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->''"Creatures! Made out of ''energy''! '''Amazing!''' And when hit... ''sparks'' fly off their ''bodies''!"''
-->-- '''[[Creator/BrianBlessed Dr. Bob Dawson]]'''

''Invizimals'' is a PSP-exclusive [[{{Mon}} Mon-catching]] game developed by Spanish developer Novarama. It makes intensive use of AugmentedReality technology.

A {{mad scientist}} working with other mad scientists in the [[ProductPlacement Sony PSP]] R&D lab discovers [[{{Mon}} invisible animals]] that can be seen only when a person with a particularly powerful [[BattleAura aura]] uses the PSP camera attachment. His [[AuraVision sensors]] indicate you have a [[ChosenOne very powerful aura]], so he proceeds to teach you how to [[GottaCatchEmAll capture these creatures]].

The game combines live-action briefings with gameplay that takes place through the PSP's camera and microphone.

It has spawned a plethora of sequels for Platform/PlayStationPortable, Platform/PlayStationVita and Platform/PlayStation3, as well as a Trading Card Game and other various pieces of merchandise. A 26-episode [[{{WesternAnimation/Invizimals}} animated series]] entitled ''Invizimals: The Alliance Files'' was made in 2012, and the first 13 episodes were released on Creator/{{Netflix}} in 2015.[[note]]Although Netflix says it was released in 2013.[[/note]]

'''Warning:''' [[IncomingHam It also contains]] Creator/BrianBlessed.

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!!This game contains examples of:
* ArtificialStupidity: The opponent uses moves seemingly at random, and depending on the matchup, will repeatedly use elemental moves against your Invizimal even if it's immune to them. The AI also has trouble timing the defend action.
* AugmentedReality: The game mainly operates by using PSP's camera extension, using a designated card (can be printed) to lock in and making the player pivot around it, and also utilized a microphone in certain capturing minigames.
* BadassAdorable: Par for the course in a {{Mon}} game. Many of the unevolved Invizimals curl up to sleep on their status pages, adding to the adorable factor.
* BigBad: [[spoiler:Sir Sebastian Campbell]] hired Axel Kaminsky to steal the [[{{Phlebotinum}} technology to capture Invizimals]].
%%* BlueBlood: Sir Sebastian Campbell.
* CommonPlaceRare: An attempt to steal the technology to capture Invizimals is central to the [[ExcusePlot plot]], and yet there are trainers all over the world who already have it and are waiting to do battle...
* ElementalRockPaperScissors: Fire/Burn beats Jungle/Bite, which beats Desert/Poison, which beats Ocean/Sonic, which beats Rock/Charge, which beats Ice/Slice.
* GottaCatchEmAll: It's a {{mon}} game so this is also a feature.
* InvisibleToNormals: The natural thing about the Invizimals is that they are invisible and live in a parallel dimention. InUniverse, the PSP is said to have a designated Sci-Fi software to control them.
* InsistentTerminology: In the west, we call it an "X" button. Kenichi calls it "the cross button." Of course, [[JustifiedTrope he's from Japan]].
%% * LargeHam: We have mentioned that Creator/BrianBlessed is in this game, right?
* MrExposition: As the player's advisor and one of the first people to discover them, Kenichi Nakamura tells everything he knows about the Invizimals, either directly or through video logs.
%% * {{Mon}}: They exist. They are called "Invizimals."
* MultinationalTeam: The R&D division has researchers in Japan, US, India and UK.
* NoFourthWall:
** In an effort to take this as far as possible, the interface is a physical card at which you point the camera, making the gameplay take place in the camera view of wherever you physically are.
** Also, there is no player character, only the player.
* ProductPlacement: Oddly, for the system on which the game is played. The characters never fail to mention it's on the PSP.
* PunnyName: The [[{{Mon}} Invizimals]] themselves tend toward these, including Bearserker, Porcupain, Furmin...
* SmugSnake: The first boss, Akira, boasts to the newbie player, before his mom calls him out for decorating his room like a nightclub.
* StarterMon: You can choose whether to catch Stingwing or Ironbug in the first game.
* StockSoundEffects: The Fire Dragon has [[Franchise/{{Godzilla}} Zilla]]'s roar.
%% * TrademarkFavoriteFood: Kenichi loves "snacks".
* TitleDrop: While it's to be expected in a game named for the major gameplay element, Kenichi explicitly names them in an early briefing, as though he just came up with that name on the spot.
* VideoGameCrueltyPotential:
** In addition to battling the Invizimals against each other, at least two of the creatures are caught by sneaking quietly up on them[[note]]The game uses the microphone often[[/note]] and ''slapping your hand flat down on top of them as fast as you can'', effectively crushing your new pet the moment you see it. It's completely unharmed, of course.
** In a betting match, you can choose to [[GottaCatchEmAll capture]], [[VideoGameCaringPotential forgive]], or [[NeverSayDie destroy]] a defeated Invizimal.
* WeirdnessMagnet: Invizimals normally don't appear in front of people even if they are invizible, and it's explained certain people, and especially the player, have a certain aura that attracts them.
* WorldOfHam: In addition to the aforementioned Creator/BrianBlessed as Professor Robert Ben Dawson[[note]][[RuleOfThree I did mention him, right]]?[[/note]], Kenichi Nakamura, the aforementioned discoverer of the titular {{mon}}s, is fond of scenery as well. And snacks. The first Hunter of whom you get video is pretty ham-tastic as well.
* XtremeKoolLetterz: The game logo emphasizes this. Apparently, the title is not ''Invizimals'', but ''[=inviZimals=]''.

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[[OverlyLongGag Did I mention it's on the PSP]]?
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