[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jetpack.png]]
[[caption-width-right:350:The protagonist is all the way in the lower left corner.]]

''Jetpack'' is a PuzzlePlatformer for MS-DOS designed by Adam Pedersen. Originally released in 1993 as {{shareware}} by Software Creations, the game is [[http://www.adeptsoftware.com/jetpack/ now available as freeware.]]

The object of the game is for you to grab all the Emerald Gems in each single-screen level without getting killed by enemies or the occasional trap. To assist with this task, you are equipped with a phase shifter beam that can take out bricks (but not enemies), and, of course, a JetPack.

Not to be confused with the unrelated (apart from them both containing jet packs) game ''VideoGame/{{Jetpac}}''.

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!!Tropes appearing in this game:
* ChristmasEpisode: Has a Christmas demo version where Santa has to deliver presents instead of collect gems.
* DungeonBypass: Randomly appearing [[PowerUp power-ups]] can sometimes drastically alter a level. For example, a half-tank of fuel when you weren't supposed to have any, or temporary invulnerability when facing a trapped shortcut.
* FrictionlessIce: Some platforms are coated with slippery ice.
* JetPack: Allows for VideoGameFlight.
* JumpPhysics: You ''can'' jump (and control your falling direction) when the JetPack is out of fuel, but jumping is slow and gains only one block in height.
* LevelEditor: The game lets players create their own custom levels.
* LevelGoal: Each level is exited by double doors that open once all the Emerald Gems are collected.
* OneHitpointWonder: All enemies and traps will kill the player in one hit.
* OneWordTitle: The name of the game is the name of some of your equipment: a JetPack.
* SegmentedSerpent: The so-called Marble Worm. It's actually not a single enemy but a bunch of Steel Balls lined up in a row, though they can't be separated.
* ShoutOut: Some of the levels are inspired by popular video games, like "[[VideoGame/PacMan Jetpac]]" and "[[VideoGame/DonkeyKong Kong Pack]]".
* SpikeballsOfDoom: There are small spikeball enemies that move diagonally and bounce off walls.
* TeleFrag: With [[{{Intangibility}} phase-shifting]] rather than regular teleportation, but the results are similar. Most blocks will only stay phase-shifted for a short time, and getting entombed in a reappearing one is fatal. For the player, anyway; monsters will just be immobilized.
* TeleportersAndTransporters: Teleport squares link to other teleport squares of the same color. Enemies always take them, but the player has the option of whether or not to.
* TitleDrop: The level that spells out the game title.
* VideoGameFlight: You can use the Jet Pack to fly, but you have to find fuel for it. Some levels contain no fuel at all.
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