[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Mad_Dog_McCree_cover_7653.jpg]]
[[caption-width-right:256:The "Mad Dog" [[FinalBoss himself]].]]

''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], UsefulNotes/PhilipsCDi, and more recently, the NintendoWii, PlayStation3, and Nintendo3DS as downloadable extras.

The plot of the game takes place in an unnamed town as well as the suburbs on the outskirts of this town. [[TitleDrop Mad Dog McCree]] and his gang of outlaws have [[TakingOverTheTown taken over the town]]. The Mayor and his daughter have been taken hostage at Mad Dog's hideout and the Sheriff has been imprisoned in his own Jail. To save the day, you must take the Jail keys from the bandits at the saloon, set the Sheriff free [[spoiler: (he [[PoliceAreUseless doesn't last long in a gun fight]])]], stop a BankRobbery in progress, clear out a corral of gangsters, and finally leave town to learn the location of Mad Dog's hideout. All of this takes place in gunfight scenes where the player must kill members of Mad Dog's gang before they kill you.

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!!This game provides examples of:

* AntagonistTitle: Of course.
* BankRobbery: One of these is in progress if you pay a visit.
* BarBrawl: One of these spills out of the saloon before you enter it.
* BigBad: Mad Dog, of course.
* BloodlessCarnage: No blood is shed whenever anyone is shot.
* BoobyTrap: Mad Dog booby trapped the mine to protect it from claim jumpers; you must disarm it to get inside.
* BulletproofVest: Mad Dog wears one of these.
* CombatPragmatist: [[spoiler:Mad Dog Mccree wears a bullet-proof vest in the final QuickDraw event. You must first shoot the pistol out of his hand...]]
* CutTheFuse: Mad Dog covers the Prospector in dynamite, and you must do this to save him.
* DamselInDistress: The mayor's daughter.
* EyepatchOfPower: Worn by One-Eyed Jack.
* FullMotionVideo: The game's primary selling point.
* TheGunslinger: The game has you playing as one, challenging you to take on all of Mad Dog's gangsters singlehandedly. Some of the fights are traps that are UnwinnableByDesign, especially making a wrong turn when locating Mad Dog's hideout.
* HaveANiceDeath: Whenever you lose a life, the {{undertaker}} comments on your actions and occasionally reminds you how many lives you have left. Lose them all, and he seals your coffin.
* HostageSpiritLink: Shooting a hostage or civilian depletes one life.
* HumanShield: One of the robbers in the bank protects himself with a BoundAndGagged hostage. He'll eventually pop up without one and you can shoot him.
* InstantDeathBullet: Averted (See NotQuiteDead below), some enemies don't die in one shot. Otherwise, PlayedStraight.
* MookChivalry: PlayedStraight with the Saloon Shootout for example; you likely wouldn't stand a chance if all the outlaws in the Saloon simply aimed their gun at you all at once after you whack the first bandit with your pistol. Averted in one scene where three bandits ambush you and the only solution is to [[spoiler: shoot down the sign above them]]. Also averted if you take a wrong turn on the trail to Mad Dog's hideout and wander into an ambush.
* NotQuiteDead / TakingYouWithMe: Some mooks may not be truly dead after the first shot, so don't let your guard down too soon.
* {{Outlaw}}: The villains.
* RailingKill: The last outlaw in the saloon falls over the staircase railing when shot.
* PoliceAreUseless: [[spoiler: The Sheriff only manages to kill one person without being fatally shot.]] After this, you're on your own with no partner to help you eliminate the {{Mooks}}.
* {{Prospector}}
* QuickDraw: Occurs seemingly randomly as a "punishment" challenge if you end up eating a bullet from one of Mad Dog's gangsters and still have at least one [[ExtraLife life left]].
* SlowMotionFall: Anyone falling off a rooftop or [[RailingKill over a railing]] gets this treatment.
* TakingOverTheTown: Mad Dog and his gang take over the town and lock the sheriff up in his own jail.
* TrialAndErrorGameplay: You will not know where the third enemy at the corral is until he shoots you.
* ViolenceIsTheOnlyOption: There is no peaceful means of handling a standoff with an outlaw, so all you can do is shoot them before they shoot you.

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