->''Forget reality. Surrender to your darkest dreams.''

->''The King of Limbooooooooooooo!''

''Limbo of the Lost'' is a horror AdventureGame in which you control Captain Benjamin Spooner Briggs, captain of the ''Mary Celeste'' (as he will let no one forget). Briggs wakes up in a cell with an extremely flexible, spider-like man named [[MeaningfulName Arach]], who unlocks the door and lets him into the dungeons of an ogre named Grunger. Briggs eventually finds that he is in Limbo, and attempts to escape, with the help of his "Earthly Guide"; that'd be you.

[[{{Understatement}} The game is not without its problems, though.]]

For one, [[{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1980s (The game, by the way, was released in 2008). Fourth, there's a constant and extremely annoying whisper of "Join us... Join us... Join us now!" in the background that plays every three minutes or so (shamefully ripped from the ''VideoGame/{{Thief}}'' series), which is fine and atmospheric [[MostAnnoyingSound up until you go stark staring mad]].

Due to its absolutely massive amount of plagiarism, the game's been pulled off store shelves. It's still available in pirated form, though - while we at TV Tropes don't encourage it, you can sweep the Web and find a copy, [[BileFascination if you absolutely have to experience its legendary badness]]. Considering that most of the content was ''already'' pirated anyway, it'll probably even count as poetic justice. An alternative is to read the excellent LetsPlay from the SomethingAwful forums by TheDarkId: [[http://lparchive.org/Limbo-of-the-Lost/ it does an excellent job pointing out each and every insult to your intelligence without forcing you to actually play it]]. There is also another LetsPlay by [[http://forum.rpg.net/showthread.php?t=400406 Wields-Rulebook-Heavily]] which also does a good job at covering the game.

Even in light of all these facts, it [[http://lotl.wikia.com/wiki/Limbo_of_the_Lost_Wiki is not immune]] to TheWikiRule (the wiki just notes what is stolen). And whatever you do, do not confuse it with ''{{Limbo}}''.
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!!This game provides examples of:

* AbsurdlySpaciousSewer: The entirety of Chapter 2. At one point, you exit a sewer pipe and wind up in a swamp that can somehow exist below ground without collapsing in on itself.
* AnachronismStew: Possibly justified by the otherworldly setting, but it's a tad odd how Briggs just takes it in stride.
* ApatheticCitizens: In Chapter 3, even though everyone knows about their fellow townies getting their souls sucked out, no one bothers to do anything about it, leaving Briggs with the dirty work.
* YouFailBiologyForever: [[spoiler:Flaying the Mayor and wearing his skin]] does NOT WORK THAT WAY, GOOD NIGHT!
** When feeding the three-headed dog, you feed it the same bone from the same body three times. The human body does not have three femurs.
* {{Backtracking}}: You'll be doing ''a lot'' of this, over a bunch of mind-numbingly similar screens, in Chapter 1.
* BagOfSpilling: After you finish two of the sections, a giant troll will come and shake the items out of your absurdly spacious pockets. No explanation is given for where the troll comes from, why he has it in for you, or why Briggs is so nonchalant about it happening.
* BareYourMidriff: Mrs [=DoGood=] and the Mystic French woman.
* ChekhovsGun: You start with a seal of some kind in your inventory; whilst beforehand you use it to translate a drunken guardian's speech, you don't see how it's supposed to be used until Chapter 3.
* CopyAndPasteEnvironments: [[{{Plagiarism}} Quite literally.]] Within the same game, too. Expect yourself to be getting very tired of looking at the same cave bridge over and over. The fact that the environment is made up of screenshots from other games is hardly the game's only failure.
* CrueltyIsTheOnlyOption: You don't need to look so ''happy'' about it, Briggs.
* DarkWorld: The entire setting, as it's supposed to be some kind of... symbolic... thing. It's also a dark world of the various video games from which it's plagiarized.
* DisproportionateRetribution: Grunger's big on this.
* TheDogWasTheMastermind: The finale of Chapter 3 can come off as this. Aside from [[spoiler:the Skurge brothers, the innkeeper, and possibly the Mayor]], there are no hints pointing in the direction of [[spoiler:Mrs. Blackley and O'negus]] being the culprits. Briggs' deduction of them being guilty is supposed to make him sound like an expert detective, but sloppy writing just results in something that makes ordinary BatDeduction seem reasonable in comparison.
* DramaticUnmask: The last person to be in the cult, murdering people and [[spoiler:pretending to be the mayor is... a monster.]]
* EasilyForgiven: The Worrymeister in the opening of chapter 3 (Assuming it is the Worrymeister and not just a character with the same model) seems to show no ill will to Briggs despite having a bear trap clamped onto his eyes. Then again, would you want to pick a fight with the guy who tried to gouge your eyes just to steal a pen?
* EndlessCorridor: Lots, thanks to the CopyAndPasteEnvironments.
* TheEndOrIsIt
* EyepatchOfPower: One of the items which has no use whatsoever.
* EveryoneComesBackFantasyPartyEnding: See GainaxEnding below.
* EverythingSoundsSexierInFrench: The dialogue with the French Mystic.
* FakeDifficulty: You're not told how to solve a good deal of the game's puzzles.
* FlayingAlive: [[spoiler:The real mayor]] is found without his skin.
* GainaxEnding: Really, the whole game is one long MindScrew, but the ending is particularly weird even by the remaining game's standards.
* GISSyndrome: If ripping from other games wasn't enough, [[http://lotl.wikia.com/wiki/Items the "creators" have apparently used the internet]] for item graphics as well.
* {{Hammerspace}}: At one point, in the game you are forced to take along a coffin lid in your pocket. Never explained either. Then there's the near 30 items you're carrying around at the same time, in that same small pocket, in chapter three... Made more notorious as sometimes Briggs complains about picking up some smaller objects for similar space reasons.
* HiddenDepths: Arach busts you out of a jail cell at the start by pulling off a fingernail and handing it to you as a lockpick. Later, when you're locked up in Darkmere, he... pulls strings with Darkmere's town council. Huh. Spiderboy's got government connections.
* HistoricalDomainCharacter: And a ''very'' nasty case at that to those who have studied the real Captain Briggs and the Mary Celeste. Indeed, if Briggs had any estate, they would have been entirely capable of suing for quite a number of things.
* HumongousMecha
* ICantUseTheseThingsTogether: This game is very particular about what kinds of liquid can go in which containers.
* IdleAnimation: If you leave Briggs alone for long enough, he'll tap on the screen and tell you to get moving.
* INeverSaidItWasPoison: [[spoiler:The mayor]] tells Briggs to nip the cult in the bud when Briggs says he suspects multiple people. "I never said it was a Cul..."
* InformedAttribute: The [=DoGoods=] do very little on screen that is notably "good" compared to other residents of Limbo. Mostly they seem to hang around corpses and make sympathetic noises.
* {{Irony}}: The option for "Resume the game" on the Pause menu is "BACK TO HELL".
* {{Jerkass}}: Cap'n Briggs rather unhesitatingly mutilates people to advance the plot... and sometimes, for no real reason. Not just that, he commits ''murder'' to get an arm to make gruel. Holy Hell. Let's not forget when he claps what can best be descried as a bear trap onto a guy's head so he could steal his '''pen'''. Said pen is then used to blind a sea monster -- which, as far as we know, has done '''nothing wrong'''. Blinding the sea monster doesn't actually do anything useful, but it turns the pen into a nib, which is then used as a lockpick to remove somebody from their chains. All this to get a clue to get to the next area, which is cryptic to the point of uselessness.
* LaughingMad: The subtitler. Not any of the characters, the subtitler himself. The subtitles are riddled with crazed laughter that doesn't feature in the spoken dialogue.
* LetsPlay: Wields-Rulebook-Heavily [[http://forum.rpg.net/showthread.php?t=400406 takes a bullet for the team]] and plays the game so you don't have to.
** And [[http://lparchive.org/Limbo-of-the-Lost/ The Dark Id as well.]]
* LosingYourHead: Ed the Head.
* MeaningfulName: Mr and Mrs [=DoGood=].
* MoonLogicPuzzle: The puzzles often make little sense. The "Soul Vial" puzzle is only the most notorious offender.
* MundaneMadeAwesome: Sawdust!!... Sawdust!!... Sawdust!! Yes, you guessed it, it's sawdust!!
* MundaneUtility: Among other things, using ''the legendary hammer of the Norse thunder god'' to do plumbing.
* NoFourthWall: The player is cast as Briggs's "earthly guide", and at several points Briggs turns and talks to the camera. [[spoiler:At the end, when Briggs is captured by the Sins, the "earthly guide" is unnoticed and must save him.]]
* NotEvenBotheringWithTheAccent: Benjamin Briggs was from Massachusetts. His voice actor clearly either didn't know or didn't care.
* ObfuscatingDisability: [[spoiler:Miss Blackley isn't deaf... no reason why.]]
* ObviousBeta: Despite spending 13 years in development, the results indicate that not even ''half'' of that was put into development.
* OohMeAccentsSlipping: The French Mystic really doesn't sound all that French.
* OurSoulsAreDifferent: The bottle-able variety.
* PixelHunt: UpToEleven. Have fun locating a splinter of wood on a wooden desk! Or a thin scrap of dark cloth on a pitch-black background, with the pen-line-thin width facing the screen!
-->'''Wields-Rulebook-Heavily:''' An excellent adventure game has no haystacks. A good adventure game probably gives you a magnet. A bad one makes you look at straw for seven hours. This game is nothing but haystacks, and sometimes the needles are ''made of straw''.
* PropRecycling: Thor's mighty hammer is used several times, at several sizes, to [[MundaneUtility solve anything imaginable]].
* RefugeInAudacity: Possibly invoked, but it didn't work out for them. These guys blatantly stole from mega-blockbuster video games and a couple of summer action movies ''and weren't instantly sued into the ground,'' and still managed to get published ''twice?'' That'd be amazing if it weren't so ''very, very stupid.''
* RougeAnglesOfSatin: ''Everywhere'' if you turn on the subtitles. If you can't get those to work (likely), go into your inventory and read your item descriptions.
* SequelHook: After the ending, there's TheStinger and the title card for Limbo 2.
* [[ScrewDestiny Screw Fate]]: Benjamin is the pawn of Destiny, who favors free will and is in a contest against [[YouCantFightFate Fate]]. Incidentally, this may be ''also'' a ripoff, this time of the ''Franchise/ShinMegamiTensei'' series.
* ShoutOut: The French Mystic saying: [[Series/AlloAllo "Monsieur Detective I shall tell you this... but only once!"]]
* SilenceYouFool: One of the characters you meet early in the game says that.
* SinisterSubway: In Chapter Four.
* SockPuppet: Not in-game, but in RealLife: Steve Bovis wrote forum posts under the name of FABLE, pretending to be a fan of the game and recommending it left and right. Things got a little iffy after "FABLE" started berating a fellow forum member, whom he had helped beat the game, about posting hints on the forum for other people, saying that it was taking away the point of the game and disrespectful towards the developers who had worked so hard coming up with the puzzles. After the argument had gone on for a while, with Bovis actually chiming in as himself and backing FABLE up, an admin found out that for FABLE and Bovis had the same IP address. Bovis explained that a play tester had been posting the messages without his knowledge, and that they only owned one computer that was connected to the Internet due to "safety reasons". [[InternetBackdraft The forumgoers didn't exactly buy it.]] Witness the whole thing in all its facepalm-inducing glory [[http://www.gameboomers.com/forum/ubbthreads.php/topics/233736/1 here]].
* SoulJar: Every Lost Soul [[InformedAttribute (apparently)]] has a bottle which holds their soul. Notably, O'Negus has a shop where he keeps soul bottles he has found, in case their original owners come looking for them. [[PlotHole Or, alternatively, he's looking to sell them to the highest bidder, depending on how the writers are feeling at the moment.]]
* SolveTheSoupCans: Pretty much all the puzzles. Some of them are needlessly roundabout solutions to simple problems, and frequently the "logic" behind them makes [[MoonLogicPuzzle no sense whatsoever]]. One puzzle involves putting a sleeping potion in a jailer's gruel. It involves a worm, 2 bottles, an unlit torch, human fat, an arm, a skull, sewage water, and snot. Good luck!
* TheStinger: Fate and Destiny talking.
* SummationGathering: When revealing who the murderers are at the end of Chapter 3.
* TalkingToHimself: Let's just say the studio didn't overspend on voice actors. This wouldn't be as much of a problem if the guy could actually, y'know, act.
* TimedMission: [[spoiler:The final puzzle in the game gives you a limited amount of time to save Briggs from the Sins. Run out and you get the bad ending.]]
* UnfortunateNames: Cranny ''Faggot''.
* UnsoundEffect: In Laura's first appearance in Chapter 3, she mistakes Briggs as the Soultaker and screams... with the subtitles rendering her scream as, "Screeeaaammmm!!"
* TheUnintelligible: Some of the characters are very hard to understand.
* VerbalTic: One of the designers has an odd habit of peppering his writing with mad laughter ("HAHAHAHAHAHAHAHA"), and this sometimes shows up in the game's subtitled dialogue - but ''not'' in the voice acting.
** Steve Bovis, the creative director of the game, seems to have a... bizarre understanding of how capitalization works: instead of just capitalizing the first letter of a word, he has the habit of capitalizing the entire word. This shows up in the subtitles every now and then, and can also be seen in forum posts made by him that are floating around the Internet.
* WaterIsBlue: At one point, you must put saffron in water to turn it green. This utterly insane break from reality is supposed to be justified by the water being rendered as blue. Note that apparently, water is always bright blue even if it's inside a dark green bottle.
* WhoForgotTheLights: It's a horror game, so it's expected.
* [[WhyDidItHaveToBeSnakes Why Did it Have to be Grubs?]]: Briggs has no issues with tearing bones right out of a corpse, digging through rotted eye sockets for a key, or just outright maiming the inhabitants of Limbo to progress his goals. But he flat out refuses to pick up a grub with his bare hands. Said grub later morphs into a horrific fly-like creature, which he has no problem stuffing into his pants.
* WhyDontYouJustShootHim: No reason is given for why the murderers in Chapter Three didn't kill [[spoiler:the mayor]] when they so easily had the chance. Had they killed him, they wouldn't have gotten caught.
* YeOldeButcheredeEnglishe: Pie Shoppe and the Pawn Shoppe.
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