[[caption-width-right:350:''Kiki Kai Kai'' Arcade Screenshot]]

''Kiki Kai Kai'' (奇々怪界) is a relatively obscure arcade game made by Creator/{{Taito}} in 1986 in Japan. It features a young {{Miko}} named Sayo who has to save the [[http://en.wikipedia.org/wiki/Seven_Lucky_Gods Seven Lucky Gods]] and the boat they were in from [[{{Youkai}} various odd creatures]] [[EverythingTryingToKillYou out to kill you]] with Rapid-fire Ofuda and a Gohei. It was re-released in ''Taito Legends 2'' (all versions).

Come 1993, a SNES game featuring little Sayo-[[UsefulNotes/JapaneseHonorifics chan]] and Manuke, a leaf-throwing Tanuki is released in the west as ''Pocky & Rocky''.

The whole series has 5 games in total:

* ''Kiki Kai Kai'' (Arcade, 1986)
* ''Kiki Kai Kai Doutou Hen'' (Famicom Disk System, 1987), an obscure {{Metroidvania}}-ish remake of the first game. First game to feature Miki, a [[PaletteSwap green version of Sayo]].
* ''Kiki Kai Kai: Nazo no Kuro Manto'' / ''Pocky & Rocky'' (SNES, 1992 in Japan, 1993 in the west) First game released in the west and first Co-op game of the series. Sayo is Pocky, Manuke is Rocky. Developed & published by Creator/{{Natsume}}.
* ''Kiki Kai Kai Tsukiyozoushi'' / ''Pocky & Rocky 2'' (SNES, 1994) This game features changeable sidekicks instead of two equal characters. Also developed & published by Natsume.
* ''Kiki Kai Kai Advance'' / ''Pocky & Rocky with Becky'' (GBA, 2001) (Kind of a) Remake of the First game. Developed by Altron, but still published by Natsume in the U.S.; Miki is renamed to Becky to keep the [[AlphabeticalThemeNaming naming scheme]].

The series also have a SpiritualSuccessor with ''VideoGame/HeavenlyGuardian'', which is the result of the developers losing the license after Taito was bought out by Creator/SquareEnix.

!!Tropes used in the series:
* AmericanKirbyIsHardcore: Averted with the original ''Pocky & Rocky'' (though the box design ''was'' almost completely different from the in-game design). Sure enough, however, by 1994 the Western box art for ''Pocky & Rocky 2'' has the characters looking less cute and much angrier.
* BadassAdorable: Sayo.
* TheCameo: Sayo herself appears in many other Taito games. As a boss in the NES port of ''VideoGame/RainbowIslands'', as the designated Miko for any of the [[http://en.wikipedia.org/wiki/Bakushou!!_Jinsei_Gekijou Taito-made Jinsei Game ports]], a whole Kiki Kai Kai themed level set with a Sayo-form Manuke included in ''[[VideoGame/BubbleBobble Bubble Symphony]]'', as a selectable character in ''Pop N Pop'' and ''VideoGame/SpaceInvaders '95'' and as a DLC character for ''VideoGame/ElevatorAction Deluxe''.
* ClothingDamage: Sayo/Pocky's health meter in ''Pocky & Rocky 2''. Her clothes are tattered (but not to {{Fanservice}} levels) when she has one hit left, and she can collect armor (or bunny ears [?!]) for an extra hit. If you're familiar with the health system of the first ''VideoGame/GhostsNGoblins'' game made by Capcom, then you should know the full story!
* CulturalTranslation:
** In ''Pocky & Rocky 2'', all of the names were changed to Western ones, references to Japanese folklore are changed (Momotarou became "Captain Peach", for example), Pocky's Ofuda and Gohei are called "magic cards" and a "magic wand", and the kanji on said cards are replaced with hearts (though the giant kanji in Bomber Bob's throw attack was left intact). It's still a relatively minor example, as the hearts were the only visual change and everything still looks and feels very Japanese.
** The youkai were renamed "Gorgonzola Goblins" (!) in the intro for ''Pocky & Rocky''.
* CuteEmUp: The game looks like an anime where everyone is super deformed.
* DifficultyByRegion: ''Kiki Kai Kai Advance'' had OneHitPointWonder characters and no save system. Its North American version, ''Pocky & Rocky With Becky'', gave ''two'' hit points to the characters and added a password system.
* DubNameChange: Everyone.
* {{Expy}}: [[VideoGame/CastleOfShikigami Sayo Yuuki]] and [[VideoGame/{{Touhou}} Reimu Hakurei]] were originally expies of Sayo/Pocky, the former came from a game which was released on the arcades by Taito and was apparently named after her model, the latter was closer in appearance in the early games of her series which was made by one guy who was a fan of ''[[VideoGame/{{Darius}} Darius Gaiden]]'', which was made by Taito.
** In fact, that guy (ZUN) ''worked'' for Taito before becoming indie later (He derived his name from Taito's in-house music team Zuntata).
* FireForgedFriends: Manuke/Rocky, [[spoiler:the last boss of the original, no less]], allies with Sayo/Pocky after getting attacked by some bigger demons than him in ''Pocky & Rocky''. He genuinely becomes Sayo/Pocky's friend after this game.
* FusionDance: The Magic in ''Pocky & Rocky 2'' seems to be a Power Booster type, except for Scarecrow and Ottobot, whom Pocky just rides.
* GoForTheEye: The first level arcade boss, a bean creature named Zuzu" can have its eyes shot out with Sayo's ofuda.
* InterchangeableAntimatterKeys: In ''Pocky & Rocky 2''.
* {{Karakasa}}: The recurring umbrella enemies named Kasabee, playing off the EyelidPullTaunt. (In ''Pocky & Rocky'', their name was [[DubNameChange translated as Umby]].)
* MascotMook: The Puka Pukas, which are cute ghost wisps.
* {{Miko}}: Sayo/Pocky and Miki/Becky
* NintendoHard: The games have the typical high difficulty of the genre.
* OneHitPointWonder: The original.
** Also ''Kiki Kai Kai Advance'', but NOT ''Pocky & Rocky With Becky'' (see DifficultyByRegion above).
* TheOnlyOneAllowedToDefeatYou: Impy to Pocky in ''Pocky & Rocky 2''.
* PaletteSwap: Miki/Becky is essentially a green version of Sayo/Pocky.
* PaperTalisman: Sayo/Pocky uses them as ranged weapons.
* PowerupLetdown: In at least the UsefulNotes/TurboGrafx16 version of Kiki Kai Kai, the blue powerups increase your range - but they ''also'' give the bosses more health to compensate.
* SpreadShot: In ''Pocky & Rocky'', collecting blue orbs gives you an Initial Burst.
** In ''Pocky & Rocky 2'', Sayo/Pocky's first power orb gives you a Spray Burst.
** In ''Pocky & Rocky With Becky'', Initial Burst is Miki/Becky's power.
* {{Tengu}}: The third level arcade boss is one; it's of the mountain monk variety, complete with leaves in its hands. Its main attack is blowing fire from its snout but if Sayo tries to circle around the creature, it uses its leaves to blast Sayo with air.
* {{Youkai}}: By the metric ton!
* ZigzagPaperTassel: Sayo/Pocky uses an ''ōnusa'' as a weapon. She also makes a point of waving it over the shrine before she leaves at the start of the game.