''Future Wars'' is an AdventureGame by Creator/{{Delphine Software|International}} that focuses on TimeTravel. It was one of the first adventure games on the PC to use 256-color VGA graphics, released over a year before ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder''.

The nameless protagonist stumbles upon a time machine and happens to foil an alien plot in the middle ages; as a reward, he is taken to the dystopic future (under attack from those same aliens) and asked to help defeat them in the stone age.
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!!Includes the following tropes:

* {{AFGNCAAP}}
* [[AlmightyJanitor Almighty Window-Washer]]
* BadFuture: It's pretty much in ruins because of the aliens.
* CorruptChurch: The monastery is [[spoiler:one of the aliens' secret bases.]] Just entering it unprepared kills you.
* EverythingTryingToKillYou: Too many to list. More than half of the screens have something lethal.
* GoneSwimmingClothesStolen: You have to do this to a skinnydipper in Medieval times in order to acquire suitable clothes.
* LostForever: A classic adventure gaming trope, it is quite easy to leave several areas while forgetting to obtain an item that becomes crucial later.
* PhlebotinumBreakdown: The time machine doesn't work too well, causing you to end up in the wrong spot at least twice.
* PixelHunt: Early in the beginning, you have to put a one-pixel flag into a one-pixel hole to proceed.
* SuddenGameplayChange: The endgame consists of two back-to-back action sequences.
* TheFuture: One of the eras you travel to.
* YouALLLookFamiliar: Many [=NPCs=] share sprites with ''you''. Except for the coveralls you wear for window washing, every outfit in the game is copied by at least one NPC.
** This is most obvious early in the game, when you take the Medieval outfit and look EXACTLY like the NPC who was just wearing it when you put it on.
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