''Glory of Heracles'' (ヘラクレスの栄光) is a five-part JRPG series that was developed by Data East until it folded in the early 2000s, then the license was picked up by Creator/{{Nintendo}} and developed by a second-party developer, Paon (who is composed largely of ex-Data East employees and bought the IP rights.)

->-Tōjin Makyō-den Heracles no Eikō (Legend of the Fighting Demon's Lair-Glory of Heracles), 1987 Famicom. Young Heracles goes to Hades.
->-Heracles no Eikō II: Titan no Metsubō (Glory of Heracles II: Titan's Downfall) 1989 Famicom. Heracles is a legendary hero now and one of the Titans offspring has declared himself to be the prince of darkness.
->-Heracles no Eikō III: Kamigami no Chinmoku (Glory of Heracles III: Silence of the Gods) 1992 Super Famicom. Heracles has lost his strength for defying Zeus.
-->--Heracles no Eikō: Ugokidashita Kamigami (Glory of Heracles: The Gods Began to Move - The Snap-Story) 1992 Gameboy. Zeus summons Heracles to prevent Cronus’s release.
->-Heracles no Eikō IV: Kamigami kara no Okurimono (Glory of Heracles IV: Gift from the Gods) 1994 Super Famicom, you play as a {{body surf}}er
->-Glory Of Heracles 2008 DS, a group of immortals has lost their memory.

The first two games in the series, available on the [[NintendoEntertainmentSystem Famicom]] are pretty much just straight-up ''DragonQuest'' [[FollowTheLeader clones]], although the complete and total focus on GreekMythology (right down to using the proper Greek name of Greek mythology's legendary hero) was and is unique for the genre. The latest title, released for the NintendoDS, includes light strategy elements, making the game feel similar to ''VideoGame/GoldenSun''.

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!!Tropes that the series utilizes:

* ActionCommands: Entirely optional in the DS game. Doing short touch screen powerups will boost your skills or magic notably though.
* AnAxeToGrind: Heracles, in the DS game he uses an axe as his sub-weapon, in the third game he starts with an axe, and in the second he also uses one.
* AwesomeButImpractical: The "Heroic Strike" skill in the DS game. Uses all non-dark Ether and all of the user's MP and barely does more damage than the Hero's personal super attack unless the ether is REALLY high. Then it hits a bit more, but is still far from worth the cost.
* BeatingADeadPlayer: In the DS game, this goes both ways. When the enemies do it, there's no real point other than a non-fainted ally avoiding a hit. When the players do it, there's a chance of "Overkill" which turns DeaderThanDead enemies into ether and potential MP.
** In addition, some enemies have an "Undead" skill which forces you to Overkill or kill every enemy to win the battle or they'll keep reviving.
* BeethovenWasAnAlienSpy: Creator/{{Plato}} is an ally in the 4th game
* BittersweetEnding: The DS game. The unseen implied epilogue is more upbeat though.
* BoringButPractical: In the DS game, Multishot. A ho-hum skill that hits all enemies in the front or back rank. You'll use it A LOT.
* CassandraTruth: A prophecy delivered by the actual Cassandra. Axios tries to use a loophole to listen to it anyway, but in turn her words just become unintelligible.
* CastFromHitPoints: In the DS Game, trying to cast a spell from an overworked Ether Pool (or several in the case of Light Magic) can cause an Ether Reflux, which is a punishment for getting too careless with Magic.
** If you weren't immortal, you could kill yourself several times over as the reflux damage can reach 10000+ while you still have only about 800 or so HP max.
*** Oh if only you can force an enemy to do that... would make some Boss fights a lot easier on yourself...
**** To an extent you can, thanks to ether traps and using up ether before they can act. Just not to the point of overload.
* CharacterClassSystem: In the 4th game, you lose your body. However this also means you can transform into people you have met on your journey.
** WithThisHerring: You start off as a dog.
* ChekhovsGun: [[spoiler:The Orichalconium scrap you buy extremely early on in the 4th game becomes the key to open the final dungeon.]]
* CognizantLimbs: [[spoiler:Typhon]], final boss of the DS version, has four arms. Guess what? ''They're Undead.'' This one will take a while.
* ColorCodedForYourConvenience: Every foe's name is colored for each element: White for Light, Purple-Gray for Dark, Red for Fire, Blue for Water, Yellow for Earth and Green for Wind.
* {{Crossdresser}}: TheHero in 3. Early on, you have to crossdress to advance the plot. After that, you can re-wear the clothes if you want to. And nearly always, nobody says a thing about it.
** Leucos in the DS title is a woman who dresses like a man. Most people see right through it, though.
* [[spoiler:DeadAllAlong]]: In the DS game, [[spoiler:the big laughing Heracles in your party is actually Iphicles, the real Heracles's younger brother, who died before the game. He came back to life with amnesia and believing himself to be Heracles, due to the Crasis and his grieving brother's wish to resurrect him.]]
** [[spoiler: The Main Character is also revealed to be this. However, his story is mostly covered in mystery until the end game. However, one very tiny reference in the TakeThat listed below gives a hint to who he is.]]
* DiscOneFinalDungeon: The third game as well as the DS game.
* DreadfulMusician: In the third game, if you mess up on the Harp practice, your instructor gets mad at you for being this. However, master the harp completely and you can play live for an audience for some quick money. By the way, [[NintendoHard there's no visual cues whatsoever, and you essentially must play the hardest lessons by YOUR (as in, YOU, the player,) OWN recollection.]]
** In the DS game, some consider the main character's music skills to be awful and some politely note that he needs some practice. [[spoiler:At the very end, he gets a little better.]]
* EleventhHourSuperpower: Surprisingly, quite a few in the DS game. The two most notable: [[spoiler:the real Heracles joining your party in place of his brother's ghost]] and [[spoiler:Eris regaining her true form and the power that comes with it]].
** In the fourth game, you well, get your body back. [[SarcasmMode Bet you didn't see THAT coming!]]
* ElementalRockPaperScissors: From the "Elemental Traits" entry in the Glossery: Light > Dark > [Water > Fire > Earth > Wind > Water]
** Before you ask, I have yet to see a single Light attack spell
*** You, Leucos, and Heracles get one near the end of the game. It's pretty Badass and is likely a slight nod to VideoGame/GoldenSun.
* EncounterRepellant: Sybll's Balm
* EscortMission: Happens quite often in the third game, where [=NPCs=] actually serve as (somewhat useful/useless) temporary party members. In the DS game, they're just along for the ride and are in no real danger.
** Often times, they're even at a higher level then you and have skills you can't get barring cheating (you also can't mess with their equipment anyway...)
*** Well, no, those are more like a GuestStarPartyMember type really. [=NPCs=] like Piazza never help in battle.
* ExtraTurn: Variations of this are in the DS game through a number of skills that let your allies attack outside of their turns. Enemies and bosses get skill and non-skill based versions of this.
* FakeUltimateHero: The big guy calling himself "Heracles" in the DS game, as well as [[spoiler: the Protagonist of the third game.]]
* FanTranslation: The '80s-to-'90s games were not localized when they were current. However, as January 2012, there are fan translation patches for the first three numbered entries in the series (the two NES games, one of the SNES games), as well as a Gameboy spinoff called Snap Story. Furthermore, fans made their own patch for the DS game before it was confirmed for localization.
* FightWoosh: There's the normal version and a red variant. The red one features tougher battles, which are likely to kill you if you aren't careful early on. Later, when you're much stronger, they're more like medium-risk MetalSlime fights.
* TheFogOfAges: ''Glory of Heracles III'' is the earliest known videogame to feature a protagonist who is an immortal suffering from amnesia. The plot element is used again in a later sequel, ''Glory of Heracles'' for the DS, where the protagonist is also an amnesiac immortal.
* ForcedTutorial: Used to the point of ridiculousness in the DS version. The game interrupts you constantly to tell you what StandardStatusEffects are, even though any Japanese kid with even a passing knowledge of Dragon Quest should know how RPG mechanics work.
** Though you don't have to sit through lengthy explanations. Tap B and move on.
* GlassCannon: Eris in the DS game. Her Intelligence is high, and her Strength isn't anything to sneeze at, but she can't take a hit worth a damn without some good armor. She's also fairly slow.
* GoodMorningCrono: Seems to happen in the third game... then you fall into the underworld shortly after.
* GreekMythology: Gyeah, boyee!
** Expect to kill most of the big names from the old myths in the DS game. Including some damn obscure ones.
* IKnowYoureInThereSomewhereFight: [[spoiler: The third game has your whole party fight the Protagonist's monster form (that you just beat) after being sent to the Underworld and defeating Hades. A Little time loop is added for good measure, you are forced to fight because you are condemned to by Chronos.]]
* LevelUpFillUp: In the DS game.
* LukeIAmYourFather: [[spoiler: In Glory of Heracles 3, the Protagonist is the Hero's father. Both are party members named by the player.]]
* MagicKnight: Axios in the DS game. He even supes up his blade into a BFS with the "Magic Sword" skill. You and Heracles could be, but...
** The main character is more like the JackOfAllStats, as his stats are pretty good, but never the best. And he doesn't really specialize in magic.
** And Heracles is more of a RPG monk type, similar to Reion in the third game. He's the only one who naturally learns Powtesma though.
* MyNameIsQuestionMarks: The hero starts out this way in the DS game.
* MysteriousWaif: Eris from the DS game.
** She's also pretty sarcastic to people around her...
* NewGamePlus: A Survival Mode is unlocked when you beat the game the first time. From the second cycle onwards, you can set up upgrades, such as Double Cash (among other unknowns...), and (from an interview) certain areas are unlocked for further exploration...
* NoExportForYou: Until the DS game, the only way to have played the series in English was with fan translations of 2 and 3. Sadly, it looks like the cellphone remix of 3 is not coming overseas either.
* NotTheFallThatKillsYou: Justified, your characters are immortals who can jump off cliffs without penalty.
* OneSteveLimit: Averted: there's no less than 3 characters that call themselves Heracles, 2 of them being playable characters. For convinence's sake, the first one is a SilentProtagonist and [[MyNameIsQuestionMarks goes by ??? until the player gives him a nickname]] that doubles as his real name for the rest of the game and the third is a NPC with a title of General Heracles.
** However it IS a cause of concern for Leucos when you find out the Crasis' functions though...
* OurFairiesAreDifferent: "Nymph" basically means "fairy" in these games' version of Greek mythology.
* OverratedAndUnderleveled: Heracles in the third game, at least compared to his appearance in two. He still can't use magic but his physical stats are barely any better than the rest of the characters. Lampshaded by Reion but then justified since Zeus was against Heracles helping the mortals out and only allowed if Heracles gave up most of his strength.
* PhysicalGod: It would be natural to see in a series like this.
* PublicDomainArtifact: Pandora's Box in the 4th game.
* {{Pun}}: A few subtle jokes about mythology pop up here and there. For instance:
--> "Don't be a heel, Achilles."
** [[spoiler:Doubles as a FunnyAneurysmMoment when Achilles is actually struck down by Agon.]]
* TheReveal: This series is built on this trope, as most of the characters are immortal and have amnesia.
** In ''Glory of Heracles III'', the Protagonist is [[spoiler: Baor, a warrior cast from his Utopian village who also is responsible for many of the game's wrongs, including petrifying the inhabitants of Atlasia, kidnapping Oceanus' child so he can petrify the titan in order to make a bridge to his former village so the rest of world can mate with its perfect inhabitants, and hurting Mother Gaia (albeit unintentionally). After he's killed by Zeus for these actions, he goes to the Underworld where Hades revives him and grants him a new body in exchange for allowing Hades to send his own minions to the surface to wreak havoc.]] Reion is [[spoiler: a descendant of Heracles on a quest to learn magic for future generations.]] Steira is [[spoiler: a shrine maiden (real name Stella) in Oceanus' service.]] The Hero is [[spoiler: the Protagonist, Boar's, son.]] And the Dark One is [[spoiler: Oceanus.]]
** In the DS game, the Hero is [[spoiler: Daedalus' son and thus, Icarus. Or a marionette.]] Leucos is [[spoiler: Piazza's older half-sister who was granted immortality by Prometheus.]] Axios is [[spoiler: a third of the titan Oceanus, the others being Arnos and Agon.]] Heracles is [[spoiler: Iphicles, the REAL Heracles' brother.]] Eris is [[spoiler: Prometheus' amnesic wife.]] And General Heracles is [[spoiler: Daedalus, the Hero's father.]] Whew!
* SdrawkcabAlias: From the DS game, [[spoiler:General Agon is first met under the name Noga.]]
* ShieldBash: The hero can do this in the DS game.
* ShoutOut: Quite a few in the DS game. Including the reference below, there's also: [[VideoGame/TheLegendOfZelda "A secret to everyone"]], [[FireEmblem "Archanea? Never heard of it."]], [[PunchOut "How about a TKO from Olympus?"]], and when your naming your character, Leucos will suggest the name [[KidIcarus Pit]] as mentioned below.
* SpellLevels: The game has three levels of spells in each set. For instance, the single heal spell is Pow, Powra and Powtes. For offensive spells, the effects changes the higher the level: the level I spell (the base) targets a single enemy, the level II spell targets a row of enemy, and the level III spell targets all enemies. Each spell also has three upgradable levels based on a minigame event in the touch screen, but that is extra and not really relevant to this trope.
* SpritePolygonMix: Surprisingly averted for the DS game. It looks the part, but outside of menu screens, it's all 3D.
* SurplusDamageBonus: Overkilling enemies in the DS version restores some MP and ether.
* SweetPollyOliver: Leucos in the DS game, although the game [[NoFourthWall pulverizes the fourth wall]] to let you know that her disguise sucks.
* TakeThat: On the DS game, when it is first suggested the amnesiac hero comes up with an alias, Leucos suggests [[KidIcarus Pit]]. Axios' response amounts to, "What kind of name is that? It doesn't even sound Greek!".
* TakenForGranite: One of your party members in one of the old games is a ''walking, talking statue.'' It doesn't seem to slow her down much.
* ThoseTwoGuys: Eudorus and Patroclus from the DS game, thought they're more like "that guy and that chick".
* ThemeNaming: From the DS version, the 3 parts of Oceanus. [[spoiler: Arnos, Axios, and Agon.]]
** Leucos, Hercules, Axios, and Eris. Bonus points if you name the hero something that ends with "S", too.
*** It goes one step further when you realize [[GuestStarPartyMember Guest Star Party Members]] Patroclus, Eudorus, and [[spoiler: Arnos]] apply. The only one who doesn't fit is [[OddNameOut Captain Gazuth]].
* TitleDrop: By Heracles in what is almost a throwaway line: "All I'm saying is the muscles don't seem to make the man theses days. So much for the glory of Heracles, eh?"
* TheToblerone: Look no further than the DS game... Heracles, Heracles, Heracles, Heracles... Did I mention Heracles?
** Which one?
*** [[UpToEleven All of them.]]
* ToHellAndBack: In the third game: outside of the first incident, there are holes to the underworld all over the place. Jump in, find a treasure chest, and hop on a geyser to pop right out.
** In the 4th game, Hades sends the party to Tartarus, however unlike the 3rd game, there's a secret exit.
* UnidentifiedItems: The NintendoDS version has rusty items which need to be taken to a polisher to make them proper weapons.
* WakeUpCallBoss: Orthrus in the DS game. The freaking thing ''multiplies itself each turn''. TheComputerIsACheatingBastard, indeed.
** Then again... it's copies are fragile and thus can be Overkilled for MP Recovery...
*** Yes, but that's the first time a boss does something of the sort. It gets players by surprise and not everyone understand the trick on the first go.
*** Then there's the Sphinx. Cast a spell, it mimics it. Attack it physically, it counterattacks. Expect to try this one over a few times.
* WhamEpisode: There's so many in the DS game, it's more of a Wham Train. Yet nearly every time, you'll likely walk in not expecting them.
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