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''Little Computer People'' (also known as ''House-on-a-Disk'') is a 1985 video game by Creator/{{Activision}}.

''Little Computer People'' is considered the first mainstream life simulation game. There isn't much interactive gameplay to the title. Instead, the player watches a little man as he goes through his daily rituals. The player can interact with him, such as giving him commands or giving him presents, and sometimes the character will also engage interactions with the player. Each copy of the game generates its own unique character. The character's name is also randomly selected from a list of 256 different names.

The documentation for the game tells a story about how actual "little people" live inside your computer. The software "brings them out" and lets you become their caretaker.

While not much of a traditional "game". ''Little Computer People'' received acclaim for its oddball and interesting theme. It won a Zzap! Gold Medal Award in 1985 and was voted Best Original Game Of The Year at the 1986 Golden Joystick Awards

The game originated on the Platform/Commodore64. It also appeared on various other computers such as the Sinclair ZX Spectrum, Amstrad CPC, Atari ST, Apple II, and Amiga. It was ported in Japan on the Family Computer Disk System version and PC-8801.
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!!''Little Computer People'' provides examples of:

* BottomlessBladder: Averted. Your little person needs to use the bathroom.
* DistaffCounterpart: The Famicom port ''Apple Town Story'' features a female character instead of male like the other versions. The PC-8801 port also features a (different) female character.
* DynamicLoading: Due to how the Commodore 64 worked, the character sprite would disappear every time the disk drive was writing to the disk. To avoid this, they added an animation where the little person would go to the bathroom, closing the door for privacy and conveniently removing the sprite from view while the game saved.
* IdleAnimation: If left alone for long enough, the character will tap the screen.
* LifeSimulationGame: The UrExample of life sims. ''VideoGame/TheSims1'' took inspiration from the game.
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