[[quoteright:345:http://static.tvtropes.org/pmwiki/pub/images/gargoyle_3854.jpg]]

If there's [[NintendoHard a game that can put the fear of God]] into a 1980s gamer, it's ''VideoGame/GhostsNGoblins''; and if there's a specific aspect of ''Ghosts 'n Goblins'' which can increase his heart rate further, it's [[DemonicSpiders the Red Arremer]].

So {{Capcom}} put this lethal foe into the player's hands with a trio of [[SpinOff spin-offs]]. Naturally, [[PromotedToPlayable he's not quite as deadly while being controlled]], but he's still a force to be reckoned with.

''Gargoyle's Quest'' and ''Gargoyles's Quest II'' star a Red Arremer ([[CallARabbitASmeerp the eponymous gargoyle/demon]]) named Firebrand, a ProudWarriorRaceGuy who wants to be the most powerful being in the Ghoul Realm. It just so happens that a prophecy has foretold that a "Red Blaze" will save the land from an [[EvilVsEvil unimaginable evil]].

''[[OddlyNamedSequel2ElectricBoogaloo Demon's Crest]]'' picks up a while later. A mysterious [[GreenRocks sextet of magic stones]] has appeared in the Ghoul Realm, and the inhabitants fought over them, until Firebrand emerged victorious with five, and then defeated a large dragon to claim the sixth but was critically injured in the process. A rival demon, Phalanx, took the opportunity to attack Firebrand unhindered and claim the whole Crest for himself (except for a fragment still in Firebrand's possession), which he then spread out to his subordinates to assure their safety. Firebrand sets out to get them back.

Firebrand was also added to ''[[UpdatedRerelease Ultimate]] VideoGame/MarvelVsCapcom3'', as the developers wanted a flying character and thought Firebrand would be fun and interesting to play. He also appears as an enemy in ''NamcoXCapcom'' (which refers to his appearance in ''Demon's Crest''). The first game is also available on the Nintendo3DS Virtual Console.
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!! This series provides examples of:
* AerithAndBob: Boss names range from Ovnunu, Holothurion, Belth, and Somulo to... Flame Lord, Flier and Crawler?
* AllThereInTheManual: The bosses aren't named in-game, and even the manual doesn't name most of them.
** Their names are listed in the closing credits, like in most ''GNG'' titles.
* AllYourPowersCombined: The Crest of Heaven gives Firebrand access to the Ultimate Gargoyle form, which has more stamina and can ascend, swim, dash on the ground, and breathe very powerful fire, effectively combining the five other forms into one.
* AlmostDeadGuy: ''Three in a row'' at the start of the first game, each warning you that an unknown army has attacked and something has happened to the king, they are very strong, and you need to hurry and get through the dimensional portal that leads back to the Ghoul Realm so you can get to work stopping them.
* AntiVillain: Firebrand starts out at this, and then shifts to VillainProtagonist by ''[=DC=]''.
* BagOfSpilling: Firebrand loses all of his accrued powers between games. Only ''[=DC=]'' bothers to HandWave this by having him be depowered by losing the Crests.
** He does keep his infinite flying power from the first Gargoyle's Quest in Demon's Crest though.
* BigBad: King Breager in the first two, Phalanx [[spoiler:and the Dark Demon]] in ''[=DC=]''.
* BlindIdiotTranslation: The first two games, as par for the course with early Capcom titles.
* BloodKnight: Firebrand after he beats Phalanx [[spoiler:or the Dark Demon.]]
* BonusBoss: In the PlayableEpilogue. It is ''ridiculously'' tough.
* {{Bowdlerise}}
** The title ''Gargoyle's Quest'' was given to the earlier games to downplay the fact that Firebrand and his friends are actually demons from the underworld.
** Lucifer's name was translated as "Rushifell" in English. Of course, knowing the problem with [[JapaneseRanguage Japanese L/R switches]] makes it easy to spot the original intention.
* BraggingRightsReward: Area 6 contains a ''very'' [[ThatOneBoss hard boss]] named Grewon, who you will likely be needing the Crest of Time to defeat. His relinquished powerup? Demon Fire, which is completely inferior to the Legendary Gargoyle's attack and also loses the defense bonus. The only thing it's really good for is a more powerful alternative to the basic fire breath when you need to light candles, which isn't often.
* BreathWeapon: Firebrand and Arma's ''modus operandi''.
* TheCameo: The "Imp" spell summons one of the Petite Demons from the original ''VideoGame/GhostsNGoblins''. Also, the Aerial Gargoyle's projectile slightly resembles a [[VideoGame/StreetFighter Sonic Boom]] [[spoiler:and the Ultimate Gargoyle's resembles a Hadouken]].
* ChargedAttack: [[spoiler:Firebrand as the Ultimate Gargoyle.]]
* ConvectionSchmonvection: Could be justified since the Ghoul Realm has much different properties from the human world, but Firebrand can get pretty darn close to fire without being injured.
** Firebrand also has an affinity for fire, so he may just be naturally resistant to extreme heat. He is a fire-breathing demon after all.
* DieChairDie: Headbutting pottery, statuary or windows is a quick reliable source of money.
* DismantledMacGuffin: The eponymous Crest in ''Demon's Crest''.
* DubNameChange: In the Japanese versions, the playable character is just a normal, unremarkable Red Arremer. Only the international releases give him a name.
* DynamicDifficulty: Depending on how fast you rush through the game, ''[=DC=]'''s final dungeon can be either ''very'' short ([[LampshadeHanging which Phalanx comments on]]) or ''very'' elaborate.
* EarnYourBadEnding: You can actually go fight Phalanx before he's marked on the map. If you do this, he lacks his final form, and you get a strange, haunting Bad Ending if you win. "Many now ask if living under the rule of Phalanx would have been worse than the hell they are now confined to..."
* ElementalPowers: The effects of four of the Crests on Firebrand.
** BlowYouAway: The Crest of Air / the Aerial Gargoyle.
** DishingOutDirt: The Crest of Earth / the Ground Gargoyle.
** MakingASplash: The Crest of Water / the Tidal Gargoyle.
** PlayingWithFire: The Crest of Fire / Firebrand's default body.
** ShockAndAwe: The Crest of Heaven[[note]]This fits with electricity is divine in Japanese mythology. Also expressed in Crono Trigger and One Piece.[[/note]] / Ultimate Gargoyle.
* EvilPowerVacuum: This happens if you beat Phalanx early. Firebrand hasn't assembled the Crest and thus lacks the power to rule in Phalanx's place, so he takes off, leaving the Ghoul Realm in anarchy.
* FetchQuest: Several times in the first two games.
* {{Flight}}: Firebrand can glide or hover for a short period that increases with powerups, but cannot ascend under his own power. ''Demon's Crest'' lets him fly indefinitely from the get-go, and the Aerial Gargoyle form ''can'' ascend.
* GaidenGame: To the ''VideoGame/GhostsNGoblins'' series.
* GlobalCurrency: Vials. Changed to G.P. in ''[=DC=]''.
* GrimyWater: Firebrand takes damage from immersion if he's not in his Tidal Gargoyle form.
* HeartContainer
* HeroicMime
* HundredPercentCompletion: Required to get the best ending [[spoiler:and the Ultimate Gargoyle form]] in ''Demon's Crest''.
* InfinityPlusOneSword: The Ultimate Gargoyle form. Its charge shot can OneHitKO several of the bosses when used in conjunction with the Fang talisman.
* InstantAwesomeJustAddDragons: The Demon Dragon, Somulo, the big dragon statue in the background of Area 1, and the dragon-shaped flame when Firebrand uses Demon Fire.
* {{Metroidvania}}: Advance to a location, defeat a boss, earn access to ability upgrades that let you reach new locations. Yep, they count.
* {{Minigame}}: Headbutt enough skulls before time runs out to earn some extra cash, or even a HeartContainer in the most difficult one.
* MultiArmedAndDangerous: King Breager.
* MultipleEndings: ''Demon's Crest'' has several.
* NiceJobBreakingItHero: One of those MultipleEndings. See EvilPowerVacuum.
* NintendoHard: Capcom didn't skimp on the difficulty in these titles, either, even if they're not as insane as their progenitor.
* NobleDemon: Firebrand is most concerned with being a BloodKnight. But he's saving his realm.
* NoodleImplements: The Crest of Heaven. You never get a chance to find out what it does or to equip it [[spoiler:by itself.]]
* OffModel: Firebrand is portrayed as [[color:green:green]] in the North American box art of the first game, despite being plot-relevantly described as [[color:red:red]] within the same game.
* OneUp: "Talismans of the Cyclone" in ''[=GQ=]'', "Essences of the Maelstrom" in ''[=GQ2=]'', Elixirs in ''[=DC=]''.
* OneWingedAngel: Phalanx if you go for HundredPercentCompletion. Appropriately, it's easily the most difficult boss in the standard game.
* OverworldNotToScale: There is a TraversibleWorldMap used for traveling between areas. Walked around in the first two, flown over in DC.
* PerspectiveFlip: Firebrand himself and many of the allied [=NPCs=] were originally enemy characters from the ''Ghosts 'n Goblins'' series.
* PlayableEpilogue: [[spoiler:Hope you copied down the password you received after achieving HundredPercentCompletion. Or just look it up at GameFAQS.]]
** Or just hit soft reset after the password appeans on the screen and then go to "Continue" in the main menu and the Password will be magically there already.
* {{Prequel}}: ''[=GQ2=]'' is such to the first game.
* RandomEncounters: ''[=GQ1=]''. ''[=GQ2=]'' shifted to PreexistingEncounters, and ''[=DC=]'' eliminated them entirely.
* RedemptionEqualsDeath: [[spoiler:Arma.]]
* TheRival: Arma, who is a RecurringBoss.
* RPGElements: The elements here being a world map to explore, shops to buy items from, and permanent powerups to collect.
* SceneryPorn: ''Demon's Crest'' has some truly stunning vistas among its levels, and the varied locales give them lots to show off.
* SecretLevel: Areas 5 and 6 in ''[=DC=]'' need to be unlocked.
* SpikesOfVillainy: Firebrand grows all sorts of them [[http://infinity.awardspace.us/Artwork/DC%20Morph%20Legendary%20Stand.png as the Legendary Gargoyle.]]
* TakenForGranite: Hippogriff in the third game. You even dispatch it at the end via LiterallyShatteredLives.
* TakeOverTheWorld: In all three games' endings, Firebrand is offered the human world for his own personal domination. He also starts ''[=DC=]'' wanting to take over the Ghoul Realm.
* TemporaryPlatform: The "Tornado" breath ability.
* TimeTravel: The Crest of Time / the Legendary Gargoyle. At least, [[GameplayAndStorySegregation that's what its description says]]. In reality, it grants him a BodyArmorAsHitPoints bonus and a stronger fireball.
* UpgradeArtifact: How Firebrand boosts his flying, breath and defense abilities in the first two games. He can acquire some in the third game, but can only utilize one at a time. (Save for the life-point increasers.)
* UseYourHead: Firebrand's default special ability in ''Demon's Crest'' is to headbutt background objects. He even opens doors this way.
* UselessUsefulSpell: Spells in the third game. Don't be surprised if you go the entire game without using one. Also, Crest powers tend to undermine the special breaths the various Fire Crest pieces offer, making them pointless except to light candles.
* VideoGameFlight: Firebrand can fly in all his incarnations. In the first two installments he starts with a wing meter that rapidly depletes, but eventually gains the ability to fly infinitely; unfortunately you can't fly upwards so you still have to climb up walls. In ''Demon's Crest'' Firebrand starts out with unlimited flight, and obtaining the Air Crest allows you to fly against strong winds and gain altitude.
* VillainProtagonist: Firebrand is a creature of Hell. The series doesn't let you forget this. This is most evident in the last game.
* VoluntaryShapeshifting: The various Crests alter Firebrand's physical form; Arma is unaffected visually, but his powers are demonstrably enhanced. According to a villager, Firebrand holding the Crest of Time depicts his fully-powered "Red Blaze" appearance.
* WallCrawl: Firebrand can cling to non-spiky walls in each of his appearances. And even spiky ones are no threat once he's earned the "Claw" breath ability.
* WakeUpCallBoss: ''Don't'' go all the way to the right in the village area in ''Demon's Crest'' until you've built yourself up a bit. Trust us.
* WarmupBoss: ''Demon's Crest'' starts Firebrand off in a coliseum fighting a large zombie dragon named Somulo.
* WeCanRuleTogether: {{B|igBad}}reager offers to make you a king if you join him at the end of ''Gargoyle's Quest''. [[TooDumbToLive If you accept]], he drains all of your collected powers and leaves you with just your default fire breath. Then the battle starts...
* WorthyOpponent: General Arma enjoys his battles with Firebrand, looks forward to battling him again, and even gives him the final crest.
* YokoShimomura: Composed the music for the first game, uncredited.
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