''Gods'' is a PlatformGame designed by the Creator/BitmapBrothers. Originally released for the {{Amiga}} and AtariST in 1991, it was ported to the IBMPersonalComputer, PC98, SuperNintendoEntertainmentSystem and SegaGenesis. There is a lost city populated by evil, and by defeating this evil the titular gods will allow you to ascend to godhood yourself.

Unlike most other platformers, the focus lies not on dodging and jumping, but on complex puzzles involving pulling levers, or taking items to the right spot. You defend yourself from the plethora of enemies by throwing lots of weapons (e.g. three spears and two fireballs at the same time).
!!Includes tropes such as:
* ExcusePlot: There is no reference in the game whatsoever to the titular gods.
* GuideDangIt: You'll get bonuses in random places for arbitrary reasons. Good luck figuring that out. Also, good luck figuring out how to get the best weapon for the final boss.
* NotTheFallThatKillsYou: Falls over a certain height are lethal.
* PowerUpLetDown: The 'wide arc' powerup spreads your weapons in, well, a wide arc, which severely limits your forward firepower. Also, the mace weapon, which has inferior damage but is the only way to remove certain walls.
* AWinnerIsYou: As you win in the PC version, you get two lines of text and a handful of extra lives, and are sent back to level one (because you're immortal now and have nothing better to do with your time). The Genesis version does have a proper ending.