[[quoteright:287:https://static.tvtropes.org/pmwiki/pub/images/immortal_souls.png]]
->''"This is New Haven, ground zero for a SecretWar, the war between angels and demons. Our only hope lies in two vampires. One fights for revenge for the family that was taken from her. The other fights for redemption, seeking forgiveness he can never have. This is the [[HeavenVersusHell battle between Heaven and Hell]]. This is the story of the Immortal Souls."''
-->-- '''''[[http://jeinu.deviantart.com/art/Immortal-Souls-Game-Intro-198766020 The game's]] OpeningNarration'''''

''Immortal Souls'' is a series of Flash games published in 2010 by indie developer Comic Book [=RPGs=], best described as being like a combination of one-sided ''VideoGame/PuzzleQuest'', ''VideoGame/{{Bejeweled}}'', and a LinearVisualNovel, with a GothicHorror setting.

The series features two "good" vampires, Raven and John Turner. Raven is a hunter against the shadow world, to get revenge on the creatures who killed her family. John, meanwhile, is a former street racer who was turned by a crazy powerful vampire called the Black Witch, and now spends his time trying to live a normal life as a nocturnal taxi driver.

On one side of them is the shadow world, full of all manner of nightmarish creatures; fellow vampires, zombies, ghosts, ghouls, werewolves, mutants, and other monsters, most of which are bent on killing anyone or thing that crosses their path. On the other side of them is the Templars, technologically-advanced human {{Church Militant}}s bent on destroying all shadow creatures, even "good" ones like John and Raven. In between is more [[{{Muggles}} normal humans]], unaware of their status as prey caught in the middle. Including John's LoveInterest Allison Donovan, who works as his dispatcher... and has a brother in a coma that she doesn't know John caused. And of course there are plenty of troublemaking humans as well. Finally, watching over all this is the shadowy [[MegaCorp Isis Corporation]] that Raven works for, dedicated to keeping a balance between the angels and demons, the normal world and the shadow world.

Gameplay is a combination of dialogue scenes done in comic book art style with {{Character Portrait}}s and {{Speech Bubble}}s, and battles against enemies. Each enemy has "armor" of a certain color protecting them, and the player has to match colored tiles in chains of one or more to deal one of four types of attacks (Melee, Vampire, Guns, and Martial) to break the matching armor and deal damage. There are also various special attacks the player can use either by earning TechPoints in battle, or by purchasing special powerups with gold trophies you earn by beating battles under a certain number of turns. Finally, after each battle you get to buy equipment to give stat boosts, and level up to earn skill points. Whew.

There are two games in the series, a full downloadable game for purchase called ''[[http://www.impulsedriven.com/immortaljt1 Immortal Souls: John Turner #1]]'', and a free browser-based game called ''[[http://armorgames.com/play/12102/immortal-souls-dark-crusade/ Immortal Souls: Dark Crusade]]'', both of which feature John as the main character. There were supposed to be more games released, including one called ''[[https://secure.bmtmicro.com/ShoppingCart/06371/presales/ Immortal Souls: Codename: Raven #1]]'' ([[ExactlyWhatItSaysOnTheTin starring Raven]]), as well as a webcomic... but the developer seems to have closed up shop, as the company's website is gone, and the company's social media accounts haven't been updated in ages, meaning it's most likely an OrphanedSeries.

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!!The games contain examples of:
* OneHundredPercentCompletion: Getting all the gold trophies and achievements.
* ActionGirl: Raven, though her personality is more like that of a heroic DarkActionGirl.
* AmbiguouslyEvil: The Black Witch is a nasty piece of work to be sure, but she doesn't seem actively malevolent so much as wrapped up in her own insane desires and motivations, as well as often [[ItAmusedMe doing things just to see what will happen]].
* AntiHero: John is a Type II, in that he has a lot of typical heroic traits but has to be pressured into helping and would rather just be left alone. Isis Corporation and the Templars are both Type III/IV in that they have good intentions and goals but engage in a lot of dubious tactics to achieve them.
* [[VillainousBreakdown Anti-Villainous Breakdown]]: ''Dark Crusade'' is pretty much one continuous one for Desmond, due to both John's indignant retorts and goading and John [[spoiler:breaking free of his mind control and handily beating his knights]]. Culminates in a combination of outright panicking and him trying to coldly order John to [[spoiler:commit PsychicAssistedSuicide]].
* TheAtoner: Part of John's attraction to Allison is that back when he was human he accidentally hit her brother with a car and put him into a coma, and he wants to try to make it up to her somehow without her finding out he was responsible.
* AwesomeMcCoolname: Desmond Benedict the Third. Which he loves to announce whenever relevant in an appropriately overblown manner.
* BadassCape: Desmond has one attached to his PowerArmor, seemingly to mark himself off as leader compared to his otherwise identically-armored knights.
* BadassLongcoat: John and Raven both wear black leather trenchcoats that serve as their "armor" in terms of game mechanics.
* BalanceBetweenGoodAndEvil: The Isis Corp technically isn't dedicated to doing good so much as they are to just maintaining the {{Masquerade}} and the balance between the mundane and shadow worlds.
* BatterUp: John's choice of weapon for his Melee attack. Enchanted with glowy runes, to boot.
* BeliefMakesYouStupid: Inverted. The Templars are by far the most technologically advanced group in the setting, and they consider remaining so an important part of their divine mission. They also engage in "[[TheyWouldCutYouUp research]]" and [[PlayingWithSyringes experiments]] on the shadow creatures.
* BigBad: [[spoiler:Draconis]] in ''John Turner #1''.
* BlackAndGreyMorality: The "bad guys" consist of malevolent monsters who will kill anything they come across, including other shadow creatures. The "good guys" consist of a shadowy MegaCorp more concerned with keeping the balance than active do-gooding and is not above heavily manipulating people, a group of [[GoodIsNotNice arrogant]] {{jerkass}} {{Knight Templar}}s who engage in very dubious experiments, and a guy caught in between them who does care about protecting innocents but would really [[RefusalOfTheCall prefer to be left alone and have someone else handle it]].
* CanNotSpitItOut: ''All'' of John's conversations with Allison, whether it's not telling her he's a vampire, not telling her he's the one who accidentally put her brother in a coma, or not telling her he's in love with her. She has trouble admitting the latter feeling is mutual, too, though she does manage to get as far as asking him out for coffee once.
* ChickMagnet: John seems to be pretty good at attracting the attentions of the ladies without even trying, though he only has eyes for Allison.
* CurseCutShort: After John suggests tasing Raven again just to make sure [[spoiler:her mind control has been removed]]:
-->'''Raven:''' Touch me again and I'll shove that taser up your--\\
'''John:''' YIKES! OK! I get the point.
* DeathIsASlapOnTheWrist: If John ever gets killed in a battle, the games just let you try again without any penalty. You even keep any XP and money from however many enemies you killed before dying.
* DorkKnight: John, so much. He's a complete badass who is highly moral when it comes to caring about saving innocents (though you do have to drag him into it), but comes off as very naive and quirky at times. He's especially dorky and awkward when talking to or about Allison, and whenever the Black Witch tries flirting with him.
* ElegantGothicLolita: Juliet and the female members of the Black Martyr vampire gang dress like this.
* EverythingTryingToKillYou: Literally, at the end of ''John Turner #1''. John even asks in exasperation, "What, is the whole city after me?!" (Yes. Yes they are.)
* GoodVersusGood: The only reason John and Desmond are even rivals to begin with is Desmond's pigheaded insistence that all vampires must be bad. Tellingly, when [[spoiler:Draconis mind-controls everyone into wanting to kill John]], Desmond is the only one other than Allison that John shows any concern about.
* GunFu: Some of John's gun-fighting animations are reminiscent of this.
* GunsAkimbo: How John employs his Gun attack.
* GuysSmashGirlsShoot: Inverted. John likes his guns, while Raven prefers a large medieval sword.
* HeroAntagonist: Desmond's Templars are technically "good guys", in that they're dedicated to wiping out the demons and monsters to protect humanity and serve God. They just can't/won't accept that not all of the shadow creatures are malevolent, and thus tend to be one of the biggest thorns in John's side in the games.
* HeroicBuild: ''Everyone'' in this game who does any combat has completely ridiculously developed and sculpted muscles, including the women, the thugs, and all of the monsters. Even the furry ones and the ghosts!
* HunterOfHisOwnKind: Raven ''loves'' killing vampires, as well as any other shadow creatures she comes across, and became a vampire specifically to do so, so she could get revenge on some of them killing her family.
* IJustWantToBeNormal: John really wants to go back to being human again, or, barring that, at least [[HeroicNeutral be left alone to drive taxis and woo his cute dispatcher]].
* ILoveYouVampireSon: Implied to be at least part of why the Black Witch turned John. Unfortunately for her, John is not only not interested, [[IHateYouVampireDad but actively repulsed by her flirtations]].
* TheIngenue: Allison exists mainly to be a sweet, kindly, innocently unwitting motivator for John.
* InnocentBlueEyes: Played with. Desmond has them to go with his Holy Paladin outer image, but tends to be a jerkass who engages in dubious tactics. Allison is a more straight example to go with her [[HairOfGoldHeartOfGold Hair and Heart of Gold]] and Ingenue personality as noted above.
* LivingShadow: The Black Witch is cursed with one that is partly attached to her, and that she can wield like a set of demonic CombatTentacles.
* LuckBasedMission: Because the armor colors and puzzle tiles are random, the combination you end up with can mean the difference between a cakewalk that easily nets you a gold trophy, and a long drawn out battle that drains all your hit points.
* MegaCorp: The Isis Corporation, who seem to be ''the'' big shots in the shadow world which even the gangs defer to.
* MyGodYouAreSerious:
-->'''Desmond:''' We're being overrun! Fall back to a defensive position! We must cover our exit... send in the mechanized tank!
-->'''John:''' A... tank?! Seriously, '''a tank'''?! [[OhCrap Oh boy]]...
* MySensorsIndicateYouWantToTapThat: When speculating why the Black Witch lost in a battle against John, Desmond notes that his "sensors detected pheromones release", "possibly clouding her judgment".
* NiceJobBreakingItHero: At one point John finds himself having to escape from a Templar base, so he frees the other monsters they had imprisoned, thinking they'll help distract the Templars. [[spoiler: Which they do... but they also attack him too, as well as going back to their malevolent ways against the humans afterwards. Whoops.]]
* NinetiesAntiHero: Both subverted and played straight. John looks and dresses the part to a tee with his trenchcoat, ripped build, dark jeans, GunsAkimbo, baseball bat, and street racer background, and his fighting animations are appropriately gritty. But personality-wise he's essentially a DorkKnight, albeit a very reluctant one. Raven is a much straighter example, with similar dress and build and a hard-nosed ruthless revenge-driven personality.
* NoChallengeEqualsNoSatisfaction: In ''John Turner #1'', [[spoiler:BigBad Draconis]] tells John that he can mind-control Allison into forgiving him for her brother, and into saying she loves him. [[spoiler:John considers it, but declines, saying he'd rather hope to someday hear it all from her and have her actually mean it.]]
* ParasolOfPain: The female Black Martyrs wield these.
* PrecisionFStrike: By way of SymbolSwearing ''and'' a dose of PunctuatedForEmphasis:
-->'''Desmond:''' Subject 2401, you must obey-!
-->'''John:''' For the last time, my name is '''John! ''@&#*!'' Turner!'''
* RedshirtArmy: According to [[http://www.horror-video-games.com/features-1043-Immortal_Souls_Interview_with_Bobby_K__Richardson.html Word of God]], the Templar foot soldiers are essentially this.
* [[SaveTheVillain Save the Hero Antagonist]]: At one point John saves Desmond from [[spoiler:a malfunctioning artifact by destroying it]], even though Desmond had been trying to kill him up to that point and doing so put Allison in potential danger. When Desmond asks why, John explains that not all vampires are bad, which causes Desmond to [[spoiler:HeroicBSOD and leave]].
* SecretTest: The Isis Corp agents are very fond of tricking John into being in harm's way, or even attacking him, then claiming they were testing him to see if he'd be strong enough for their missions. It's not made clear whether they're telling the truth, or if they're lying and really wanted to kill him and just figured that since he lived they might as well put him to use. [[spoiler:Turns out it's the former, as the agents who actually attack him are only pretending to be working for Isis Corp.]]
* SensibleHeroesSkimpyVillains: Isis Corp Agents wear [[BadassInANiceSuit Badass Suits]], John and Raven wear skintight but fully concealing clothes, and the Templars wear full-body PowerArmor. Meanwhile the Black Witch and Juliet are {{Stripperiffic}} via ClothingDamage for the former and OfCorsetsSexy for the latter.
* ShoutOut: One of the Isis Corp agents [[Franchise/TheMatrix looks like Agent Smith and fights like Neo]]. One of the games also has a chapter called "[[Film/IndianaJonesAndTheLastCrusade It Belongs In a Museum]]". Also, possibly John being called [[Literature/LesMiserables Subject 2401]].
* TankGoodness: The Templars have a giant holy tank. With lasers and missiles.
* TheTaxi: Allison owns and is dispatcher for a taxicab service, which John works at.
* ThisWasHisTrueForm: Whenever a werewolf is killed, they revert to human form.
* ThreatBackfire:
-->'''John:''' You'll pay for what you've done here, you self-righteous bastards!\\
'''Desmond:''' Indeed, we shall be rewarded greatly in the pinnacle of Heaven.
** Considering Desmond's [[NoSenseOfHumor utterly humorless personality]], it's hard to tell whether he's being obtuse or intentionally antagonistic.
* TookALevelInJerkass: Granted, Desmond's a bit of a jerk from the get-go, but in ''John Turner #1'' he's mostly just a self-righteous twit, with his actions still being mostly understandable from his POV, and he even shows [[spoiler:a glimmer of a bit of a JerkassRealization]] at the end. In ''Dark Crusade'', however, he engages in only barely justifiable experiments and acts increasingly more hostile and lacking in empathy to John, culminating in trying to [[spoiler:coldly order John, whom he thinks is mind-controlled, into committing PsychicAssistedSuicide.]] Yikes. Add on a possible dose of [[spoiler:IgnoredEpiphany]] too, depending on whether you read ''Dark Crusade'' as a sequel to ''JT#1'' or a retelling.
* TooKinkyToTorture: Not only does the Black Witch not mind getting beat up, tortured, or ordered around, she claims to enjoy it, and voluntarily submits to it even though she's easily powerful enough to resist everyone if she wanted.
* TwentyMinutesIntoTheFuture: At first the game setting looks like it's present-day, just with vampires, ghosts, zombies, and so on. Then the Templars show up with PowerArmor and {{Energy Weapon}}s.
* TwiceShy: John and Allison, though Allison does manage to make some moves eventually.
* VegetarianVampire: John comments at one point that he doesn't drink human blood, though what he does drink instead isn't mentioned.
* VillainousCrush: The Black Witch is ''very'' much into John, openly flirting with him every time they meet. It's implied the attraction is why she turned him, and Isis Corp also "recruited" John mainly so they could use her attraction to their advantage. John is pretty squicked out by the whole deal (mostly understandably pissed off she turned him into a vampire), but does take non-sexual advantage of the matter sometimes.
* VillainOverForDinner: At one point John finds out that Isis Corporation has moved a clueless Allison and her taxi service into one of their offices, to [[ShameIfSomethingHappened provide "protection" for her while John does their bidding]].
* VisibleSilence: Used frequently, due to the static {{Character Portrait}}s and SpeechBubbles used for the dialogue.
* WhatTheHellHero: Desmond calls John out on [[spoiler:releasing the Templars' monster prisoners to try to help himself, thus putting the regular populace in danger again]].
* WildCard: The Black Witch, who, at one point or another, has helped every faction we see in the games. [[spoiler:Especially in ''John Turner #1'', where she gave an artifact to four rival factions.]] Why? [[ItAmusedMe Because she wanted to see what will happen]].
* WritersCannotDoMath: At one point, Desmond Benedict the ''Third'' talks about his great, great grandfather, later referring to him as... Desmond Benedict the ''First''. ''Technically'' possible, but still a little headscratch-worthy.
* YouAreNumberSix: When John gets captured by the Templars in ''Dark Crusade'' they insist on calling him by his prisoner number, which ticks him off after a while.
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