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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/infinity_blade_title_screen_1949.jpg]]
[[caption-width-right:300:"Father, I will avenge you."]]
'''''Infinity Blade''''' is a 2010 action game for the [[IOSGames iOS]] (iPad and iPhone) operating system. It was developed by Chair Entertainment (a subsidiary of Creator/EpicGames), previously best known for ''Videogame/ShadowComplex'', and is notable for utilizing Unreal Engine 3.

In the game's tutorial, a nameless warrior faces off against the villainous [[NamesToRunAwayFromReallyFast God King]]. The God King easily dispatches the warrior, adding his strength to the titular Infinity Blade.

About 20 years later, the warrior's son returns to kill the God King. If the second warrior is killed (which is likely, considering how tough the God King is), his son will return to continue the cycle (called a bloodline in game). The third warrior's son takes up arms after the death of his father, and so on. Bloodline after bloodline rises up to fight the God King.

The game plays like a swordfighting version of ''Videogame/PunchOut''. Enemies are fought one at a time and player movement is limited to quick dodges rather than actual sidestepping during fights. The warrior can also block and parry attacks, and retaliate with his own sword or magic spells.

As the warrior kills enemies, he gets gold to buy better equipment and experience to make him a better fighter.

The game has received two sequels, titled ''Infinity Blade II'' and ''Infinity Blade III'', and released in November 2011 and September 2013, respectively. A spinoff, ''Infinity Blade: Dungeons'', was announced in 2012, but was cancelled a year later.

In addition to the games, two novellas by Creator/BrandonSanderson have been released, titled ''Infinity Blade: Awakening'' and ''Infinity Blade: Redemption''. Released shortly before each sequel, the novellas bridge the gap between each game, and greatly expand on the setting and its backstory.

----
!!A strong list of tropes indeed, this bloodline will serve us well:
[[foldercontrol]]

[[folder:Infinity Blade]]
* AffablyEvil:
** The God King is complimentary of your skills and even offers you a job. [[spoiler:If you accept, he forgoes the usual villain betrayal and informs you that he needs your help in dealing with the Deathless Kings, who are actually far, far worse than he is.]] If you [[spoiler:reject his offer, he gets pissed off and [[TurnsRed starts putting his all into kicking your ass]].]]
** [[BonusBoss Easoleum]], one of the Deathless Kings is quite polite, with his pre-fight dialog implying that he only wants to fight you [[spoiler:because you are being manipulated by the God King]].
* [[spoiler: AfterTheEnd]]: [[spoiler: The series takes place on Earth, tens or hundreds of thousands of years after the planet was devastated, and the moon shattered.]]
* AllThereInTheManual: The novella serves as the manual in this case.
* AntiVillain: The God King, who [[spoiler:turns out to be fighting against the other Deathless, who are bigger jerks than him, and happily welcomes the protagonist into his ranks, should he choose to join them.]]
* BadassBeard: Easoleum has a good one.
* {{BFS}}: [[ExactlyWhatItSaysOnTheTin The title might be a hint.]] Even the swords that look small in the shop are ''massive'' in game.
* BlingOfWar: Easoleum has really fancy golden armor.
* BloodlessCarnage: There's some pretty brutal finishing moves, but none of the HighPressureBlood you'd expect.
* BonusBoss: Three of them in the Deathless Kings, which require the Infinity Blade to even fight, and even with that they are pretty hard. [[spoiler:Defeating all of them unlocks another bonus boss, the Zero Mech/Ancestor.]]
* BottomlessPit: The second part of the BonusDungeon, complete with the possibility of knocking an enemy into it.
* BribingYourWayToVictory: Using real money, players can buy massive amounts of gold. Because gold can be turned into experience points, with enough money you could have every weapon and a maxed-out character before you fight your first enemy.
* CallingTheOldManOut: The Warrior will call out [[spoiler:someone who looks like the Ancestor for supporting the God King's agenda. This after generations of his descendants have sacrificed themselves trying to end his tyranny.]]
* ClassAndLevelSystem: An unusual example. Experience points are drained away from equipped items into the warrior after battles. Each piece of equipment has a set amount of points. When it's completely drained ("mastered"), any points you would get from using it are lost.
* ClippedWingAngel: [[spoiler:Once the Ancestor gets out of his Mech, he is utterly ''pathetic''. Not only is his damage output feeble, and his health only a third of his previous form, but his attack patterns are no different than the Iron Guards/Crusaders/Assassins you have been fighting the entire game. The biggest challenge is having enough health from the end of the Zero Mech fight.]]
* CoolSword: Lots, and also cool maces, cool clubs, and cool axes.
* CoupDeGraceCutscene: Every battle won ends with a dramatic final blow being dealt to the enemy -- the player character climbs up on the enemy's back to stab them, pushes the enemy of a railing, and so on.
* CurbStompBattle: The God King delivers one of these to the first warrior in a cutscene. If you aren't prepared for him, he'll do the same thing to you for dozens of bloodlines.
* CutsceneIncompetence: In the intro fight, the Dark Knight casually knocks away the player character's sword and shield after a quick sparring match and then the God King {{One Hit Kill}}s him, regardless of how well the player did.
* CycleOfRevenge: A variation is the central storyline and gameplay trope of the entire first game, which revolves around each iteration of the original ancestor's son continually trying to get revenge on their father's killer - who is the last person you played as, by the way.
* DifficultButAwesome: In order from least to most useful, the types of breaks are Block Break (rarely gives a stab opportunity, usually only dizzies the enemy for a fairly short window), Dodge Break (Usually dizzies the enemy for longer, sometimes gives a stab opportunity), and Parry Break (Usually dizzies the enemy for the longest time -- sometimes enough to get off an Ultra Hit -- and offers a stab opportunity more often than not). Not coincidentally, this coincides exactly with their difficulty -- blocking requires simply pressing and holding a button and can protect against nearly everything except outright charges (though some other attacks can break it so it won't defend against the next hit); dodging requires pressing a button with extremely forgiving timing and syncing it up to whether the attack's coming from the left or right, but some attacks just plain can't be dodged; and parrying requires swiping in one of four possible opposing directions with precise timing and only works against actual weapon strikes.
* DoingInTheWizard: [[spoiler:The ending you get for defeating the God King is this. Your warrior notices a small digital control panel on the God King's throne. When touched, it activates a hidden mechanical projector, and a giant {{Hologram}} of the planet appears, implying that the Deathless are an advanced alien race. The glowing, touch-interface device on the throne may be a ShoutOut to the iPhone, as Infinity Blade was the phone's equivalent of a blockbuster release.]]
** [[spoiler:The secret boss takes place in a cloning lab, and his first phase is a MiniMecha.]]
* TheDragon: The Death Knight always comes back as the right-hand man of the God King, no matter how many times you kill him.
* DropTheHammer: Literally, huge-type enemies will sometimes smash the ground before taking a swing at you.
* DualWielding: Several enemies do this, but you can't - not 'til the sequel, at least.
* [[spoiler:EarthAllAlong]]: [[spoiler: In the ending mentioned in Doing in the Wizard, Eurasia, Africa, and Australia rotate into view on the hologram.]]
* EarlyBirdBoss: The God King during the early bloodlines.
* EndlessGame: If you manage to defeat the God King, you get a cool ending sequence and start a new bloodline. You can repeat this sequence of events as long as you want.
* TheFaceless: Borderline "World of Faceless," almost everyone wears a mask or helmet at all times. Finally averted in the third game, Siris and Isa show their faces, as well as the craftsmen they recruit.
* FanDisservice: The Warden enemy is naked except for a loin-cloth, but is extremely fat with this huge scar across his belly and has a freaky spiky headgear instead of a head.
* GameplayAndStoryIntegration: The novella reveals the story behind many of the gameplay elements, such as why all the enemies are fought one at a time, why the warrior always has the equipment of his father, and so on.
* GameplayAndStorySegregation: When you finally manage to defeat the God King, the ending cutscene shows you stealing the Infinity Blade and killing him with it. Yet, this does not gain the Infinity Blade, for it must instead be purchased like any other weapon. [[spoiler: This is especially-jarring as a big part of the novella's plot is that killing the God King ''does'' result in getting the Infinity Blade.]]
* GenerationXerox: [[JustifiedTrope Justified]] with the sequel's revelation.
* GoingThroughTheMotions: The warrior's weapons include swords, axes, morningstars and other weapons, yet his kill animations never change. This results in situations such as stabbing an axe straight through an enemy's stomach, or stabbing a mace through the back of a golem's neck.
* GodEmperor: Well, God King. [[SarcasmMode He's just modest like that]].
* [[spoiler: GoodAllAlong: Once you find out the God King's true motivations and goals, he's an AntiVillain at worst, and possibly even an AntiHero.]]
* GuideDangIt: You have to commit suicide in the intro fight against the Dark Knight to [[spoiler:enter the negative Bloodlines]]. Easy enough if you know the secret, but practically impossible to figure out on your own.
* HopelessBossFight: The intro fight with the Dark Knight is this due to the above mentioned CutsceneIncompetence. Your first few fights against the God-King are going to be this for all intents as well.
* IdenticalGrandson: Part of the gameplay! You retain your father's armor, weapons, and skills in the first game. [[spoiler:This later becomes a plot point. It turns out you're just the same man, reincarnated over and over again via advanced tech.]]
* INeedYouStronger: Or rather, your son, and his son after that, and...
* InTheHood: BonusBoss Kuero [[CaptainObvious wears one.]]
* InfinityPlusOneSword:
** The eponymous Infinity Blade, carried by the God King, is a huge step above most weapons in terms of power. Unfortunately, you don't get it by beating him; you have to save up for it in the shop.
** In the New Game+, you can gain even more powerful sci-fi themed equipment.
* JokeItem: There is the Balloon of War (a balloon sword) and the Touch of Death (a gigantic index finger wielded as a sword). The balloon is actually still kind of useful though. [[note]] It has an attack bonus of +2, only one higher than the Ruin... but has a Drain of +40. Drain is an element resisted by relatively few enemies that restores your health when it deals damage, and the only weapon with a higher Drain value is an ''extremely'' expensive weapon you're not likely to see until quite late in the game.[[/note]]
* KleptomaniacHero: Justified, the God King really does leave that treasure around just for you (apparently he's even kind enough to donate it to your next of kin.) Not so justifiable in the sequels, where you're quite definitely fighting your way into places you're not welcome.
* LethalJokeItem: The Lady Finger. It's a gaudy pink-and-gold sword that produces hearts, sparkles, and rainbows when swung... however, it has power completely proportionate to its cost, and even has the generally-useful Drain element. It's not weak, just ridiculous.
* LuckilyMyShieldWillProtectMe: Blocking with the shield is easier than dodging or parrying, but it leaves the smallest window for counterattacking, and will break after a certain number of blocks.
* {{Minimalism}}: The player can move the camera a bit and tap areas of the screen to pick up treasure and choose which room to go to next, but otherwise the gameplay is all about one-on-one fights. The story is told in short bursts of exposition (a few sentences at most), leaving it up to the player to imagine what is going on.
* MookChivalry: Your enemies come one at a time, and kindly wait for you to loot any treasure nearby and heal up if you wish. Again justified because the God King actually ''wants'' you to reach him.
* NamesToRunAwayFromReallyFast: The ''God King'' and his ''Infinity Blade''.
* NewGamePlus: Justified in the story. Each new game is a descendant of the previous warrior. It's also mandatory, because you can't retry if you lose to the God King. After you defeat the BonusBoss, you can do a proper New Game+, where you can master equipment twice and access the most powerful items.
* NoNameGiven: Both the warrior and the God King, until Awakening.
* OffstageVillainy: Thanks to the {{minimalism}}, it's not clear to the player exactly what the God King is guilty of, other than being smug and defending himself against armed maniacs that keep breaking into his castle. Some of the decor like the noose and dungeons is suggestive, and the novella goes into a little more detail.
* [[spoiler:PostFinalBoss: The Ancestor is the final enemy fought in the game, but he's not much different from the regular sword-wielding {{Mook}}s.]]
* RailingKill: The opponent on the bridge is always shield-bashed off into the void below. The opponent on the staircase next to the front gate is always knocked off and falls onto the courtyard below.
* ReverseGrip: Many kill animations involve the player character reversing the grip of his weapon. From this position, the weapon is used to perform or set up the coup-de-grace in some way -- manoeuvres range from a simple chest stabbing to hamstringing the enemy or even thrusting the weapon into the enemy's body for leverage to climb onto its back.
* SequelHook:
** [[spoiler:If you ally with the God King, he mentions that there are even more powerful and evil Deathless in the world (some of which act as bonus bosses in the Deathless Kings update), and if you kill him, his last words are "They're coming for you next".]]
** [[spoiler:Pretty much all of the Ancestor's pre-fight dialogue heavily imply the God King has a secret plan.]]
* ShoutOut: The New Game Plus helmet and armour rewards are the Fusion Helmet and Omega Armour from the developer's previous game: ''Videogame/ShadowComplex''.
** The Ring of Ice and Fire, a DiscOneNuke that gives you powerful offensive and healing spells (in addition to a ''30-point'' Magic bonus) is almost certainly named for [[ASongOfIceAndFire a particularly popular fantasy series]].
** The Patriot, a large round shield with a star set in the center. If you look closely, you can see that it still has a few old flecks of [[CaptainAmerica red, white, and blue]] paint sticking to it . . .
* SlouchOfVillainy: The God King is always encountered slouched on his throne, seemingly bored with the proceedings.
* SpeakingSimlish: The game uses a fictional, vaguely Latin-sounding, language for all the in game dialogue.
* UselessUsefulSpell: As you advance in bloodlines, offensive magic and elemental weaponry become less and less powerful. The God King is immune to all magic and elemental effects after the first time you beat him, and [[spoiler:The Ancestor is also immune to everything.]]
* VillainForgotToLevelGrind: ZigZagged; each time the God King is defeated, he grows more powerful, but his level remains static between attempts. After a while, however, killing him becomes nearly impossible.
* VillainousHarlequin: The Wood [[ExactlyWhatItSaysOnTheTin Jester.]]
* WeCanRuleTogether: The God King offers you to join him after the first stage of the fight. [[spoiler:If you accept, he tells you that the two of you need to work together to defeat even worse evils. Then the credits roll and you're placed back at the beginning of the fight. The only way to advance to a new bloodline is to kill the God King or be killed yourself. Canonically, the Ancestor is a warrior who did accept the offer.]]
* WellIntentionedExtremist: [[spoiler:The God King's motivation for wanting to kill the other Deathless is because they are all corrupt.]]
* YouKilledMyFather: The basic story hook of the game. Each new generation declares that they will avenge their father; if there is a better reason to slay the God King, the game does not mention it.
[[/folder]]

[[folder:Infinity Blade II]]
* AntiMagic: The Worker of Secrets has the ability to disrupt a Deathless' Quantum Identity Pattern and kill them permanently. This also applies to the Infinity Blade that he forged.
* BaitAndSwitchBoss: The introduction to the Stone Demon, the second Blood Sentinel and guardian of the bridge seal. The knight you first see starts cursing at you and promising to rip the flesh from your bones... then a winged stone golem -- the ''real'' Stone Demon -- [[KilledMidSentence drops down and crushes him]].
* BatmanGambit: The end of the game is a Batman Gambit, as the Worker tries to get Siris to [[spoiler:fight Raidriar]]. Of course, this could easily have been avoided had he simply stopped to listen, but the Worker knew that [[spoiler:Siris hated Raidriar enough to attack him first and think later, and that Raidriar hated Ausar enough to not consider Siris worthy of respect or enlightening about the nature of the Worker.]]
* BeehiveBarrier: If you look carefully, you'll notice that the gold portions of the armor worn by Raidriar and the Worker of Secrets are made of hexagonal scales.
* BigCreepyCrawlies: The Behemid, which resembles a giant, deformed, armored, wingless housefly.
* BlackKnight: [[spoiler:Ausar when he wore the Vile set.]]
* BonusBoss: A lot: the owners of the Vile set, the Skycage prisoners and Ryth.
* BigNo: Siris gives one after [[spoiler:the Worker of Secrets imprisons him at the end of the game.]]
* CallBack: Six months later, while walking up to a cliff and looking at a big tower: "Worker, I will free you."
* CharacterTics: Ryth has a noticeable habit of continuously pacing back and forth while waiting for Siris. [[spoiler:After the Blademasters Update, this also carries into Infinity Blade III, when he makes a reappearance in the Ark/the Stronghold in Larioth to fight Siris/Isa.]]
* DangerouslyGenreSavvy: The first game's events seem to have taught the God King to heed the EvilOverlordList.
-->'''Siris:''' Give me a sword. Fight me!
-->'''Raidriar:''' I think not. You... surprised me, last time. I don't think I'll put myself in that position again.
* DegradedBoss: [[spoiler:In the third fight with Thane (right after his second fight) he has much less health and attack power than in the previous fight.]]
* DisneyVillainDeath: At the end of the second fight with [[spoiler:the warden Thane]], he gets knocked off the tower to fall to his apparent death.
* [[spoiler:DownerEnding]]: [[spoiler:The Worker of Secrets is revealed to have been sealed away by Ausar, Siris' Deathless persona, and in freeing him, both Siris and Raidriar are trapped in his prison, giving the Worker free reign to complete the dark plans he was working on. In the post-credit scene Isa is shown coming to the Vault, readying her weapon.]]
* DualWielding: One of the weapon styles has Siris wielding a weapon in each hand. The style leaves Siris unable to block, but he can dodge more than with a sword-and-board style, and attacks are lightning fast, allowing safe scratch attacks (attacking while the enemy is attacking) and long combos.
* EatenAlive: This will happen to you if you fail to release yourself from a Monstrosity's jaws before your HP dips to zero. The monster will pick Siris up in its jaws and devour him.
* EvilBrit: The Deathless now speak with British accents.
* GameplayAndStorySegregation: Not with the Infinity Blade, this time, actually. [[spoiler:The Worker of Secrets steals it in the ending.]] Some weapons (such as Thane's), however, end up being a different type of weapon than how their original user wields it - Thane's weapon appears to be a "light" sword, but when you use it, it's a [[DualWielding dual weapon]].
* HardLevelsEasyBosses: The bosses in Negative Rebirth mode are in many ways easier than the regular {{Mook}}s, since they lack the (compulsory) XP bonuses.
* ImprobableUseOfAWeapon: When equipped with a heavy weapon, Siris often finishes enemies off by plunging it into them, even if it's something like a scythe or hammer.
* IOweYouMyLife: Quoted word for word by the Iron Hunter, should you choose to spare him.
* JokeItem: Ruin and Thorneblade, two swords whose attack damage is exactly 1.
* LaserBlade: The Solar Trans Weapons in the Skycages DLC.
* LateArrivalSpoiler: The tutorial scene spoils the ending of the novella, although nothing much is explained about it, ''unlike'' in the novella.
* MeaningfulName: Very subtle. [[spoiler: Ausar]] is one of the suspected original [[spoiler: Kemetic pronunciations for the god we call O''siris''--and remember who it is that keeps getting reborn from death]]. Going by this, you could also make connections between [[spoiler: several other characters and Egyptian neteru. Saydhi/Seth, Isa/Isis, Raidriar/Ra]].
* NamesToRunAwayFromReallyFast: The God King's real name, [[spoiler:Raidriar]], ''doesn't'' undermine his image by any means. When you [[spoiler:finally take him on as the final boss, his full name and title ''Raidriar the God King'']] only serves to underline how powerful this guy is.
** [[spoiler:Siris' past name and title]] ''Ausar the'' '''''Vile'''''. The few hints of his misdeeds in the games and novella show that he definitely earned that title.
* NeverForgottenSkill: The Warrior/Siris never loses his experience levels, item mastery, or skills once he gains them. Not even if he dies multiple times, not even if he gets amnesia (which he did in the story), and not even if you go back to the very first cycle.
* [[spoiler:NiceJobBreakingItHero: Siris's steadfast belief that freeing the Worker of Secrets would save the world gets shattered ''fast'' when the Worker reveals that he just trapped ''Siris'' in the Vault, and that he has every intention of making all the other Deathless into his own personal army of conquest.]]
* NintendoHard: The Negative Rebirths. All non-boss fights have at least one (sometimes even two) XP bonus requirements that MUST be fulfilled before the enemy is killed, or else you'll be kicked off the negative rebirths. In addition, you can only equip the Gem set, whose stats come exclusively from equipped gems.
* NotQuiteDead: [[spoiler:So you knocked Thane off tower and descend into Worker of Secrets' prison, then when you approach him, Thane appears again to fight you, but... see DegradedBoss.]]
* OhCrap: Siris's reaction whenever the God King appears.
* OneWingedAngel: When the Bog Giant is defeated, it transforms into the Moss Golem, a monstrosity that will give you a hard time even if you mastered fighting the first form.
* RainbowPimpGear: Some of the items you can equip include cardboard armor and a horse-headed club that leaves rainbow streaks on the air. If you're using certain low-level items for the experience boost, its is quite likely that your outfit will be horribly, hilariously mismatched.
* SceneryPorn: Non-combat sequences have been added which allow the player to pan around the Unreal Engine 3 scenery and tap on hidden items to obtain them. This has the added benefit of showing off how well optimized the graphics are for an iOS title, especially compared to the first game, but the developers have once again eschewed free movement.
* SchizoTech: The guy who guards the third seal wears jet boots and fight you by riding a giant robot he's been fixing. In addition, the various living brutes and knights throughout the Vault are joined by very obvious MechaMooks.
* SchmuckBait: After killing Saydhi with the Infinity Blade, Siris finds a stone with an Infinity Blade-shaped aperture, just like the one that unlocked the God-King's lab. It takes his sword and disappears.
-->'''The God-King:''' Yes... I thought you might fall for that. You opened the pathway to my dungeons, after all.
* [[spoiler:SealedEvilInACan]]: [[spoiler:As the Archivist and the Exo-Pilot who controls the MX-Goliath note, the Worker of Secrets is much, ''much'' worse than any other Deathless. [[OmnicidalManiac Worse like you wouldn't believe.]]]]
* SealedGoodInACan: The Worker of Secrets isn't the only enemy of the Deathless imprisoned in the Vault of Tears. In fact, one of them is quite grateful for freeing him and gives you a ''powerful'' heavy weapon in gratitude (provided that you spared his life after beating some sense into him, of course).
* ShoutOut:
** Just about everything about BonusBoss [[spoiler: Ryth]] is a Shout Out to ''Franchise/StarWars'', as well as the Solar Trans weapons, which are just lightsabers.
** The rainbow-streaky horse-headed club is named Harmony, a reference to ''WesternAnimation/MyLittlePonyFriendshipIsMagic''.
* SpeakingSimlish: The very first line spoken by Isa is in the fictional language used in the first game, but after that every line is spoken in English.
* ATasteOfPower: The prologue has Siris equipped with high-level equipment until Saydhi is defeated, at which point the equipment is stolen and Siris starts again with the weakest items.
* TranslationConvention: After the first line of the game is spoken, dialogue switches to English for the benefit of the player.
* UngratefulBastard: Xyloto, who immediately attacks you after you free him from the skycage.
** In fact, all of the Skycage prisoners are this, especially Xyloto and the Petrified Noc. The Iron Hunter also attacks you, but at least he realises you are not evil after you beat him, and apologizes for attacking you and pleads for mercy.
* VideoGameCaringPotential: Following the mercy bit stated above, you can choose to spare or kill the Iron Hunter. If you spare him, he will return on the next Rebirth, and reward you with a powerful hammer called Torren's Legacy.
* VideoGameCrueltyPotential: On the flipside, if you choose to kill the Iron Hunter, you instead get his armour, the Hunter Mail.
* WarmUpBoss: Saydhi, the boss at the end of the tutorial, is quite easy, and is only fought once per full playthrough.
* WhatTheHellPlayer: In a positive example, equipping a Solar weapon with an elemental gem will net you this "warning" message:
--> AWESOMENESS: Are you ready for the most face meltingly awesome weapon of all time?
* {{Wutai}}: Saydhi's Estate, featuring cherry blossoms, koi ponds, a {{ninja}}, {{samurai}}, and {{oni}}.
[[/folder]]

[[folder:Infinity Blade III]]
* {{Acrofatic}}: Minnoch.
* ActionGirl: Isa gets to properly be one this time.
* AnnoyingArrows: Isa frequently shoots enemies with her crossbow before closing in for melee. They pull the bolt out, and start the fight with a small amount of ScratchDamage.
* ArrowCatch: Lelindre actually catches Isa's usual starting bolt. Justifiable in that she's a ''very'' ancient Deathless.
* BodyHorror: [[spoiler: Thane, after having his QIP disrupted by Galath near the end of Infinity Blade II, has now turned into a 'Deathless QIP Abomination' - a giant, many-faced flesh golem, no longer sentient.]]
-->'''Isa:''' That is just wrong...
* CloningBlues: [[spoiler: Turns out there's a cult in Koroth hoping to resurrect Ausar. For obvious reasons, it's not the ''real'' Ausar they have, but a Soulless clone. Who awakens anyway and immediately embarks on a RoaringRampageOfRevenge against Raidriar...who is, of course, already dead.]]
* CompanionCube: During the opening cinematic, Galath speaks to the Infinity Blade as if it was an old friend from whom he has been separated for far too long.
* CowardlyBoss: The Dragons randomly show up in certain areas and try to eat your character. After sustaining some damage they will fly away. Thankfully they don't recover health in between battles.
* DamageSpongeBoss: The Dragons. The first one starts out with ''100,000'' hit points, and it just gets higher from there.
* DecoyProtagonist: The intro and tutorial has you controlling Raidriar as he confronts the Worker of Secrets. At the end, though, he's overpowered by the Worker, and only has just enough time to teleport the Worker's datapod to Siris [[HeroicSacrifice before he gets killed by the Infinity Blade]].
* DirtyOldMan: Both the times Siris tries to recruit Benedict, he gets rebuffed--Benedict [[DirtyCoward has no desire to make himself look like an enemy of the Worker of Secrets]], and cares more about comfort than direct freedom, anyway. However, when Isa comes upon him, he is ''quick'' to join up with her without bothering to ask why she wants his help--and his body language makes it clear he's infatuated with her. He's clearly pretty dismayed to find that she's in the same cause as Siris (he's going to get marked as a traitor by the Worker, anyway?!), [[NotInThisForYourRevolution but his ardor still overrides his misgivings over opposing the current powers that be.]]
* ForgingScene: The opening cinematic is interspersed with scenes of Galath forging the Infinity Blade while he narrates the events that have led up to the present.
* AGodAmI:
** Like in ''Redemption'', Galath is all over this. [[spoiler: So is [[CloningBlues the Soulless Ausar]], who regards himself as the ''real'' Ausar after Siris debased himself by working with ordinary humans. Since he has the original's memories, it's a fair bet that pre-mindwipe, the original Ausar the Vile thought of himself as a God as well.]]
** In the beginning of the game, Galath mocks Raidriar for calling himself the "God-King". He notes that the other Deathless knew they weren't truly gods and merely acted out the role to rule over humans.
-->'''Galath:''' When they put aside the mask, they put aside the god. But you, Raidriar, you believe.
* GodGuise: According to Galath, most of the Deathless know they aren't actually gods. Galath compares the illusion of godhood to the masks the Deathless wear, and they remove one as easily as they remove the other. Raidriar is the only Deathless that genuinely believes he's a god.
* TheGuardsMustBeCrazy: Isa is able to escape enemies' notice while sneaking in broad daylight with no cover. MookChivalry is still in full effect, so possibly they're just playing along, like a parent pretending they can't find a child who's very bad at hide-and-seek. Not that daerils are known for their smarts, though...
* GuysSmashGirlsShoot: Well, Isa does plenty of smashing, but she often says "hello" with a crossbow bolt first.
* HopelessBossFight: The first battle against the Worker of Secrets.
** In a sense, there's also [[spoiler: Lelindre. She will ''completely'' overpower Isa when brought down to one-third vitality, but spare her when she realizes she didn't choose to become a Deathless, and can trust her to stop Galath.]]
* ImprovisedWeapon: You can break an enemy's weapon. They'll either pull a new one out of HammerSpace, or improvise, such as DualWielding the broken halves, or grabbing something in the environment.
* InstantAwesomeJustAddDragons: Siris and Isa can be randomly attacked during missions by a massive Dragon, Ba'el, bred by [[spoiler:the Worker to distract them from finding his actual plan.]] The Ausar Rising update adds a second Dragon, Pisci. [[spoiler:The final update, Kingdom Come, allows you to fight the legendary King of Dragons himself, Dragoor.]]
* LaserGuidedAmnesia: [[spoiler:The Redeemer.]] It's the device that erased Siris' memories of Ausar, [[spoiler:and it's how Galath gets defeated at the end of the game.]]
* LaserGuidedKarma: [[spoiler:It's revealed after the Vault Of Tears that Galath was the one who erased Ausar's memories using the Redeemer.]] In the final battle, Siris, [[spoiler:or Ausar reborn, uses the Redeemer to defeat Galath, erasing his memories of being the Worker and turning him into a child, just like he had done to Ausar many centuries ago.]]
* {{Ninja}}: Isa, more or less. She sneaks around and utilizes some LeParkour to get the drop on opponents, and uses more of a hybrid martial arts fighting style compared to Siris, frequently employing acrobatics and kicking moves.
%%NOTE: This should probably be "Ninja Looting NPC" once that YKTTW launches.%%
* NinjaLooting: After Siris defeats the enemy in front of the first treasure chest on the dock, he hears footsteps, and Shell strolls up, loots the chest while he stares, and then takes off.[[note]]She later sails up to his hideout and offers to sell the item, to his annoyance.[[/note]]
-->'''Shell:''' Thanks for the help, handsome.
-->'''Siris:''' Hey, wait, what... Seriously?
* NotInThisForYourRevolution:
** Benedict rebuffs both of Siris's attempts to recruit him since he doesn't believe in Siris's cause (and doesn't want to get crosshaired by the Worker). He will maintain this stance even after Isa recruits him.
** Eves is only working with Siris and Isa because his master Raidriar ordered him to help them. He's still noticeably unhappy working for the amnesiac Ausar the Vile.
** Shell [[OnlyInItForTheMoney just wants to make a tidy profit off of Siris and Isa.]]
* OmnicidalManiac: The Worker is mass-producing Infinity weapons with the intent of exterminating the remaining humans and most of the Deathless. [[spoiler: [[EternalRecurrence He's done this several times before, by the way.]]]]
* RealSongThemeTune: Music/ImagineDragons' song "Monster" [[spoiler: is the ending theme]].
* SeaMonster: The second Dragon, Pisci. Despite being obviously a flying monster, her appearance greatly resembles a giant fish-eel hybrid with wings, and her name has a very obvious connection to fish.
** Also, while exploring the dungeon of the Broken Tower, Isa finds a massive underwater window that fills a good portion of the far wall. Usually, it only shows empty sea, but occasionally, without warning, a colossal... ''thing'' will pass by the window, resembling a ''[[http://en.wikipedia.org/wiki/Dunkleosteus Dunkleosteus]]'' put on steroids. Thank goodness we don't have to fight that...
* SequelHook: [[spoiler: Once defeated, the [[CloningBlues Soulless Ausar]] sneers that ''he's'' the only one with all of the original Ausar's memories...which happen to include secrets even ''[[TimeAbyss Galath]]'' doesn't know about.]]
* SimpleStaff: One of Isa's weapon lines. Well, for a given value of "simple"; most of them are rather elaborate.
* SpeakingSimlish / TheUnintelligible: Nocs tend to start rounds with some ''very'' rough, ''very'' vicious chatter...in their own tongue, that is. Siris and Isa will occasionally [[LampshadeHanging comment about it]], ranging from a simple FlatWhat, to what is effectively BossBanter.
-->'''Siris:''' Lalalalala...no. Don't bother; act it out!
-->'''Isa:''' Do you even ''feel'' pain?!
* StealthBasedMission: Isa's, although they're really "Faux Stealth Missions." She sneaks around and attacks enemies by surprise, but these are purely non-interactive {{cutscene}}s between each battle.
* TeethClenchedTeamwork: Eves isn't exactly thrilled to be working alongside his lord's ancient enemy, [[LaserGuidedAmnesia mind-wiped or not.]] Benedict doesn't like working with Siris either and only does so because he's loyal to Isa.
* ThatManIsDead: [[spoiler: Siris does ''not'' take well to Melek's suggestion that he secretly yearns to regain the glory he had as Ausar.]]
* TheSoulless: [[spoiler:Soulless Raidriar,]] and [[spoiler:after the Ausar Rising update, the Soulless Ausar.]]
* TheStinger: After the credits, [[spoiler:it's revealed what happened to the Worker. He's been turned into a toddler and had his memories wiped by Siris, and is seen building a sandcastle resembling the Ark on the Hideout beach, with Siris and Isa standing by and watching him like caring parents.]]
* TwangHello: Isa introduces herself to every opponent with a crossbow bolt to the chest fired from her hiding place.
* UnspokenPlanGuarantee: [[spoiler: We never see until ''after'' you defeat Galath what Ausar and Jensen were planning to finally put a stop to the Worker's madness--a nice, fat dose of [[LaserGuidedAmnesia memory erasure as he had once done to Ausar]]. They certainly never apprised TEL or Isa of it.]]
* VillainousBreakdown: Galath's nonchalant attitude in the face of Raidriar storming his fortress is only shaken when Raidriar taunts him with his imprisonment at the hands of Ausar, pointing out that for all of Galath's claims of being all-knowing, [[NotSoOmniscientAfterAll he didn't predict that]]. Galath furiously claims that Ausar was an anomaly and nothing more.
* WhatHappenedToTheMouse: [[spoiler: Terrovax is spared by Isa at the end of Act II, as he has more roles to play. He never appears again in the game. Although this may be a SequelHook for a future update.]]
** However, in the Soul Hunter update, it is revealed that [[spoiler:Terrovax was the one who told them about [[BonusBoss Oslim]] and the Metius Observatory,]] though he is still mysteriously absent for the rest of the game.
* {{Wutai}}: Lelindre's monastery.

[[/folder]]

[[folder:Novellas]]
!!''Infinity Blade: Awakening''
* ActionGirl: Isa. But she can cook too.
* [[spoiler:AmnesiacDissonance: The Dark Thoughts are revealed to be Siris' original persona's memory.]]
* ArtificialIntelligence: The deadminds.
* BroadStrokes: The broad events of the novellas are canon, but a number of specific details don't mesh with the games. For instance, Siris is straight out told he's a Deathless in ''Awakening'', but in the second game, this is a TomatoInTheMirror realization he comes to on his own.
* {{Deconstruction}}: Siris' characterization shows how he had to basically give up a normal childhood to become a peak-human warrior, and the predisposition of his ancestors' many deaths shows how his unexpected return is greeted with fear rather than joy.
* EvenEvilHasStandards: [[spoiler:Raidriar/The God King]] makes it perfectly explicit that he doesn't think [[spoiler:Ausar/Siris]] deserves ''any'' kind of honor. Or, at least, [[spoiler:he used to be.]]
-->[[spoiler:'''Siris:''']] What of honor?
-->[[spoiler:'''The God-King:''']] There are some I give honor, but not you, [[spoiler:Ausar]]. ''Never'' you.
-->[[spoiler:'''Siris:''']] What? I fought you with honor. I [[spoiler:''killed'']] you with honor.
-->[[spoiler:'''The God-King:''']] And I do believe that was the only time in your awful life that you ever showed honor to another.
* CripplingOverspecialization: Siris and the Aegis Forms. Fine when dueling an opponent one-on-one, not so much when you're attacked by a large number of ruthless savages.
* ItWasWithYouAllAlong: [[spoiler:Siris' goal is to find a way to activate the Blade so that it can kill Deathless permanently. He only realized later that by killing Archarin, he already have activated the Blade.]]
* MemoryGambit: [[spoiler:It turns out that Siris/Ausar has been playing one for ''centuries'' -- though as of the end of the novella, neither the reader nor Siris know exactly why.]] Even the God-King thinks he had been masterfully played, but not by [[spoiler:Ausar]], but rather, by the Worker of Secrets.
* MagicFromTechnology: How some of the Deathless' powers work, possibly all of them. Here are some examples:
** The deadminds in general. Siris is told they're the souls of children captured by the God King to be used as his mindless servants, [[spoiler:when in fact, it's extremely obvious they are just simple-minded [[ArtificialIntelligence AIs.]] One of the God King's deadminds asks Siris for a pass-phrase when he tries to access it, and even asks him security questions when he doesn't know it!]]
** At one point, Isa mentions owning some "contraband farshot magics" but also mentions that she can't use them, as she needs a "magic tube." [[spoiler:With that one statement, Isa proves that, yes, guns do exist in the Infinity Blade universe.]]
** The "magic" rings. On first sight, they seem to conjure magical spells such as fireballs, healing spells, etc. [[spoiler:TEL simply passes them off as weaponized teleporters. The rings split into two parts, the actual ring, and the transportation disk. When placed on an appropriate energy source and activated, the transportation disk absorbs the appropriate energy needed for the spell, e.g. heat for a fire spell, and transports it to the ring to be used in a "magic spell" before having to recharge.]]
* SacrificedBasicSkillForAwesomeTraining: Siris discovers this once he comes home from defeating the God King. He can think up numerous ways to kill an opponent with a woodcutting axe, but can't use it for its intended purpose, chopping wood.
* OurSoulsAreDifferent: It's called Quantum Identity Pattern (Q.I.P.).
* TheReveal:
** The Ancestor is [[spoiler:one of Siris' previous reincarnation's son.]]
** The God-King's real name is [[spoiler:Raidriar.]]
** The discovery that the rings can only be [[spoiler:used by the Deathless]] leads directly to the revelation that the warriors (of whom Siris is the latest) are [[spoiler:actually a single Deathless, named Ausar.]]
** The significance of the Infinity Blade is that it can [[spoiler:kill the Deathless permanently.]]
* ShoePhone: [[spoiler:The magic rings you have been collecting in the game also served as the God King's listening device.]]
* SpannerInTheWorks: [[spoiler:Isa killed Siris before the God King managed to stab Siris with the Infinity Blade, which would have resulted in Siris' permanent death. This also alerted the God King that someone knew the nature of the Deathless better than what should have been known.]]
* [[spoiler:TomatoInTheMirror:Siris himself is a Deathless who arranged to be reincarnated into a baby with his memory wiped each times he dies.]]

!!''Infinity Blade: Redemption''
* [[spoiler:EternalRecurrence: Apparently, the KillSat type of scheme is something Galath's done ''many'' times before, each time retreating off-world with a few loyal Deathless...or whatever the previous analogues of Deathless were...while waiting for Earthly life to put itself back together again. He tells Raidriar that this is simply because he cannot allow anyone--Deathless included--to become too powerful.]]
* AGodAmI: Both Raidriar and the Worker see themselves as gods. Not that this is anything new with regard to how we've seen Raidriar. [[spoiler: But given the TimeAbyss that's Galath's lifespan--he says he'd been alive for 10,000 lifespans when he created Raidriar and Ashimar, and it's been quite a few millennia since ''that''--there's an excellent chance that he ''is'' the ruling god of humanity. [[GodIsEvil And not the benign variety.]]]]
* InfantImmortality: [[spoiler:Averted. During the climax of the novel, Galath ruthlessly bombs Siris' rebellion, killing everyone present, including the children he played with earlier. Siris explicitly mentions finding their bodies.]]
* [[spoiler:KillSat: As it turns out, the second method to kill Deathless is to kill everything on the surface so that there's no body to reconstruct. The Worker's plan to do that involve destroying everything with orbital bombardment.]]
* [[spoiler:RedemptionEqualsDeath: Raidriar realizes that Siris/Ausar is the key to stopping the Worker of Secrets from destroying the world, and his ensuing selflessness, even in the face of Ausar's attempted betrayal of him, leaves him no hope of an escape from the Worker's deadly wrath.]]
* RetCon: In ''Infinity Blade II'', Siris needs 2 or 3 years to recuperate each time he kills a boss, and six months if he is killed by one. In ''Redemption'', it is stated that he has been at the Vault for only two years -- a fifth of the minimum amount of time needed to complete the game.
** He could just be referring to the time he's been imprisoned.
* SpannerInTheWorks: [[spoiler:The Worker may know and able to predict many things, but if there's one thing he can't predict, it's Ausar. It's for this reason that Raidriar/Jori still try to send Worker's secret plan to Ausar, even though Ausar tried to betray him.]]
* TimeAbyss: [[spoiler:The Worker of Secrets/Galath claims to have lived many times longer than the oldest Deathless.]]
* TheSoulless: ''Redemption'' introduces the Soulless - empty buds reanimated with the residual QIP traces of a Deathless. This essentially makes them Deathless clones, with the memories of the original, but minus the immortality and... well, [[CaptainObvious soul,]] due to not having a [[OurSoulsAreDifferent QIP]] of their own. Due to this "soulless" nature, they usually deteriorate into a psychotic wreck after ten years or so. A notable Soulless is the [[spoiler:Soulless copy of Raidriar.]]
* WasOnceAMan: [[spoiler:All the Deathless, except possibly the Worker of Secrets, were once ordinary humans who altered their "Q.I.P." with technology.]]
[[/folder]]
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