%%i know this article is a stub; i made it to reference an edit in another thread; i'll keep working on it, and find some examples of tropes to add to it;%%
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

[[quoteright:266:https://static.tvtropes.org/pmwiki/pub/images/kinetica_cover.jpg]]
[[caption-width-right:266: ]]

->'''Charlotte Truman:''' But I swear you're going down if I SURVI~~~~~~~~~VE!

Kinetica is a racing game for the Platform/PlayStation2. It takes place in a high-cyberpunk world and has a novel vehicle system consisting of body armor with wheels at the ankles and palms. Players do stunts e.g. dance moves for boost, and there are random power-ups scattered across the tracks, which weave [[GravityScrew across the sides of skyscrapers]], through [[RuinsForRuinsSake ancient ruins]], and up into a [[SpaceStation space station]].



----
!! This video game provides examples of:
%%* AmusementPark: New Vega.
* AstralFinale: [[spoiler:Orbital Junction II. It is here where you race against [[FinalBoss Crank]].]]
%%* BadassBiker: Vigor. He literally has a motorcycle attached to his lower-half!
%%* DeathMountain: The Cliffhanger track.
* DifficultButAwesome: Greck, one of the hidden characters. He boasts the highest top speed in the game, and his acceleration, mass, and grip are top-notch. However, his handling is not that fantastic. With mastery of skid boosting, this becomes a non-issue and races become cakewalks.
%%* DramaticThunder: Literally Electrica.
%%* EternalEngine: Orbital Junction.
%%* FloatingContinent: Gabriel's Horn.
%%* FracturedFairytale: Emerald Eve, coincidentally enough...
* FragileSpeedster: Xia has the lowest mass and the smallest hitbox, but is very speedy at the same time.
%%**All of the starting racers except Vigor.
* GravityScrew: Wheelers go up the sides of skyscrapers, across billboards, up from underneath elevators, and through long cylindrical tunnels; the camera rotates at quick, right angles around curves and bends, and sometimes a blind curve launches the wheeler into the air upside-down.
* LightningBruiser: Crank, one of the hidden characters. Excellent stats across the board, handles well and is very fast, and is a VERY large character. His downside is that he's prone to sticking to walls like Zinon.
** Greck on the other hand...
* ManInTheMachine: Crank. His character description even reads "This powerful suit is definitely more machine than man, if there's [[WasOnceAMan anything left of the man]] at all."
* RuinsForRuinsSake: Lost City II. Why are there huge tubes that extend from ancient ruins into an underwater zone and back out again into the ruins? [[RuleOfCool Because]].
* RuleOfCool: This game has a lot of this stuff. For a game from 2001, that means something...
* SpaceStation: Orbital Junction. Kinetic Racing must be pretty big in-universe, given that the space station is designed specifically for Kinetic Racers.
* {{Stripperific}}: The suits for the female racers are very revealing.
* StuffBlowingUp: Suicide Slide has explosions, everywhere!
* UltimateLifeForm: [[spoiler:Greck is the best character in the game. Almost everything Crank does, Greck does better. He's faster, has the best grip, is hardly ever pushed around, and his poor handling can be taken advantage of. Crank,]] [[MyGrandmaCanDoBetterThanYou turn your chair!]]
%%how%%* ViceCity: Macropolis, Neocropolis, and Metroscape seem to fit this.

----