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[[caption-width-right:300:[[http://www.youtube.com/watch?v=JBqB5LUKh8A It's a game about punching people.]]]]

->'''''[[BraggingThemeTune "Dragon Kick your ass into the Milky Way!"]]'''''

Many years ago, the Demon King Angra sought to conquer the world, gathering to him a massive army of demons. But then a hero emerged, possessing the power of God in his arms, and wiped the army out before facing and overthrowing Angra himself. The people named him the God Hand, and when he finally died, one clan devoted itself to watching over the God Hands, and the power within them. Those with that power can be either god or demon...

...and yes, by "watch over the God Hands", we mean watch over the man's severed arms.

[[RuleOfCool It's that sort of game.]]

''God Hand'', a {{Playstation 2}} BeatEmUp developed by CloverStudios and released by {{Capcom}}, centers around a 23-year-old drifter named Gene. While wandering one day, he finds a young woman named Olivia being attacked by two punks, after the long package in her arms. He tries to fight them off and gets his right arm cut off (with a razor boomerang) for his troubles.

As thanks for saving her, however, Olivia attaches the package - the right God Hand - to his stump and explains the situation: a group of demons are trying to resurrect the Demon King Angra. Only the one with the power of the God Hand can stop him, and unfortunately for Gene, he just got drafted.[[note]]Or would that be "[[IncrediblyLamePun grafted"?]][[/note]]

Despite his complaints, Gene could use a good fight, and so he sets out to stop Angra's resurrection. To do so, he must defeat the Four Devas: Elvis, a fat, obnoxious, cigar-smoking pseudo-Latino pervert; Shannon, a succubus in all but name who lives to sate her desires; Azel, possessor of the left God Hand (or "Devil Hand" as he calls it), Gene's EvilCounterpart and Olivia's ex-fiance (he killed the rest of their clan); and Belze, their leader with very poor taste in suits.

Despite the above summary, this game has a very goofy sense of humor, which is what sets it apart. Your enemies include a gorilla [[strike: in a wrestling mask]] luchador, many, many midgets, a battery-powered giant robot, and a GiantEnemyCrab. The GroinAttack is common, and female enemies are frequently dispatched via spankings. Heck, the mooks are often found ''dancing''.

Be warned, though - this game's NintendoHard. Expect to die. Often.

The SpiritualSuccessor ''MadWorld'' was released for the UsefulNotes/NintendoWii in 2009.

The game was among the first released under the PlayStation2 classics section of the PSN, on October 4th, 2011. [[http://nzgamer.com/news/7282/capcom-tell-us-if-you-want-god-hand-on-steam.html Capcom stated that they can port it to PC if the demand is high enough.]]

Has nothing to do with the FiveBadBand from ''{{Berserk}}'', ''or'' with the legendary [[InazumaEleven soccer move]]. TropeNamer to the trope PowerOfTheGodHand.

----
!!This game provides examples of:

* {{Acrofatic}}: Elvis, as well as some of the FatBastard mooks.
* ActionCommands: Dizzy an enemy and the circle button lets you launch one of several super attacks. The one on females, by the way? "Spank". Also, the Roulette.
* AffectionateParody: Mostly of classic BeatEmUp conventions, but the game has also been viewed as a parody of {{shonen}} FightingSeries, mainly ''Manga/FistOfTheNorthStar''.
* AfterTheEnd: Subverted, the world is set up like a post-apocalyptic western desert ala ''FistOfTheNorthStar'' and Gene makes mention of a war, but after the first two worlds you wind up at the green and vivid carnival, and then go to a beautiful Venice-esque city on the water that seems fairly inhabited by humans (even if they're abused by demons constantly).
* AintTooProudToBeg: The ''Grovel'' special attack has Gene begging for mercy. Because the game is ''that'' hard. This resets the difficulty gauge to level 1 and earns a jeering crowd for the player. Naturally, the special attack has no effect on the game's highest difficulty setting, since it constantly keeps you on Level Die.
* AllThereInTheManual: The name of most of the sub-bosses are listed only in the end credits.
* AmusementParkOfDoom: Stage 3 (Shannon's domains) is set on one.
* AndYourRewardIsClothes: Beating the game gets you three special outfits for Gene: Azel's clothes (called "Devil Hand"), a karate gi like [[StreetFighter Ryu's]], and an outfit like Mr. Gold and Mr. Silver wear (called "Carnivale").
** And one for Olivia: [[FanService The Bunny Suit]].
* {{Antepiece}}: In spite of the fact that we know the game for being oh-so-very-harsh, the devs do actually offer you a subtle helping hand with the last "Elvis" boss battle. The boss battle in question can be viewed [[http://www.youtube.com/watch?v=V5jfadZMQRk here]] - this is the LARGEST enemy in the game, a very unusual hitbox with new strategic considerations, e.g. sidedodging won't help you avoid its attacks. The devs decided they'd get you used to the idea of fighting something so wide by [[http://www.youtube.com/watch?v=BE0Qzr5xiBw making you punch a large metal ball up a hill just prior to the fight]].
* ArtificialLimbs: The sword demon has a sword for an arm.
* AssKickingPose: Simultaneously used and [[LampshadeHanging lampshaded]] by Gene: ''"You can WaxOnWaxOff all you like, I'm still kicking your ass!"''
* AwesomeButImpractical: ''God Hand'' is actually more realistic than most games in this sense. Try doing any of the high-flying spinny moves without knowing what you're doing and prepare yourself for the bracing sting of a fist in your face.
* AwesomenessMeter: The level up gauge determines how powerful enemies are, as well as the amount of cash gained from random drops, and is increased by performing well in combat.
* BadassLongcoat: Gene.
* BalefulPolymorph: One of Shannon's attacks turns Gene into a chihuahua for a short period of time.
* BallsOfSteel: Subverted; Mr. Silver's immunity to {{Groin Attack}}s is due to having lost them in the war.
* BatterUp: The powerful "Home Run God" move.
* BattleInTheRain: [[spoiler:Azel and then Angra in Stage 9.]]
* BettingMiniGame: There's a casino accessible between levels. It's actually the only way to get certain high-level techniques on the first playthrough.
* BigLippedAlligatorMoment: InUniverse, the Psychic Midget. He comes outta nowhere, and doesn't really fit in with the rest of the game. His dialogue seems to lampshade this.
-->'''Gene''': "I think he picked the wrong game to appear in."
* BilingualBonus: Gene's bonus Karate gi outfit has 神拳 (''Shin Ken'', literally "God Fist") written on the back.
* BlessedWithSuck: Having the God Hand makes you a target ''and'' obliges you to kill Angra. And if Gene refuses to play along, Olivia threatens to take back the God Hand. [[AxCrazy With a hatchet]].
* BonusBoss: The casino bouncer is a completely optional fight. He has a boatload of HP and attacks that do a lot of damage, but there's little penalty for losing to him, except for being thrown out of the casino with [[HPToOne one hitpoint left]]. Unfortunately, there's also nothing to gain from beating him aside from the satisfaction of a job well done.
** A better example would be the final arena challenge, which is [[spoiler:Gene with both God Hands]]. Prepare to get reamed.
* BoringButPractical: Chain Yanker, the most basic Guard Breaker and roundhouse evade-cancelling.
* BossInMookClothing: Normal demons are bad enough. The four-armed trident-wielding ones are these. Also, Samurai Jones.
* {{Bowdlerise}}: In true Capcom [[VideoGame/GhostsNGoblins fashion]], any character making a reference to Satan or being the ''fallen angel'' himself will get its name changed when brought overseas; Demon King Angra in this case is SATAN (in all caps) in Japan.
* BoxingBattler: Since you can customize Gene's combos, it's quite easy to turn him into one of these. That said, his default combo and footwork/dodging moves indicate it's his default style.
* BraggingThemeTune: One of the best around, loosely based on the ''MazingerZ'' theme.
** ''[[spoiler:God power keeps my pimp hand strong!]]''
* BreakableWeapons: Ten hits or one throw, and they disappear.
* BulletTime: Experienced when choosing a move from the God Reel/Roulette/Wheel.
* ButtonMashing: Each of the reaction attacks require the player to mash circle (although any of the 4 face buttons work as well) as fast as they can to inflict maximum damage.
** However, waggling the left analog stick is also vital in many situations (for example, it saves you from some ''very'' painful enemy "grab attacks") -- and to add to the already insane difficulty of Lv3 and [=Lv=]Die, you have to waggle the analog stick ''incredibly'' fast to avoid being seriously hurt.
* CherryTapping: "Poke of God", which can only be used against the demon enemies when they would go down from the next attack, regardless how weak. As can largely be expected, it consists of Gene leaning forward, poking the hellspawn with his index finger, the enemy disintegrating as they normally do when they die, capping it off with a LaughTrack while Gene showboats.
* CombatPragmatist: Gene doesn't hold back much.
* ConfusionFu: "My style is impetuous!". Despite the credits' claims, though, while Gene has a wide variety of strange moves open to him, God Hand is one of the most methodical beat-em-ups, with most of the crazy moves being AwesomeButImpractical or having specific places to be used.
* CounterAttack: Aside from the ActionCommands, you'll also hear a breaking glass sound upon landing an attack on someone mid-strike. Very satisfying.
** Essentially most of what you'll be doing, by dodging and punching appropriately.
* CreativeClosingCredits
* DamageSpongeBoss
* DamnYouMuscleMemory: All the ActionCommands are {{Invulnerable Attack}}s... except for the [[KickThemWhileTheyAreDown Stomp.]] So it's easy to reflexively hit the QTE and be rudely knocked out of it.
* DancingTheme
* DeathOfAThousandCuts: [[BoringButPractical One of the most practical]] ways of fighting any enemy is by doing quick jabs, and of course, imagine Gene doing '''[[FistOfTheNorthStar ATATATATATATATATATATA]]''' whenever you get the chance to pummel every single enemy you encounter.
** There's even a Roulette move called 100 Fists, and animates pretty much exactly as Kenshiro's Hokuto Hyakuretsuken.
* DegradedBoss: Conchita returns from the dead to back up Afro Kung-fu in his boss fight.
** [[spoiler:Dr. Ion returns in stage 7-1, with no forewarning.]]
* DieChairDie: Boxes and barrels are not only there to hold goodies, but also make fantastic weapons, allowing you to do significant damage from a surprising distance.
* [[DidYouJustPunchOutCthulhu Did You Just Dragon Kick Cthulhu's Ass Into the Milky Way?]]
* DifficultButAwesome: Some moves, with Yes Man Kablaam and Granny Smacker being foremost.
** Dodge Canceling moves in a nutshell basically. It takes practice to get the dexterity needed for it, but you can do some surprisingly flashy stuff with the relatively boring or impractical moves (like canceling sidekicks near a wall to recreate [[StreetFighter Chun Li's]] Hoyokusen, or abusing the Yes Man Kablaam's meter gain to quickly fill your meter in a few seconds).
** The entire game is this trope. It takes a lot of time and practice in order to be able to pull off awesome combos, no hit runs, and speed runs. Best shown [[http://www.youtube.com/watch?v=6zWgrkziDM0&list=PLc3QkV-L-tFtBvR9Zwr4-CYmX-8LrbssC&index=39 here.]]
* DualBoss: The Three Evil Stooges the second time, as well as in the fighting ring if you trigger more than one of the icons.
** [[HardGay Mr. Gold and Mr. Silver]]
* DungeonBypass: It is often possible to simply run past enemies and to the "next area" gate. While it hurts your end of level score (you killed less mooks), it's often well worth the saved resources, especially when dealing with a BossInMooksClothing, who still counts as one kill at the end.
* DynamicDifficulty: Fight well, and the difficulty goes up. Get beaten up and it goes down. More enemies beaten at high difficulties mean more money at level's end, with a bonus 50,000 if you never die.
* EasyModeMockery: If you select the Easy difficulty, Gene will mock you by saying, "What, you want me to hold your hand or something?"
* [[spoiler:EleventhHourSuperpower: You get both God Hands for the final battle: this allows you to use Double Shaolin Palm and lets you kill the demons the final boss summons in 1-3 hits.]]
* EliteMook: The demons that randomly spawn from the bodies of defeated mooks are much stronger and faster than the average mook, tend to evade you if they start taking a beating (leading to them taking longer to defeat), and sometimes they simply disappear once you trigger the God Hand's powers, just to come back again right in front of you after you get back to normal.
* EvenEvilHasLovedOnes: As surprising as it sounds, the demons seem to be very close. After Elvis' death, Shannon (who gave him more shit than anyone) is visibly grief-stricken for a split second before [[{{Tsundere}} pretending she doesn't really care]], and Belze chews out Azel after the latter makes a comment about Elvis being too weak, saying "You do not speak ill of a fallen member of this group!". Maybe it's just because Elvis is such a nice guy.
* EverythingsBetterWithMonkeys: Pro-wrestling monkeys, at that. [[spoiler:There's actually a zipper on the back. Really, it's just a demon disguised as a human disguised as an ape disguised as a luchador (which makes about as much sense as anything else in this game).]]
* EvilHand: Sort of. Azel was pretty evil to start with, but the Devil Hand gave him superpowers to be evil with.
* ExcusePlot: Even the characters joke about how ridiculous it is.
* {{Expy}}: Some of the enemy grunts resemble the Mad Gear Gang from ''FinalFight''.
** The standard thugs are dressed like Bred/Dug.
** The skinny knife throwers fight just like El Gado/Hollywood (right down to their sliding kick).
** The first fat enemy encountered looks like a small version of [[FistoftheNorthStar Mr Heart]]. Also, all the fat enemies have a charge attack like Bill Bull/Wong Who/G. Oriber.
** All the wrestler enemies use the Double Lariat (a.k.a. the Spinning Clothesline), a move popularized by Haggar and Zangief.
** The female enemies with whips are ones to [[{{Dominatrix}} dominatrices]] commonly found in other brawlers like ''VideoGame/DoubleDragon'', ''StreetsOfRage'', etc.
** The Obese Ninja wears a bandanna with the word "NINJA" on it, a common trademark in GodfreyHoNinjaMovies.
* ExtremityExtremist: You can customise Gene's moveset this way.
* FailedAttemptAtDrama: As LetsPlay/KungFuJesus put it in his [=LP=], any enemy who attempts to do something dramatic (pose, entrance, stunt, etc.) before a fight either falls over or is unbalanced. It's as if they didn't practice their routine beforehand.
* FakeDifficulty: Most glaringly the special techniques won as prizes in the casino; IF you are lucky enough to win a prize ticket, there is a chance you will get a 'joke' box with nothing. You're not allowed to leave the casino with tickets in hand to save, either. Additionally, the random factor involved from enemy drops and demon appearances is a noted polarizer for those who love and those who hate the game.
* {{Fanservice}}: Olivia is unashamedly provocative, and as you play the game, you unlock various pictures of her doing random, mundane things on the status menu. Also, Shannon. She does a poledance the first time Gene meets her. You also get to spank every female enemy in the game.
* FatBastard: One type of mook.
** Don't forget Elvis. (Actually, he's [[NobleDemon not as much a "bastard"]] as most examples of the Trope.)
* FinishingStomp: Available as a normal {{Action Command|s}} and a LimitBreak.
* FiveBadBand
** [[BigBad The Big Bad]] - Belze
*** [[BiggerBad More appropriately]], Angra.
** TheDragon - Azel
** TheBrute - Elvis
** [[DarkChick The Dark Chick]] - Shannon
** [[SixthRanger The Sixth Ranger]] - Dr. Ion. The name of his stage is even "The Fifth Deva?! Dr. Ion"
* FriendlyEnemy: Gene and Elvis have some great interactions, even if they are fighting to kill each other. When Elvis dies, Gene (a jerkass) is actually quite sad that he's not going to be around anymore. Gene also gets quite upset with Shannon when she speaks poorly of Elvis after his death.
* ForeignCussWord: Elvis sure likes to swear in Spanish.
** Which is admittedly some of the funniest parts in the game. Where else are you going to fight a boss whose basic taunt is to call you a ''cabrón'' (bastard) and ''puta'' (whore)?
*** Even better when [[spoiler:he's turned full-demon, and ''still'' swears at you in Spanish.]]
* FourIsDeath: Literally. The fourth level in the DynamicDifficulty is "Level Die".
* GiantSpaceFleaFromNowhere: And it's half the fun.
* GlowingEyesOfDoom: Mooks get these when a demon shows up.
* GodIsGood: It was very helpful of the big guy to donate his arms to smack Sata- I mean, ''Angra'' around.
* GratuitousSpanish: Elvis, obviously.
* GroinAttack: Very, very common. You get to do it to a ''gorilla'', for cripe's sake.
--> ''Don't act like you don't like the Ball Bustah! (Ball Bustaaaah!)''
* {{Hammerspace}}: Olivia's hatchet seems to live there.
* HardGay: Q and A, a.k.a. Mr. Gold and Mr. Silver, the first SubBoss fight. Yes, they're extremely muscular, ''and'' [[CampGay they speak with lisps]].
** They're pretty much a ShoutOut to ''VideoGame/ChoAniki''.
* HellishPupils: Belze, the leader of the Four Devas, has freakishly silvery-white eyes.
* HoistByHisOwnPetard: The tall mooks will try to grab and suplex Gene, but countering it allows Gene to counter-suplex them for pain. The gorilla luchador can slam Gene into the ground before attempting to jump on him. Dodging this part will hurt the gorilla.
* HoldingBackThePhlebotinum: Gene uses the Deistic Brace to restrain the power of the God Hand, which -- once released -- makes him NighInvulnerable. Azel is able to control the release of his God Hand purely by will.
* HyperactiveMetabolism: Gene readily consumes fruit to recover health. His life bars are increased by using fruit smoothies.
** And he increases his Tension/God Hand meter by eating pizza/curry, depending on the version.
* IdiosyncraticDifficultyLevels: Level 1, Level 2, Level 3, and [[FourIsDeath Level]] [[ExactlyWhatItSaysOnTheTin Die]].
* ImageSong: The silly yet awesome credit theme.
* IncrediblyLamePun: How the Mad Midget Five introduce themselves.
* INeedNoLadders: A definite example in that Gene ''never'' climbs ladders: He simply ''jumps up'' and ''lands at the top of the ladder''.
* IntimateHealing: Subverted: When saving a civilian in stage 4, she kisses Gene, but it refills his God Hand meter instead of his life bar. On a related note, Gene appears to recover his God Hand meter [[DoesThisRemindYouOfAnything anytime women are involved]], from the bikini-picture pick-up to Elvis's girlie magazine.
** Gives the term 'Tension Meter' a whole new meaning.
* InvulnerableAttack
* JigglePhysics: Booooooooouncy...
* JustJokingJustification: At one point, Gene mocks Elvis for his baldness, and is surprised when Elvis takes it badly.
-->'''Gene''': Man, you're a little big to be the sensitive type.
* JustHitHim: You can invoke or defy this by customising Gene's moveset appropriately, and both have their uses.
* KickMePrank: Gene starts with a "Kick Me" sign that falls off when he uses his god powers for the first time. Keeping it on for the entire game is a common SelfImposedChallenge and a requirement for unlocking some of the songs for the music player.
* KickTheDog: Shannon literally does this if she connects with one of her spells that turn you into a puppy.
* KickThemWhileTheyAreDown: You can make Gene stomp on downed enemies.
* KillerRabbit: Though you never deal with them yourself, poison chihuahuas are [[TakeOurWordForIt apparently nothing but bad news in this game.]]
** Though you do have to supply an antidote to a bystander at one point.
* KinkySpanking: Gene can spank female enemies ForMassiveDamage after dizzying them. Shannon is incredibly vulnerable to this. (Not surprising, given how much {{Fanservice}} is in the fight itself).
* LampshadeHanging: TONS of it, but special mention has to go to Gene's comment upon his first encounter with Elvis at the end of stage 1: "Finally, a boss fight!"
* LaughTrack: Accompanies some attacks, mostly the numerous {{Groin Attack}}s and the Poke Of God described above.
* [[LethalJokeItem Lethal Joke Move]]: The Yes Man Kablaam. It does so-so damage, has a bit of wind-up, and a very long and showy cooldown animation. It also increases your Tension by a lot, and you can ''cancel out of the cooldown by duck-dodging,'' turning it from a novelty move into another way to squeeze tension out of stunned enemies.
* LimitBreak: The God Hand power upgrade and the God Reels special attacks. Unleashing the power of the God Hand makes all your attacks unblockable and undodgeable, makes all of your attacks come out at super speed, gives you a fairly large damage bonus... and makes you absolutely invulnerable, to the point that even the BonusBoss can't hurt you. The God Roulette/Reels give you special moves ranging from a GroinAttack to [[FistOfTheNorthStar the Hundred Crack Fist.]] Which you are also invulnerable while performing.
* LittlePeopleAreSurreal: Midget enemies are scattered throughout the game. The Mad Midget Five, in particular, leave Gene speechless.
* MartialArtsDoNotWorkThatWay: Both subverted and upheld. Gene will usually get his ass kicked if you use showy moves wrongly. Mooks? Not so much.
* MeaningfulName:
** Ravel and Debussy, the rock duo from hell, are possibly named after composers Maurice Ravel and Claude Debussy. Being impressionists, their styles were radical for their time, though nowhere near as radical as God Hand's musicians.
** Belze, his name is much like Beelzebub, and he turns into a giant demon bug.
** Angra comes from [[{{Zoroastrianism}} Angra Mainyu]].
* MechaMooks: Just about everyone in Level Four, up to and including the boss, Dr. Ion.
* MercyInvincibility: [[AvertedTrope Nope!]]
* MirrorBoss: Azel. [[spoiler: The 51st battle in the fighting ring is Gene with both God Hands.]]
* MonsterArena: An arena which contains optional fights for one-time rewards.
* MookChivalry: Enemies are less aggressive when they're offscreen, but this becomes less true the better you fight.
** This is completely played straight whenever a demon appears, where most enemies stay out of the way while you're fighting it.
* MusicalSpoiler: The dissonant musical themes that play every time you encounter a demon.
* NeckSnap: Subverted, as Cobra Twist looks like this but needs multiple tugs and isn't even a OneHitKill.
* NintendoHard: You have unlimited continues. You're going to need ''every last one of them,'' because when you fight well, the enemies [[TookALevelInBadass level up]] instead of you. The enemies. '''Level. Up.'''
** After beating the game on easy/normal mode, which is already ball-bustlingly hard, you unlock '''hard mode.''' Yes, ''hard mode'' on a ''Nintendo Hard'' game. And you don't start on a [[NewGamePlus NG+]] either, oh no... you lose ''everything'' you had on the other difficulty, and have to start from the absolute beginning. Yes, that means using those terrible early-game techniques and roulette moves you get given until you reach later stages.
** Hard mode is simply the same game except stuck on the highest difficulty, Level Die -- ever wondered why it was given that name? Well, try getting past the first two mooks you see in Stage 1-1. Remember these guys? They did [[TookALevelInBadass this...several million times.]] And so did everyone else.
* NobleDemon: For a demon, Elvis is a ''really'' nice guy
* NoCelebritiesWereHarmed: The cast of supporting characters includes a casino bouncer who looks like Creator/ArnoldSchwarzenegger, an Afro-haired Kung-Fu master based on Film/BlackBeltJones and a Zebra-themed masked wrestler who fights just like GiantBaba. Shannon has sometimes been interpreted as a caricature of Paris Hilton.
* OffhandBackhand: How Gene counters attacks from behind if you hit the action command.
* [[OffWithHisHead Off With Their Heads]]: "More beheadings than a guillotine: ''Head Slicer!''
* OldMaster: The Great Sensei, who will kick your ass.
* TheOmniscientCouncilOfVagueness: The Four Devas, who are first seen as this.
* OneWingedAngel: ''Every'' enemy has a chance of doing this, in that since they are all actually demons, it stands to reason that some of them will return to their true form upon the defeat of their human one, which [[DemonicSpiders is bad]]. Also, all of the Devas except for Azel, who has a LimitBreak to make up for it.
* OrphanedPunchline: "You're not Alexander"
* PaintingTheMedium: One part has you deflecting cannonballs back to a ship that has the PS2 face buttons painted onto its side, corresponding to the cannons firing at Gene.
* PaperFanOfDoom: One of the weapons Gene can pick up. Not very strong though.
* PassThePopcorn: When Shannon starts swinging around the pole, Gene is seen sitting by a table, drinking a beer before their first battle.
* PerfectPlayAI: Averted. Though it comes [[HarderThanHard pretty damn-near close]] on [[IdiosyncraticDifficultyLevels LvDie]].
* PlayboyBunny: One of Olivia's outfits.
* PowerFist: No prizes for guessing. [[spoiler:Yes, we are talking about TheHero.]]
* ThePowerOfRock: One recurring boss is a demonic guitarist, joined in one fight by his rhythm guitarist and drummer.
* PowerOfTheGodHand: Not just an example (the title refers to a legendary warrior's actual arm), but the trope name comes from the ending theme.
* PrepareToDie: A common trope in this game. At least one of the enemies taunts Gene by screaming "time to die!"
* PrettyInMink: Olivia's outfit is trimmed with white fur around the shoulders.
* ProngsOfPoseidon: Trident Demon.
* ThePsychoRangers: The [[QuirkyMinibossSquad Mad Midget Five]] are a parody.
* PummelDuel: TropeNamer, and arguably the TropeCodifier[=/=]TropeMaker for video games in its usage of a QuickTimeEvent to start it up and keep it going.
* PunchedAcrossTheRoom: Just one of the many things Gene can do to bad guys with the God Hand.
* PunchPunchPunchUhOh: Gene vs. Felix when they first meet.
* PurpleIsTheNewBlack: Belze.
* PuzzleBoss: The Gorilla has all the strength you would expect from a gorilla [[spoiler:even though there is a zipper on his back...]] and will quickly kill Gene with grapples that can't be interrupted by action commands until major damage is already done, but [[spoiler:he will quickly lose his stamina or fall down if he attempts to chase Gene, easily being punished]].
* QuirkyMinibossSquad
* RandomNumberGod: Low on health and need a food item? You'll probably not get it.
* RatedMForManly:
** RatedMForMoney: Oddly though, there isn't much that makes the game deserve its M/16+ rating, lacking blood or swearing and its sexual themes are really light.
* RubberBandAI: See Dynamic Difficulty, above.
* {{Satan}}: Final boss. Angra Mainyu, or Ahriman, is basically Satan in Zoroastrianism. Or at least how he's portrayed here, he is, especially with how the radio tells you that he was an angel who "fell from the sky" and then [[RageAgainsttheHeavens raised an army of demons to conquer the world and possibly Heaven in his spite]].
** Hell, his name in the Japanese version ''is'' SATAN.
* SarcasmFailure: Gene's response to the Mad Midget Five's introduction is a flabberghasted "... Douchebags!"
** It was so freaking weird, he didn't even bother to try.
* SelfImposedChallenge: "Kick Me", though the "Kick Me Sign Run" actually unlocks something.
* {{Sentai}}: The Mad Midget Five are a parody of this.
* ShoutOut: To both American pop culture and Capcom's other franchises alike. And needless to say, every scene with Elvis will always be accompanied with a reference to Elvis Presley.
** The game also references ''MazingerZ'' several times; the ThemeTune at the end of the game is a SuspiciouslySimilarSong of Mazinger's, and the ArcWords "God or Demon" are a reference to the series as well.
*** [[MadanSenkiRyukendo "If the enemy has become a devil, then I must become a god..."]]
** Let's not forget the club that the back-tattoo-sporting enemies use, which is used by tons of {{Mook}}s in FistOfTheNorthStar. The first FatBastard enemies you fight also greatly resemble Mr. Heart.
** When Elvis transforms in your final fight with him, he shouts "Viewtiful Elvis, HENSHIN!", a reference to -- what else? -- ViewtifulJoe.
*** Oh, and there's even a reference in one of the boss fights - Ravel and Debussy. Ravel himself sounds a great deal like [[Music/{{Aerosmith}} Steven Tyler]].
** The Chihuahua race gambling mini-game is filled with these. Each of the dogs has some sort of referential name, from [[ViewAskewniverse "37 in a Row"]] to [[MemeticMutation "Chuck's Beard"]].
*** In keeping with self-references to Capcom, one of the random chihuahua names will be [[{{Okami}} "Amaterasu"]].
** Conchita, Bruce, and Felix are a ShoutOut to ''Time Bokan'''s Skull Trio.
** As in ''DevilMayCry'', Gene takes a page out of [[StreetFighter Ryu's]] book and can do a Shoryuken as a juggle move. The Typhoon Kick is a VacuumHurricaneKick as available in both series. The Tower of Angra also greatly resembles Ten-Men-Ni-Gru from ''DevilMayCry 3''. Heck, one of the tracks is called "Devil May Sly".
** God Wheel power can be references too. The Shaolin Blast acts just like the powerful palm strike from KungFuHustle. The One-Inch Punch was made popular by BruceLee. Face Runner resembles the flying multi- instep-kick Neo uses in ''Film/TheMatrix''.
** [[TheKarateKid "You can wax on wax off all you want, but I'm still kicking your ass!"]]
** A lot of the taunts that come out of the average mook's mouth are lifted from [[http://www.youtube.com/watch?v=M4l0ZyKmeNE&t=0m50s this Mike Tyson interview]] (specifically "I'm Brutal and Ruthless!", "I'm Alexander the Great!", "You're not Alexander!", "My style is impetuous!", and "My defenses are impregnable!")
** When far away, the fat mooks from world 1 can use a flying headbutt just like E-Honda.
** "Giant Enemy Crane"
** The stage "It's A Trap!!"
** Shannon's attacks consist of "Spiral" and "Heart" projectiles. Especially with one of her attack poses, it reminds you of some [[Anime/SailorMoon Magical Attack of a Magical Girl series]].
* SingleStrokeBattle: Daisy Cutter looks like this. [[spoiler:Azel kills the Three Evil Stooges this way.]]
* ASinisterClue: Azel having the left God Hand.
* SkippableBoss: Hi, Tiger Joe! ''Bye'', Tiger Joe!
* TheSocialDarwinist: Azel full stop.
-->'''Azel''': "In a world where only the strong survive, only the strongest of the strong rule."
* SoundCodedForYourConvenience: Hearing the battle cries of the thugs will tell you how far they are from you.
* SortingAlgorithmOfEvil: Subverted; if Elvis had more health, he'd be much harder than Shannon or Belze, who have slower, more predictable patterns. Belze has an escapeable grab attack that does no initial damage and might as well be called "Here, let me help you kill me", and most of his moves also hit high, meaning that you can spam sweeps at him all day. Several sub-bosses are also harder than the end bosses.
** Although Angra does manage to uphold the "Final boss is the most dangerous" rule. Dear ''Lord''.
* SortingAlgorithmOfWeaponEffectiveness: Subverted. While some moves have versions that deal more damage, not every move that is available later is definitely superior.
* SpiritualSuccessor: God Hand is said to be a better 3D version of ''VideoGame/FinalFight'' than either of the actual 3D ''Final Fight'' games (one which was a competitive fighting game, and the other a ''VideoGame/GrandTheftAuto''-clone).
** ''VideoGame/MadWorld'' appears to be a Spiritual Successor to God Hand, being made by the reassembled remains of Clover Studios, creators of the original game.
** ''VideoGame/AsurasWrath'' was stated by CyberConnect2 to be one of these to this game, at least in the amount of crazyness. It also has a PummelDuel QTE similar to ''God Hand''.
* StandardPowerupPose: Gene does this during several of his {{Limit Break}}s.
* {{Stripperiffic}}: Shannon, who acknowledges it by mounting a pole before you fight her.
* SubBoss: At least one per level, usually more.
* SuplexFinisher
* TerribleTrio: Conchita, Felix, and Bruce. Also the GoldfishPoopGang -- the game officially refers to them as "The Three Evil Stooges".
* TeamShot
* ThereWasADoor: All the small wooden doors can be opened. But sometimes doing a flying kick through it to see the five bad guys inside just feels so much cooler.
* TooDumbToLive: One Mook, after having his buds hit out a window, obeys Gene's gesture to stand in front of it...
* TooKinkyToTorture: '''Shannon'''.
* TrainingDummy: The practice ring where you can try out new moves has this.
* TurnsRed: Just about ''every'' enemy can turn red if hit hard enough or taunted. It makes them hit harder, too, but makes them more aggressive and predictable. It's also a great way to single out enemies and take them out one by one instead of drawing the attention of an entire group of enemies at once by moving too close to them.
* ATwinkleInTheSky: Gene's more powerful God Roulettes usually ends with the enemy being launched into orbit.
** ''Dragon Kick your ass into the Milky Way!''
* UnstableEquilibrium: Doing well, though it gives you harder enemies, also gives more cash from defeating more of said harder enemies, which in turn allows you to buy more items and techniques.
* UnusualWeaponMounting: One mook type is a FatBastard with a cannon on his back who has to prone to fire it.
* VillainousHarlequin: Shannon
* WakeUpCallBoss: Gold and Silver. If dying about twenty times in the first stage didn't pound it into your head by this point, these guys will make ''damn'' sure that you '''know''' you're playing a NintendoHard game. And they can use the GroinAttack too. Silver is, in addition, immune to groin attacks (trying them gives a dull "thunk"; after the fight, examining him reveals, as Gene puts it, "He must've lost his balls in the war".)
* WeakButSkilled: You as Gene. The ~80% of the time when God Hand Unleash and Reel/Roulette moves aren't available, even simple mooks can kick your ass very fast. This is no place for horsing around. Of course, the tables are turned when his powers are available.
* WidgetSeries: In a game with boss fights such as a luchador gorilla, a fat, hispanic demon who shares the same name of [[ElvisPresley a famous singer]], and a SuperSentai parody consisting of a group of midgets, how can it not be?
* WrestlerInAllOfUs: Gene busts out a suplex or two here and there, though considering the ridiculous breadth of fighting styles (drunken boxing!) and special moves (celestial baseball bat!) available to him, it's not that out of place.
** He can also perform a cobra twist (a submission move) on tall mooks, while treating fat mooks to a brainbuster.
** The mooks have this in spades; suplexes, backbreakers, bearhugs and even piledrivers. You can pretty much tell the developers are huge fans of the sport.
* WhyWontYouDie: One kind of mook tends to shout "Die already!" when taunted
* XMeetsY: It is ''VideoGame/FinalFight'' meets ''Manga/FistOfTheNorthStar'' meets ''VideoGame/DevilMayCry''.
** ...[[ThisIsYourPremiseOnDrugs Meets drugs.]] Like, a lot of drugs.
* YouALLLookFamiliar: Lampshaded when you rescue two slaves from the demons that were punishing them; one was punished for disobeying orders, while the other was punished for "looking like that guy."
* YouGetKnockedDownYouGetBackUpAgain: Mooks won't hit a downed Gene. Gene on the other hand...
* YouWillNotEvadeMe: Chain Yanker allows you to do this.
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