[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/grid_warrior.jpg]]

''Grid Warrior'' is a game by Tropers/{{Ironcommando}} and his two friends, as another GaidenGame to ''VideoGame/{{Metaspace}}''.

A strange Grid has appeared in a domain of Metaspace, spawning thousands of hostile Grid creatures hell-bent on taking over the domain. These mindless foes posess strange powers, which they use to destroy the inhabitants of the domain.

You are a Grid Warrior, an Enforcer unit sent down to curb the threat. At the same time, the Enforcers also want you to gather data on these strange foes, specifically their powers, so that they can replicate it into weapon technology.

Download the game [[https://www.digipen.edu/?id=1170&download=26007 here]].
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!!'''This game provides the following examples:'''

* AirborneMook: Some enemies have the ability to fly or float, which maks them unhindered by enemies/obstacles and also gives them immunity to ground-based attacks. Some of them can fly above your character, and are thus able to avoid most attacks until they get low.
* AlwaysAccurateAttack: Quadran's {{Sea Mine}}s, if not destroyed, will emit a wave attack that affects the entire room with no way to avoid. Ditto goes for the Giga Jelly if it is not killed in time.
** If you're locked on by the Lightning-elemental enemies, be prepared to be hit with an armor-piercing lightning bolt that can stun you.
* AllTheWorldsAreAStage: At the endgame, you have to get back to the centre, while facing every single elemental and non-elemental Mook (save the Super Energy Capsle) along the way.
* AntiAir: The Flak Cannon, which auto-targets enemies with a weak rapid-fire attack, but does 3x damage to flying mooks. Frozen Missiles, Proxy Shock and Holy Bullets will also hit air units just fine.
* AreaOfEffect: The Fire element specializes in heavy Area-of-effect damage. The downside is that fire attacks cost lots of energy to use.
* ArmorIsUseless: Averted, armored enemies have armor that negates any damage lower than a certain amount and reduces the rest.
* ArmorPiercing: Likewise, you have attacks that penetrate enemy armor and deal full damage to them. Armor also does not protect against the Virus status.
* AttackDrone: You have one that flies around you, and it can fire shots, ice beams, lightning, as well as a light that slows down enemies. It can be temporarily put out of commission by enemy anti-air attacks, though.
* AttackItsWeakPoint: Drillium's tail is unarmored and vulnerable. Quadran's only vulnerable area is his head. Raivolt's leg joints are targetable, but he can regenerate all of them.
* {{BFS}}: You get to use one with [[SpectacularSpinning spinning]] via Death Dance. Silent Knights also have one.
* BigfootSasquatchAndYeti: The GiantMook of the Ice-elemental sector. They spam missiles and ice beams as well as charging at the player.
* BossFight:
** BattleshipRaid: Proto-Crabburn and Sky Fortress.
** BossRush: The endgame. You have to get back to the centre grid, which is blocked until you beat the 8 bosses again, around it. And to make sure you can't save in-between, the game closes off the save areas once you get close to the centre.
** BullfightBoss: [[DishingOutDirt Drillium]] the SandWorm. Most of its attack patterns consist of charging at you and firing anti-air shots at your drone. Wait for it to charge at you, then sidestep and attack its head with your sword to damage and poison it. Careful though- you do not want to be anywhere near when it does the earthquake attack!
** DamageSpongeBoss: Proto-Crabburn's main weak spot has the most health of any enemy in the game.
** DualBoss: The twin submarines miniboss, and the Serial Killers. [[spoiler: Once you beat the game, some new areas open up- these have you fight ''2 bosses at one go'']].
** FlunkyBoss: Sky Fortress, which can send out Spinners, Galewings and North Winds to attack you.
** RingOutBoss: The easiest way to beat the Apostles is to push them out of their sanctuary (room), which instantly kills them.
** RushBoss: The Serial Killers, who have low health each, but are fast, can do heavy damage in short time and have the ability to poison you. The Apostles each have the lowest health for bosses and can be instantly killed by being pushed out, but their laser cannon attack can down you in ''at most'' three hits.
** WolfpackBoss: The Apostles consists of a MultiMookMelee against a number of angelic units. Crystaleyes consists of six ice-crystal things rotating around a central core. And each of those six have six smaller ice crystals around them.
* ColorCodedForYourConvenience [=/=] ColorCodedElements: Mooks are separated into different colours, which denotes their elemental affinity. (NonElemental: Grey, Fire: Orange/Red, Ice: Light Blue, Water: [[WaterIsBlue Dark Blue]], Lightning: [[YellowLightningBlueLightning Yellow and blue]], Earth: Brown, Wind: [[WindIsGreen Green]], Holy: Light Yellow/White, Corruptive: Black/[[PurpleIsTheNewBlack Purple]])
* CoolPlane: North Wind. A Fire/Wind plane was planned, but the idea was scrapped due to time constraints.
* CrosshairAware: Ice Cars and Rocket Tanks will lock-on to you via a crosshair before they fire their homing missiles.
* DarkIsNotEvil: Your character starts out with a NonElemental machine gun and shotgun, as well as a dark-elemental melee attack. Yes, darkness is the first of 8 elements you start out with.
** In-universe, darkness/virus is not evil, it's just illegal within Metaspace law standards.
* DeadlyGas: Virus Wave allows you to fire a wave of this, which causes the virus status on enemies. The Shadow enemies are cloaked in it too.
* DegradedBoss: The first boss Mega Commando, which can appear as a mini-boss and later on, a normal enemy!
* DesperationAttack[=/=]TurnsRed:
** [[PlayingWithFire Crabburn]]: Drops a [[NukeEm nuke]] onto the battlefield, doing massive damage to you if you are caught in the large explosion.
** [[AnIcePerson Crystaleyes]]: Goes berserk and flies around the screen at high speed, while spamming missiles and firing ice beams at you.
** [[MakingASplash Quadran]]: Dives underwater to avoid most attacks, while deploying {{Sea Mine}}s that float to the surface. The sea mines explode into an unavoidable tsunami if not destroyed in time.
** [[ShockAndAwe Raivolt]]: Jumps onto the "ceiling" grid above, and tries to hit you with a satellite laser. If this connects, it will stun you, and then he will jump on top of you for even more damage!
** [[DishingOutDirt Drillium]]: Jumps into the air and smashes into the ground, creating a large area-wide shockwave that stuns and does massive damage.
** [[BlowYouAway Sky Fortress]]: Transforms its tornado into a flaming/freezing one, which then spews out projectiles that can burn/freeze you.
** [[LightEmUp Apostles]]: [[WolfpackBoss One of them]] charges up a WaveMotionGun while the others attempt to slow you down via the Angle of Light. This does a crazy amount of damage if not avoided.
** [[SerialKiller Serial Killers]]: Starts spinning around rapidly with both blades out, deflecting any shots you fire at it. Only uses this when one is left.
* DoNotTouchTheFunnelCloud: Subverted, tornadoes generated by Spinners will suck your character towards them. At higher levels, they suck you in faster.
* DynamicDifficulty: The more you level up your weapons and skills, the more the enemies will level up. On the other hand, one can do a LowLevelRun by killing everything in sight instead of absorbing them.
* ElementalPowers: 9 of them, each of which also specializes in a different learnable skill.
** NonElemental (Shot Gun and Machine Gun)
*** Enemies that specialize in this: Frog Gunner, Rapid Soldier, Gunship Drone, Rapid Turret, Rapid Cannon, Rail Turret, Super Commando.
** [[PlayingWithFire Fire]] (Heatwave Rockets, Flame Thrower, Atomic Fury), specializes in energy recharge (a.k.a. mana regen).
*** Enemies that specialize in this: Rocket Tank, Salamander, Magma Demon, Nuclear Silo, Proto-Crabburn.
** [[AnIcePerson Ice]] (Frozen Missiles, Freezing Gas, Ice Beam) , specializes in status resistance (shortens negative status duration).
*** Enemies that specialize in this: Ice Car, Snowflak, Penguin Sub, Yeti, Crystaleyes.
** [[MakingASplash Water]] (Wave Blaster, Hydro Cannon, Tidal Crash), specializes in RegeneratingHealth.
*** Enemies that specialize in this: Warfish, Starfish, Rain Frog, Giga Jelly, Quadran.
** [[ShockAndAwe Lightning]] (Proxy Shock, Homing Bolt, Orbital Laser), specializes in Speed.
*** Enemies that specialize in this: Computer Rat, Magnetoids, Thunderbike, Thunder Tower, Raivolt.
** [[DishingOutDirt Earth]] (Flak Cannon, Seismic Charge, Shock Tremor), specializes in Armor.
*** Enemies that specialize in this: Flak Cannon, Armordriller, Moledriver, Rock Golem, Drillium.
** [[BlowYouAway Wind]] (Tornado Shield MKI, MKII, MKIII), specializes in flight (allows you to fly over enemies and ground-based attacks)
*** Enemies that specialize in this: Air Spinner, Galewing, North Wind, Storm Swarmer, Sky Fortress.
** [[LightEmUp Holy]] (Arc Angle, Holy Bullets, Judgement Beam), specializes in search ability (lets you see the health bars of nearby enemies, as well as detection of stealth units)
*** Enemies that specialize in this: Satellight, Photonic Bouncer, Solar Laser, Holy Knight, Apostles.
** [[CastingAShadow Corruptive]] (Virus Blade, Virus Wave, Death Dance), specializes in stealth (avoid detection from enemies and missiles more easily)
*** Enemies that specialize in this: Black Blade, Bandit, Shadow, Silent Knight, Serial Killers.
* ElementalRockPaperScissors: Mostly averted, in place of TacticalRockPaperScissors.
** As for bosses, the weakness cycle is:
** [[spoiler: Fire > Ice (Splash damage from Rockets and Nuke, as well as the AOE from flamethrower kills Crystaleyes easily)]]
** [[spoiler: Ice > Lightning (Raivolt is easy to freeze, and is pathetic when frozen)]]
** [[spoiler: Lightning > Water (Quadran takes big damage if you shock all his segments, and Proxy Shock is a ChainLightning)]]
** [[spoiler: Water > Holy (The water attack easily pushes the Apostles out of the room, instantly killing them)]]
** [[spoiler: Holy > Darkness (The Serial killers are WeakenedByTheLight as well as slowed by it, the Judgement Beam will rip off a massive chunk of their low health)]]
** [[spoiler: Darkness > Earth (Armored enemies are weak against Virus, and Virus attacks are able to penetrate Drillium's armor)]]
** [[spoiler: Earth > Wind (Flak Cannon makes short work of Sky Fortress' turbines and Mooks, and the Seismic Charge and Shock Tremor stun it when it lands)]]
** [[spoiler: Wind > Fire (The Tornado Shield renders all of Crabburn's attacks useless, and the rapid piercing attack does lots of damage to him)]]
* EliteMook [=/=] GiantMook: Some of the larger Mooks are like this (Rail Spawner, Mega Commando, Yeti, Nuclear Silo, Giga Jelly, Thunder Tower, Rock Golem, Storm Swarmer, Silent Knight, Holy Knight).
* FireIceLightning: Lampshaded by the description for the Tornado Shield MKIII, which can take on a fire or ice elemental nature:
-->"We didn't have time to put in a lightning version."
* FlyingWeapon: Black Blades.
* FragileSpeedster:
** Snowflaks, Bandits, Galewings, Computer Rats and a few other enemies cannot sustain much damage, but they are ''fast''.
** For bosses, [[ShockAndAwe Raivolt]], [[AnIcePerson Crystaleyes]], and the Serial Killers. Raivolt has one of the lowest amounts of health, but he's fast and loves to dodge a lot. Crystaleyes's main section has even lower health, but it flies all over the screen spaming missiles and ice beams, while [[WrapAround wrapping around]] the battlefield. The Serial Killers dodge attacks ''a lot'', but each of them are fragile.
* FreezeRay: Used by Crystaleyes.
** There's also an UndergroundMonkey in the form of the Rain Frog, which shoots a large water blast instead of shotgun shells. They also have the ability to hop to the side to avoid attacks.
* GiantEnemyCrab: Proto-Crabburn, the boss of the fire stage.
* GiantSpider [[SpiderTank Tank]]: Raivolt, the lightning-elemental boss.
* GlassCannon: Raivolt, the Apostles, and Serial have low health, but their strongest attack can down you very quickly. Raivolt's Orbital laser hurts a lot and stuns you, then he jumps on you as a finisher. The Apostles each have a WaveMotionGun that kills you in 2-3 hits. Serial can pull off fast attacks as well as a OneHitKill.
* {{Golem}}: The GiantMook of the Earth-elemental area. Attacks with anti-aircraft guns, ramming the player, and earthquakes.
* HealthDamageAsymmetry: Averted here. If an enemy at a certain level does a certain amount of damage to the player with their weapon, the player will also do the same amount of damage to them if his same weapon is at the same level. Your character may have more health than most opponents, but he will go down ''fast'' if you don't avoid attacks.
* HeartContainer: The Super Energy Capsules. Grab these to increase your max hp permanently. 8 of them are placed randomly around the elemental areas, while 2 appear in the middle section after you beat three and six bosses. The catch? They don't appear on the radar, and you have to find them!
** Also doubles as InvincibleMinorMinion- they're the only enemies that can't be damaged in any way, aside from being grabbed.
* HeavilyArmoredMook: Armored Soldiers. All the Earth-elemental enemies have some form of armor too, which is what their element specializes in.
* InvisibleGrid: Despite being called '''Grid''' Warrior, this is averted. It is however played straight with the Air Spinner enemies, which travel on invisible grid lines.
* InvulnerableAttack: Seismic Charge allows the player to do a fast charge into a bunch of Mooks for lots of damage, while the player takes no damage from attacks. Be careful of the Earth-elemental units that use it on you, because they're nigh-unstoppable when to use theirs.
* KillItWithFire[=/=]KillItWithIce[=/=]KillItWithWater: The [[DualBoss Dual]] Submarines MiniBoss use all three on you. (Fire rockets, Ice Missiles, and a Water SpreadShot)
* KillSat: Averted with Satellights, whose only attack is to shine a light at you that slows you down. [[spoiler: Until you reach level 8+, then they [[TookALevelInBadass take a level in badass]] and get the ability to fire a WaveMotionGun at you!]]
** There's also the Thunder Drones that the Thunder Tower sends out.
* KungFuProofMook: Most Wind-elemental units produce a tornado that sucks in and destroys all your missile/rocket weapons.
** There are also units that travel underground or through the air, allowing them to evade most weapons.
* LeadTheTarget: Crystaleyes's six medium-sized crystals know this one- they will either fire an ice beam at your current position, or towards the position you are moving to. Having six of them firing at one go doesn't help either.
* LightIsNotGood: Most of the holy-elemental enemies count. The element-themed boss is a large group of angels, and they're hell-bent on killing you.
* LivingPolyhedron: An early build of the game had all enemies look like polygons until the graphics were updated. Even so, certain enemies like the Starfish resemble these.
* MacrossMissileMassacre: The Frozen Missiles get upgraded to 14 shots at one go. Also, the Heatwave rockets get a clip of 10 at later levels.
* MeaningfulName: The boss names:
** Crabburn is a GiantEnemyCrab that uses [[PlayingWithFire fire attacks]].
** The Crystaleyes are a group of [[AnIcePerson ice crystal]] like units that have an "eye" as their core.
** [[MakingASplash Quadran's]] name is a portmanteau of "a'''qua'''" and "'''dra'''go'''n'''". It's also suggests the Quadrangle shape, which it is made out of.
** [[ShockAndAwe Raivolt's]] name is made from "Rai" (Japanese for Thunder) and "Volt".
** [[DishingOutDirt Drillium's]] a SandWorm with a giant drill on its face.
** [[BlowYouAway Sky Fortress]] is a floating structure thing that [[FlunkyBoss sends out Mooks to attack you]].
** [[LightEmUp The Apostles]] are a choir of angels that attack you, many at a time.
** [[CastingAShadow Serial Killers]] are two guys with abnormally large blades, looking like villains from a slasher film.
* MookMaker: Rail Turret Bases, Thunder Towers, Storm Swarmers, Sky Fortress.
* NotSoHarmlessVillain: Satellights are weak AirborneMooks who sport a slowing light as their only "attack", and are more of a nuisance than anything... Until you reach level 8, then they get the ability to fire a deadly WaveMotionGun.
* NukeEm: The final charge of the fire weapon drops an A-bomb onto a group of enemies. Also used by Proto-Crabburn and Nuclear Silos.
* OneToMillionToOne: The Shadow enemies can do this.
* PowerCopying: Your special ability allows you to shoot a grapple onto a weakened Grid creature, draining their data. This allows you to increase your powers and abilities.
* {{Prequel}}: To ''VideoGame/ArcAngle''. One of the enemies uses a weapon like Arc Angle's angle of light- it is revealed that its weapon data was used to create it. Also, the Defiance managed to obtain Proto-Crabburn's data to create the massive Crabburn.
* PunnyName: Silent Knight, Holy Knight... [[IncrediblyLamePun Groan]]...
* RegeneratingHealth: Most water-elemental enemies have this. You can obtain and improve this ability when you absorb them.
* RushBoss: Raivolt can be this. It has low health, but its attacks deal strong, armor-piercing damage that stuns you (which it follows up with a leap), and its DesperationAttack can kill you at full health at higher levels.
* SeaMine: Quadran deploys these as a DesperationAttack. If not destroyed in time, they will explode in a damaging, unavoidable tidal wave.
* SegmentedSerpent: Quadran the water dragon and Drillium the SandWorm.
* ShootTheMedicFirst: The Holy Knight (Tier 4) does a lot less damage than the [[DemonicSpiders Solar Laser]] (Tier 3). It's a higher tier unit solely because it can heal all the units around it!
* ShoutOut:
** Computer Rats are small, electrical rodents. Just like [[Franchise/{{Pokemon}} Pikachu]].
** You have to fight the eight bosses again in a BossRush during the endgame, not unlike most of the ''VideoGame/MegaMan'' series.
** One of the mooks is a car that shoots homing ice missiles. It's called [[VideoGame/BlazBlue Ice Car]].
** Another one is a Tesla-tower like unit that attacks with lock-on lightning, called [[VideoGame/{{Mother3}} Thunder Tower]].
** The Jellyfish enemies are based off the Jellyfish Virus from ''VideoGame/MegaManBattleNetwork''.
** [[ShockAndAwe Raivolt's]] weakness to ice and freezing could be one to Spark Mandrill from ''VideoGame/MegaManX''.
** One of Sky Fortress' attacks has it send out Galewings (bird-like unit) that charge at you, this move is named "[[VideoGame/AngryBirds Enraged Birds]]".
** Drillium's a SandWorm whose weak spot is its tail, similar to the Moldorm bosses from ''Zelda''.
** The Grabber is a claw/mouth like unit that can be fired out to steal an enemy's powers. This was inspired by the ability from ''VideoGame/ChimeraBeast''.
** The Tornado Shield is based off the Aero spell from ''VideoGame/KingdomHeartsI'' (personal wind-element shield), except it nullifies all fire, ice attacks (and weak shots) instead of increasing defence.
* SinisterGeometry: Crystaleyes. A large hexagon surrounded by six hexagons, each of those six are surrounded by six hexagons. Yeah.
* SpectacularSpinning: Death Dance. Also, the Air Spinner enemies can create a tornado by doing... well, guess.
** SpinToDeflectStuff: Again, Death Dance.
** SpinAttack: [[RuleOfThree Death Dance]]. Starfish and Snowflak enemies do this on you.
* SplashDamage: Heatwave Rockets do this.
* SpreadShot: The [[KillItWithWater Wave Blaster]] fires out water waves in a spread of three. As it gets upgraded, that number increases up to nine.
** The Frozen Missiles have the same effect. With [[MacrossMissileMassacre homing missiles]].
* StatusEffects:
** Lag, a.k.a. Freeze, which slows a target's mobility and attack speed.
** Bind, which does the same as Lag except being holy-elemental.
** Infinite Loop, a.k.a Stunned, which prevents a target from moving/attacking for a short while.
** Virus, which acts like a cyberspace version of poison.
* SwarmOfRats: Computer rats, which attack in large numbers. Interestingly enough, they're normally peaceful, but if you hurt any one of them, they all go beserk.
* [[SwordAndGun Sword And]] ArmCannon: The two primary weapons that you wield.
* TacticalRockPaperScissors: Some weapons work well against certain foes, others not so.
** The Tornado Shield works wonders against missile-launching units, even more so when you get the final upgrade.
** Proxy Shock is not recommended against the anti-air turrets, who will shoot your AttackDrone down very quickly.
* TakingYouWithMe: Thunderbikes will do a suicide charge at you when at low health. This only adds to their [[GoddamnedBats annoyingness]].
* TankGoodness: Rocket Tanks.
* WaterIsBlue: Water-elemental enemies are blue in colour, so they can be ColorCodedForYourConvenience.
* WaveMotionGun: The charged up form of the Angle Of Light is this. It only lasts less than a second, but it rips through enemies and is the most damaging single-hit attack in the game.
** Also used by Satellights (at level 8+), Solar Lasers and the Apostles.
* WindIsGreen: Wind-elemental enemies are green in colour, so they can be ColorCodedForYourConvenience.
* {{Wormsign}}: Seen against [[SandWorm Drillium]] as well as the Moledriver enemies.
* WrapAround: Certain enemies have this ability.
* ZergRush: Computer Rats, which attack the player in a large swarm. Thankfully, they are very weak.
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