[[quoteright:310:http://static.tvtropes.org/pmwiki/pub/images/GotchaForce.png]]
[[caption-width-right:310:A ninja and a cowboy gang up on a tank.]]

->''"Now, give me your orders, [[KidWithTheRemoteControl GF Commander]]!"''
-->-- '''G Red'''

Kou has just moved to [[CityOfAdventure Safaritown]], and on a starry night, he observes a meteor shower. It turns out that these aren't meteors, but toy-sized alien robots from another planet, called Gotcha Borgs. One in particular, G Red, finds Kou and explains that an evil force of these toy robots called the Death Force, led by the Galactic Emperor, is out to destroy Earth as they destroyed the Gotcha Borgs' home planet of Mega Borg, and the only hope for Earth is for kids to team up with the heroic robots and form the Gotcha Force.

Based loosely upon toy fights that children have and ''gatchapon'' (capsule toys, usually from coin-operated machines) with gameplay derived heavily from ''VideoGame/VirtualOn'', ''Gotcha Force'' is a game from Creator/{{Capcom}} released exclusively for the NintendoGameCube in 2003.

A big draw for the game is that you bring in a small squad into every battle -- when one robot goes down, the next in the squad takes its place. Moreover, more frequently-used robots gain levels, increasing their durability. Finally, a huge draw is that there are over 200 of the Borgs, each with their own fighting style, allowing for a great deal of customization and strategy for teams (and if you have the resources, nothing prevents anyone from using multiple copies of the same robot). The game is heavily {{Troperiffic}}, taking inspiration from a variety of sources and distilling all the delicious clichés into individual Borgs--{{Ninja}}, [[TheWestern cowboys]], [[EverythingsBetterWithSamurai samurai]], [[KnightInShiningArmor knights]], [[TankGoodness tanks]], [[RealRobot mecha infantry]], [[TransformingMecha transforming mecha]], [[CoolPlane jet planes]], [[DemonLordsAndArchdevils dark monsters]], [[HenshinHero tokusatsu heroes]], and so many more...
----
!!This game has examples of:

* AbsurdlyLowLevelCap: The level cap for all borgs are level 10. Although unless if you level grind, a borg wouldn't probably reach this until a new game plus. Plus, all levels increase are health and ammo, and only by a slight amount.
* ActionBomb: The Walking Bomb borg. There are two ICBM tanks which are effectively the same deal, since the [[SphereOfDestruction explosions]] from their missiles are so large they almost always get caught in them as well.
* ActionGirl: Usagi tends to prefer Borgs of this style, possibly making her an example by extension.
* AdultsAreUseless: Specifically cited at one point - only kids who have bonded with Gotcha Borgs can save the world.
* AmplifierArtifact: G Red's missing code. After he finds it, he becomes a bona-fide BadAss.
* AnAdventurerIsYou: You can even customize your team to focus on one of these roles, such as an entire team of Mezzers.
* AnAxeToGrind: Axe Knights and Hatchet Knights.
* AnIcePerson: Anything with Ice or Blizzard in its name.
* AnimatedArmor: The Ghost and Elemental Knights.
* ArmCannon: The arm-as-cannon variety is used by Death Borgs in lieu of actual guns. The arm-mounted cannon variety is also present on several other Borgs.
* ArmorPiercingAttack: Two attack types can pierce through barriers, doing damage even if they don't destroy the barriers - drills and energy lances. The former are used by the aptly-named Drill Robot, and the latter are used by the Atlas series of borgs (Atlas Tank, Proto Atlas, and Atlas Robot). [[spoiler: As the Galactic Emperor makes regular use of a barrier, they are by far the most effective against him in the final battle.]]
* AttackDrone
** Fortress Borg Antares has tiny "Alpha Wing" jet fighters.
** Cyber Girl Super and Cyber Girl Hyper can sic floating floating lasers turrets on enemies for short period of time.
** Demon Samurai sends forth a pair ghost-skulls that float above his shoulders to attack from a distance.
** The Cyber Death Dragon has giant versions of the Cyber Girls drones. The Galactic Emperor also has similar drones to the "Alpha Wings".
* AttackOfThe50FootWhatever: [[spoiler: The second-to-last story mission has the Borgs growing to the size of office buildings and duking it out.]]
** UpToEleven: [[spoiler: The last story mission has the Borgs growing to the size of ''continents'' to destroy the Galactic Emperor once and for all.]]
* AwesomeButImpractical: Dragon Borgs - incredible firepower, but slow as dirt and one of the biggest targets in the game.
* BalefulPolymorph: Bug Witch can turn targets into Roaches, and Death Borg Omicron can turn targets into Death Eyes.
* BareYourMidriff: Shadow Girl and Killer Girl.
* BeamSpam: The Death Arc and the Sirius are capable of unleashing their entire arsenal at once on a single Borg. Is not as useful as would be expected, given that they're usually knocked back and given invulnerability after one or two shots hit--and now you're out of ammo.
** Almost any borg with a projectile is capable of this during Power Burst.
* BigBad: The Galactic Emperor.
* BigDamnHeroes: [[spoiler: If you manage to beat him every time throughout the game, during a mission late in the game against the Death Force, Sho will appear midway though the battle to help and become an ally afterwards. Kou even notes how he seemed to take his time coming to help]].
* BigOlEyebrows: Kou is an... interesting example - they're each composed of what appears to be three very slim eyebrows.
* {{BFG}}: Beam Gunner especially, whose second gun is so large he keeps it in HammerSpace.
* {{BFS}}
** Special mention goes to the Demon Samurai and Akuma Samurai, whose beam swords will extend as their allies are defeated (as one notorious side mission demonstrates with suicide bombers), eventually growing to ridiculous lengths. Presuming they live long enough and that enough enemies are available, they can have swords that easily extend beyond the length of the field.
** Also, the Samurai Shogun, which has a charged slash that can literally hit ''everything'' that's directly in front of it.
** Forget not the Metal Hero, the character who's charge, when activated in the air, will slash from the sky all the way into the ground, often [=OHKOing=] anything it hits. However, due to its activation time, it is not as accurate as the Samurai Shogun, but it does more damage.
** Elemental Knight and Ghost Knight effectively ''are'' their [[LivingWeapon BFS's]] - their bodies can even survive being hit by OHKO explosions if they're able to [[ThrowingYourSwordAlwaysWorks throw their sword out of the blast radius before hand]].
* BigDamnHeroes: A later mission has Sho show up part way through - assuming you've [[OptionalPartyMember met the prerequisite conditions]]. Made all the more [[CrowningMomentOfAwesome epic]] by the game's [[SoBadItsGood sub-par]] voice acting. Still manages to skirt being ThatOneLevel despite this, due to all the Cyber Ninjas and Beam Gunners, as well as the fact that it climaxes with a CombiningMecha.
* BookEnds: G Red landing in Kou's hand. And if you haven't [[spoiler:recruited Orochi or Sho]], then the start of the final battle book ends with an early mission, with you fighting the Death Force alongside both Mana and Kakeru.
* BoringButPractical: Provided the player is skilled enough, low-tier borgs can be very effective, with most being mobile, and not costing much, and having attacks that can quickly reload.
* BossInMookClothing: Several high-tier borgs, such as the Dragon Borgs can appear randomly in battles later in the game.
* BrainInAJar: [[spoiler:Galactic Emperor. And a brain the size of a small country, at that.]]
* BrainwashedAndCrazy: [[spoiler: Orochi - If you beat her every time you fight her, she breaks free and joins you.]]
* BrattyHalfPint: Kotaro.
* TheBully: Nekobe. While he never quite pulls a full HeelFaceTurn or becomes a total JerkWithAHeartOfGold, he still proves to be one of Kou's most loyal allies. [[spoiler: Especially when going head to head with a planet-sized mech, where he enters after his other ally's borgs have been annihilated.]]
* ButtMonkey: Nekobe has shades of this.
* ChainsawGood: The aptly-named Chainsaw Knight, though the Spinner Girl and the Barrier Girl appear to carry mini-chainsaw [[KillerYoyo yo-yos]].
* ChestBlaster: The origin of G Red's charged beam. Also the WaveMotionGun of the four CombiningMecha named after TheFourGods.
* CaptainObvious: '''Tsutomu.''' "This will hit!" Yeah, thanks for notifying me. [[JustifiedTrope Justified]] in that he has [[AllThereInTheManual confidence issues]] - he's not talking to his partner, he's pep-talking himself.
* CharacterLevel: Up to level 10. Leveling-up increases HP and, in most cases, the maximum ammo of projectile attacks.
* ChargedAttack
* ChasteHero: Kou, apparently. In an optional battle where he teams up with Usagi to fight Mana and [[spoiler: Orochi]], Usagi teases him being around three beautiful girls, which he just obliviously tells her to fight, much to her frustration.
* CherryTapping: Pretty much the only reason to use Death Borgs, outside of being CannonFodder filler until you can afford something better.
* TheChick: Mana.
* CloudCuckooLander: Yuji. ''"This was expected to happen from the point of cultural athropology!"''
* ColorCharacter: G Red, G Black, Machine Red, Machine Blue, etc.
* ColorCodedForYourConvenience: Most projectile attacks will be either blue or red depending on which side you're on. Averted with some attacks that have a constant color (flames are always red).
* ColossusClimb
** The final fight against [[BigBad Galactic Emperor]]
** Certainly an option against any other Fortress Borgs, though effectiveness will vary. By which we mean anything between being on the receiving end of a CurbStompBattle to [[CherryTapping "Did you just solo Death Arc with a Normal Ninja?"]]
* CombiningMecha: Named after TheFourGods, no less. Naturally, they all have a WaveMotionGun.
* ComMons: Most subtypes of borg have at least one, often denoted as "Normal."
** Claw Robots as well, Though Kitsune's [[LawOfChromaticSuperiority Isaac]] has two eyes instead of one.
* TheComputerIsACheatingBastard: The AI's borgs almost always cost less than your own borgs, even if you are using the same borgs, allowing them to have a much larger team than you.
* DarkIsEvil: The majority of Orochi's borgs are dark in color and feature the more evil looking borg types such as the Dark Knight and the Demon Borgs.
** [[spoiler: DarkIsNotEvil: When she joins you]]
* DarkIsNotEvil: You can use any borgs you recruit, including the evil looking Demon Borgs and even the Death Force's very own borgs.
* DeathIsASlapOnTheWrist: Even if you lose a level, you get experience and the chance to try again (except for certain missions which unlock features later on).
* DeathRay: The Ultimate Cannon is a WaveMotionGun that sprays a massive one-hit kill beam that, well, kills things.
* DefeatMeansFriendship: All Kou needs to do to get people on his side is to beat them in battle. Some people take multiple beatings.
** Played with in that most of the actual converting to ally missions are teaming up with said characters after whooping their asses a good couple of times.
* DegradedBoss: Many bosses you fight early in the game can appear as mooks late in the game.
* DeusExNukina: The ICBM Tank and Death ICBM can and will slaughter just about anything, [[FriendlyFireIndex occasionally including itself]] in the case of the former, and ''[[SuicideAttack definitely]]'' including itself for the latter.
* DiscOneNuke: Get a Barrier Girl early, and watch the difficulty curve plummet.
* DoppelgangerSpin: The Double Ninja's special ability.
* TheDragon: Orochi to the Galactic Emperor.
* DrillTank: The Beam Tank - the only tank that can also make melee strikes.
* DualBoss: Sapphire Knight and Ruby Knight (when scripted; battles that generate some of their Borgs randomly may feature one without the other).
** Also missions that you fight the [[CombiningMecha combining borgs]] are usually with two of them at the same time.
* DualModeUnit: The transforming borgs, natch. Victory King has three!
* DuelBoss:
** Subverted when Nekobe challenges Kou to a one-on-one fight, but soon calls in Kitsune for back-up.
** Sho still plays this straight on occasion. Only a couple times does he bring a buddy.
** You can also choose to go into most levels (except certain plot levels, usually "Training with..." levels) without a partner once you've cleared the game once.
* DualWielding: A ''lot'' of borgs, but Imperial Knight and Dark Knight gladly take this one UpToEleven by ''double'' DualWielding - they each have a pair of swords ''and'' a pair of [[LuckilyMyShieldWillProtectMe shields]].
* EnemyMine: Two instances. [[spoiler:Teaming up with Sho to fight Orochi]], and [[spoiler:helping Tama to fight off Orochi after [[YouHaveFailedMe Tama doesn't succeed in fighting off the Gotcha Force]]]].
* EverythingsBetterWithSpinning
** Pretty much every borg with wings - their dash attacks are a corkscrew spin that does massive damage and effectively turns them into a [[ThisIsADrill drill]].
** Pop Honey [[InvertedTrope inverts]] this trope to make everything ''worse'' - any Borgs hit by its "Mr. Reverse Bolt" will spin uncontrollably, minimally affecting movement, but make it effectively impossible to properly aim attacks. This can, however, have hilarious side effects when combined with destructive attacks that cover a wide area, namely [[WaveMotionGun Ultimate Cannon]].
* ExactlyWhatItSaysOnTheTin: Nearly every Borg name.
* ExperiencePoints: The amount needed to level-up doesn't vary between levels, but it does vary between Borgs. Death Borgs level-up fastest.
* EyeBeams: Machine Red and G Black, among a couple others.
* {{Fanservice}}: Shadow Girl and Killer Girl.
** So, would that include [[http://img28.imageshack.us/img28/8990/11eeed888700d65049a4866.jpg Usagi and Mana]] by extension?
* FatBastard: Tama.
* FemBot: The Cyber Girls.
* [[FiveManBand Five Kid Band]]: Debatable at parts of the game.
** TheHero: Kou.
** TheLancer: Kakeru, Usagi, Tetsuya, or Nekobe.
** TheBigGuy: Kitsune, Nekobe, Tetsuya, [[spoiler: or Tama.]]
** TheSmartGuy: Tsutomu or Met. Possibly Yuji. Later in the game, Kakeru could take this role.
** TheChick: [[TheMedic Mana]] or [[TagalongKid Kotaro]].
** TheSixthRanger: [[spoiler: Sho and Orochi.]]
* FragileSpeedster: The various {{Ninja}}, Girl, and Angel Borgs.
* FriendlyFireproof: [[IncrediblyLamePun Toyed]] with. While you and your allies aren't invincible to each others' attacks, they only do 1 damage per hit.
** This doesn't apply with the "near OHKO" attacks like [=ICBMs=] and Ultimate Cannon's Charge X.
* FireIceLightning: The design concept for the three ([[GiantMook or six]]) most common Dragon Borgs.
* FuumaShuriken: The Shuriken Ninja, who has one mounted [[SticksToTheBack on his back]], and actually uses it [[EverythingsBetterWithSpinning just like that]].
* GatlingGood: Gatling Gunner and Gatling Tank.
* GogglesDoNothing: Yuji. They're probably sunglasses, but either way, they always remain perched on his head.
* GottaCatchThemAll: Over 200 Borgs, each of which have 5 [[PaletteSwap alternate palettes]] (four of which have different stats).
* TheGunslinger: Gun Borgs, natch.
** GunsAkimbo: Revolver Gunman and Powered Gunman.
* HammerSpace: Several Borgs switch between two weapons, sending whichever one they're not using to HammerSpace. Battle Girl and Claw Robot explicitly avert this trope - their missiles are stored in miniaturized form, and expand upon contact with air.
* HeelFaceTurn: Kitsune, Nekobe, Yuji, Tama, and Met [[spoiler:Eventually, it's possible to recruit Sho and Orochi as well, but the conditions to do so are nigh-impossible on the first run through the game.]] Arguably, Tetsuya as well - he shows interest early on in joining with Kou, but doesn't because Met doesn't want to at first.
* HelloInsertNameHere
* HenshinHero: Gold Hero and Metal Hero.
* HopelessBossFight: [[SubvertedTrope Subverted]]. Several fights with [[TheRival Sho]] and [[TheDragon Orochi]] seem like this, especially during a first playthrough, but are actually possible to beat. Also if you manage to beat them every time [[spoiler: you unlock them as partners later on]].
* HotBlooded: [[http://www.youtube.com/watch?v=hqSNngphzIA We Are Gotcha Force]]
** G Red's enthusiastic "WHOOO!!"s during the Story Mode help.
** Tetsuya and Kou also seem to have shades of this personality.
* HurricaneKick: Cyber Hero has one, being a {{Shotoclone}}.
* IHaveTheHighGround: Several missions have the first set of enemies spawn upon tall, thin objects for dramatic effect. The player's Borgs experience the same thing on occasion.
* HumansAreWhite: Tetsuya stands out because of the existence of this trope here.
* ILetYouWin: The first fight against Orochi.
* IncredibleShrinkingMan - Two Witch Borgs can do this to you (with a resultant loss of power). Inverted by two other Witch Borgs that can make their allies grow (and resultant increases in power).
* ItIsPronouncedTroPAY: G Red's pronunciation of "Gotcha Borg Corps of Justice" does not render the 'P' in Corps silent.
* JackOfAllStats: G Red, many Gun Borgs, many Samurai Borgs, and most of the larger Machine Borgs.
* JokeCharacter: The Roach and Death Eye borgs, can pretty much get killed by anything and move slowly and have a terrible attack. The Bug Witch and Death Borg Omicron can turn others into these respectively.
* KatanasAreJustBetter: Most of the Musha borgs DualWield katanas. Neo G-Red also gets a pretty snazzy one.
* {{Kiai}}: Sho's habit of screaming when he attacks.
* KillSat: Several fortress borgs. Tama is fond of these. There is also a borg that is a literal satellite.
* KillerYoyo: Spinner Girl, naturally, and Barrier Girl has one as well. Proto Panther and Panther Robot use tires on beam-wires as mid-range attacks.
* KillItWithFire: Anything with Fire or Flame in its name.
* KnightInShiningArmor: Almost all of the Knight Borgs, but their description especially emphasizes their honorable nature.
* LaserBlade: Very common with the Machine Borgs, or the higher-tech Ninja/Musha/Knight borgs.
* LawOfChromaticSuperiority: Gold-palette borgs have more extra health than Silver-palette ones, which in turn have more extra health than Shadow-palette ones.
** Char Custom Rule: The human characters' unique borgs, which are palette-swapped versions of other Borgs (mostly ComMons), have several more levels worth of stat-growth right out of the gate. It's usually [[MemeticMutation three]] levels stronger, but Sasuke is notable for having ''six'' extra levels.
* LevelFiveOnix: Fortress Borgs other than the Galactic Emperor.
* LevelGrinding: Obviously, you can play more missions than necessary to gain experience for your Borgs (thought the benefits of doing so are only moderate), but you'll also gain more GF energy with each victory, allowing you to bring more and/or more expensive Borgs into battle (of which the benefits are significant).
* LimitBreak: Power Burst.
* LightningBruiser: Plenty of borgs qualify, notably Star and Planet Hero, as well as Anubis and Blade Wing.
* TheLoad:
** Any level where you're forced to bring Kotaro along -- his lack of experience means he's not only less skilled than your other partners, but can bring less borgs into battle, to boot. Fortunately, as long as you survive, you pass the level, and he's only a mandatory on a handful of them.
* LoadsAndLoadsOfCharacters: In the hundreds, in fact!
* LuckilyMyShieldWillProtectMe: Most of the Knight Borgs carry a shield that can completely negate the damage from frontal attacks, though it's a bit of a crapshoot how often they'll actually intercept them.
* MadBomber: The Remote Bomber and the Time Bomber. As they only take [[ScratchDamage one hit point of damage]] from their own explosions, a viable strategy is to have them close with the enemy and deliberately drop bombs to hit everyone. Another involves using a bomb as a shield (which triggers the bomb, thus taking much less damage from the attack).
* MagicSkirt / PantyShot: Many Angel borgs have very, very short skirts, but they never move. You can still peek under them in the status screen by swinging the camera directly under them. [[TheDevTeamThinksOfEverything The Nurse Borgs' panties have a]] [[VisualInnuendo screwhead design on the bottom.]]
* MagnetHands: Nobody will ever lose their grip on a weapon [[ThrowingYourSwordAlwaysWorks unless they mean to]], despite getting hit by bullets, swords bigger than they are, lasers, or NUKES. Both Magnet Robots have literal magnet hands.
* TheMedic: The Nurse Borgs. And by extension, Mana, since a great deal of her forces consist of Nurses and support borgs.
* MercyInvincibility: Getting knocked back by an attack lets a borg have a brief moment on invincibility when they hit the ground.
* MesACrowd: [[CloudCuckooLander Yuji]] during an event, inexplicably appears with two clones, only to be berated by Usagi for messing around.
* MidSeasonUpgrade: Around the halfway point of the game, Kou raids a Death Force base where they find G-Red's missing data, upgrading him into Neo G-Red.
* MightyGlacier: The various Knight Borgs, and some of the Musha and Machine Borgs. All the Fortress/Dragon borgs.
* {{Mooks}}: The Death Borg units. MechaMooks, specifically.
* MoreDakka: Any borg with a high rate of fire, and anything under Power Burst.
* MultiMookMelee: The "Defeat the Death Force Unit" missions.
* TheMusketeer: A large number of borgs have both a gun and a melee weapon, the use of which one depends on the distance between the borg and its target.
* MutualKill: Almost guaranteed with the Walking Bomb or Death [=ICBM=], and extremely common with the [=ICBM=] Tank.
* MyLittlePanzer: The planet is going to be taken over - or saved - by toy-sized robots. And some of them [[IncrediblyLamePun ARE little]] [[TankGoodness panzers]].
* NamedWeapons: Several of human partners' unique borgs:
** Sasuke's katana, Tsunujimaru.
** Vlad's sword, Shadow Bringer (it's two identical weapons referred to singularly).
** Musashi's katanas, Furinmaru and Kazinmaru.
** Billy's guns, Rhythm and Blues.
** Non-partner example: Imperial Knight has his shield-swords Alpha and Omega, while [[EvilCounterpart Dark Knight]] has Sol and Star.
* NerfArm: Any borg with the "C" designator (sometimes called [[FanNickname "crystal" or "glass" borgs]]), which are treated as being two levels lower than they actually are. They cost just as much to use as any other version of the same type of borg, too - the only thing keeping them from being a full-on JokeCharacter is that they're just as powerful as a regular version.
* NewGamePlus: You keep all your Borgs, your experience, ''and'' rare Borgs appear more frequently. You actually get a new save file each time, denoting further levels of "plus-ness," up to a maximum of eight. Defeating additional playthroughs also nets you rarer and rarer [[PaletteSwap Palette Swaps]] of G Red.
* NeverSayDie: Played straight when talking about [[spoiler:what happened to Sho's father]], but also averted, what with the antagonists being called the Death Force and all.
** The boss theme in the game is even called "Just Die Already".
* NiceHat
** Usagi's beanie, Tsutomu's newsboy cap, Met's helmet, and Tama's sailor hat.
** Wind Valkyrie's hat ''[[EverythingsBetterWithSpinning spins]]''.
* NoOntologicalInertia: If any of a Borg's projectiles are still in the air when it is defeated, said shots will disappear.
* OneHitKill: Attacks that appear to do this really just deal more damage then most Borgs have HP; such attacks generally cover a very wide area. Such attacks also usually don't kill huge borgs (IE Fortresses and Dragons), but rather deal a large amount of damage.
* OptionalPartyMember: [[spoiler:Sho and Orochi. Contrary to popular belief, it ''is'' possible to get one and not the other.]]
* {{Orochi}}: Well, Orochi. She even hisses as part of her [[BossBanter BattleBanter]].
* {{Otaku}}: Met is a military Otaku.
* OurVampiresAreDifferent: The Vampire Knight (and Nekobe's Vlad) just constantly loses health (but [[LifeEnergy can heal it]] with every successful melee hit).
* PaletteSwap: There are five palettes in addition to the base for each borg - with four of them granting different stats compared to the base model (the fifth is just a standard recolor). Every human character's partner borg is generally this as well, but with some slight change to their textures or model as well.
* PlayerMooks: Just about all the Borgs. Several of them have personalities and backstories, but those are pretty much relegated to the Gallery' description boxes.
* PoisonedWeapon: Done only with the Poison and Venom Worm. All his melee attacks and shots cause the target to steadily lose health.
* PoorPredictableRock: Each of the allies will, at one point or another, challenge Kou to a training match, and their preferences can be handled pretty easily due to this. Mana (who specializes in healers and stat affecters - Nurse and Witch borgs) and Kotaro (who specializes in slower ranged specialists, Gun borgs) are the easiest. Outside of the hidden characters [[spoiler: Sho and Orochi]], Kitsune is the least predictible (he specializes in the catch-all Machine borg category).
* ThePowerOfFriendship: Pretty much the point of the entire games. Borgs need to be buddy-buddy with their Commanders, and the kids buddy-buddy with each other, in order to fight the friendless, hateful evil emperor.
* PrecisionGuidedBoomerang: ''Bladed'' ones.
* ProtagonistWithoutAPast: Kou.
* QuirkyMinibossSquad
** Nekobe and Kitsune function as one early on, while Met and Tetsuya do this later on.
** [[Main/{{Sentai}} The Hero Borg Unit]] serves as a non-commander example.
* RandomlyDrops: Good luck getting the right piece of a multi-part borg. You'll need the luck of the gods if you ever hope to get an [[PaletteSwap alternate-colored]] variant of a Borg that comes in three or even four parts. Fortunately, the more times you play through the game, the more common drops become. At plays 5 and above you'll be getting two or three borgs or data crystals per fight. Also helped by "Special Mode", where you can go back and replay any mission you've completed. [[NoKillLikeOverkill With a force of six Death [=ICBMs=].]]
* RangedEmergencyWeapon: A good number of Knight, Samurai, Knuckle and other borgs are very powerful in close range, but have a slightly lackluster shot attack for use in a pinch. These attacks tend to have limited ammo, be easy to dodge, do relatively little damage, or recharge slowly.
** Inverted with a good number of Gun, Girl, and other borgs that are ranged specialists, who frequently have a small melee weapon to defend themselves with if an opponent gets too close.
* RazorWind: Acceleration Ninja and Tornado Valkyrie.
* ReverseGrip: Normal Ninjas, Double Ninjas, and Sasuke.
* TheRival: Sho. Earlier in the game, it's Nekobe.
* {{Roboteching}}: The Anti-Air Lasers found on most Fortress Borgs.
* RobotGirl: Most of the Girl borgs, natch. The Cyber Girls are [=Fembots=]. (See above)
* SaveTheVillain:
** [[spoiler: Tama, ending in his HeelFaceTurn.]]
** Although only minor pests as opposed to full-on villains, this is also how Kou gets Nekobe and Kitsune to join/assist in an EnemyMine scenario.
** [[spoiler: If you manage to beat her every time you fight her, you do a couple of missions that you have to save her from the Death Force, before she joins you]].
* {{Sentai}}: Showdown! Hero Borg Unit!!
* SecretCharacter: [[spoiler: Sho and Orochi, who if you manage to beat them every time you fight them, are unlocked as partners]].
* SchoolUniformsAreTheNewBlack: Nekobe.
* ScoringPoints: You're given a score-based evaluation of your performance after every fight. This is, of course, completely meaningless.
* ShockwaveStomp: All of the terrestial Dragon borgs can do this if they walk, with the widest range being held by the Thunder Dragon and the Plasma Dragon.
* ShootTheMedicFirst: Especially important in this game, because a single heal often restores a borg to full health, or very close to it. There is also no limit to healing other than the recharge time. You could of course keep them alive and intercept their healing attempts and get healed yourself, though this is a really hard thing to do.
* {{Shorttank}}: Usagi.
* ShoutOut: A '''LOT'''.
** [[VideoGame/MegaMan Met.]] He even wears a helmet, though not a construction one.
** Orochi's victory pose is practically identical to one of [[StreetFighter Akuma's]] victory poses. All she needs is a "ten" (天) symbol on her back.
** Cyber Hero's moveset is designed after [[Franchise/StreetFighter Ryu's]] -- right down to the win pose.
** Planet Hero/Star Hero is clearly inspired by Series/{{Ultraman}}.
** Metal Hero is designed after the ''Franchise/MetalHeroes'', as if the name wasn't obvious enough.
** G Red alone can do a [[Franchise/KamenRider Rider Kick]], [[Anime/MobileFighterGGundam Shining Finger]], and [[Manga/MazingerZ Breast Fire]].
** Victory Tank, Victory Jet, Panther Robot, Jet Eagle, and several other borgs share the same blocky design as the {{Transformers}} -- along with [[TransformingMecha the more obvious similarities]].
** [[ThisIsADrill Drill Robot]] looks more than a little similar to [[VideoGame/MegaMan4 Drill Man]].
** The Cyber Girls' bodysuits share the same basic design and colorscheme as the BubblegumCrisis girls.
** Spinner Girl is an outlaw recruited into the Girl Borgs corps and uses a yo-yo. SukebanDeka is a delinquent recruited to the law and uses a yo-yo.
** The Hero Borg Unit missions put you against five enemies arranged and presented [[SuperSentai much like a Japanese hero squadron]].
** Acceleration Ninja is [[SonicTheHedgehog spiky, blue, fast, and attacks while moving.]]
** Death Wing's method of throwing scythes is incredibly similar to the method often used by Death in ''Franchise/{{Castlevania}}''.
* SinisterScythe: The Demon Borgs get very nasty looking ones. And can shoot more.
* SkirtOverSlacks: Usagi
* SomeDexterityRequired: A handful of Borgs have a ChargedAttack on both the B and X buttons. Good luck with that.
* TheSomethingForce
* SpinAttack
* SpiritualSuccessor: To the VideoGame/VirtualOn series, in many ways. Its direct relative is the GundamVsSeries, also being made by Capcom. Any GF veteran will find many similarities in [[http://www.youtube.com/watch?v=uclrFM1Y7u4 this footage]], down to the position of the health bar, ammo meters, and the same camera effects when killing the final enemy.
* SpyCatsuit: Several of the Girl Borgs get this.
* StatusBuff: Also the province of Angel and Witch Borgs.
* StormOfBlades: The Tao Master can fling swords off of his back to dive down at enemies repeatedly.
* SuckingInLines: All charge attacks.
* SuperMode: Named [[AllThereInTheManual "Power Burst"]], by utilizing ThePowerOfFriendship, Commanders can give their Borgs instantly-reloading ammo, massive speed, and the capacity to deal ''much'' more damage.
* SuperMovePortraitAttack: Accompanies the aforementioned SuperMode.
* SwordBeam: Musha Borgs and Vampire Knight.
* ThisIsADrill:
** Seven alone on the Drill Robot. Beam Tank has one as well, making it the only Tank Borg that can perform melee attacks.
** Many Borgs will spin a melee weapon like a drill when dashing towards a foe. This results in satisfyingly large combos.
* ThrowingYourShieldAlwaysWorks: Normal Knights and Sword Knights can throw their shields to smack at foes staying out of their melee range. Just because it works, though, doesn't mean it works ''well'' - the damage is negligable, cannot be done rapidly, and removes the shield from being able to protect the knight.
* ThrowingYourSwordAlwaysWorks: Since the animating forces of the Ghost Knight and the Elemental Knight are in their swords, and only their armor can be targeted, throwing the sword works well towards getting them out of trouble from anything without a wide area of effect.
* TimeBomb: The Time Bomber's specialty, of course.
* TimeStandsStill: Chrono Samurai's charge attack does this. [[WhatAnIdiot Be careful not to run headlong into any projectiles you may have frozen in mid-air.]]
* TomboyAndGirlyGirl: Usagi and Mana have a bit of this dynamic respectively. The former fancying ActionGirl Borgs while the later liking to use support based Borgs.
* TransformingMecha: Several of the high-end Machine Borgs can change between a vehicle (or multiple vehicles) and an anthropomorphic robot. It's also possible to obtain non-transforming versions of each form, which cost less to use.
* {{Tsundere}}: Kei.
* UniversalPoison
* WaveMotionGun: Several borgs have incredibly powerful charge shots - most prominent being the Ultimate Cannon, [[DeathRay which wipes out everything in front of it when it fires]]. Even if it ''does'' take a full minute to charge.
* WeaksauceWeakness: [[spoiler:The Galactic Emperor is particularly vulnerable to Drill Robots, which are fairly low-tier Borgs.]]
* WeCannotGoOnWithoutYou
* YouGottaHaveBlueHair: Largely averted, all the characters have normal(ish) hair colors, save for Orochi, [[spoiler:[[JustifiedTrope whose green green hair is a product of the Galactic Emperor's hold over her.]] When the mind control is finally broken, her hair returns to its natural shade of... [[PlayingWithATrope purple]]?]]
* YouHaveFailedMe: [[spoiler:Orochi to Tama]].
** Later [[spoiler: The Galactic Emperor to Orochi]]
* YouKilledMyFather: [[spoiler:Implied to be Sho's reason for considering all Gotcha Borgs his enemies.]]
* YouKillItYouBoughtIt: What you can recruit is directly dependent on what you destroy - which means that if the opponent is using something you desperately want, you have to swoop in to make sure a partner doesn't bogart the kill.
* YouWillNotEvadeMe:
** The Arrow Ninja, which has the ability to anchor an opponent so that they can't move more than a very small distance from the anchor spot. One level combines them with [[OneHitKill Ultimate Cannons]] to make massive amounts of pain. Made even worse by the fact that a borg can be pinned by multiple arrows, limiting their movement range even further.
** Several other borgs (Chainsaw Knight notable among them) can launch a claw at an opponent to bring them in close.
----