->''Build Anything.''
-->-- '''Official motto'''

[[http://www.golemgame.com/ Golems]] is a free "3d recreational physics simulator." It's designed to be remarkably intuitive and user-friendly - basically, you can [[WideOpenSandbox do anything]] as simple as drag in a few blocks and motors to make a crude car to something as complicated as [[HumongousMecha giant robots]], [[TankGoodness hovertanks]], or fully-functioning [[ArsonMurderAndJaywalking vending machines]]. Machines can be user-controlled or, with a bit more effort and some sensors, [[InstantAIJustAddWater pilot themselves]]. It's a bit like LEGO, but the [[FrickinLaserBeams laser cannons]] work and you never run out of bricks. The physics simulation is also surprisingly accurate and realistic ([[RuleOfFun with the exception of a few obvious impossibilities, such as the aforementioned lasers]]). Best of all, it's fun.

You can download the game [[http://www.golemgame.com/download.html here]], and see the forum (where other users upload their machines and give tons of useful help) [[http://www.golemgame.com/forum/viewforum.php?f=1/ here]].

Not to be confused with the [[{{Golem}} mythological creature]] from which it derives its name.

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!!The game in general provides examples of:

* AIIsACrapshoot: When the above goes horribly, horribly wrong.
* ClockPunk: All-mechanical contraptions with plentiful quantities of gears are another favourite
* EdutainmentGame: A side-effect of playing the game is that you [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=180&p=725 pick up a little physics]] along the way
* FloatingPlatforms: Objects set to 'static' are completely immobile, and aren't even subject to gravity.
* FrictionlessIce: The ice material in Golems is completely frictionless
* HumongousMecha: Has been a goal of the community since its inception, recently accomplished (with some 'cheating' using rockets and tractor beams for balance) [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=790 here]] and [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=721 here]]
* InstantAIJustAddWater: It is remarkably easy to wire up a robot to act independently of user-control.
* MacrossMissileMassacre: [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=626&p=2847&hilit=missile#p2847 One]] [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=301&hilit=missile of]] [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=199&p=776&hilit=missile#p776 the]] [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=83&p=367&hilit=missile#p367 more]] [[http://www.golemgame.com/forum/viewtopic.php?f=15&t=610&p=2763 popular]] [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=575 user]] [[http://www.golemgame.com/forum/viewtopic.php?f=11&t=301 creations]]
* MissingBackblast: Rockets can create smoke particles, but it's just for show.
* RubeGoldbergDevice: Another favourite. There was even a [[http://www.golemgame.com/forum/viewtopic.php?f=14&t=276 competition]] held to create the best one
* WideOpenSandBox: Obviously. It hasn't even got an InsurmountableWaistHeightFence.
* WreakingHavok: Also obviously.