->''"To make it in Nuevos Aires, one needs nerves of silk and the filthiest of hands. Mix together a batch of espionage, some high-speed car chases, fire-spewing assassins, and you've got one oven that'll never bake cookies again. We provide the pliers and you bring the moxie."''
-->-- Author's description of the game.

! Due to the nature of this game, it is recommended that you play it before reading the page. Some tropes' mere presence are massive spoilers and will be unmarked.

''Citizen Abel: Gravity Bone'' is a [[FreewareGame Freeware]] SpyFiction First Person short story by [[http://www.blendogames.com/ Brendon Chung]], set in the nondescript South American locale of Nuevos Aires. You play Citizen Abel, a secret agent who embarks on missions that involve performing peculiar or outright bizarre actions, such as secretly feeding an insect to a man at a party, or taking covert photographs of black birds. Your actions are only ever explained at the end of a successful mission by a MotorMouth [[SyntheticVoiceActor robotic voice]] - and even then you never know who your "clients" are, or what their greater purpose is.

Several years later, creator Brendon Chung was asked by Idle Thumbs to make a sequel, and after elaborating on a pre-existing prototype for ''Gravity Bone'', ''VideoGame/ThirtyFlightsOfLoving'' was released, which comes bundled with ''Gravity Bone'' in places such as the game's UsefulNotes/{{Steam}} release.

Download it for Windows [[http://www.blendogames.com/files/gravitybone_v11.zip here]].

* AwesomenessMeter: {{Parodied}}. In addition to your base mission payment, you're also rewarded bonus cash for a number of strange reasons, such as a "$100 Full Gas Tank bonus" in a mission with no vehicles. And the less said about the "Phantom Pants bonus", the better.
* TheBadGuyWins: After the EvilRedhead shoots Abel, she steals his camera, and is implied to get away with it too.
* BlownAcrossTheRoom: At the end of the game, when the EvilRedhead shoots and fatally wounds Abel and steals his camera.
* ChaseScene: The second half of mission 2.
* CanisLatinicus: The Manitoba Beast Bug has the Latin name of ''surprisibus surprisibus''.
* ChekhovsGunman: [[spoiler:The red-headed woman in the second mission just seems like another NPC... until she is revealed as the BigBad when she murders Abel.]]
* DeconstructionGame: Of linear action games, at least judging by how the between-mission cutscene and flavour text build it up as having multiple missions and a reason for earning cash.
* {{Determinator}}: [[spoiler:Abel]] thinks nothing of embarking on a high-speed foot chase after being [[spoiler:shot three times]].
* DownerEnding: Abel is killed by the EvilRedhead in mission 2.
* EvilRedhead: Your target in mission 1 is the only red-headed man at the party, [[spoiler:and in mission 2, the redheaded woman shoots you, revealing herself as the BigBad.]]
* TheFaceless: Abel.
* FirstPersonShooter: Well... it's hard to call it a shooter. The only substance you actually fire out of a handheld device throughout the whole thing is the pressurized Freon, and even that's only for freezing padlocks...
* FirstPersonSnapshooter: Mission 2, requiring Abel to photograph five birds around the location.
* TheHeroDies: Abel himself at the end.
* IceBreaker: You break locks by freezing them and hitting them with a hammer.
* MindScrew: The whole appeal of both ''Gravity Bone'' and [[VideoGame/ThirtyFlightsOfLoving its spiritual successor]] is that you, the player, is only given vague hints at the storyline being told entirely through the environment and events, rather than dialogue. WordOfGod says that he doesn't expect absolutely everyone to piece everything together the first time around.
* MissionBriefing: Which, for some reason, always takes place in the Furnace Room of whatever building you start in.
* MoodDissonance: So, it's mission 2, and [[spoiler:Abel has just been shot by the EvilRedhead, and she steals your camera as you lie dying.]] Why, then, is this action accompanied by a ''slide-whistle''?
* MyLifeFlashedBeforeMyEyes: Happens to Abel while he falls to his death.
* NoNameGiven: Everyone you meet. Your contacts and targets in missions are only referred to by physical attributes, such as "the man with red hair".
* NoOSHACompliance: The Furnace Rooms in the missions become increasingly filled with crushing pistons.
** There are a good handful of convenient walkways with which to walk on ACTIVE TRAIN TRACKS.
* ProtagonistCenteredMorality: As WebVideo/ErrantSignal has pointed out, the game ending with Able's death could be seen as mocking this attitude, as well as video game worlds only existing for the protagonist.
* RomanceNovel: {{Subverted}}. A woman in mission 2 reads a book entitled "Passionless Moments".
* ScoringPoints: The mission payments are essentially just points, especially since you can't spend any of it.
* ShoutOut: During the flashback sequence, the part with the car exploding has audio lifted directly out of {{Film/The Godfather}}.
* SlowMotionFall: When Abel falls after being killed.
* StupidityIsTheOnlyOption: [[spoiler:You have to chase after the woman, even though she's armed with a gun, and you're not. The chase ends predictably. Although this could be seen as a case of {{Determinator}} instead.]]
* SyntheticVoiceActor: Microsoft Mary gives the mission details
* TuxedoAndMartini: Abel is presented like this.
* TheUnintelligible: Everyone you meet speaks using the exact same "wah wah" sound used by grown-ups in the ''ComicStrip/{{Peanuts}}'' cartoon.
* TwistEnding: Abel is shot and killed at the end of mission 2, prematurely ending the game.
* WackySoundEffect: Clicking the mouse button to get a better view of your mission briefing card is followed by you lifting the card to your face with a slide whistle sound. [[spoiler:The red-haired woman stealing your camera after having shot you in mission 2 [[MoodDissonance also evokes such a sound effect]].]]
* WeaponizedCamera: Implied. In mission 2, the five birds fall off their perches and explode when they are photographed.