indeed.
* MasterSwordsman: Miyamoto is so good with his sword that, well, you'll have to look at what happens when he uses a bomb to fully appreciate it.
* MedievalEuropeanFantasy: Mostly, with some humorously-anachronic elements.
* MindScrew: Stage 4 of ''Mahou Daisakusen'' begins as a barren wasteland, becomes a dilapidated modern city (think [[TheTokyoFireball Tokyo]]) and then ends in ''outer space''. All this, mind you, in a supposedly Medieval Fantasy game.
* MixAndMatch: ''Shippu Mahou Daisakusen'' is also a multi-stage racing game. Racers get 9 points for 1st place, 6 points for 2nd place, 3 points for 3rd place, and 1 point for 4th place, for each stage.
* {{Necromancer}}: Bornnam is one. He gets a SuspiciouslySimilarSubstitute in ''Great Mahou Daisakusen''.
* NinjaPirateZombieRobot: Miyamoto, who is a gigantic samurai [[strike:doragon]] dragon with a goatee, moonlighting as an actor in ''VideoGame/ArmedPoliceBatrider''.
* NonstandardCharacterDesign: Car-Pet from Batrider looks like a character from some kids' anime, to further emphasize her status of GuestFighter and LethalJokeCharacter.
* OurDragonsAreDifferent: See the other tropes relating to Miyamoto. Dragons also carry huge war machinery on them.
* OurOrcsAreDifferent: Orcs, goblins, and kobolds are recurring enemies throughout the series. They are even capable of building steampunk contraptions, including and not limited to ''rockets with Apollo capsules'' and ''weaponized satellites'' in outer space.
* RazorWind: Miyamoto's bomb has him doing this technique a lot of times at once.
* RecurringBoss: In every game, there is a fight against a ninja (optional in ''Shippu Mahou Daisakusen'') and a fight against a fortress mounted on a gigantic turtle.
** The red mech Bashinet in ''Mahou Daisakusen''.
* {{Samurai}}: Miyamoto is a samurai, amongst other things.
* SayItWithHearts: Chitta sometimes speaks like this in the first game.
* SchizoTech: Not all of the technology in the game can be explained by steam.
* SecretCharacter: Gain the battler and Chitta the sorceress return as secret characters in ''Great Mahou Daisakusen'', leaving Bornnam as the only guy missing.
* {{Seppuku}}: The ninja in the first game does this upon defeat.
* {{Steampunk}}: In addition to the usual cannons, tanks, and such, there is also a steampunk ''satellite''.
* {{Stripperiffic}}: Nirvana, the gigantic fairy from ''Shippu Mahou Daisakusen''. Her in-game sprite barely shows any clothes, even though she is clearly wearing clothes in the artwork.
* SuspiciouslySimilarSubstitute: ''Great Mahou Daisakusen'' replaces Gain the battler, Chitta the wizard, and Bornam the necromancer with new characters, leaving Miyamoto the samurai [[strike:doragon]] dragon as the only point of continuity, besides the bosses. Gain and Chitta are only available as secret characters.
* TankGoodness: Driven by steam or mounted on gigantic turtles, no less.
* TimeTravelRomance: For Kickle and Laycle in ''Shippu Mahou Daisakusen''.
* TransformingMecha: Honest John from ''Shippu Mahou Daisakusen''
* TrappedInThePast: Kickle from ''Shippu Mahou Daisakusen'', hence he has built the only plane that is more typical of shmups.
* TurnedAgainstTheirMasters: Honest John, rather than getting money for his creator, instead gets himself a robot wife.
* TurtlePower: In this game series, turtles bear cannons, tanks, and sometimes whole fortresses.
* WaveMotionGun: The boss of the Kobold Tower stage from ''Shippu Mahou Daisakusen'' is built around one of these.
* {{Youkai}}: Naturally, present in the Japan-themed stage of ''Shippu Mahou Daisakusen'', Yashiki of Ninja
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''Goooooooooooooooooooooaaaaaaaaaaaaal!''