[[quoteright:220:http://static.tvtropes.org/pmwiki/pub/images/Lufia_the_Legend_Returns_8712.jpg]]
Known as ''Estpolis Denki: Yomigaeru Densetsu'' in Japan. ''Lufia: The Legend Returns'' is the third installment of the JRPG {{Lufia}} series made for the GameboyColor system by Neverland. It was published by Taito and Natsume in 2001.

The story's is a sequel to the first two games, after the previous two doom island wars. A [[MysteriousWaif traveling fortune teller]], Seena, who's on a "great adventure" to uncover the forgotten legend of the doom island wars, wanders into a town called Patos and bumps into an {{idiot|Hero}} swordsman named Wain. At that moment, the [[JerkassGods Sinistral of Destruction]], Gades, awakens and begins destroying a house in the once sleepy town. After the heroic deed of Wain running into the burning home to rescue a girl trapped inside, Seena finds Wain a worthy fellow and asks him to come along her with on an adventure. And thus begins the story.

While being less popular then its predecessors, ''Lufia: The Legend Returns'' provides unique battle and character skill growth systems as well as RandomlyGeneratedLevels for dungeons. Players are allowed to put up to nine of the 12 different characters on the battlefield all at once. It also has a good and surprisingly extensive soundtrack, colorful Gameboy Color graphics, and a simple yet classic storyline that is also filled with nostalgic elements from previous games, such as the dragon eggs, plus a linear [[TheVeryDefinitelyFinalDungeon final dungeon]], and every single one of the Sinistrals as bosses to date.

----
!!This game provides examples of:
* AbsurdlySharpBlade: Deckard's ship's front axe. It's shown to be able to cleanly cut through another ship.
* BadassPrincess: Melphis. Dei notes he didn't expected a princess in captivity to be able to fight such a huge monster on her own.
* TheBattleDidntCount: If you beat one of the Sinistrals during a fight you're [[HopelessBossFight expected to lose]], you get a powerful item drop and then lose in a cutscene.
* BelligerentSexualTension: Wain and Seena
* BerserkButton: Don't call Wain stupid. [[spoiler: It'll make him cry, [[HypocriticalHeartwarming which will make Seena very angry.]]]]
* BlindIdiotTranslation: So many goofs... One wonders if they just shipped the game with the first draft of the English script without spellchecking it first.
* BoobsOfSteel: Aima.
* BullyingADragon: Gades, of all person, is toyed around by Wain's stupidity. He's not pleased.
* CallToAdventure: It's what Seena claims she looking for and it's what ropes Wain in as well.
* CastFromHitPoints: Several of Ruby's exclusive IP abilities, in addition to the Dark Sword IP ability.
* ChronicHeroSyndrome: Usually, since Seena and Wain will drag themselves into helping any possible person that needs it.
* CoolOldGuy: Aima's master and Randolph.
* DiscOneNuke: Gades' Blade and Bracelet. Good luck getting it when not doing a NewGamePlus, though, unless you're willing to farm Hi Bombs 'til you're numb in the fingers.
** It's also possible to get the game's InfinityPlusOneSword fairly early on as a RandomDrop from a ''normal enemy'' in one of the dungeons.
* EasyLevelsHardBosses: This game generally plays this Trope straight.
* FixedDamageAttack: Ruby's Double Up IP consumes her IP meter to determine base damage and doubles in power with each correct guess in a higher-or-lower card game.
* FortuneTeller: Seena, saying all things she predicts will become true, [[spoiler: since she's Erim.]]
* IdiotHero: Wain, so much.
** There's a RunningGag that he gets called "stupid" every time he meets someone new.
* INeedYouStronger: [[spoiler: Erim's plan to train a group of heroes strong enough to defeat the Sinistrals, including herself.]]
* ItemFarming: Hi Bombs are what you need to defeat Gades for the DiscOneNuke equipments. Twice. To get them, you must wander around a randomly generated dungeon for hours.
* KleptomaniacHero: UpToEleven. Not only can you loot stuff from barrels, cabinets and drawers, but you can also take stuff from graves, dining tables, fireplaces, random candles, statues of Buddha, ''and'' you can outright grabs stuff in a shop and get away with it because they are simply hidden in the suits of armor that are on display.
* LazyBackup: Your party's max number in a battle is 9, but only 3 from each row can attack, and if the frontline characters are knocked out, it's game over, regardless of the others still being up.
* LethalJokeWeapon: The Bunny Blade, which gives a 500-point boost to attack...but only inflicts 1 or 2 damage when attacking. However, it possesses its full power when using IP abilities.
* LimitBreak: IP abilities function as this once again, though they are learned by characters from Ancient Texts instead of bound to weapons.
* LostForever: If you don't recruit the Dragon Egg before [[spoiler: Seena reveals herself to be Erim the Sinistral of Death,]] he will be gone forever.
* NintendoHard: Never mind your party's numbers, bosses still hit very hard and can wipe you all out easily if you don't play well.
* OneStatToRuleThemAll: While increasing all characters' Spiritual Force is important for IP abilities, yellow S.F. is easily the most valuable due to providing an increase to speed, which increases far less than other stats from leveling. Slower characters become much more viable if Dei, Ruby, and/or Isaac are in the same row/column to boost their speed.
* PercentDamageAttack: Several IP abilities which reduce a target's HP by a varying fraction. Bosses are not immune to these abilities; they're practically necessary to defeat some bosses before you're supposed to be able to.
%%* RandomlyGeneratedLevels
* RecurringBoss: Gades, 3 times.
* ReincarnationRomance: [[spoiler: Wain and Seena, from Lufia/Iris and Hero/Maxim from the previous games.]]
* SarcasmBlind: Wain.
* SuperDeformed: How characters look in the status screen.
* SwordOfPlotAdvancement: The Dual Blade.
* WhereAreTheyNowEpilogue
----