''Knights of the Round'' is a BeatEmUp ArcadeGame released by {{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.

The story starts out with young Arthur training and finally pulling down the [[OnlyTheChosenMayWield Sword in th-]]eh, ExcaliburInTheStone, and thus becoming the King of England. However, most knights aren't pleased to find out they must follow this "boy king", and thus rebellion and war break out over the land. Arthur goes to Merlin for advice, and he reveals that only the Holy Grail has the power to unify the war-torn England under his rule. So, he and two of his best friends (Lancelot and Perceval) set out to find it, eventually discovering it is on the possession of an evil knight known as Garibaldi.

There are three playable characters:

* '''Arthur''', wielding {{Excalibur}}, a broadsword. He's [[JackOfAllStats the most balanced out of the three]], with average strength and speed. He starts out wearing leather armor and a red tunic, and as he level ups he gets more armor pieces, eventually ending in full-body armor. He has the unique ability of performing a slow but powerful slash attack.
* '''Lancelot''', wielding a [[SinisterScimitar scimitar]]. He's a swordsman [[WalkingTheEarth travelling all over the world]] looking for a worthy king to serve. He's the FragileSpeedster, fast but with weak attack and defense. Lancelot has long blond hair and wears a blue tunic, which is replaced by plate armor as he levels up. His unique ability is a quick jump kick.
* '''Perceval''', wielding a [[AnAxeToGrind giant axe]]. Son of a [[TheBlacksmith blacksmith]], Perceval is a GentleGiant who's willing to help Arthur on his quest. He's also remained undefeated due to his great physique. He's the MightyGlacier, powerful and durable but really slow, although his unique ability is a dash that can give him more mobility. The dash can also be cancelled into a powerful "Giant Swing" of his axe. He changes the most as he levels up, losing his blond hair and getting bald, plus growing a beard.

The enemy forces are comprised of:

* '''Scorn, the First Challenge'''. A tall and skinny fully armored knight wielding a halberd. He has a tendency to laugh in the middle of the fight.
* '''Braford, the Swordsmaster'''. Cavalry knight wielding twin swords, and capable of [[SwordBeam shooting energy out of them.]]
* '''Arlon, the Silver Emperor'''. Garibaldi's younger brother, who has taken over Castle Fort. He's a massive man wielding a [[EpicFlail morning star]], and can create shockwaves by jump stomping.
* '''Phantom, the Nightshade'''. A mysterious man with illusion techniques. He uses knives as well as trained eagles. He also owns and commands the Iron Golem, a giant armor puppet suspended by chains which has [[SpikeBallsOfDoom spiked balls as hands]].
* '''Balbars, the Hammer'''. Garibaldi's Advanced Guard and a massive armored behemoth wielding a [[DropTheHammer big hammer]]. He has super armor (he doesn't flinch when hit) and a grab/pound move.
* '''Muramasa, the Blood Armor'''. A japanese {{Samurai}} who's somehow entered Garibaldi's service. He uses a katana, and can use fire magic to attack his enemies.
* '''Garibaldi, the Golden Emperor'''. The FinalBoss, a PaletteSwap of his brother Arlon, albeit beefed-up considerably. He starts the fight mounted on a horse, and using Braford's energy blasts.

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!!This game provides examples of:
* ActionBomb: The Buster Drones in the section just before the Iron Golem. Whenever ''anything'' hits them, whether your blade or the ceiling spike balls, they'll blow up in a short-range flame scatter.
* AnachronismStew: Muramasa's weapon and armor would not be developed until several ''centuries'' after the time when the Arthurian legends were supposed to take place. Then again, the same could be said for the kind of tourney that takes up the first part of stage 4 (and more than a few French retellings of the Arthur legends).
* AnimalsLackAttributes: Averted with the Mad Tiger enemy, which when knocked into the air is revealed to have a sizeable pair of balls between its legs.
* ArrowsOnFire: It does ''not'' take long for the Barbarian mooks to start doing this.
* ArtisticLicensePhysics: Hitting a Treasure Chest/Bowl of Salad will divide it into smaller portions. What's even more bizarre is that the combined value of the portions is always greater than the whole, resulting in more points earned/health recovered.
* AnAxeToGrind: Perceval. The ''Bird Man'' mook uses a small axe too.
* AsteroidsMonster: Rather than enemies, large treasures and food items can be split into by several smaller portions by hitting them. This is mainly used to share the spoils with your fellow player(s). There is some variance in the number of smaller items the larger ones can divide into, so you can end up with a set of smaller items with a greater or lesser combined value than the original item. On rare occasions, some items can turn into a powerful item after being hit instead of splitting.
* BadassBeard: Perceval once he levels up enough, combined with BaldOfAwesome.
* TheBeastMaster: Phantom.
** MarionetteMaster too, considering he uses (and likely has built) the Iron Golem.
* {{BFS}}: The [[ExactlyWhatItSaysOnTheTin "Sword Man"]] mooks carry these.
* BigBad: Garibaldi.
** TheDragon: Both Arlon and Phantom.
* BladeOnAStick: Scorn uses a long halberd. Several {{Mooks}} wield pickaxes, spears and the like.
* BlindIdiotTranslation: The arcade demo is specially hilarious.
--> '''Merlin:''' ''"Only the holy grail can release this world from attain the chaos."
* BlondGuysAreEvil: Phantom. Averted by Lancelot, though.
* BossSubtitles: All bosses are given one before battle, as seen above.
* CarryABigStick: Arlon and Garibaldi use Morning Stars in tandem with [[PowerFist spiked gauntlets.]]
** Buster series enemies carry smaller maces, relatively speaking, along with shields.
* CastFromHitPoints: As was the norm back then with Beat'Em Ups, the "[[LimitBreak Mega Crush]]" drains some health if it connects.
* ColorCodedMultiplayer: Similarly to ''Final Fight'', only up to three players can play simultaneously this time.
** Arthur: Red
** Lancelot: Blue
** Percival: Green
* {{Crossover}}: The three main and a few bosses appear as challengers in the quiz game ''Adventure Quiz: Capcom World 2''.
* DeathFromAbove: Muramasa can summon a rain of fire. Garibaldi does the same with blue flames before you unhorse him.
** The Iron Golem can make either debris or barrels fall down when it hits the ground.
* DegradedBoss: Scorn appears later as a standard enemy named ''Tall Man''. And he gets hit with this ''fast,'' showing up as an EliteMook in only the third level.
* DoppelgangerAttack: An oblique version occurs when Phantom's second group of escorts appears. Two of them are Sky Walkers, {{Mook}}s that look just like him--and ''these'' are a one-time case where even the ''colors'' are the same! However, they do ''not'' attack in the same fashion, their only special attack being to throw a dagger straight ahead.
* DropTheHammer: Balbars carries one that's bigger than most humans you see in the game.
* DualWielding: Braford wields a sword-and-longsword combo.
* DumbMuscle: Balbars.
* TheEmperor: Arlon and Garibaldi carry this title.
* EvilLaugh: Scorn is quite prone to this.
* FatBastard: The [[MeaningfulName aptly named]] "Fat Man" {{Mook}}.
** The ''Buster'' series of mooks encompassed both the "Fat" and the [[DemonicSpiders "Bastard"]] parts. They were portly soldiers armed with a spiked club, a shield and heavy armor. Not only are they more durable and aggressive than most other mooks, they employ more advanced combat techniques such as shielding your attacks then countering with a nasty jumping attack, riding horses and [[Main/TheComputerShallTauntYou taunting]] after they kill you.
* FragileSpeedster: Lancelot as already noted, plus Phantom and the {{Mook}}s ''Sky Walker'' and ''Mask Man''.
* GettingCrapPastTheRadar: Knocking a Mad Tiger into the air will allow you to briefly see its testicles plain as day. How the censors from Nintendo completely missed this is a small wonder in itself.
* GoldMakesEverythingShiny: Your chosen character will get a spiffy set of gold armor when they reach a high enough level.
* HeavilyArmoredMook: Birdmen and Buster enemies.
* HyperactiveMetabolism
* KnifeNut: Phantom throws these.
* LargeAndInCharge: Both Garibaldi and Arlon are quite humongous. If they're bigger than Balbars isn't clear due him being completely covered in armor.
* LevelUpFillUp
* LuckilyMyShieldWillProtectMe: Birdmen and Buster series enemies carry shields, so they can block your attacks.
* MagicKnight: Garibaldi given that most any attack he does with his mace and gauntlet also throws projectiles, and while on his horse can can flames down on you.
* MesACrowd: Phantom can create four doubles of himself during battle.
* MightyGlacier: Perceval as already noted. Balbars, Arlon and Garibaldi as well.
* MoneySpider: Enemies will often drop treasure chests upon death.
* NoblewomansLaugh: Scorn has one, oddly enough.
* {{Ninja}}: Phantom looks quite like one.
* PaletteSwap: Most {{Mook}}s, per the norm. FinalBoss Garibaldi turns out to be a buffed-up, gold-swapped Arlon.
* PlayingWithFire: Muramasa and Phantom make good use of fire magic. Garibaldi uses blue flames in his attacks.
* PoweredArmor: Arthur and Lancelot get covered in armor as they level up, Arthur ending up in a full-body gold armor, and Lancelot in full-body silver armor.
* PowerUpMount: Horses that you can sometimes find, usually be used by enemies, and can ride to do some extra damage, or just to keep enemies from using them against you.
* PublicDomainArtifact: The Holy Grail and {{Excalibur}}.
* RaceLift: Bizarrely happens to Perceval in-game, starting off as a blonde-haired, clean-shaven Caucasian and, as he levels up, into a bald, bearded, AmbiguouslyBrown man.
* RedShirtArmy: Plenty of soldiers loyal to Arthur pop up throughout the game, usually to get killed almost immediately.
* RoyalRapier: Phantom and the {{Mooks}} styled like him wield one.
* SadlyMythtaken: As usual in this type of setting, {{Excalibur}} and [[OnlyTheChosenMayWield the Sword in the Stone]] are [[ExcaliburInTheStone one and the same.]]
* {{Samurai}}: Muramasa.
* SinisterScimitar: Lancelot, albeit without the "sinister" part since he's one of the heroes.
* ShockwaveStomp: Arlon and Garibaldi.
* ShoutOut: Mainly to {{Film/Excalibur}}: The three playable characters are main characters in the movie.
** The intro scene depicts the driving of Excalibur into the ground/stone (rather than pulling it out). Uther did so in the movie to keep his enemies from having it. The depiction of the sword's blade, guard and pommel even resembles the one in the film.
** Merlin's appearance is also taken from the film, notably the shiny skull cap.
** Arthur in his first few levels looked like how Nigel Terry appeared in leather armor at the time he pulled out the sword. The eventual beard also matched Arthur's character portrait.
** The NPC knights in the game are colored with a silvery-blue hue like the Knights of the Round Table in the film.
** The main antagonist Mordred wore gold armor. In the game, Garibaldi is a gold-armored PaletteSwap FinalBoss.
* SpellMyNameWithAnS: Perceval (which ''may'' count in itself) is consistently typoed ''Parceval'' during the ending.
* StabTheSky: The VictoryPose of all three heroes upon completing a stage. Also, the three heroes and a host of good knights do the same in the ending.
* StormingTheCastle: Both Stage 03 and 07.
* SwordBeam: Braford and Garibaldi can do this.
* TeleportSpam: The Magician {{Mooks}}.
* ThrowDownTheBomblet: One of Phantom's attacks involves leaping straight up, then flinging a firebomb straight down as he begins to fall. The impact sends flames scattering in several directions. It's worth noting that if he lands on a slow flame, Phantom ''himself'' will be knocked down, although not hurt.
* TinTyrant: Garibaldi. Arlon and Balbars look the part too.
* UnflinchingWalk[=/=]NoSell: Balbars has no stun animation.
** TheJuggernaut
* VideoGameCaringPotential: There are a few instances in certain stages where you find blue-armored knights being attacked by enemies (and will get killed if you leave them). Helping has them leave a treasure chest behind for you.
* WalkingShirtlessScene: Perceval, who doesn't get a shirt in any of his look-upgrades. [[UnderwearOfPower He eventually loses the pants, too]].
* TheWorfEffect: Scorn gets introduced by killing three allied knights at once in the arcade version, though it's reduced to just one in the SNES port.
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