[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/kma_resize_9357.jpg]]
[[caption-width-right:250:More Kirbys, more power.]]

The fourth NintendoDS game of the ''Franchise/{{Kirby}}'' series, ''Kirby Mass Attack'' (known as ''Atsumete! Kirby'' or ''Gather! Kirby'' in Japan) is yet another spin-off title, this time featuring a [[VideoGame/{{Lemmings}} Lemmings-esque]] style of gameplay rather than the classic PowerCopying found in most Kirby games.

The game also features several minigames, which have [[TheCameo cameo appearances]] of characters from previous Kirby titles.

The central plot revolves around [[SkullForAHead Necrodeus]], the BigBad of the game, who splits Kirby into 10 smaller Kirbies while the original Kirby is sleeping. Necrodeus manages to kill all the Kirbies save one that escaped alive. The lone Kirby then goes off on an adventure to save Dreamland and fight Necrodeus to reunite himself once more. In the meantime, Kirby is joined by the returning Squeak Squad, and Daroach, their leader, helps Kirby by giving him hints and general tips along the way.

The game was released in America on September 19th, 2011, in Japan on August 4th, 2011 and in Europe on October 28th, 2011.
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!!''Kirby Mass Attack'' provides examples of:
* OneHundredPercentCompletion: Collect all the medals, get gold stars on every level, complete the Checklist, and clear all the minigames.
* AbnormalAmmo: This game has a tank vehicle which shoots out live ammunition. Small-sized, pink ammunition...
* AllThereInTheManual: Daroach is the only one who provides enemy names, as well as backstory for the islands and the Skull Gang, if you talk to him on his ship.
* AmericanKirbyIsHardcore: A larger portion of the Kirbys on the [[http://static.tvtropes.org/pmwiki/pub/images/atsumete_5289.jpg North American boxart]] are either attacking or have furrowed brows compared to the Japanese boxart, [[DownplayedTrope but there are still angry eyes on both]].
* ApesInSpace: Some gorilla-like oohroos haul a [[PlotCoupon next level-opening switch]] onto a spaceship and take off with it. To retrieve the switch, the Kirbys must infiltrate the apes' terrestrial headquarters, find their super secret spaceship blueprints, and assemble their own functioning starship. The advanced technology is remarkable considering it is all researched, planned, and built by some {{mooks}} who die in one and a half seconds of pounding.
* AshFace:
** Electricity does this to Kirby.
** Letting the timer run out after being set on fire results in one of these. A second later, the affected Kirby ''disintegrates.''
* AsteroidsMonster:
** Giant jellyfish.
** The shoot'em up minigame has more of these enemies, including meteoroids.
* AwesomeMcCoolName[=/=]NamesToRunAwayFromReallyFast: Necrodeus literally means "''Death God''".
* BackFromTheDead: Kirby can [[AscendToAHigherPlaneOfExistence save some of his clones from dying]] if he can grab them quickly enough. [[spoiler:Also, there's a BossRush at the end of the fourth world that has resurrected, stronger versions of Big Warwiggle, Great Gear, and King Eelongo, and the final world, which has the four world bosses back for another battle. [[FridgeBrilliance All of this makes perfect sense considering that the main enemy, Necrodeus, is a Death God.]]]]
** In Strato Patrol EOS, whenever you kill Mr. Bright (the sun), Mr. Shine (the moon) will revive him. Obviously, you must kill Mr. Shine first. [[spoiler: But if you kill Mr. Bright four times, Mr. Shine will decide to merge with Mr. Bright's power and goes berserk.]]
* BadassAdorable: Kirby, especially now that he has ten FunSize versions of himself to save the day. It's practically cuteness overload!
* BatmanCanBreatheInSpace: Kirby can breathe on a planet where the gravity is so low that he has to swim from place to place, but cannot breathe underwater.
** Lampshaded by Daroach at one point if you talk to him enough: "If there's no air in space, why is it that YOU can breathe?"
* BigBad: Necrodeus.
* BigEater: Kirby, of course. It's actually mandatory to eat a lot of fruit to gain more Kirby clones.
* BlackoutBasement: There are some of these levels and with two variations: One where the only light comes from candles and torches, and the other one where lightning flashes to illuminate everything.
* BonusBoss: [[spoiler:Galaxia]] in ''Kirby Quest''.
* BossRush: The penultimate stage in Level 4 has harder versions of some minibosses, and the fifth level in its entirety before the final boss is this for the previous 4 bosses. And getting every single medal makes Daroach give you a special "Survival Rush" mode and then leave forever.
** Stage 4 of Kirby Quest ends with fighting King Dedede, Sweet Stuff, Bonkers, Mr. Frosty, Meta Knight [[spoiler:or Galaxia, then finally Dark Matter.]]
** Kirby Brawlball. [[spoiler:Right, Select, B at the same time. Meow!]]
* ButtMonkey: Beanbons are frequently the target of many hazard demonstrations.
* ButThouMust: Daroach asks you if you'll collect the medals for him. If you say no, he simply comments on your sense of humor and reiterates his "request".
* TheCameo: In addition to the below mentioned Canon Immigrants, some characters not normally appearing in this game appear in sub-games, such as typical Kirby enemies, [[EarlyBirdCameo HR-D3]] (which ended up as a proper Kirby platformer boss in ''VideoGame/KirbysReturnToDreamLand''), Meta Knight, Nightmare, and none other than Dark Matter, in his first appearance outside his trilogy of games (i.e. ''Dream Land 2'', ''Dream Land 3'', and ''VideoGame/Kirby64TheCrystalShards''). Worthy of note, it also has cameos from characters that never appeared in a game, such as Escargoon from the Kirby anime.
** Dynablade makes an appearance as a special move in Kirby Quest, as does a colored-in Kirby Tank from ''VideoGame/KirbysEpicYarn''.
* CanonImmigrant: A few characters from the ''Anime/KirbyOfTheStars'' anime such as Escargo(o)n and Customer Service make cameos in the game.
* ChainReactionDestruction: Bosses, minibosses, larger enemies and some other objects are destroyed like so.
* CirclingBirdies: This happens when Kirby is stunned.
* ClownCarGrave: As to be expected of some of the BigBoosHaunt levels.
* ContinuityPorn: The mini-games feature a lot of returns for old Kirby enemies, as well as [[CanonImmigrant canonizing a handful of anime-exclusive characters]].
* CorridorCubbyholeRun: One of the desert levels has a very dense wind periodically occurring and cover must be taken from it. There's also a miniboss fought this way, but underwater.
* CreativeClosingCredits: One can speed up the credits reel. And go fishing during the credits.
* DarkerAndEdgier: With a BigBad that's played straight as the first (and so far only) EldritchAbomination in the games to ACTUALLY come close to killing Kirby, in contrast to the other antagonists ({{Eldritch Abomination}}s included) that Kirby CONSTANTLY trounces despite their difficulty and styles of attack, along with a series of elements exclusive to this game that would result in the deaths of certain Kirbies if not avoided, and however many Kirbies were eliminated by the {{Big Bad}}'s mooks until only one was left every time they left one of the islands, this game can easily be considered the darkest out of all the Kirby games, completely sealed in CerebusSyndrome compared to the other games.
* DevelopmentGag: The game takes place in the Popopo Islands. Popopo was the original name for Kirby during the development of the first game.
* {{Determinator}}:
** After losing in a fight to the BigBad, Kirby ''still'' goes off to fight him once again.
** When a Kirby takes a hit, he turns blue. When he takes another hit, the Kirby dies and [[AscendToAHigherPlaneOfExistence floats up to heaven]]... At least, [[NormallyIWouldBeDeadNow he would]], if it weren't for another alive Kirby being able to launch himself towards the dead Kirby's soul, drag him down, [[BackFromTheDead and bring him back to life]].
* DivideAndConquer: Necrodeus utilizes a rather unique version of this in the intro: he splits up Kirby into ten clones, with each having only a small part of the complete Kirby's power. Without his special abilities, Kirby was helpless against Necrodeus, allowing the skull-faced fiend to destroy the Kirbys one by one. Necrodeus would have won then and there, if one Kirby hadn't escaped.
* TheDragon: Skullord. He's a greedy pig who Necrodeus granted some of his powers to. He rules over some of the Skullys.
* DuelBoss: One of the challenges requires the player to defeat King Dedede with only one Kirby. This is both harder and easier than it sounds. Since you have only one Kirby, you can't afford to be KO'd at ''all''; get hit by just ''one'' bomb blast, and you have to start all over. This makes the first phase of the fight somewhat tense and the second phase (which is already hectic) textbook NintendoHard. The third and final phase, however, is a cakewalk, as Dedede takes surprisingly little pummeling to KO, even from a single Kirby.
* EarlyBirdCameo: The Kirbys encounter Big Birdee in the first stage, and then fight her in a later stage. [[spoiler:Then she becomes an ally to the Kirbys in an even later stage.]]
** Kirby Quest has one, too, but in regards to further in the series itself rather than further within the game. The final boss of chapter two is HR-D3, which appears as a typical Kirby boss in ''VideoGame/KirbysReturnToDreamLand''[='=]s Extra Mode (its hard mode, much like the extra modes of ''Kirby's Dream Land'' and ''Kirby's Adventure''). However, the insignia on its chest on ''Return to Dream Land'' is not King Dedede's sigil as in Kirby Quest, but a different symbol: [[spoiler:the sigil of its pilot in ''Return to Dreamland'', the Metal General EX.]]
* ElectricJellyfish: Cube-shaped jellyfish produce electricity.
* EliteMook: Skullions are this to Skullys.
* {{Expy}}:
** Necrodeus looks a ''lot'' like Nightmare from ''Kirby's Adventure''.
** World 2 has enemies which resemble Thwomps from the ''SuperMarioBros'' series.
** Big Birdee is very similar to [[KirbySuperStar Dyna Blade]]. [[spoiler:With babies that need to be helped and a HeelFaceTurn as well.]]
** Skullord's role is rather similar to [[VideoGame/Kirby64TheCrystalShards Miracle Matter]]. Both are the FinalBoss of their game but are really TheDragon to a greater evil, and beating them after collecting all of a certain item (Crystal Shards for Miracle Matter, Rainbow Medals for Skullord) unlock a relatively short final world and the TrueFinalBoss.
* FatBastard: King Dedede.
* FinalBoss: Skullord. Necrodeus is the TrueFinalBoss. Kirby Brawlball has [[spoiler:Marx]], Strato Patrol EOS has [[spoiler:Nightmare]], and Kirby Quest has [[spoiler:Dark Matter]].
* FlashOfPain
* GiantMook: A lot of enemies have a larger variation of them.
* GiantHandsOfDoom: [[spoiler:Necrodeus's first phase.]] Also quite literally in the tower stage of Volcano Valley, where these gigantic stone hands manifest out of nowhere and try to pummel your Kirbies.
* TheGoomba: Beanbons, the turnip-like enemies, fill this role in this game.
* HailfirePeaks: Since there's only four main islands/worlds in the game, each one has two or three different VideoGameSettings:
** Green Grounds: GreenHillZone[=/=]LostWoods
** Sandy Canyon: ShiftingSandLand[=/=]TempleOfDoom
** Dedede Resort: PalmTreePanic[=/=]MinigameZone[=/=]UnderTheSea[=/=]SlippySlideyIceWorld[=/=]LevelAte
** Volcano Valley: LethalLavaLand[=/=]BigBoosHaunt[=/=]BlackoutBasement[=/=]SpaceZone
* HeelFaceTurn:
** Daroach and the Squeak Squad are aiding Kirby. Not all that surprising, as they were remorseful at the end of ''Squeak Squad''. They're thieves, not villains, especially when compared to the [[EvilerThanThou Skull Gang]].
** [[spoiler:Big Birdee becomes an ally to the Kirbys after they bring her babies back to her.]]
* HelpfulMook:
** The sentient tiny raincloud. Although it occasionally strikes with lightning, its rain can make fruit-bearing and enemy-crushing plants grow out of the ground.
** Certain aquatic enemies attack from beneath DirectionallySolidPlatforms, breaking steel blocks and pushing medals up from below inaccessible areas.
** [[spoiler:The Birdees become this after Big Birdee's HeelFaceTurn.]]
* HumanSnowball: Kirby is a victim at one point. The more Kirbys, the bigger the snowball. [[spoiler:There's a medal that can be gotten with five Kirbys or less in the snowball and one with more.]]
* InexplicableTreasureChests: These contain a single coin.
* InterfaceSpoiler: Not in the main game, but Kirby Quest. [[spoiler:If you beat the subgame without a perfect, you still unlock the song in Dark Matter's first phase, "Strongest Sword". The only sword there is one of his attacks. Guess what the said sword is?]]
* InvincibleMinorMinion: Mummbons, in addition to Gordos.
* KnightOfCerebus: Necrodeus, without a doubt. As a matter of fact, he was so far the only EldritchAbomination to actually come close to '''''COMPLETELY''''' [[KilledOffForReal killing off Kirby for real]]. According to Nintendo, this guy is so powerful that he almost wipes Kirby completely out of existence. In the words of the story, it was thanks to him that "Popstar was about to lose its greatest defender and be plunged into darkness forever."
* LawOfOneHundred: With fruits. Fill the meter to get either another Kirby or a load of bonus points.
* {{Leitmotif}}: Necrodeus has one.
* LimitBreak: As shown in [[http://www.youtube.com/watch?v=cB0oEc6NK9g this video]], if you get a perfect score on Stage 4 of the "Kirby Quest" subgame, [[spoiler:you get challenged by Galaxia instead of Meta Knight. If you beat it, you can use the sword to defeat Dark Matter in one hit.]]
* ManEatingPlant: The fourth world has a few of these.
* MesACrowd: There are ten Kirbies in this game. Given, [[BigBad Necrodeus]] split him with magic, but there are still TEN KIRBIES. Their feet and hands are a little smaller, so they look childish.
* MetalSlime: There are golden enemies that are quick to flee. Killing these will result in filling out part of the checklist.
** The Kirby Quest sub-game has more typical examples (being that its combat plays like a turn-based RPG), in that some enemies holding Maxim Tomatoes will give more experience than usual and the tomato will revive fallen allies for free. If an attack misses, however, they flee.
* MissionControl: Daroach acts as this, giving the Kirbys advice and updating them on the situation at hand.
* NintendoHard: Completing the game perfectly, especially considering one of the achievements involves beating every single boss and level ''without taking any damage''! Most levels aren't too tough in this regard, [[spoiler:but then you get to the [[BossRush last level of the fourth world]] and then you see just how tough this game truly is.]]
* NoFairCheating: Taking a goal shortcut will result in getting no star for the stage.
* OxygenatedUnderwaterBubbles
* OxygenMeter: This is one of the few Kirby games which has one.
* ProductPlacement: One of Daroach's general tips promotes the Nintendo3DS.
* PublicDomainSoundtrack: Several levels in Sand Canyon borrow riffs from, fittingly, "[[StandardSnippet The Streets of Cairo]]".
* {{Punctuated For Emphasis}}: If you continue to pester Daroach about medals when he has no clues to give, he will eventually say, "I think I haven't gotten my point across. Let me try it more slowly... I'm. Still. Looking. For. Clues. About. Medals."
* QuicksandSucks: Mainly in the second world and sparingly elsewhere.
* RecurringRiff: World map themes of all worlds are similar.
** The title screen theme pops up in several places across the soundtrack.
* RoarBeforeBeating: Freezy Rex, the ice dragon.
* SandWorm: There are a few varieties but a segmented version with a single eye and curved jaws may stand out.
* ScoringPoints: Individual scoring for each level.
* SequentialBoss: King Dedede and Necrodeus.
** Also the Meta-Knights, [[spoiler:Nightmare, and, if you do it a certain way, Mr. Shine and Mr. Bright]] in Strato Patrol EOS and [[spoiler:Dark Matter]] in Kirby Quest.
* ShiftingSandLand: The second world has a few levels taking place in the desert environment.
* ShootTheMedicFirst: The Mr. Shine and Mr. Bright fight in Strato Patrol EOS. Mr. Shine, the moon, will keep reviving Mr. Bright. [[spoiler:He stops doing it the fourth time, at which point Mr. Shine will become a sun-moon hybrid.]]
* ShoutOut: The sub-game Strato Patrol EOS plays a lot like a typical CuteEmUp, mostly ''VideoGame/{{Twinbee}}''.
** The logo on the sub-game Kirby Quest bares a remarkable resemblance to ''VideoGame/{{Arcana}}'' which was an RPG developed by Hal Labs. Another interesting reference to ''Arcana'' is that Kirby's Quest's battle songs work in a similar way, in which the final battle song is a more upbeat version of the normal battle song.
* ShowsDamage: Some of the stronger enemies, bosses, and blocks show damage. Some show cracks, and some change color palette when damaged.
* SoundtrackDissonance: Stage 10 of Sandy Canyon has the Kirbys having to pass through by removing the plug in the sand. For the rest of the level, they have to outrun the rising sand. The first room has typical desert music, but you'd think that the larger areas after it, since they require outrunning sand they could sink in to their death, you'd think it would have intense music, right? Nope -- the music for the rest of the level is "Night Desert," a calm and peaceful song that plays in calmer desert areas, except for this exception to the "calmer desert areas" rule.
* SpikeBallsOfDoom: In this game, a few enemies can carry and throw these. Of course, series staple Gordos are also present.
* SpikesOfDoom: They show up in some levels, but aren't numerous.
* StalactiteSpite: Many icicles in ice stages wait patiently for the player to arrive.
* StealthPun: The game's overseas name (''Kirby: Mass Attack'') could refer to ''Kirby: Mouse Attack'', the name ''VideoGame/KirbySqueakSquad'' is known by in Europe.
* SuspiciouslyCrackedWall: These contain doors.
* TitleDrop: Daroach has one in one of his hints, saying that you should "mass attack" larger enemies to defeat them.
* {{To Be Continued}}/{{Your Princess Is In Another Castle}}: [[spoiler:How 4-10 ends, setting up 4-11.]]
* TreasureIsBiggerInFiction: Pretty large coins are lying around everywhere.
* TrueFinalBoss: Necrodeus, who can be fought by beating Skullord with all of the Rainbow Medals then refighting all of the major bosses.
* TurnsRed: Most of the bosses and minibosses. [[spoiler:Also Mr. Shine in Strato Patrol EOS if you kill Mr. Bright four times.]]
* UnexpectedShmupLevel: Other than the subgame, 4-10's second half, kind of.
* VileVillainSaccharineShow: In ''Kirby'' tradition, Necrodeus fills this role, though Volcano Valley gets pretty dark at points.
* WakeUpCallBoss: Either Whispy or Lady Ivy, depending on how you play.
** Kracko in Strato Patrol EOS, who charges around the screen erratically, killing a lot of your Kirbies.
* WeakenedByTheLight: One of the shadowy monsters turns into a scared skull when exposed to the light.
* WingdingEyes: The boxart for the game shows Kirby with blue star-shaped highlights in his eyes.
* YellowLightningBlueLightning: Lightning and electricity in this game is yellow.
* ZergRush: Essentially, the entire game.
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