[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/lufia2logo_9090.jpg]]

Sinistrals are back to being a nuisance, once again plotting to resurface their giant floating fortress (of ''[[DoomyDoomsOfDoom doom]]'') and bring the world to its knees. And only one hero can top them: Maxim, swordsman of Elcid!

...Wait, isn't he dead? Oh, right; this is a prequel.

'''''Lufia II: Rise of the Sinistrals''''' is the second in the {{Lufia}} series and the prequel to ''VideoGame/LufiaAndTheFortressOfDoom''. The conclusion to this game was known by anyone who had played at least ten minutes of the first one, but the whole story had more to tell. Legendary swordsman, RedHeadedHero, and progenitor of heroes Maxim is but [[EasingIntoTheAdventure a simple monster hunter]] at the outset, eking out a meager wage with his companion Tia. On a trip to the caves near the town, Maxim encounters a mysterious woman named Iris, who hints at his great destiny. With Tia tagging along behind him, Maxim learns of the Sinistrals, four mighty gods who seek to [[TakeOverTheWorld take over ye world]]. Now on a quest to stop them, Maxim gradually forms his soon-to-be-legendary party (Guy, Selan, Artea) along with some heretofore unmentioned allies, including BloodKnight Dekar and Dr. Lexis Shaia (of the recurring Shaia clan of {{mad scientist}}s).

''Lufia II'' threw out the random encounters from the first game, replacing them with monsters you could see on the map. Said monsters react to the movement of the player, adding an element of strategy (a la ''VideoGame/EarthBound''), and can even be frozen with use of a tool. More notably, the game also introduced puzzle dungeons to the series, similar to those seen in the ''Franchise/TheLegendOfZelda'' games. With a series of tools (and liberal usage of the [[PuzzleReset Reset]] spell) at the player's disposal, Lufia II's dungeons are a good deal more memorable than the former's dungeon crawls. Combat is also switched up for the sequel; as characters take damage, their IP increases, allowing them to activate {{Limit Break}}s built into their weapons. As if that weren't enough, the player can collect find a series of {{Mon}}s to raise into formidable assist characters (acting as an AI-controlled fifth party member). These additions would help make ''Rise of the Sinistrals'' the agreed-upon high point of the series even today, though not enough to rescue the franchise from obscurity.

Contains one of the saddest video game endings ever devised. Proceed with caution.

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!!This game provides examples of:
* ActionGirl: Selan in the first half.
* ActionMom: Selan in the second half.
* AllYourPowersCombined: Pulled off by the Sinistrals.
* AmbiguousGender: Though the first game made it clear Artea was male, the second was a bit more fuzzy on this matter. Official artwork didn't help much either.
* ArtifactTitle: This game has no Lufia or anything to even do with her, except in TheStinger, which contains dialogue from its predecessor.
* BadassNormal: Guy.
* BattleCouple: Maxim and Selan.
* BittersweetEnding: The world is saved, but Maxim and Selan, who are both DoomedByCanon, die.
* BlockPuzzle: There are many. Very many.
* BoisterousBruiser: Dekar and Guy
* BonusBoss: The Egg Dragon and the Master Jellyfish.
* CallReceptionArea
* ChildhoodFriendRomance: Tia, an Unlucky Childhood Friend.
* ControlRoomPuzzle
* CosmicDeadline: The game is noticeably rushed in the end.
* CursedWithAwesome: Played with when it comes to cursed equipment. After having a priest remove the curse, the item can be freely equipped and often ends up boasting even better stats than when it was cursed.
* CutscenePowerToTheMax: [[spoiler: Dekar's death scene.]]
** [[spoiler: There's also several scenes where Amon overpowers your party as part of a cutscene even you're strong enough to beat him (if you could take Gades the first time you likely are.)]]
* DegradedBoss
* EndGameResultsScreen: After the ending finishes there's a statistics screen, and one of them displays X out 164 chests you have opened in the main game. (Ancient cave chests are counted separately in its own page)
* EvasiveFightThreadEpisode
* FauxActionGirl: Tia.
* FillItWithFlowers: Lexis does this for a little girl in his hometown, and leaves the party in order to do so.
* FirstGirlWins: [[spoiler: Averted. Maxim spends the first part of his journey with Tia, and it seems as if they're obvious love interests. He ends up with Selan in the end though.]]
* FlowerFromTheMountaintop
* ForegoneConclusion: If you've played [[VideoGame/LufiaAndTheFortressOfDoom the first game]], you know how this will end, since you've already played it.
* FourIsDeath: The four Sinistrals. Bonus points for [[spoiler: Erim, who is the Sinistral of Death and is fourth in the group.]]
* GameBreakingBug: If you Press Left on the Stereo/Mono setting it affects your stats giving you 999+ to almost everything and it takes in inordinate amount of time to display the battle results and save/load...assuming it doesn't glitch Maxim's name or kill your party first. In the American version, the Submarine Shrine and [[spoiler: the final floor of the Ancient Cave]] are graphically trashed.
* GameplayAndStorySegregation: No explanation is ever given as to why every dungeon, building and even natural cave contains numerous convoluted puzzles.
* GeniusDitz: Dekar.
* GlobalAirship
* GuideDangIt: Some of the puzzles.
* TheHeroDies
* HeroicSacrifice: [[spoiler: Dekar.]]
* HopelessBossFight: The first fight against Gades. You get a sword if you manage to beat him, although that's difficult without NewGamePlus.
* [[IAmNotLeftHanded I Am Left-Handed]]: Gades.
* InnocentFlowerGirl
* ImCryingButIDontKnowWhy: Tia at the end, because of [[spoiler: Maxim's death]].
* JackOfAllStats: Maxim.
* JapaneseRanguage: Asashins (Assassins), Gorems (Golems), and a few other monster names.
* KeepTheReward
* KingOfAllCosmos: [[spoiler: Arek.]]
* {{Klotski}}: The "World's Most Difficult Trick" is a standard Klotski puzzle.
* LetsPlay: LetsPlay/GunarmDyne's first major one.
* MetalSlime: Cube/Core enemies.
* MinigameZone: Forfeit Island.
* MoneySpider
* {{Mon}}s / MonsterAllies: The capsule monsters.
* NewGamePlus: EXP and Gold earned in NG+ is x4 the normal amount. (Except the [[BonusDungeon Ancient Cave]]).
* [[NiceJobBreakingItHero Nice Job Breaking It, Secondary Character]]: Subverted? Apparently, if Maxim died fighting Gades, instead of [[spoiler: marrying Selan and having a baby]], the world would've been at peace, and the events of the second half of this game and the rest of the series would've been averted. But it was Iris who told Maxim this, so is it the truth?
* NobleDemon: [[spoiler: Iris/Erim.]]
* ObfuscatingStupidity
* OnlySmartPeopleMayPass
* PreexistingEncounters
* PhysicalGod: Multiples of them!
* PuzzleReset: The very handy Reset spell.
* RandomDrop: Even the bosses, which you can [[LostForever only fight once.]]
* RandomEncounters: Only on the world map. Averted otherwise.
* ShesAManInJapan: Artea's sex is switched in the German translation.
* SolveTheSoupCans
* StayInTheKitchen: Done to Tia.
* TogetherInDeath
* TryingNotToCry: Tia, due to her name sounding like "tear", was constantly teased as a child because she easily cried. Because Maxim always rescued her, she eventually tried so hard to stop crying that she eventually became UnableToCry.
* UnexplainedRecovery: [[spoiler: Dekar.]]
* WeddingSmashers
* YouGottaHaveBlueHair: Dekar.

!!The [[BonusDungeon Ancient Cave]] provides examples of...
* AndNowForSomeoneCompletelyDifferent: Your party's levels drop to 1 every time you enter the Ancient Cave. Your inventory is replaced with a brand new one (which contains 10 potions and your previous blue chest equipment), capsule monster evolutions are reset, play time resets to 0:00, and money resets to 0 as well. When you exit the Ancient Cave, all of these return to normal.
* AntiGrinding: Each floor has a finite number of enemies, which limits experience and item acquisition.
* ArbitraryHeadcountLimit: In Gift mode, you can choose which characters to be in your Ancient Cave party. There are 6 characters to choose from, and you can take at most 3 of them.
** CantDropTheHero: It is impossible to drop Maxim out of your party (unless you use a cheating device).
* CheckPointStarvation: There are no save points in the Ancient Cave at all! It will take at least 10 hours to reach the bottom floor in a single sitting. This is assuming everyone in your party is already geared completely with blue chest items at the beginning of the run. And hope you don't get [[TotalPartyKill wiped]] on the 98th floor...
** Depending on your viewpoint of what "Ancient Cave" is, you might consider Providence a form of checkpoint, since nobody beats Ancient Cave in one run. There are many checkpoints and it takes a long time. Spatially the Ancient Cave contains no checkpoints, but Ancient Cave transcends space as a dungeon that requires multiple entries over time.
* DiscOneNuke: Depending on your luck, you can get equipment from the blue chests that far outstrips what you can find when you first tackle the Ancient Cave. Particularly lucky players may even get the Gades Sword, which can make several early dungeons easy.
* MoneyForNothing: Despite all the monsters inside being {{Money Spider}}s, you can't take any money you earned inside the Ancient Cave outside.
* NewGamePlus: You can begin a new Ancient Cave run with all blue chest equipment you previously acquired, either in the main game or previous Ancient Cave runs (provided you exited the dungeon alive using a Providence).
* RandomDrop
* {{Roguelike}}
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