Living Books was a series of interactive animated multimedia children's books produced by {{Broderbund}} and distributed on CD-ROM for Apple Macintosh and Microsoft Windows. The series began with the release of [[Literature/LittleCritter Just Grandma and Me]] (an adaptation of the book by Mercer Mayer) in 1992. The series is due for updates for modern computers, as well as the [[IOSGames iPhone/Pod/Pad]] and [[AndroidGames Android]] mobile devices, by a company named Wanderful Interactive Storybooks.

The games in the series, in order, are:[[note]]Titles republished by Wanderful Interactive Storybooks are marked in bold[[/note]]
* ''[[Literature/LittleCritter Just Grandma and Me]]'' (1992)
* '''''WesternAnimation/{{Arthur}}'s Teacher Trouble''''' (1993)
* '''''[[AesopsFables The Tortoise and the Hare]]''''' (1993)
* '''''The New Kid on the Block''''' (1993)
* '''''Ruff's Bone''''' (1994)
* '''''Little Monster at School''''' (1994)
* '''''WesternAnimation/{{Arthur}}'s Birthday''''' (1994)
* '''''Harry and the Haunted House''''' (1994)
* '''''TheBerenstainBears Get in a Fight''''' (1995)
* ''Creator/DrSeuss's ABC'' (1995)
* ''Sheila Rae, the Brave'' (1996)
* '''''TheBerenstainBears in the Dark''''' (1996)
* ''Literature/GreenEggsAndHam'' (1996)
* ''Literature/{{Stellaluna}}'' (1996)
* ''WesternAnimation/{{Arthur}}'s Reading Race'' (1997)
* ''Literature/TheCatInTheHat'' (1997)
* ''WesternAnimation/{{Arthur}}'s Computer Adventure'' (1998)
* ''[[WesternAnimation/{{Arthur}} D.W. the Picky Eater]]'' (1999)

All of the games have the option to either have the story be read to you, or to play the story and then allow you to [[PopUpVideoGames click anywhere to bring inanimate objects to life]]. Pretty much everyone who played the games went with the latter option.

They are notable for featuring EasterEgg-laden stills of each page.
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!!Tropes featured include:
* AdaptationExpansion: Some games have extra scenes that aren't in the original books.
* AddedAlliterativeAppeal: Just about everything said in ''Dr. Seuss's ABC''. (except in the Hub pages and the demo section)
* AnimalTalk: Ruff in ''Ruff's Bone'' can only bark, but is able to talk to the player.
* AntiFrustrationFeatures: According to [[http://silicon-valley.siggraph.org/MeetingNotes/LivingBooks.html this article]], the running guy cursor during the load screens was used to keep the players distracted while they wait.
* ArtEvolution: The early titles featured characters with very basic design and no shading, and much more LimitedAnimation. Eventually, the characters started to look more like actual illustrations, and the animation got progressively better.
* BlatantLies: On the title screen for ''The Tortoise and the Hare'', the Hare introduces himself like so:
-->'''Hare''': And I'm the Hare! And this is the story about how I beat him in the race! It all began one day when the Tortoise was just lying around not doing anything, and I was trying to help him get moving! (Checks watch) Oh, gotta go! See you later!
* BoringButPractical: The "Read to Me" option is unanimously considered to almost be a total throwaway option (in fact, ''D.W. the Picky Eater'' doesn't even have the option at all). However, when you think about it, it does make sense for the option to exist, considering it is a book, after all.
* BrickJoke:
** In ''Dr. Seuss's ABC'', Page Y has Young Yolanda Yorgenson yelling "Yoo-Hoo, is that you out yonder?", followed by a voice saying "Yes!". [[spoiler:This turns out to be the voice of the Zizzer-Zazzer-Zuzz on Page Z.]]
** ''Arthur's Computer Adventure'' has one page where a couple of mice order a large cheese pizza with extra cheese, hold the pizza. A later page has a man at the pizza parlor calling Arthur's voice mail confirming the order.
* CallBack: It wasn't uncommon for a game's click point to feature a CallBack to an earlier game.
** ''Harry and the Haunted House'' features the return of the epic paper airplane from ''Arthur's Teacher Trouble'' on Page 8. One of the [[RecurringExtra bugs]] folds a piece of paper to form it, and when he tosses it off, it plays the same heavy metal it was known for.
** ''Dr. Seuss's ABC'' has a CallBack to the same game -- on Page K, clicking on the kite reveals the small yellow guy ([[spoiler:the Zed]]) sliding down the string and creating a hole. He tries patching it up, but it still shows a little bit. Clicking on the hole forms a spider, playing the same music it went along with in ''Arthur's Teacher Trouble''.
** ''Little Monster at School'' also features the return of the epic paper airplane. On Page 12, one of the kids inside the school for recess decides to throw a paper airplane out; when he tosses it, the heavy metal music plays when it flies.
** The ThemeTune in ''Arthur's Birthday'' is an upbeat remix of the tune from ''Arthur's Teacher Trouble''.
* CompressedAdaptation: ''The New Kid on the Block'' only features 17 of the original 100+ poems found in the original book for obvious reasons.
* CulturalTranslation: Spot in ''Harry and the Haunted House'' is light brown instead of white in the European versions.
* DoesNotKnowHisOwnStrength: In Ruff's Bone, the protagnist's owner throws his bone too hard and the owner says that he is the TropeCodifier.
-->'''Owner''': Okay Ruff, here's your bone. Ready? (throws bone) Whoa! I didn't know my own strength; Go get it Ruff.
* DubNameChange: D.W.'s name in Spanish is Dorita, since "W" isn't used often in Spanish.
* DummiedOut: The first four titles, on their V1.1 releases, only feature ''Ruff's Bone'' as the preview. However, previews for ''Arthur's Birthday'' and ''Harry and the Haunted House'' also exist in the files, but can only be accessed by modifying the outline file.
* EarlyInstallmentWeirdness: ''Just Grandma and Me'' has much more basic click points, and has no RunningGag (V2 remedied this with Little Critter's grasshopper friend). One moment of notice is when clicking on a radio causes it to play the same noise as when you click on a menu button. Later games only used this noise on the menu and nowhere else.
* EasterEgg: Lots of them. Such as clicking on the letters that spell out HELP! in the pin-the-tail-on-the-donkey minigame in version 2 of WesternAnimation/{{Arthur}}'s Birthday, which would cause the graphics to be all Christmas-y.
* TheEnd: Nearly every game ends on this, though there are a few exceptions, such as ''The Cat in the Hat'' and ''Stellaluna''.
* EpisodeTitleCard: After the logo, the book cover will show up along with the title being announced.
* EverythingsNuttierWithSquirrels: Lampshaded in ''TheBerenstainBears in the Dark''; a click point on Page 3 has a squirrel violently rock Mama Bear's chair back in forth, which causes her to respond with "Those nutty squirrels!"
* ExactlyWhatItSaysOnTheTin: It's a book that is living.
* ExpositoryThemeTune: The ThemeTune in ''Sheila Rae'' is this.
--> ''B-R-A-V-E spells "brave"''
--> ''That's what they call''
--> ''Sheila Rae!''
* FadeToBlack: Between just about every screen.
* {{Feelies}}: Almost every title came with the book it was based off of, and a parental guide in a few cases. Also, the disc had audio tracks for when you wanted to listen to the music from the game.
* FollowTheBouncingBall: The words were highlighted as they were read.
* FollowTheLeader: A ''ton''. Living Books completely changed the face of {{Edutainment Game}}s, so naturally many followed suit of varying results. In fact, this is what most of the cheaply done edutainment titles consisted of during the mid-to-late 90s and early 2000s. Many of them weren't even books to begin with. Specific examples:
** The Disney Animated Storybooks, which adapted various Disney films into interactive books. Some of these were ''Disney/TheLionKing'' and ''Disney/OneHundredAndOneDalmatians''. Ironically, Media Station developed some of these titles, and would later go on to make ''D.W. the Picky Eater'', which was an ''actual'' Living Book, and would also be the OddballInTheSeries.
** GT Interactive did various ''[[Literature/LittleCritter Mercer Mayer]]'' stories, such as ''Just Me and My Mom'', ''Just Me and My Dad'', and ''Little Monster Private Eye: The Smelly Mystery''. These were arguably some of the better clones though, as they made it less of an interactive book and more of a game.
** Some of the ''Series/SesameStreet'' {{Licensed Game}}s were interactive books.
** The ''Magic Tales'' series was a take on classic foreign folk tales rather than children's books, and were made by Animation Magic. Yes, [[IMMeen that]] [[VideoGame/TheLegendOfZeldaCDiGames Animation Magic.]]
** There's TheBBC's attempt at making one in 1997's [[NoddysToylandAdventures Noddy: The Magic of Toytown]].
** Packard Bell created a few interactive storybooks and bundled them with their computers in the mid-to-late 90s.
* {{Foreshadowing}}: A book on Page 12 of ''The Cat in the Hat'' foreshadows the events of ''The Cat in the Hat Comes Back'' (which never was a Living Book).
* FunnyBackgroundEvent: With all the things to click in the background, this is basically happening ALL THE TIME to the characters in the story.
* GettingCrapPastTheRadar: A click point in ''The Tortoise and the Hare'' features chickens going crazy over Simon. [[ChickMagnet Does that sound like anything to you?]]
* GuideDangIt:
** The paper airplane on Page 24 of ''Arthur's Teacher Trouble'' is hidden in an extremely obscure spot. As in, the last place you'd ever expect to look. On top of that, the click box is very small. [[spoiler:The location of it is just barely above Mr. Ratburn's head.]]
** The dragonfly in ''The Tortoise and the Hare'' is hidden in some very obscure places, and is commonly used as the yardstick for levels of obscurity when it comes to other {{Guide Dang It}}s. For example, [[spoiler:on Page 11, he's hidden on the far left, a place that looks like there's nothing to click on there.]]
* HereWeGoAgain: In ''Ruff's Bone'', [[spoiler:after Ruff FINALLY retrieves his bone from a long journey, his owner throws it again. His reaction is...less than satisfying]].
* HypocriticalHumor: A kid on Page 3 of ''Sheila Rae'' mentions why he was sent to the principal's -- through talking too much. This, of course, prompts him to start getting very talkative about it.
* InterfaceSpoiler: On many occasions, during a huge plot twist or something along the lines of that, the text would always be displayed as the twist was being worked.
* IrisOut: ''Sheila Rae'' ends on this.
* TheLastOfTheseIsNotLikeTheOthers: This from ''Arthur's Birthday'':
--> '''Mr. Read''': (talking about ice cream flavors) Look! We got chocolate...strawberry...[[BreadEggsMilkSquick and mocha almond spinach]]!
--> '''Arthur and D.W.''': Ewww!
--> '''Mr. Read''': Just kidding.
--> '''D.W.''': Dad, that's not funny!
* LickedByTheDog: On Page 3 of ''Sheila Rae'', a click spot has a dog coming up to Wendell, while he's tied up in a jump rope. He tries to get the dog to untie him, but he gets licked on the face instead, and he finds it disgusting.
* LogoJoke: ''Green Eggs and Ham'' starts with a usual Living Books logo, but then the face worryingly looks upward followed by being smashed by the plate for the title screen.
* MagicCarpet: Page C of ''Dr. Seuss's ABC'' features one.
* MiniGame: Some later games included one, and even later games included several. [[note]]The books that have mini games are ''Sheila Rae'', ''In the Dark'', ''Green Eggs and Ham'', ''Stellaluna'', ''Arthur's Reading Race'', ''The Cat in the Hat'', ''Arthur's Birthday V2'', ''Arthur's Computer Adventure'', and ''D.W. The Picky Eater''. ''Dr. Seuss's ABC'' has a Let Me Play style for the ABC song, and ''Just Grandma and Me V2'' has a sticker placement activity on every page[[/note]]
* TheMoralSubstitute: The short lived "Little Ark" spinoff series, based on stories from Literature/TheBible rather than picture books and also published by Broderbund.
* MotorMouth: Hare from ''The Tortoise and the Hare'', though only sometimes.
* MusicalNod: Music from previous games were featured in newer additions to the series.
** A record player on Page 7 of ''Arthur's Teacher Trouble'' plays the ThemeTune from ''Just Grandma and Me''.
** Clicking on the lamp in page 11 of ''Arthur's Birthday'' plays the ThemeTune from ''Arthur's Teacher Trouble''.
* OddballInTheSeries:
** ''The New Kid on the Block'' is the only one to be based on short poems rather than a whole story.
** ''The New Kid on the Block'' and ''Dr. Seuss's ABC'' are the only two where most of the interaction comes from clicking on the text.
** ''D.W. the Picky Eater'' is the only game that doesn't use the [[GameEngine Mohawk engine]].
* OnceAnEpisode: The title screens are always done in the same format - the main character explains what to do, and then they dance to the ThemeTune.
* PopUpVideoGames: The Let Me Play option in every single game in the series.
* RecurringExtra: A few stories have minor characters who don't have much to do with the story, but show up on almost every page. The birds in ''Sheila Rae'' are an example.
* RegionalBonus: The American version of ''Sheila Rae, the Brave'' includes a map game, albeit one that is very all over the place in terms of programming -- they used the same scripting that was used for reading the books, which led to different files for every single viewing angle and LoadsAndLoadsOfLoading, all totaling up to almost 350 MB of space (keep in mind this more than half of what [=CDs=] could even hold at the time, not to mention it was even bigger than the story itself). The European localization used custom scripting for it instead, working it into more of an actual game engine and compressing it down to 40 MB.
* RunningGag: Every game has an element that shows up on every page, except ''The New Kid on the Block''. Specific examples:
** ''Arthur's Teacher Trouble'' has a paper airplane, complete with heavy metal music.
** ''The Tortoise and the Hare'' has a dragonfly, who is hidden in very obscure places.
** ''Ruff's Bone'' has the bone as the gag, and the only page it doesn't appear on is page 9.
** ''Little Monster at School'' has Little Monster's pet Zipper-Umpa-Zoo.
** ''Arthur's Birthday'' has party supplies popping out of random objects. (Both versions are the same)
** ''Harry and the Haunted House'' has a spider.
** ''The Berenstain Bears Get in a Fight'' has a bee. The [[IOSGames iPad/iPod]] versions gave him the name Buzzy.
** ''Dr. Seuss's ABC'' has a yellow fuzzy guy ([[spoiler:the Zed]]).
** ''Sheila Rae, the Brave'' has butterflies. It changes from page to page, but there's always a butterfly somewhere.
** ''The Berenstain Bears in the Dark'' has a firefly.
** ''Green Eggs and Ham'' has a green bird.
** ''Stellaluna'' has a moth.
** ''Arthur's Reading Race'' has an orange cat.
** ''Just Grandma and Me V2'' retroactively added one -- Little Critter's grasshopper friend.
** ''The Cat in the Hat'' has a purple bird.
** ''Arthur's Computer Adventure'' has a couple of mice.
* ScrewThisImOuttaHere: In ''Arthur's Computer Adventure'', the lamp near Arthur's computer keeps begging you to not click on him. He pulls this on his final page by hopping off the table and leaving when you click on him too many times.
* SameLanguageDub: Much like how HumongousEntertainment got entirely redone dubs for the UK, Living Books also got several UK dubs. Four of these UK dubs were also rereleased on the [[IOSGames iPod, iPad, and iPhone]] by Wanderful Storybooks.
** In a similar vein, ''Just Grandma and Me'' was dubbed in Spanish twice -- once in Latin Spanish (what V1 includes), and once in Castilian Spanish (what V2 includes).
* SoundtrackDissonance: The paper airplane RunningGag in ''Arthur's Teacher Trouble'' gets some heavy metal music, despite just being an airplane being made of paper. This is exactly why it became so well-known.
* StockFootage: Surprisingly averted for the most part, even in games from the same book series. ''The Berenstain Bears in the Dark'' is one example though -- the "TheEnd" screen, the options screen, and the quit screen all reuse animations from ''Get in a Fight'', with some of the dialog being exactly the same. The "TheEnd" screen is particularly blatant due to the lack of detail on the characters compared to the rest of the game.
* ThemeTune: Every game has one. The character will always dance to it on every title screen after explaining what to do. [[note]]''D.W. The Picky Eater'' is the only game where the character doesn't dance to it; instead it appears in the credits And ''The New Kid on The Block'' has Jack Prelustsky singing a song called ''Alligators are Unfriendly''.[[/note]]
* UpdatedRerelease: ''Just Grandma and Me'' and ''Arthur's Birthday'' have one. They increased the resolution, and the former added a UI for languages while the latter added minigames. The latter also gets rid of the Spanish language option.
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