''Franchise/{{Godzilla}}: Destroy All Monsters Melee'' is a part of a 3D FightingGame series produced by Pipeworks Software, Inc. and published by Atari.

The game's plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.

The game was followed by two others, ''Godzilla: Save the Earth'' and ''Godzilla: Unleashed''. In ''Save The Earth'', the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. In ''Unleashed'', which takes place 20 years later, the Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that [[SuperMode powers monsters up]] and cause a series of natural (and unnatural) disasters. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save The Earth''.
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!!This series provide example of:
* AlienInvasion
* AssKickingPose: All monsters start out with one, including the flying bug monsters - or at least their equivalent.
* AssistCharacter: Mothra in ''Destroy All Monsters'', Battra and the Super-X III for ''Save The Earth''.
* BadassCrew: All of the monsters.
* BewareMyStingerTail / TailSlap: Most monsters with long tails use them for at least a couple of attacks.
* BigBad: [=SpaceGodzilla=] in ''Unleashed''. Also a DragonAscendant.
* BlowYouAway: King Ghidorah, Mecha-King Ghidorah, Mothra, and Rodan have attacks that send powerful gusts of wind at opponents, damaging them and pushing them back.
* BreathWeapon: Even kaiju without a canonical one or EyeBeams get a MakeMeWannaShout variant.
* CanonImmigrant: Toho considers Krystallak and Obsidious to be official Monsters, though they have yet to appear in any movies. On the other hand, attacks developed for the series for Gigan and Anguirus both get used by their respective monsters in ''Film/GodzillaFinalWars''.
* ClimaxBoss: Critical Mass King Ghidorah in ''Unleashed'', unless of course you're playing on the Alien side. The Atoragon is also this unless you're allied the GDF. To a lesser extent, Biollante, despite being a normal foe, often winds up with its own boss mission simply titled "Biollante".
* DarkIsNotEvil: Any monster you pick will be the hero at the end of the game. Played straight, inverted, ''and'' averted in ''Unleashed''; "Alien" monsters can do a HeelFaceTurn, the "Earth Defender" and "Global Defence Force" monsters can become corrupted, and "Mutant" monsters are locked into being evil at the end even if you try to ally yourself with the Earth Defenders or GDF.
* DeathFromAbove: Rodan, King Ghidorah, Mecha-King Ghidorah, and Mechagodzilla. Also Mothra or Battra as an [[AssistCharacter air-strike character]].
* DestructiveSavior: Whoever you use in the first two games, and if you don't get the "Tyrant" ending ''Unleashed'', you will also play this a monster from the "Earth Defender" and "GDF" factions. In all the above, you're trying to thwart the AlienInvasion, and in ''Unleashed'', also prevent TheEndoftheWorldasWeKnowIt , but since the game revolves around fights between giant monsters, you are inevitably going to be causing a lot of collateral damage and destroy a number of buildings.
* DifficultySpike: Taking the difficulty off the easy setting in ''Save the Earth'', which causes the AI to go from a pushover to being able to outright destroy you.
* DinosaursAreDragons: At least as far as the Godzilla variations are concerned.
* DoNotAdjustYourSet: The intro movie for the first two games has the Vortaak doing this.
* ExcusePlot:
** The Vortaak are [[GenreSavvy very aware of this]].
--->'''Vorticia:''' We will conquer your planet and harvest your resources! It's what we do...
** Averted in ''Unleashed'', whose main game mode deals a global catastrophe being dealt with/exploited by multiple factions over two or so weeks.
* FireIceLightning: And MUCH MUCH MORE!
* FightingSeries: ''Godzilla: Destroy All Monsters Melee'' was followed by ''Godzilla: Save the Earth'' and ''Godzilla: Unleashed''.
* FinalBoss: Mechagodzilla (Or Mecha King Ghidorah if you ''are'' Mechagodzilla) in ''Destroy All Monsters Melee'', Orga on Easy and Normal and [=SpaceGodzilla=] on Hard in ''Save the Earth'', and [=SpaceGodzilla=] again in ''Unleashed'''s regular ending.
* FlyingSaucer: Vortaak ships are designed this way.
* {{Foreshadowing}}: The leader of the aliens warns that they will be back, and he wasn't lying...
* FunWithAcronyms: Most notably MOGUERA, although [[AllThereInTheManual the acronym isn't explained in-game]].
* GenericDoomsdayVillain: The Vortaak, the game even lampshades their PanetLooters hat by saying "It's what we do..."
* GiantFlyer: Quite a few of the monsters, both organic and mechanical. [[SubvertedTrope Subverted]] with several monsters who could fly in the films but can't fly in the games (Gigan, Destoroyah, MOGUERA).
* GoodOldFisticuffs: When you aren't using ranged attacks, odds are you're punching or kicking your opponent into submission.
* HumongousMecha: The GDF faction in ''Unleashed'' consists of Mechagodzilla (2), Kiryu (Mechagodzilla 3), MOGUERA, Mecha-King Ghidorah, and Jet Jaguar. The Aliens get Mechagodzilla (1).
* InsaneTrollLogic: The army will attack which monster is doing the most damage, and when a building is brought down by a monster getting thrown into it, they count the monster that hit the building as doing the damage, not the monster that threw it into the building.
* InstantAwesomeJustAddDragons: Or giant bugs or giant robots or... You get the idea.
* KillAllHumans: You can use your monster to smash up anything you want.
* LauncherMove: In addition to the usual variety, recovery attacks generally act as this.
* LifeMeter: The first two have standard variations, while ''Unleashed'' mixes things up with multiple smaller bars that follow after each other.
* LoadsAndLoadsOfCharacters: Less so in the first game, though more kaiju would appear in the sequels.
* MotherShip: Recurring level on the one the Vortaak launch their invasions from. Its so big that the inside is basically a city.
* MovesetClone: In the Wii version of ''Unleashed'', Godzilla 90's and Godzilla 1954 share the exact same model from the head down and have the exact same moveset.
** Obsidius and Battra in the Playstation 2 version of ''Unleashed'', Obsidius being a clone of Orga and Battra being a clone of Mothra.
* OmnicidalManiac: Any monster in the "Mutants" faction in ''Unleashed'', with their ending leading to the extinction of humanity and likely most other life on the planet.
* OurDragonsAreDifferent: Even within the same setting - just compare Godzilla and King Ghidorah.
* PlayingWithFire: Several of the monsters use fire attacks.
* PromotedToPlayable: Mothra went from being an AssistCharacter to playable between ''Destroy All Monsters Melee'' and ''Save The Earth'', and her replacement Battra made the same transition in the PS2 version of ''Unleashed''.
* SeriousBusiness: The story is about the monsters saving the world. Doesn't mean you can't have a little fun smashing stuff first.
* SuperpoweredEvilSide: Critical Mass in ''Unleashed''. Getting all the Power Surges in Story mode also counts, as that results in the Tyrant ending regardless of allegiance.
* TemptingFate: The Vortaak announcer in the original game, where after pointing the Vortaak have mind-controlled Earth's giant monsters and turned them lose to threaten humans into surrendering, boasts that "Not even your strongest monster can break free and defeat the others." Later in "Alien" opening of ''Unleashed'', Vorticia is seen presiding over a new invasion fleet and boasts NothingCanStopUsNow, only for her fleet to
* ThereIsNoKillLikeOverkill: You can easily end a match with a fully-charged BreathWeapon or a toss into/of a building... [[FingerPokeOfDoom or you can just use a light jab]]. Averted in ''Unleashed'', where finishing blows must at least be strong enough to knock the foe over.
* TronLines[=/=]VolcanicVeins: The Critical Mass forms in ''Unleashed''.
* VictoryPose: Typically with an epic roar and everything.
* VideoGameCrueltyPotential: OH GOD YES! The developers knew how much causing damage to the cities would be so they included the "Destruction Mod" where two players compete to see how causes the most damage.
** VideoGameCrueltyPunishment: The army will start attacking whichever monster does more damage, and while army vehicles can be destroyed simply by walking into them, unlike in movies, they can hurt you, and the Mazers with the freezing beams can also freeze you in place and render you and easy target for your opponent. Fights will do damage, but the army is still something to take into account.
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