[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/Harvester_cover_5202.jpg]]
A graphical point-and-click adventure game, released in 1996.

[[EasyAmnesia The only thing Steve knows about himself is that his name is Steve, and he's really just taking that on faith.]] Initially the neighborhood may appear to be a perfect StepfordSuburbia, but with [[CrapsaccharineWorld even more things wrong than usual]]. Mom is baking (thousands of) cookies in preparation for a bake sale that's still a week away. Of course, they won't be good then, so she's shovelling them into the trash. Steve's baby sister lies screaming in her crib, neglected. Steve's [[MiddleChildSyndrome brother]], Hank, is immovable from in front of the television, where he watches a disturbingly gory and realistic show about cowboys killing Native Americans. There's not much of a plot or anything, just killing them over and over, with the "special effects" making it disturbingly real.

Mom informs Steve that when the big day comes, the town's Lodge will have a big blood drive, and [[{{Foreshadowing}} everyone has to give blood]]. [[HintDropping Well, except for Lodge members.]] [[ShameIfSomethingHappened Steve should consider joining the Lodge.]] [[ButThouMust Steve decides]] to join the Lodge, if he makes it past the paper boy that is. See, times have been tough around Harvest since the newspaper building burned down, and a guy's gotta do what a guy's gotta do, right? Well, if there aren't any newspapers being made, then our lad has decided to pick them up. He'd really appreciate it if you could help him out, just leave a newspaper for him outside every day... or there might be some consequences.

Upon visiting the Lodge, the Lodge's Sergeant At Arms informs Steve telepathically that the Lodge has standards Steve must meet in order to apply, and for today's task Steve must steal or otherwise acquire an application to the Lodge. Each day, Steve is given a successively worse task. From stealing an antique barber pole from its shop (how was Steve supposed to know that the wires from the pole's light would land in a puddle of water, or that the shopkeep would be standing in that puddle when he went to go turn the pole on in the dark?) to outright arson (which provokes suicide), Steve finds himself [[ProtagonistJourneyToVillain becoming more and more the villain in his own tale]], but he can't stop... he has to join the Lodge before the blood drive. Everyone has to help with the blood drive, Steve.

Unsurprisingly, it was considered one of the most disgusting games ever created. ''Harvester'' is a reaction to, and {{deconstruction}} of, the idea that video games promote violence, taking it to its furthest extreme in the idea that video games [[MurderSimulator create serial killers]]. Because of the game's graphic nature, it was banned in Germany, heavily censored in the UK, and never released in Australia at all, as the distributor felt there would be no point as the game would just get banned anyway. In the US, the game received heavy attention from MoralGuardians and MediaWatchdog types. ''Harvester'' set out to offend the hell out of anyone who took it seriously, while simultaneously using a quirky sense of humor for anyone else. The game's goal is both to make you laugh at certain points and be horrified at others, it's a rare person that ''Harvester'' cannot make squirm at some point.

If you're strong of stomach, ''Harvester'' can now be acquired from [[http://www.gog.com/game/harvester GoG.com]]. Don't say you weren't warned...

On April 4, 2014, Harvester was rereleased on Steam for PC and Linux.
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!!This game provides examples of:

* AllJustADream: Parodied during the bad ending, in which Steve, [[spoiler:after murdering a victim after successfully becoming a serial killer]], is shown playing [[CelebrityParadox Harvester]] [[PostModernism in the real world]], only to be subverted in the end as [[spoiler:he actually did kill the victim. And ate her, too.]]
* AmnesiacHero
* AntagonistTitle
* ArcWords: "You always were a kidder, Steve."
* AuthorTract: It's hard to tell if it's the developers' ''actual'' opinions, but all the "Temple of the Mystery of X"s in the final floor of the lounge all have some rather cynical things to say about abstinence, motherhood, religion and all sorts of other topics. As mentioned under FridgeBrilliance, it's not an AuthorTract in the traditional sense: [[spoiler:the "lessons" Steve is taught throughout the Lodge all reflect an extremely sociopathic and solipsistic worldview, much like the kind a serial killer would have, and the purpose of the simulation is to turn Steve into one.]]
** The game's message is possibly best summed up in the worst ending:
-->"Don't you know that people who watch violence become violent themselves?"
-->"THAT'S BULLSHIT, MOM."
* BadEnding: [[spoiler: Steve killing Stephanie as a ticket to freedom and then becomes a full-fledged serial killer from there on in.]]
* BerserkButton: You'd better not forget to leave the paper out for Jimmy James every day. Bad things might happen.
* BigBad: The Sergeant at Arms, who engineers and manipulates the bulk of Steve's actions and trials in Harvest.
* BigEater: Sheriff Dwayne. In fact, he doesn't mind eating pie [[NauseaFuel while observing a corpse.]]
* BiggerBad: [[spoiler:The programmers behind the MurderSimulator that is Harvest.]]
* BlackComedy: Harvest’s more ''peculiar'' elements are frequently PlayedForLaughs.
-->[[spoiler:''(after your mother pushes your infant sibling's eyeballs back into place)'']]
-->'''Steve''': Shouldn't we get her to the hospital?
-->'''Mother''': Nonsense! She has her mother!
* BloodyHilarious: Most of the gore is PlayedForLaughs, especially if it's not plot-relevant.
* BondageIsBad: [[spoiler:Steve's mother, full stop. Not only is his father confined to a bloodied room and bandaged from all the sexual abuse she dishes out, but if you return to the room at night, she'll kill you without question.]]
* BitchInSheepsClothing: [[spoiler:Steve's mom.]]
* BittersweetEnding: [[spoiler: The good ending.]]
* BrattyHalfPint: Hank, who threatens to tattle on Steve over any and every perceived slight.
* BrokenAesop: Arguable. [[spoiler:The game’s {{Aesop}} is that exposure to violent media can lead people to become violent themselves, and tries to demonstrate this by forcing the player to perform heinous actions to win, and then rub their nose in it in the end. Whether this move works or simply breaks the Aesop completely is debatable.]]
** [[spoiler:However, given that this IS Harvester, it's entirely possible it could be a SpoofAesop, too]]
* ButThouMust: You will join the Lodge, whether you like it or not. Oh, and you will commit crime after crime, all because some guy in front of a door keeps telling you to.
** Also Option B seems to be that the Lodge will come for ''your blood'' in the Blood Drive, if you're not a member.
** Confirmed. If you get and do everything you need to become a Lodge member, and go home instead of to the Lodge on the final day, the day ends and Steve is forced to [[DeadlyEuphemism donate blood.]]
* ButtMonkey: Deputy Loomis.
* CampGay: The Harvest Fire Department. They drive a pink fire truck, and spend their spare time drawing pictures of naked men. This is not even ''[[SerialEscalation close]]'' to the most offensive thing in the entire game, by the way.
* CassandraTruth: Absolutely no one will believe that Steve has amnesia (or so they say.) At the very least, though, they're willing to play along and [[AsYouKnow give you information anyway.]]
* ChainsawGood: Subverted. You can pick up a chainsaw (after killing its former owner, a birthday clown), and it is one of the most powerful melee weapons in the game. However, it has limited fuel, burns through its ammo supply quickly, and by the time you get it, you’ll probably have much more reliable weapons on hand.
* TheCorruption: [[spoiler:The whole reason behind...well, the whole town.]]
* CorruptHick: Sherriff Dwayne: Big on pie eating, light on crime fighting. [[CantGetAwayWithNuthin Unless it’s Steve that’s breaking the law.]]
* TheCoronerDothProtestTooMuch: Played to the point of parody. [[spoiler:Upon seeing what appears to be Stephanie's removed spine, her mother thinks it could've been a suicide. The sheriff points out that he never heard of anyone ripping their own spine out... only to say she died of natural causes, because "You can't live without a spine. There's nothing more natural than that."]]
* CoversAlwaysLie: No, the [[DeadlyPremonition Raincoat Killer]] isn't in this game.
* CreepyChild: Pretty much every child in the game except Karin.
* CuttingTheKnot: Some {{Fetch Quest}}s can be resolved by just killing the person who has the item you want.
* DeathBySex: If you sleep with the hooker in the Lodge, you get a STD that will kill you if you don't find the vaccine.
* DeconstructionGame: Mocking VideogameCrueltyPotential and the idea that EvilIsCool.
** It's also an inversion of the whole "adventure game hero makes everyone happy through random fetch quests" trope. Steve's actions only make everyone's lives ''worse'', and whatever good deeds he ''does'' do are just made worse by later bad deeds.
* DepravedKidsShowHost: Range Ryder, star of a kids western wherein he brutally and bloodily kills Indians (and apparently cusses on-air as well.)
* DirtyOldMan: Deputy Loomis is obsessed with porn. In fact, one of the game's objectives is completed by bribing him with a porno magazine.
* DownerEnding: [[spoiler:Both endings. Either Steve and Stephanie get married in the dream but die in reality, or Steve kills Stephanie and make it out, as a full-fledged serial killer. The former at least has some qualities of a BittersweetEnding, considering that Steve and Stephanie live long enough to have a normal virtual life, but at the same time, there's no indication that Steve could have stopped the Harvesters.]]
* EasterEgg: Found during a LetsPlay that was experimenting with curse words in the text parser. It turns out, asking Steve's mother to [[spoiler:"FUCK" will cause her to [[{{Squick}} seriously consider the offer]].]]
** In addition, once you take a picture of Principal Herril and Miss Whaley in the broom closet, you can show it to almost everyone in Harvest, and [[TheDevTeamThinksOfEverything everyone has a unique reaction to it]]. It has no impact on the game [[spoiler:unless you show it to Karen, where Sherrif Dwayne will arrest you.]]
* EccentricTownsfolk: Though they shouldn't all be called "harmless", most of them have issues and others are flat-out psychopathic.
* TheEndingChangesEverything: The ending makes sense of a whole lot of weird stuff in Harvest: [[spoiler:it's all virtual reality designed to to create the ultimate SerialKiller.]]
* TheEndOfTheWorldAsWeKnowIt: You know the button that launches all those nukes? Maybe they shouldn't have put it directly under a mentally unstable torso-man with a recoil-heavy machine gun.
* EvilSoundsDeep: The Sergeant-at-Arms speaks with a [[WesternAnimation/InspectorGadget Dr. Claw-like]] voice. Interestingly, his voice acting was done by Ryan Wickerham, [[TalkingToHimself who also dubbed over Steve's lines.]]
* EyeScream: Cat-o-Nine Tails, plus mutant inbreed’s face, equals devastation.
** [[spoiler:Steve's baby sister ends up having her eyes dangling out, only for her mother to 'fix' it by [[{{Squick}} pushing them back into their sockets with her bare fingers]].]]
* {{Fingore}}: A really nasty one occurs in the bad ending.
* {{Foreshadowing}}: In the transition between days, Steve dreams of [[spoiler:a man's eyes coming out of their sockets. Turns out it's a [[GuideDangIt bonus cutscene for a specific weapon kill on a specific character.]]]]
* FourStarBadass: Colonel Buster Monroe. The bastard got his entire lower body shot off during WWII, so what did he do? He crawled all the way from Germany to England, stopping every few miles to wind his intestines back in. In any other game, that’d just be ludicrous; here, it’s par for the course.
* GainaxEnding: The Lodge itself is absolutely nothing like the rest of the game, shifting from one unrelated environment to another. The reason for this is revealed at the end of the level - see "The Ending Changes Everything" for an explanation.
** The Bad Ending. [[spoiler:When Steve is released from the simulation, he ends up playing... Harvester itself?]]
* GeneralRipper: Colonel Monroe. Just try to piss him off.
* {{Gorn}}: Tons, given the violent nature of the game. Most of this is done to a chilling effect, [[CrossesTheLineTwice or at least attempts to]].
** BloodyHilarious: Some of the violence is PlayedForLaughs.
* GoryDiscretionShot: Inverted. None of the most disturbing {{Gorn}} scenes are hidden, but the least violent and bloody scene in the game (when the Sheriff hits Deputy Loomis with a magazine) isn't shown and only seen in shadows. This was obviously intended and PlayedForLaughs.
* HumanResources: The butcher is heavily implied to serve human meat.
* IfYoureSoEvilEatThisKitten: Comes into play in the last room of the game. [[spoiler:Steve has to kill Stephanie to complete his training and exit the simulation.]]
* ImAHumanitarian: In the bad ending, [[spoiler:it turns out Steve's now a cannibal, on top of being a serial killer.]]
** It's heavily implied that the butcher serves human meat.
** [[spoiler: At one point in the lodge, you encounter three children eating their own mother, one scene having one of them biting off a good chunk of meat off her leg.]]
* ImprobableWeaponUser: Lampshaded if you examine the piece of toast in the evidence room: "That most improbable of all murder weapons...toast."
* InfantImmortality: Steve's brother, Hank, cannot be killed no matter what. Subverted with Karin; killing her, though, collapses the plot and gives you an instant GameOver. You can also kill Jimmy the paper boy... if he doesn't kill you first.
** Steve's baby sister, while she can't be killed, eats a spider and... [[EyeScream other things happen...]]
* InMysteriousWays: The Lodge's religious ministry goes from describing reasonable aspects of God's will to utterly bizarre proclamations.
* ItsAllUpstairsFromHere: The Lodge mostly consists of killing everything in your way and climbing to the next floor.
* KarmaHoudini: [[spoiler: The Harvesters; either ending will do. While they don't succeed in making Steve a serial killer in the good ending, they still have the option to find a new victim for the simulation if they change their minds. What they do is downright disgusting, they never got arrested for their crimes and the game has no indication whatsoever that they ever will.]]
* KnightOfCerebus: [[spoiler: The Sergeant-At-Arms]]. While ''Harvester'' is consistently a dark game, before visiting the lodge, most of this darkness is centered around how "off" the residents of the town of Harvest are. Once [[spoiler: the Sergeant-At-Arms]] starts assigning tasks, though, the game gets even darker and [[spoiler: characters begin to get killed off]]. Of course, there is still plenty of black comedy, but the overall tone of the game still becomes much more sinister.
* LargeHam: Appropriately enough, Mr. Pottsdam. “My meat! MY MEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAT!”
* LastNameBasis: Mr. and Mrs. Pottsdam are a rather jarring example. They even refer to ''each other'' as such.
** [[RealityIsUnrealistic This isn't unheard of among old fashioned couples in real life]], but they were just as likely written that way to contribute to just how off and out of touch with reality the pair are.
* LaughingMad: The bad end. [[spoiler:Even serial killers mad at their moms find the idea of censoring [[LooneyTunes Roadrunner Cartoons]] stupid.]]
-->"Roadrunner cartoons? Hah. ''Roadrunner cartoons?!'' HAHA! '''''ROADRUNNER CARTOONS?!''''' AHAHAHAHAHAHAHAHA-"
* LawfulStupid: Postmaster Boyle is constantly running out of Lodge applications whenever he makes fresh copies because he refuses to make copies any more than once a month at the exact same time.
* LudicrousGibs: Every character that can be killed explodes violently when attacked, even if they aren't attacked with a firearm.
* MajorInjuryUnderreaction: Range Ryder doesn't seem to mind being covered with severe burns after [[spoiler: Postmaster Boyle burns down the TV station]].
* TheManyDeathsOfYou: There are a lot of ways to die in combat - especially in the Lodge. Some of the more memorable deaths, however, only occur by means of [[NonStandardGameOver Non-Standard Game Overs]].
* MoodWhiplash: Conversations with [=NPCs=] can go this way when they're talking about the various things Steve has done around town. Try going most of the game without talking to an NPC, then talk to them and see how many times they change moods at the drop of a hat while they're discussing current events. May qualify as FridgeBrilliance, because [[spoiler:with the possible exception of the Sergeant at Arms, they're all imperfect computer simulations and not real people.]]
* MoonLogicPuzzle: Deliberately invoked with the Temple of the Mystery of Religion (which is also a TakeThat at [[TheFundamentalist fundamentalism]],) where Steve has to answer multiple choice questions about God to prove that he's a true believer and not a heathen. They start out simple enough ("Does God exist?", "Where does God dwell?") and then quickly get more and more ridiculous ("Does God bounce on a spring, or frolic with the wombats?") to the point that it's impossible to get the right answers without just guessing. Fortunately, Steve doesn't ''have'' to pass the test; He can always just kill everyone in the room.
* MoralGuardians: The game was deliberately made to offend these types - [[IntendedAudienceReaction though this is part of the point of the game]]. When it was released, one angry guardian claimed that one particular scene, involving the decapitation of an infant, was so horrifying that she ''literally could not believe it wasn't real'', thinking that they actually killed a baby.
** In the game itself, this is subverted - a lot of the adult characters try to act as moral compasses for many others - but their own insane perversions of morality end up bringing about suffering to those that they look out for.
** An example that is played straight appears in the bad ending. [[spoiler:Steve's mother sees him playing a violent video game and worries that he could become a serial killer. Steve dismisses her claims as "bullshit"... Only because he'd already been conditioned to become a SerialKiller at that point.]]
* MrFanservice: Steve seems to have been an intended example, if the fact that they keep reusing the FMV sequence of him taking his shirt off is anything to go by.
** This becomes [[HarsherInHindsight really creepy in hindsight]], as the actor who played the character was eventually arrested for possessing child pornography.
* MsFanservice: Several [=FMVs=] show Stephanie stripping down to her underwear.
* MultipleEndings: Actually, only two.
* MurderSimulators: [[spoiler:The town of Harvest is an in-game example of this.]]
* MysteryMeat: The meat plant mostly produces cat meat.
* NewMediaAreEvil: PlayedForLaughs with Boyle, who blames television for the fall in mail circulation, and has already burned the local TV station down at least once. [[spoiler:Played horrifyingly straight with the ending. The entire town of Harvest is a virtual reality game, meant to break Steve and turn him into an actual serial killer.]]
* NightmareSequence: At the end of each day, Steve has one. They're represented by various short clips of Gorn floating in the screen, along with, for some unfathomable reason, a burger.
* NonStandardGameOver: Killing anyone (with a couple of exceptions like Tetsusa or Jimmy) outside the lodge without a Get Out of Jail Free Card or specific orders to kill them lead to Steve's death by electric chair. There are also many other that may stem from wrong dialogue choices or actions.
* NoCelebritiesWereHarmed: The TV executive is a very obvious parody of Donald Trump.
* PaintedOnPants: When seen in the Lodge, [[spoiler:Mr. Pottsdam]]. It's very clear the "pants" he's wearing in the scene were added digitally in post, which begs the question of what he was wearing (if anything at all) in the original take.
** If you look closely at his in-game sprite during that part when he walks, his legs are a slightly different color than the rest of his pants. This probably indicates that he was wearing underwear, and they edited it in post-production, for some reason.
* OnlySaneMan: Steve and Stephanie. [[spoiler: Averted with Steve if you choose the bad ending.]]
** If we only speak of the people in town, Edna is more down on Earth than anyone else, and her daughter Karin could count as the only sane child.
* ParentalIncest: It's revealed later that [[spoiler: Mr. Pottsdam masturbates to his daughter by watching her through a hole in the wall.]]
** [[EasterEgg If you say the keyword "FUCK" to Steve's mother]], she considers the offer, but it never comes about.
* PetTheDog: Steve rescuing Karin from Mr. Pottsdam early in Day 3. [[spoiler:Which makes the end of Day 5 all the worse.]]
* PhraseCatcher: Almost nobody believes Steve when he tries to tell them about his amnesia, responding with, "You always were a kidder, Steve."
* ProductPlacement: There's a weird example early on in the game, where Steve's mother randomly starts quoting an advertisement for a dishwasher.
-->'''[[LetsPlay/DIabetus Diabetus]]:''' Is this ''TheTrumanShow'' now?
* ProtagonistJourneyToVillain: What the game turns out to be for Steve.
* RealMenEatMeat: Mr. Pottsdam subscribes to this philosophy. [[spoiler:The only reason he’s marrying Stephanie off is so he can get a job with Steve’s dad’s meat plant. When that falls through, he offers Stephanie as a means of joining the Lodge, and tries to kill Steve. In a freezer. Full of meat. I’m sensing a pattern here…]]
* RefugeInAudacity: '''Everything'''! The whole point of this game was to piss off the MoralGuardians. [[GoneHorriblyRight It succeeded.]]
* TheReveal: See TomatoInTheMirror below.
* RuleOfSexy: The only logical reason why Stephanie would wear white ankle socks over stockings held by a garterbelt.
* RuleOfThree: If you don't put out the paper for Jimmy for three days straight [[spoiler: he'll shoot you down with a gun (if you don't kill him first).]]
* SadistTeacher: The town’s school is staffed entirely by this. [[spoiler:Hell, the Principal is the second-in-command at the Lodge.]]
-->“We don’t believe in ‘Spare the rod and spoil the child.’ A rod is too thin. But a baseball bat…”
* SerialKiller: [[spoiler: Steve becomes one if you choose the bad ending, and the whole point of the simulation is to turn the player into one.]]
* SchmuckBait: A lot. Your father warns you that it's a really bad idea to let your mother catch you in their room. Allowing this to happen [[spoiler:leads to her ''blowing you away with a shotgun.'']] Similarly, you can flat out admit that there's no good reason why Colonel Monroe shouldn't blow you away, and he'll kindly oblige.
* ShirtlessScene: Steve gets A LOT of these.
* ShotgunWedding: Steve and Stephanie don't have much of a choice about getting married, with Stephanie getting confined to her room by her parents until the wedding day.
* ShootTheShaggyDog: The whole game is an escalating series of these, culminating in [[spoiler:Steve’s rescue of Stephanie.]]
* ShoutOut: Gein Memorial is possibly named after SerialKiller and grave robber Ed Gein.
* SignsOfDisrepair: Edna - scratch that, '[[EnvironmentalSymbolism DNA'S DINER]].'
-->'''Mr. Pottsdam:''' This town won't be the same without DNA's diner. [[LiteralMinded Or DNA, for that matter]].
* TheSociopath: Hank tells you that when he heard that Karin was missing, he went over to her mother's house and asked if she could play. He says that he wanted to see how long it would take her to stop crying, but went in to their house to watch TV once she didn't. Sensing her vulnerability, Hank asked her to fix him a peanut butter and jelly sandwich, and to cut the crusts off, but he ate the crusts anyway. He then says that while Karin's mother was in the bathroom with the water running, he went into her room to see if there was anything worth taking, but didn't take anything because all she had was "girl stuff."
* SingleIssueWonk: Mr. Pottsdam can't go more than ten seconds in a conversation without bringing up red meat.
* {{Slapstick}}: Played straight and then quickly and brutally subverted when Whaley hits one of her students with a baseball bat. At first, it cuts away to the kid's head with a goofy expression in front of a swirling cartoony background and equally cartoony sound effects - and then it returns to the kid [[{{Gorn}} with a caved in skull and blood leaking out.]]
* StepfordSmiler: Both Steve’s Mom and Mrs. Pottsdam.
** In fact, your mother, Stephanie's mother, and every other mother in the game are all played by the same actress, as though they had been mass produced.
** [[spoiler:Your mother is inexplicably present when Steve is being executed during the aforementioned Nonstandard Game Over, smiling and looking as pleasant as always.]]
*** [[spoiler:She's also secretly a ''ludicrously'' violent S and M dom who locks your father in their room and performs horrific sex acts on him. Catching her in the act is enough to make her kill you.]]
* SurrealHorror: There's buckets of blood and guts, but a lot of the creepy factor in the game comes from just how utterly ''wrong'' everything in Harvest is.
* TakeThat: Both endings are a '''huge''' one toward a particularly popular assumption that was growing in the media (specifically, [[spoiler:that video games are leading to real-world violence]]). The Good Ending has the antagonists [[spoiler:lamenting that since the simulation ends in failure, they'll just have to go to the old fashioned way of creating serial killers by way of genetics]], effectively criticizing the argument itself by means of referring to something that actually has scientific support instead of something based largely on circumstantial evidence. In the bad ending, where Steve's mother [[spoiler:sees him playing a video game and telling him that it's going to make him violent]] Steve simply responds with a succinct "That's bullshit, mom."
* TheTapeKnewYouWouldSayThat: Range Ryder gets all his responses to Steve's questions off of cue cards (which even include Steve's name in them.)
* ThrivingGhostTown: PlayedStraight. Harvest boasts a population of 51 - and dropping.
* TitleDrop: "You can't live in Harvest without being a Harvester."
* TomatoInTheMirror: [[spoiler:Harvest isn't real. It’s a VR program, shaped to destroy its victim’s will in the most efficient way possible.]]
* TownWithADarkSecret: The town of Harvest. It is clear from the get-go that Harvest is not a nice place to live, and nobody even tries to hide that. Despite this, it does contain a DarkSecret like you would not believe. [[spoiler:The town of Harvest does not exist. It is just a virtual reality program that Steve and Stephanie were hooked up to. The entire program is a murder simulator and it is supposed to slowly and surely turn Steve into a SerialKiller. He can get out of the program if he murders Stephanie and makes her KilledOffForReal.]]
* TroublingUnchildlikeBehavior: Jimmy James in general. What kind of paperboy goes around ''collecting'' papers, making thinly-veiled threats to adults and and carrying a gun?
** [[spoiler: the cannibal children in the Lodge]] and Hank, Steve's younger brother, also count.
* UltraSuperDeathGoreFestChainsawer3000: There's some finesse to it early on, but the Lodge quickly descends into this. It doesn't hurt that you can get an actual chainsaw late into the game.
* {{Understatement}}: Steve's Mom: "Don't forget to put the paper out for Jimmy! You know how he gets!" [[spoiler: No kidding, he shoots you to death with a gun if you don't give him the paper for [[RuleOfThree three days straight.]]]]
* UnusuallyUninterestingSight: Steve can walk around holding a weapon in plain sight (including a gun and a bloody baseball bat) and nobody seems to care.
* VideoGameCrueltyPotential: You can kill almost everyone. Hell, only a few even bother to fight back! And that’s not including all the killing Steve has to do...
* VideoGameCrueltyPunishment: If you kill anyone [[spoiler:prior to entering the Lodge]], Steve is arrested and executed immediately.
** There's actually a random element to this. Certain characters not essential to the plot ''can'' be killed, and whether or not Steve gets away with it seems to be random chance. Namely, there seems to be some percentage chance that killing the mortician will go unpunished.
** There's also a way to blackmail the sheriff, which results in a GetOutOfJailFreeCard, which allows you to get away with killing a single NPC who isn't essential to the plot.
* ViolenceDiscretionShot: Parodied, as the only such shot in the whole game is used for a scene where the sheriff smacks his deputy with a rolled-up newspaper.
* WideOpenSandbox: Steve can go anywhere in Harvest during the day, including places that have no actual bearing on the game itself. A few puzzles even allow for alternate solutions in this way.
* WombLevel: One of the ''least'' disturbing things Steve fights through in The Lodge.
* WouldHurtAChild: Steve, should the player be willing to do so in the town. [[spoiler:He has to do this in the Lodge.]]
** Also... just about everyone in Harvest.
** Miss Whaley especially. Repeatedly. With a baseball bat.
* YouAllLookAlike: Many characters in the Lodge look like the residents of Harvest. Not to mention that Steve's mom, Mrs. Pottsdam, and all the moms at the Bake Sale are all played by the same actress and dress pretty much the same.
* YouBastard: If you actually enjoy ''Harvester'' at any point, you are a monster. The game ''itself'' tells you this, and it's trying to entertain you!
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