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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/LostIsle_6027.gif]]
[[caption-width-right:256:Lost Isle Title Screen]]
''Lost Isle'' is a fan-made ''Franchise/TheLegendOfZelda'' game built on the fanmade Zelda engine ''VideoGame/ZeldaClassic''. The quest was a 'labor of love' between two creators, Creator/DarkFlameWolf and Peteo. It was in development for over two years and finally released on July 24, 2007. It was updated on February 14, 2013, fixing a plethora of bugs and adding various elements to increase difficulty in key areas.

''Lost Isle'' follows the exploits of Link when he sets sail in search of new adventures and ends up awash on a deserted island after encountering a horrific storm. Although the setup is similar in nature to ''VideoGame/TheLegendOfZeldaLinksAwakening'', the differences start upon arriving on the island itself. There are no living civilians to speak of and everything is either dead or dying. As the player progresses through the island in a fashion similar to how one would play ''VideoGame/{{Metroid}}'', it is discovered that a great evil resides within the island and is planning to resurrect itself and escape the island to take over the world.

Locales on the island feature various beaches and plains, a massive town of the dead, a graveyard, several forests, canyons, wastelands, castles and mountains. The dungeons range from water temples, to flying gardens, to destroyed castles, to technological fortresses and finally the inner heart of the volcano itself. A new villian is introduced by the name of [[spoiler:Morlach]], which is discovered to be a demonic soul eater which derives his power from the very souls he eats. Also similar to ''Metroid'' is the [[spoiler:final escape sequence where you must escape the island and leave at the exact location where you started the game.]]

Critial reviews of this quest from the community range from outright hating it to loving it absolutely. One thing that is common amongst public opinion is that this quest is something everyone should try at least once and form their own opinions about afterwards.

!!''Lost Isle'' provides examples of:
* AllThereInTheManual:
** The Readme file that came along with the quest went into great detail not only how to load and play the game, but into in-depth story details about each enemy and locale encountered within the game.
** You could also count the story terminals within level 4, ''The Plague Fortress'' as providing necessary backstory on the game's villian, which most players could potentially miss.
** How [[spoiler:Morlach]] functions is something that cannot be viewed within the game but rather through annotations in Creator/DarkFlameWolf 's ''[[https://www.youtube.com/watch?v=Mdv-rVafo8A&list=PL16C3A960A3E25AED&index=50 walkthrough of the game]]''. With Youtube discontinuing annotations, this background story about Morlach is gone, although this can be fixed with an application that restores them.
* AndIMustScream: The ghosts found throughout the island, [[spoiler:later revealed to be the trapped souls of the villagers]], cannot leave the island and must forever remain in torment until the Big Bad is destroyed.
* ApocalypseHow:
** A minor one, but restricted specifically to the island Link crash lands on. You basically arrive after its all over and must pick up the pieces.
** [[spoiler:You later cause a secondary apocalypse to the island yourself by destroyed Morlach and effectively causing the entire island to explode.]]
%%* {{Backtracking}}: Oh, so very much.
* TheBattleDidntCount: The first battle with [[spoiler:Morlach]] ends with Link [[spoiler:dying]] and any efforts wasted. It is not until the [[spoiler:souls of the villagers come to revive you]] does the BigBad realize just how big a threat you are.
* {{BFG}}: The lasers beams of death that originate from [[spoiler:Morlach]]'s eyes that shave off 4 hearts of damage per second regardless of armor!
* BigBad: [[spoiler:Morlach]] is universally agreed upon as being the game's primary antagonist.
* BookEnds: Happens where the very beach screen you start the entire game on ends up being [[spoiler:your escape location when the island starts exploding]].
* BonusDungeon:
** Svalbard Temple, Oderra Catacombs and the Master Dome.
** The six Triforce Dungeons also qualify.
* BraggingRightsReward: The [[spoiler:Awesome Arrows]] and [[spoiler:Bomberang]], received after beating the [[BrutalBonusLevel Master Dome]] and after the end of the game, respectively.
* BrutalBonusLevel: The Doom Cave, found at [[spoiler:the bottom of the Oderra Catacombs]].
* TheCavalry: [[spoiler:Just when Morlach kills Link after the first battle, all hope seems lost. Then the souls of the tormented villagers come onto the scene and revive Link for one final battle.]]
* CutScene: Notable among Zelda Classic games for having a lot of these.
* DidYouJustPunchOutCthulhu: [[spoiler:Morlach]] is hyped up the entire game to be a demonic god of evil, yet is easily bested by Link inside the volcano, where he is supposedly at his strongest.
%%* TheDragon: [[spoiler:Baruch]] in the Plague Fortress is supposedly this.
%%* DeathTrap: A rather infamous one in the Ebenar Temple in the Akavir Swamp.
* DiscOneFinalDungeon: Plague Fortress certainly feels like the final dungeon until you realize you still have to explore the inner volcano afterwards.
%%* DrunkOnTheDarkSide: [[spoiler:Morlach.]]
* EarthShatteringKaboom: [[spoiler:The entire island explodes!]]
* EldritchAbomination: [[spoiler:Morlach]] who not only eats souls but gains power from them qualifies. That and his insatiable lust to rule over the entire world and devour its souls.
* EnemySummoner: The Bat Wizzrobes that appear only in the optional Master Dome.
* EquipmentSpoiler: The subscreen itself holds empty slots in the shape of the potential items you'll receive in the game.
* EvilIsBurningHot: [[spoiler:Morlach]] literally rises from the lava in the final battle!
* EvilIsHammy: [[spoiler:Morlach]] just would ''love'' to tell you his story before obliterating your very soul!
* EyeBeams: [[spoiler:Morlach]] shoots these in the psuedo final battle to [[spoiler:kill Link]]!
* FateWorseThanDeath: Poor [[spoiler:Morvayn]] gets his soul sucked from his body and during the final battle you can literally see his remains on the forehead of [[spoiler:Morlach]]. It is not until you defeat [[spoiler:Morlach]] that his soul can finally be free.
* FlunkyBoss: The Lanmolas in Ebenar Temple is this. You can completely ignore the faster moving Lanmolas and focus solely on the mother heads and defeat them all in one fell swoop.
* {{Gorn}}: The Oderra Catacombs are so far gone in terms of 2D pixelated blood and gore that it could never possibly be included in any official ''Franchise/TheLegendOfZelda'' game made by Nintendo.
* GuideDangIt
** After completing each successive level opens up a new portion of the overworld by way of a blue flower being shown removed. If the player had not been to that area previously, there would be no indication or nudges as to where it ultimately is on the island.
** There is no clear indication that you absolutely need the Horgrus Boomerang in level 3, Bhalstok Castle. Usually you acquire items that are required to reach major dungeons. The fact that you don't ''need'' the Boomerang to reach level 3, but you ''do'' need it inside, caused some grief to players who got so deep into the level that they realized they could never complete it without the Boomerang!
* HailfirePeaks: The volcanic Mt. Horgus has a snowcapped summit.
* InfinityPlusOneSword
** The [[spoiler:AWESOME ARROWS!!!]] qualify since they basically make mincemeat out of just about any enemy from its acquisition to the end of the game.
** The [[spoiler:Death Sword]] found in the Oderra Catacombs make every enemy encounter significantly easier.
*** Actually averted on this count; the [[spoiler:Death Sword]] is only equivalent to the InfinityMinusOneSword in Zelda Classic. The true InfinityPlusOneSword, the Master Sword, was left out entirely due to concerns that it was too overpowered.
** The [[spoiler:Bomberang?!]] found on the [[spoiler:Last Isle]] is so awesome it can stun Drones and Wizzrobes as well as Darknut like enemies in their tracks. Sadly you get it [[spoiler:after you beat the game]] that its usefulness is dulled quite a bit.
* LastDiscMagic: The [[spoiler:Holy Arrows]] within the inner volcano qualify, however you can circumvent this powerful item entirely by finding the [[spoiler:AWESOME ARROWS!!!]] in the Master Dome before even setting foot in level 4.
* LeakingCanOfEvil: Even though [[spoiler:Morlach]] was sealed, he can still project himself into the outside world and control his {{Mook}}s.
* LethalLavaLand: The inner volcano, even to the point you must cross sinking platforms across a flowing river of lava!
* LoadBearingBoss: [[spoiler:Morlach brings down the volcano after you kill him, forcing you to flee for your life back to the start of the quest to escape the island before it explodes!]]
* {{Magitek}}:
** The powers that enabled the Sky Garden to fly in level 2 and just about anything that relates to magic within level 4, the Plague Fortress.
** Particularly notable is the upgrade chip for the magical power rod -- the Morachs apparently found a way to seamlessly integrate mundane technology with magical artifacts.
* MalevolentArchitecture: Just about everything in level 4, the Plague Fortress.
* TheMaze: Oderra Catacombs is a literal maze on several floors.
* {{Mooks}}:
** DegradedBoss: Aquamentus, Dodongo and Gleeok are regulated to standard enemies throughout the game.
** EliteMooks: The Deathbos invoke fear in every player once they realize that a single touch will kill anyone who isn't protected by an upgrade piece of armor and a boatload of hearts!
* MrExposition: [[spoiler:Morlach]] himself actually. He just loves telling you his story.
* NiceJobBreakingItHero: [[spoiler:By defeating Morlach, Link strips any form of protection the island had in keeping itself together. It falls apart when the volcano erupts and causes the entire island to explode!]]
* OptionalBoss:
** The Dracolich in the Svalbard Temple on the Horgrus Summit.
** Death Skull at the bottom of the Oderra Catacombs.
** The Death Knight within the Master Dome
* OrcusOnHisThrone: Subverted in that the BigBad makes an appearance in every dungeon, yet double subverted by the fact he does nothing but taunt Link and [[SortingAlgorithmOfEvil throw weak mooks at him]] instead of [[WhyDontYouJustShootHim just killing him]]. [[spoiler:Justified in that the sealing barrier is still intact and he can't actually do anything outside of it; he does take a swing at Link at the end of the fourth dungeon, but is only strong enough to knock him out for a little while.]]
* PollutedWasteland: The Xaagan Wastelands is this. In a certain gossip stone cave, it is said that the wastelands used to be a huge, lush forest where the queen of the fairies lived, including another village that is no longer there when the players rolls through.
* PowerupLetdown: The [[spoiler:Holy Arrows]] can be this if you were to access the Master Dome early and acquire the [[spoiler:AWESOME ARROWS!!!]] prior to level 5.
%%* RoboticReveal: [[spoiler:Baruch]] does this right before the battle with him during level 4.
* SceneryGorn: Many of the areas are desolate, ruined shells of what they once were, particularly Oderra Village and the Xaagan Wastelands.
%%* SceneryPorn: Tahou Woods and Horgrus Mountain are prime contenders.
%%* ShiftingSandLand:
%%** Xaagan Wastelands is this.
%%** To a lesser extent, Vasshinghon Flows can be this.
* ShoutOut
** The Oderran Melody in the Oderra Hideout is a clip from a popular ABBA song, ''Money, Money, Money''.
** The song played where [[spoiler:Link break dances in the Oderran Windmill Dream Dungeon]] is ''What is Love?'' by Haddaway.
** The transfer portal graphics and sound clip leading to and from the [[spoiler:Dream Dungeon]] are from the Mega Man series.
** The overall face of [[spoiler:Morlach]] is more or less inspired by the central face on the chest of Deathevn from ''VideoGame/BreathofFireII''.
* SoleEntertainmentOption: Considering that the entire island is home to nothing but the undead, you really have no other options other than an arrow mini-game, raft maze and a racing game where the proprieter cheats. And all are run by DEAD SKELETONS!
* SortingAlgorithmOfEvil: Despite showing up in person to taunt Link in every dungeon, [[spoiler:Morlach]] is perfectly content to throw weak {{Mooks}} at Link instead of attacking him directly. [[spoiler:Later justified by revealing that he can't carry much power into his projected form; he ''does'' take a swing at Link towards the end, but only succeeds in knocking him out for a while.]]
%%* SuspiciouslyCrackedWall: It is a Zelda game, what do you expect?
* VeryDefinitelyFinalDungeon: The Horgrus Temple inside the inner volcano, complete with boss rematches!
* VillainousBreakdown: [[spoiler:Morlach]] has one of these when he first realizes you have the [[spoiler:Holy Arrows]]!
* WhyDontYouJustShootHim: Justified; [[spoiler:though Morlach appears in person to taunt Link all the time, he's only projecting a weaker version of himself. Most of his power is still sealed in the volcano, so he can't do much to Link directly. He ''does'' actually try to kill Link towards the end, but the attack is mostly ineffectual.]]
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