[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Katamari_cover_3361.jpg]]
[[caption-width-right:350:[[RoyalWe We]] [[ManlyTears are moved to tears by the size of the thing]].]]

->''"My, the Earth certainly is full of things."''

The KingOfAllCosmos gets drunk one night, and on a drunken bender accidentally destroys all the stars in the sky. The following morning, he assigns his son, the Prince, to make new stars by collecting random objects from the Earth to be turned into stars. The [[color:rainbow:Prince]], who had been treated rather badly by his father up to now, does this by running the objects over with a big sticky ball that makes bigger and bigger clumps of objects as it collects them. The Prince starts by collecting ants and thumbtacks, and eventually moves on to whales, jumbo jets, office towers, and sports stadiums...

The game was popular enough to garner two sequels, ''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy", released in the States as ''We ♥ Katamari'') and ''[[DepartmentOfRedundancyDepartment Boku no Watashi no Katamari Damacy]]'' for the PSP ("My My Katamari Damacy", released in the States as ''Me and My Katamari''). A third sequel, ''Beautiful Katamari'', has been released for the Xbox 360, and had been planned for the Wii but ran into some problems concerning the controller. A fourth game, ''Katamari Forever'' (''Katamari Tribute'' in Japan) has been released for the PS3, the first Katamari game in high-definition. There is also ''i Love Katamari'', a Katamari game for the [[{{iOSGames}} iPhone]] and [[{{iOSGames}} iPod Touch]], which is a lot shorter than the other games, but has all the essentials. A version was also made in 2012 for the Playstation Vita titled ''Touch My Katamari''.

''Katamari Damacy'' is a delightfully addictive acid trip that [[WidgetSeries only the Japanese]] could have created. The controls are essentially an extended form of tank-based movement using both analog sticks and take a while to get used to, but the game is brightly coloured and fun, and, for the concerned parent, nonviolent--although you ''are'' rolling up people, most of whom scream. It's great at a party. Recreational drugs optional... and, really, [[WhatDoYouMeanItWasntMadeOnDrugs they'd be redundant.]]

In September of 2012, a {{Webcomic}} based on the series was launched on ''Website/ShiftyLook'', titled simply ''Webcomic/{{Katamari}}''.

This series has a [[Characters/KatamariDamacy character sheet]].
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!!Provides examples of:

* AddedAlliterativeAppeal: Sort of. Both kanji in 塊魂 (Katamari Damacy) have near-identical right-hand radicals; to a casual observer, the entire kanji appear almost identical.
* AerithAndBob: The Cousins' names. Ichigo and Marcy; Shikao and Nickel; Foomin and Dipp...
* AIIsACrapshoot: Played with in ''Katamari Forever'' with the [=RoboKing=].
* AmazingTechnicolorPopulation : Ironically, given how brightly he dresses, the King has grey skin. Cousin Opeo, meanwhile, has [[BlueWithShock blue skin]]. The colorful clothes everyone wears also invokes this, mainly since that's the easist way to tell most of them apart. (Aside from the Cousins with more distinctive shapes...)
* AndYourRewardIsClothes: Presents, which you can equip in all sorts of combinations. In a nice touch, most presents look different depending on which character/cousin you're playing as.
** By extension, the cousins themselves probably count as this, seeing as they all play the same.
* AntiPoopSocking: Starting with ''We ♥ Katamari'', the King will tell the player to "play in moderation" to avoid getting bored. [[http://www.upontherainbow.com/games/katamari/songforking.html The credits song]] also tells the player to stop playing and go outside.
* AssShove: Referenced in the thermometer item description: "Used to measure your temperature. Put this in your mouth, armpit, or..."
* BigNo: "Students? Studying at school? Noooooooooooooooo!!!" - The King Of All Cosmos
* BizarreAlienBiology: Certain cousins fall into this. For instance, TV lover Shikao ''shifted his face around'' just so he could watch scary movies out of the corner of his eye.
* BlackBeadEyes: The Prince and his cousins.
* BlatantBurglar: Lampshaded in ''We ♥ Katamari''. The description for "Burglar" in the collection of items you have rolled up is "He wants to be stealthy, but he looks so obvious."
* BodyHorror: In the original, cousin Opeo has a gaping hole in his stomach.
* {{Bowdlerization}}: The English version of the first game omits the detail that the King was drunk when he broke the stars.
* TheCameo: Various characters from ''VideoGame/TheIdolmaster'' sing the ''Beautiful Katamari'' song "Unity" (''Danketsu''). They basically give quick self-introductions, argue over who gets to be the leader, and sing the choruses together.
** That actually works both ways, since the main theme on Videogame/TheIdolmaster2 is Unity.
* CampStraight: In the original version, ''The King''. The Japanese dialogue is written to give him a feminine speech pattern, and you can hear it in his voice when he sings ''A Song for the King of Kings'' at the end of We Love Katamari. The sequel shows he genuinely fell in love with the Queen, so...
* ChargedAttack: The aptly-named Charge N' Roll technique. Use it carefully, however - it's all too easy to slam into a much larger object and lose items off your katamari.
* {{Cloudcuckooland}}: Nobody will notice your Katamari until it grows big enough, and even then, the inhabitants of each level ''really'' like odd arrangements of their items...
* ConvectionSchmonvection: The Prince doesn't seem to mind rolling around katamaris that are currently on fire, and at one point the entire solar system is rolled into the ''sun'' without any harm.
* DepartmentOfRedundancyDepartment: One of the songs on the ''Katamari Damacy'' soundtrack is entitled "The Wonderful Stars Walk is Wonderful".
* DestructiveSaviour: You (as the Prince) are restoring the night sky, but at what cost? ''THE ENTIRE WORLD?''
* DisneyOwnsThisTrope: The core gameplay mechanics of Katamari Damacy are protected by [[http://www.google.com/patents/US7402104 US Patent 7,402,104]], so don't expect to see too many clone games.
* [[DidYouJustPunchOutCthulhu Did You Just Roll Up Cthulhu]]: You can roll up a kraken, several giant-sized superheroes, angels, mermaids, the Royal Family including the King himself...
* DoomDoors: The sound the [=RoboKing=] makes in a ''Katamari Forever'' cutscene.
* DownloadableContent: The "Lock and Key" system was used for ''Beautiful Katamari''. Fans were not pleased, as the DLC levels taken together totalled only about 300k of data. This made it fairly obvious that the content already shipped with the game and there was no reason not to include those levels in the game disc. Also you must download them to unlock certain achievements.
** DLC returned for Touch My Katamari in a better fashion. That said, the extra levels are free downloads, and even after downloading them, you have to find "Fan Damacys" in the game to unlock them. OR You can pony up the cash, buy a bunch of Fan Damacys on the PSN and unlock 'em right away. You can also purchase music, which also costs music but isn't required to clear the game.
* {{Earworm}}: The entire soundtrack. ''Na na na na na na na na na''...
* EasyAmnesia: The King in ''Katamari Forever'', after getting hit in the head by a meteor.
* ErmineCapeEffect: Is the King's Royal Cape not the most elegant shade of pink?
* UsefulNotes/EsperantoTheUniversalLanguage: [[RoyalWe We]] are brushing up on [[VerbalTic Our]] skills.
* ExcusePlot: The King went on a drunken bender and destroyed all of the stars. Are you [[MemeticMutation a bad enough Prince]] to roll up enough things to restore them?
* {{Fanservice}}: What the plot of We ♥ Katamari basically amounts to--The King of All Cosmos & co. have gained a huge amount of fans ([[HundredPercentAdorationRating the entire world,]] actually) since the events of the first game, and all the stages after the tutorial involve fulfilling their requests.
* FoeTossingCharge: Mobile items that are just barely big enough for you to pick up will go flying the first time you hit them before you can roll them up. Combine a large number of such items with a charged roll...
* FranchiseZombie: Keita Takahashi only reluctantly agreed to help with ''We ♥ Katamari'', and had nothing to with any of the other games past it.
* FungusHumongous: Mushrooms of all sizes can be rolled up. The largest covering a quarter of an island.
** The Space Mushroom, a BabyPlanet-sized mushroom [[ExactlyWhatItSaysOnTheTin that floats through space.]]
* GameplayAndStorySegregation: Supposedly you're on Earth with the addition of the fictional Sunflower Continent. However, the first two games in the series seem to point away from this outside of the credits of the first and a bonus level on the second. The largest level in ''Katamari Damacy'' ends with the prince inside of a bounded, bowl-shaped ocean while ''We ♥ Katamari''[='=]s has you literally rolling over the surface of the whole world without any of the traditional continents in sight. Also, the Sunflower Continent doesn't show up in either games' Roll Up Countries stages. ''Beautiful Katamari'' was the first to finally put the two together, with the Sunflower Continent somewhere south of Japan.
* GarnishingTheStory:
** BearsAreBadNews
** EverythingsBetterWithCows
*** '''[[ThatOneLevel The HELL it is]]'''
** EverythingsBetterWithPenguins
** EverythingsBetterWithRainbows
** EverythingsBetterWithSparkles: Especially in intros.
** EverythingsBetterWithSpinning: how the Charge & Roll technique, well, charges up.
* GenreBusting
* GettingCrapPastTheRadar: [[Radar/KatamariDamacy A small sampling here]].
* {{God}}: And you can roll Her (?) up in ''We ♥ Katamari''.
** And she's holding a [[HonestAxe gold and a silver axe]].
* HappyEndingOverride: A mild example between the first two games: At the end of ''Katamari Damacy'', the King announces that the sky is complete, but ''We ♥ Katamari'' reveals that actually only the stars immediately around Earth were restored, and there's still a lot of work to do.
* HeroicMime: Prince and his Cousins. Well, some shriek if you pick them up in single player, but...
** In ''We ♥ Katamari'' and all games afterward, most Cousins' roll-up chattering consists of [[PokemonSpeak repeating their names or parts of them over and over again]].
** This trope is also played straight in cutscenes and in conversations with the King, as neither the Prince nor the Cousins are heard speaking, but the King sometimes responds to them, making it clear that they can speak - it's just that the player can't hear it.
* HollywoodAtlas: Once you get big enough to roll out into the world in later games, you'll notice that countries are represented by stereotypical trappings and tourist locales. In the original games' credits, you can ''roll up the entire world'' as well.
* ImAHumanitarian: Not the Prince himself, but in ''We ♥ Katamari'', there is a mission where you have to help a Sumo Wrestler bulk up for his match. After you reach a certain point, you can pick up people, who scream before slowly vanishing into the Sumo Wrestler's body...
* ImportantHaircut: The King suffered one, as depicted in his flashbacks.
* InLoveWithYourCarnage: You!
* ItRunsInTheFamily: The Prince's large collection of cousins, who combine all sorts of strange shapes and behaviors in addition to rolling katamari themselves. Inasmuch as a group like this ''can'' have a normal one, it's suggesed that the Queen Of All Cosmos is the "sane" one.
* ItsAWonderfulFailure: See LoveHurts, below.
* {{Kawaisa}}: The Prince and all his Cousins. With [[Characters/KatamariDamacy how many there are]], each with their own distinctive look and Presents, there's bound to be at least one that gets you going "Awwww..."
* KingOfAllCosmos: TropeNamer.
* LampshadeHanging: In ''Katamari Forever'', the [=RoboKing=] openly wonders about the physics of turning katamaris into stars.
* {{Leitmotif}}: Many items have distinct sounds associated with rolling them up (and some have sounds for crashing into them before you're large enough to collect them). After a short time playing, you'll come to recognize when you've rolled up a particular item by sound alone.
* LevelOneMusicRepresents: [[http://youtu.be/ekOqgknkVN4 "Katamari On The Rocks"]] is possibly the best-known song of the franchise, appearing in all games either in original form or as a RecurringRiff in other songs.
* LivingStatue: It's amazing how many of the inanimate objects can move -- and flee in terror when you try to roll them up.
* LoadsAndLoadsOfCharacters: Each game introduces several new Cousins/Second Cousins/Distant Cousins... you get the idea. From ''We ♥ Katamari'' on, all of the cousins are playable after you've collected them, letting you give the Prince a break (and subsequently roll ''him'' up).
* LoomingSilhouetteOfRage: The King at the game over screen, should you fail an objective.
** If he's not shooting lasers at you.
** Or hurling meteors at you.
* LoveHurts: "Tough love" indeed. In any game, your father will mock you angrily for failing the level.
** In ''We ♥ Katamari'' he fires lasers at you.
** In ''Beautiful Katamari'' he tries to crush you with billiard balls.
** In ''Katamari Forever'' he throws bouncing meteors at you. If you like, you can try to dodge them for as long as possible, and the game will keep score. You can even get a trophy for reaching a certain score.
* LuckyCharmsTitle: ''[[HeartSymbol We]] ♥ [[HeartSymbol Katamari]]'', read as ''We Love Katamari''.
* MeaningfulName: Several of the cousins have these, like the [[{{Kawaiiko}} strawberry-shaped Ichigo]], [[{{Pollyanna}} soup-bowl-headed Miso]], [[PurityPersonified cheerful and innocent June]]...
** Also the game's name. "Katamari" means a "lump" or "mass" and "Damacy" is a corruption of "Damashii/Tamashii" for "soul." So an interpretation is "a mass of souls" or, in essence, "a mass of objects (rolled up into a Katamari ball)"
*** The meaning in this case is more akin to something like "team spirit", so it's more like "an undying love of lumbing things together."
* MixAndMatchCritters: The Cowbear.
* MundaneUtility: One ''We ♥ Katamari'' level requires the player to clean up a messy bedroom. With the Katamari.
* MushroomMan: One of the Prince's second cousins, Kinoko, looks like a mushroom with arms and legs but no face.
* NakedPeopleAreFunny: Lalala: SHE'S NAKED!
* NoFourthWall: The entire premise of the second game is that the first was so popular that the King sends the Prince out to make more katamari for the fans.
* OldSaveBonus: All the planets and constellations from ''Katamari Damacy'' can be collected in ''We ♥ Katamari'' by transferring them from the save file. Unfortunately, the first game [[NoExportForYou was never released in PAL regions,]] so players in those countries can never [[HundredPercentCompletion collect all the items.]]
* PaintingTheMedium: The King of All Cosmos ''loves'' doing this.
* PanderingToTheBase: ''We ♥ Katamari'', literally, which involves fulfilling requests from in-universe Katamari fans.
* ParentalBonus: The items and their animations are often rather... interesting.
** The descriptions of the items you've rolled up in the Collection screen are notably absurd. The King's descriptions for all the countries you roll up in Comet level in ''We ♥ Katamari'' in particular have jokes that would go over even adults' heads.
* PlayableMenu: The save game select screen uses the in-game controls, and while the Level/Character/Operation select systems (Select Meadow, Space Mushroom, etc.) do not, they are playable in their own way.
* PokemonSpeak: A lot of the Cousins' dialogue when being rolled up falls under this. Naturally, this becomes LostInTranslation for the Cousins who went through name changes between regions.
* PopularSayingBut: Love makes the world go round... But manners keep you from getting motion sickness.
* PutOnABus: Out of all the many Cousins, only a handful made it into ''Touch My Katamari'', only one found in each level. [[note]]Specifically, Ace, Dipp, Foomin, Fujio, Ichigo, June, Lalala, Marcy, Miso, Odeko, Opeo, Peso, Velvet and the Prince.[[/note]] The King's official Twitter explained the others were on 'vacation'.
* PuzzlePlatformer: At smaller sizes, the levels have ramps, bridges, and vertically-moving platforms (all built out of the same "ordinary" objects as the rest of the environment) that the player must carefully navigate to get to certain [[HundredPercentCompletion secret items]].
** The classification becomes more obvious with the introduction of the ability to jump.
* RandomlyDrops: There are some items that only occasionally appear on select levels... OneHundredPercentCompletion is something only for the truly dedicated.
* RecurringRiff:
** The famous riff from "Katamari On the Rocks" reappears in many other songs on the soundtrack.
** Most if not all of the lyrical songs in the games include some variation on the Japanese verb "katamaru" (which describes the game's featured action).
* RoyalWe: The King always speaks like this.
** Taken to its limit in ''Me and My Katamari'', where (in a loading screen) the King [[BreakingTheFourthWall breaks the fourth wall]] and says that the game should've been called "Us and Our Katamari."
* RuleOfCute
* SayItWithHearts: The King does this quite a lot.
* SchmuckBait: The hearts in ''Katamari Forever'' temporarily attract all nearby items to the Katamari. Good for increasing your diameter. [[NonStandardGameOver Not so good in the]] [[ThatOneLevel Cow/Bear and Hot/Cold levels]].
* {{Sentai}}: Jumboman, in all colors and sizes.
** Royal Cousin Kuro also ''loves'' Sentai, and is known for striking poses.
* ShoutOut: The LCD screen on Mag's face sometimes has a ''[[PacMan Pac-Man]]'' display.
** In the ''We ♥ Katamari'' collection screen, the King describes Pakistan thus: "There's a city here called Harappa. But there aren't any [[ParappaTheRapper rapping dogs]]."
** In ''We ♥ Katamari'', [[StringyHairedGhostGirl black-haired]], [[WomanInWhite white-clad]] ghosts can be seen emerging from wells in some levels - an obvious reference to ''[[TheRing Ring]]''.
** In one level, a Venus flytrap can be seen sticking out of a duct stuck in the ground, referencing the Piranha Plants from the ''[[SuperMarioBros Mario]]'' series.
** An arcade game machine plays the ''[[PacMan Pac-Man]]'' theme when rolled up.
** In ''Beautiful Katamari'', the Cool Planet stage has many [[XBox Xbox 360 consoles and controllers]] in the house and around the pool, including a collection of controllers arranged that spell out "360".
** Whenever Michiru Hoshino says "I feel the cosmos!" she is paraphrasing SaintSeiya, another series that plays off the Zodiac.
** One track (The Kitchen level where you have to collect calories) tends to play the Pacman death sound.
* TheSlacker: Goro [[ExactlyWhatItSaysOnTheTin the Slacker]] from ''Touch My Katamari''.
* SoundtrackDissonance: Any relaxing, soothing background music becomes this as your Katamari becomes large enough to start absorbing people and buildings.
* StylisticSuck: The cutscenes in the first game.
* SugarBowl
* TheTetrisEffect: Play too long and you'll start calculating in your head how to roll up your surroundings. ''[[http://xkcd.com/161/ Na na na na na na na na...]]''
* UnexpectedGameplayChange: The optional sequence in the ending of the second, where the Prince tries to return to his home while the King rolls up everyone else into a katamari.
* UnstableEquilibrium: In the multiplayer modes, whoever builds their katamari even slightly bigger has the immediate advantage. Both players are capable of a charge attack to knock stuff off the other katamari, but the bigger one can throw his weight around much easier. After enough of a size gap, the bigger player can actually suck up the other player into his katamari as if he were an object. The smaller guy can technically break free after a while, but the game is as good as lost at this point.
* UnusuallyUninterestingSight: Why is it that no one notices a giant clump of rubbish rolling around until it's big enough to "collect" them? Or winged whales balancing on top of skyscrapers, grand pianos abandoned in the middle of the road, circles of dancing squid in the street, wrestling superheroes, volcano Gods, Buddhas, dancing vending machines, an elephant with afro'd musicians playing jazz on top of it, a hot air balloon dropping things, circles of dancing ''dead'' squid in the street, or a parking ''garage'' spinning on its own turntable?
** Interestingly, only one of the Hoshinos (the son) notices the King of All Cosmos while they're flying to Top Shell Island. He's understandably surprised, and everyone else thinks he's crazy.
* UranusIsShowing: In the "Uranus" level of ''Beautiful Katamari'', naturally. The King makes a few (completely unintentional) Uranus puns, and follows with "Why are you sniggering?" to the player character's ([[HeroicMime unheard]]) response.
* VerbalTic: In the English version, the King always speaks in Royal We, and has a habit of sticking weird adjectives into his sentences.
** Although by the time ''We ♥ Katamari'' rolls around, the King is apparently learning Esperanto, though still rendered in the record scratches of the previous game. In the Japanese version, he is learning English. [[Engrish "Very Very Nice game..."]]
*** In the first game, he greets you at every level with a different language, [[CanonDiscontinuity including Esperanto]].
* VideoGameCrueltyPotential: It's surprisingly soothing to hear living beings scream upon being rolled up. And nothing can quite beat the sadistic glee of rolling up something that was smacking you around mere minutes earlier (especially if it actively chased after your Katamari and knocked several precious objects out of it, repeatedly).
* WackyRacing: The F1 level in We Love Katamari most certainly qualifies as this.
* WellDoneSonGuy: The King is rather stingy with praise throughout the entire series.
** In Katamari Forever, he will only congratulate you for getting a score of 100/100 [[UpToEleven (or 120, if you do everything perfectly)]]. A score of 99 or lower is treated as mediocre.
** This was also the relationship the young King and the Emperor had in the flashback reel of ''We ♥ Katamari''.
* WhatTheHellDad
* WholesomeCrossdresser: None of the male cousins even blink at wearing a bikini. On the flip side, none of the girls ever mind wearing a mustache. Or any of the other Presents that one might associate with one gender over another.
* WidgetSeries: It's a game whose goal is to roll the contents of the entire game world into a ball. Try explaining that to people.
** To be fair, the contents of the entire world are already in a ball, when you think about it.
* TheWorldIsJustAwesome: Usually reserved for larger, longer stages, such as Make the Moon or Bird & Elephant. And yes, you CAN roll up the world in the end credits of the first game.
* XMeetsY: ''Bubbles'', an early 1980s arcade game by Williams, meets ''VideoGame/SuperMario64'', ''BanjoKazooie'', or any other late-1990s brightly-colored 3D collect-fest.
* YourSizeMayVary: While the Prince's height is given as 5cm, he and the other cousins can appear in various places in various sizes. {{Lampshaded}} in-game via their roll-up profiles, which never specify their exact height.
** The King's roll-up profile states that he can change his size whenever he pleases, "depending on (his) mood and atmospheric conditions," so presumably the Prince and the Cousins also have that ability.

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