[[quoteright:330:http://static.tvtropes.org/pmwiki/pub/images/ffcc_echoes_of_time.jpg]]

[[FinalFantasyCrystalChronicles The third game in this series]] of spinoffs from the [[RunningGag neck-severingly popular]] ''Franchise/FinalFantasy'' franchise, which was released on both {{DS}} and {{Wii}}. Unfortunately, the Wii version was a straight port of the DS version, which lead to half the screen being taken up by the map. Gameplay is very similar to [[VideoGame/FinalFantasyCrystalChroniclesRingOfFates Ring Of Fates]] with only slight differences.

''Echoes of Time'' is more of a spiritual successor to the first game than ''Ring of Fates'', as you create the main character and their teammates, selecting the name, race, and gender. The story starts with your character going through their coming-of-age ceremony in your little secluded forest village under the blessing of a gigantic crystal, when a young girl in your village gets Crystal Sickness. The village doesn't have a cure for this rare disease, so you have to go to town to get it. But everyone in town says that your village shouldn't exist...

There is also an extensive multiplayer mode, which unlike ''Ring of Fates'', can be played over the Nintendo WFC in addition to the local wireless. You can play with friends or join a party of random strangers, both in your country and worldwide.
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!!This game provides examples of:
* ActionRPG
* AfterTheEnd: The setting has only two population centers, a town and an isolated village. [[spoiler:And the latter is actually populated by ghosts, bar your character and Norschtalen.]] There are a number of abandoned ruins and to the north, a barren wasteland of a valley, but no other civilization.
* AliensStealCattle
* ApocalypseHow: [[spoiler:Class One, Societal Disruption occurred when the crystals were wiped out.]]
* AppliedPhlebotinum: The crystal fragments. [[PlotCoupon Collect them all!]]
* ArtificialStupidity: Your allies on single-player can be prone to this - while at times they can be useful, diverting enemy attention and other things depending on the AI Setting - most of the time they can also get in the way, such as killing enemies you want to harvest materials from, and calling them sometimes makes them do a strange jumping action that prevents them from being called. Adding to that, allies don't use abilities like the charge attack, and depending on the AI setting, don't use magic or healing.
* BigBad: Larkeicus. Although it doesn't become [[IncrediblyLamePun crystal-clear]] until the first runthrough of Fire/Ice Mountains.
* BittersweetEnding: [[spoiler: The world is saved, and the hero returns home to the village. Entering the forest where the pond with the Crystal Core once was, the hero angrily throws the crystal received from Sherlotta at the beginning of the game into the water.]] In the post game, [[spoiler:returning there shows that the crystal has become a new Crystal Core,]] and talking to Norsy reveals [[spoiler:the cat Sherlotta possessed is still acting like her, suggesting she may be alive after all]].
* BossRush: An interesting variation where you can fight all the bosses of the ''previous'' game, and scaled up to be more of a challenge at that. A series of quests you can take play the trope straight, letting you challenge four, eight, or all of the normal bosses in the game in short order.
* ButThouMust: Lampshaded by Norsy, regarding Sherlotta's tail. She asks if you agree with her that a person having a tail is unusual. You get one answer- "Not really." Norsy protests, saying that [[NoFourthWall you only got one answer]] and that you should get 3. Then she asks you again if having a tail is unusual. You then get three answers... "Why?" "Nope," and "Seems normal to me."
* ButtMonkey: The poor crystal activation device that Sherlotta threatens, hints at threatening, abuses, hurls at monsters, slams with excessive force into the ruins, abandons... admittedly, the device did try to kill the hero at first, which may be why [[MamaBear Sherlotta is none too gentle]].
--> "Please! I'M A PRECISION INSTRUMENT!"
* CaptainsLog: The main character keeps a journal of the events in the game, with editorial comments.
* CatGirl: Sherlotta, [[spoiler: because she is actually possessing the body of a cat, her true body comatose]].
* ChainmailBikini: Female Selkies get a ''lot'' of armour that is backless, midriff-baring, fitted with plunging necklines and so on. The HandWave about agility doesn't really work given that male Selkies generally have more covering outfits and they can double-jump just fine.
* ChargedAttack: Every class will get a charged attack for their weapons of choice, and at the high levels, an even stronger charged attack.
* CombinationAttack: Magic fusion returns, but it's much simpler this time.
* CompetitiveBalance
** Calvats: JackOfAllStats (decent damage and range, also has decent MP, HP, and defense)
** Yukes: SquishyWizard; GlassCannon (less defense and HP, but has the best magic and ranged attack.)
** Selkies: FragileSpeedster (are the only ones who can naturally double jump, but the bows have the lowest damage of anything.)
** Lilities: StoneWall (highest HP, and decent damage, but shortest melee range and least MP.)
* ContinuityNod: Artemicion, a moogle from the first game, makes an appearance.
* ContinuitySnarl: It's really ambiguous as to where and when this game takes place in the Crystal Chronicles timeline, as its locations don't match up with the original game or Ring of Fates and there is supposedly only one crystal left in the world.
* ConvenientlyAnOrphan: The hero. ''How'' s/he came to be abandoned in the woods is never revealed and has no bearing on the plot.
* CoolBigSis: Sherlotta has the personality when she starts traveling with the hero.
* DangerousSixteenthBirthday: The hero's, by design--the coming-of-age ceremony involves running a gauntlet in the forest and then fighting a golem set up by the villagers.
* DeadAllAlong: [[spoiler:All the villagers except for Sherlotta, whose real body was abducted, and Norschtalen, who arrived in the same time period as the hero.]]
* DoomedHometown: The hero's town [[spoiler: was in fact destroyed thousands of years ago, Sherlotta and the spirits of the deceased citizens of the town built a new one so that the hero could grow up in a normal life]].
* DoubleJump: Selkies can double jump innately. You can use a scratch card that lets any character double jump too, but its effects are temporary.
* DressedToPlunder: Selkies can equip pirate hats and coats.
* FigureItOutYourself: The villagers tell you that you have to find everything out on your own.
* {{Foreshadowing}}: Plenty. For example...
-->Eryll: "The Crystal Core is peaceful and loving and kind. [[spoiler:*giggle* Kinda like you, Sherlotta.]]"
* FunetikAksent: Larkeicus has a (thankfully) very slight German accent, changing his Ws to Vs.
* HeroicWillpower: During the final battle, [[spoiler:Sherlotta--the real one whose body has been comatose and used as a crystal vending machine by Larkeicus for 2,000 years--gets up and puts him in a chokehold after he expels her from her cat form and moves to kill the hero.]]
* InfinityPlusOneSword: Every class gets at least one (Lilties and Selkies get two since they have mastery in two types of weapons each). They require a significant amount of materials to craft (one item is a super rare drop from the secret boss you can challenge in the post game), and are actually weaker than most weapons until you level them up to Level 30, but when you do, they are the strongest weapons in the game, and have three empty customization slots, meaning they can be powered up even further.
* ImprobableWeaponUser: Selkies use paddles, in some cases directly taken from a boat.
** Mechanically, all the Yuke-only weapons are considered Staves, but some of them are shaped like books or bells.
* JerkWithAHeartOfGold: Sherlotta is a jerk to people in town, but a CoolBigSis to the hero and the villagers. [[BrokenBird Given her past]], her short temper is understandable.
* KryptoniteFactor: The hero's crystal fragment triggers Veriaulde's transformation and harms Larkeicus, in both cases causing their bodies to smoke or steam.
* MadScientist: Larkeicus has no sense of ethics whatsoever, experimenting on his poor apprentice to turn him into a monster, [[spoiler:to say nothing of what he does to Sherlotta]].
* MamaBear: Sherlotta, over the hero.
* ManualLeaderAIParty
* MultiPlatform: Available for the Wii and DS. Both versions are the ''exact same game'', to the point where the Wii version uses a two screen interface. While it means the two versions can play with each other, it's probably easier to just stick with the DS version. The only actual difference is that the Wii version has higher-polycount models, but since you're still playing on a small screen its hard to notice.
* MythologyGag: A little over half of the outfits you can craft are based off of the many [[JobSystem Jobs]] that appeared in previous Final Fantasy games, from the iconic Black and White Mages to the slightly more obscure Scholar and Magic Knight. One of the highest level Male outfits is an Onion Knight outfit.
** Some of them are [[ShoutOut shout outs]] to specific characters. The male versions of the Paladin Armor and Monk Gi are basically [[VideoGame/FinalFantasyIV Cecil and Yang]].
** Sticking to Mythology within the Crystal Chronicles series of games, after beating the main game, you are granted access to [[spoiler: River Belle Path, the first level of the very first Crystal Chronicles game, complete with health draining Miasma.]]
** One uncommon enemy is a ghost that mimics Meeth's abilities from the previous game.
** The best Clavat armor is [[spoiler: [[FinalFantasyCrystalChroniclesCrystalBearers Layle's jacket and goggles]] ]], in a weird, roundabout call forward (the game the bonus items was based on was in development since the first Crystal Chronicles game came out).
* NewGamePlus: Beating the game unlocks "Start+", which is where you can start a new game but with the same characters and items. It also unlocks Hard Mode, which is the same as Normal Mode but where all the monsters jump about 50 levels, as well as about twice as many accessible items (shops continue to add to their inventory, quest rewards change, and monsters drop some new items). Beating ''that'' unlocks Very Hard Mode, which just makes the monster levels jump again but with very few extra items available.
* NoFourthWall: One of the mercenaries for hire will only hire you if you meet his requirements. Said requirements are based on how many hours you've spent playing the game (he's got 100 hours). Another mercenary knows she's Lv.99, and mentions it. The requirement for hiring her is playing on Very Hard mode... which is not so coincidentally her favourite mode. Oh, and see ButThouMust above. Also, your character knows about the World Map. Sherlotta is confused when you mention it while talking to her.
* NothingExcitingEverHappensHere: A frequent complaint of the large town's citizens, not that they do much to change it.
* ObviouslyEvil: Larkeicus, c'mon.
* OlympicSwimmer: [[SuperDrowningSkills In contrast to]] [[VideoGame/FinalFantasyCrystalChroniclesRingOfFates the previous game]], the hero and whatever allies s/he picks up can swim and even dive indefinitely despite their heavy equipment. An area in one dungeon is ''entirely'' swum.
* OneWingedAngel: The final boss's second form is one. Said second form can take it a half step further by summoning a crystal body and temporarily inhabiting it, but this body can be destroyed, sending him back to his previous form and stunning him slightly.
* PaletteSwap: All the sprites (but the Clavat/Yuke girl) are from the previous game.
** Unless you're playing as a Yuke, if you talk to Archimedon, he'll change your character's hair color. You can also do this with the other characters you've created to join in your adventure.
** Nearly all of the monsters have at least one palette-swapped version. As does a(n admittedly small) number of armour.
* ParentalSubstitute: Most of the adults in the village for the hero, but especially Sherlotta.
* PlotCoupon: There's quite a few of them.
* PowerCrystal: The ancient civilization was completely run by crystals, causing its collapse when they vanished. The Crystal Core is a form of AntiMagic against these crystals [[spoiler:because Sherlotta created it to thwart Larkeicus]].
* PunnyName: Veriaulde, the very old Yuke.
* ReallySevenHundredYearsOld: Veriaulde and the sentient crystal artifact are around 700 to 800 years old, while [[spoiler:Sherlotta]] and [[spoiler:Larkeicus]] are around 2000.
* MechaMooks: The numerous [[PaletteSwap mostly-identical]] self-destructing enemies that start showing up in the second half of the game, which are apparently created by the BigBad.
* SelfFulfillingProphecy: [[spoiler:If [[BigBad Larkecius]] hadn't built his tower in order to prevent the destruction of the crystals, said destruction would never have occurred in the fist place.]]
* SentientPhlebotinum: The crystal-finding artifact, although it quickly goes from sinister to ButtMonkey after being defeated.
* SorryImGay: A female player character can save one of the town girls from a pushy CasanovaWannabe by letting her pull one of these.
* StableTimeLoop: [[spoiler:The crystal cataclysm. The crystals vanished due to a shockwave that came from 2,000 years in the future, which was caused by Larkeicus, 2,000 years in the future, trying to prevent the shockwave]].
* TimedMission: Multiplayer mode allows you to take on side missions for more experience and money. All of these have time limits and span multiple levels. The goal is to finish each one as quickly as possible.
* UnwittingPawn: The hero, being a decent and honest individual, decides to repay Larkeicus for his help in Eryll's cure. The tasks that Larkeicus asks the Hero to perform lead to the villagers disappearing.
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