[[quoteright:346:http://static.tvtropes.org/pmwiki/pub/images/eternal_daughter_9215.png]]
''Eternal Daughter'' is a side-scrolling ActionAdventure platformer made by the duo of Derek Yu and Jon Perry, under the guise of Blackeye Software. Created with Multimedia Fusion, it was warmly received by the Klik community, and is often listed under the best freeware games made for the PC.

''Eternal Daughter'' is set in an alternate universe, populated by four races: the forest-dwelling Lorians, the technologically advanced and militaristic Dungaga, [[spoiler:the enigmatic Shulin in the mountains, and the rugged, loyal Grodol in underground caves.]] The story follows the epic quest of a young Lorian girl, Mia, as she escapes the enslavement shared by her people at the hands of the Dungaga. In the initial part of the game, it appears that the Dungaga and their militaristic empire are the true villains. However, about one-third of the way into the game, it is revealed that the Dungaga were mere dupes, and the true cause of the evil in the world is the dark God [[MeaningfulName Baphomet]], who is using the Dungaga's greed for ore to [[spoiler:uncover the Portal where he lies hidden]]. Mia must then confront his henchmen, endure trials to earn the blessings of the four races' gods, and finally face off against Baphomet in single combat.

It can be downloaded [[http://www.derekyu.com/games.html here.]]

A video walkthrough is available [[http://www.youtube.com/view_play_list?p=FC32C9ED5B19F563 here]], and most but not all of the beautiful soundtrack (the portion composed by Swedish virtuoso David Saulesco) can be found [[http://withaknife.bandcamp.com/album/eternal-daughter-original-soundtrack here]] free for download. The walkthrough thoroughly abuses glitches in the game and doesn't particularly show off the plot or give the watcher a good chance to appreciate the soundtrack for it, so the best way to experience it is still (fortunately or unfortunately) by playing the game itself.

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This game provides examples of:

* AmbidextrousSprite: Not to mention ambidextrous reading ability - she can read the book in either direction if you wait long enough.
* ActionGirl: Mia, though her interactions with other characters suggest that there is something of the BadassAdorable about her as well.
* ArmiesAreEvil: Played straight, and then subverted. In the beginning, the Dungaga army are portrayed as oppressive and tyrannical, enslaving the Lorians and despoiling Nature. However, a faction led by the Dungaga general Heziod [[HeelFaceTurn soon go over to Mia's side]], and by the end of the game, the entire Dungaga army, including [[spoiler: her half-brother]] Hume, help in the fight against Baphomet.
* AscendToAHigherPlaneOfExistence: [[spoiler:Mia, in the ending.]]
* AttackDrone: The familiar obtained halfway through the game flies up to and breathes fire on enemies, more effectively the more fruit he eats.
* BallisticBone: Thrown by [[DemBones skeletons]].
* BeefGate: Make a wrong turn, and you'll find enemies wax most of your health. Not that you can tell the difference.
* BigBad: Baphomet, of course.
* BigCreepyCrawlies: The First Rider has a quartet of giant flies that he uses for attacks and as a makeshift shield.
* BittersweetEnding: Baphomet is killed and Mia's hometown is rebuilt. But [[spoiler: Mia won't live in the world she helped to save. Moreover, it is implied that she was in pain for weeks before dying]]. Also, her beloved familiar [[spoiler: stays at her grave for about a year before continuing his life]]. Top it off by the people [[spoiler: obviously forgetting to tend to the grave of their world-saving-heroine]] and this is one sad ending, indeed. Somewhat alleviated by [[spoiler:it being heavily implied that Mia [[AscendToAHigherPlaneOfExistence ascended to a higher plane of existence]], and joined her father's side.]]
* BossRemix: Sort of. Baphomet's boss music is an amped-up remix of the normal boss music.
* ChargedAttack: If you hold down the attack button, then Mia will eventually shoot an energy projectile instead of simply taking a swipe with her weapon thing. It has pitiful range and the charge-up time is pretty long, but unlike other projectiles it can be used indefinitely.
* CheckPointStarvation: You'll usually have to pass 6-8 enemies to get from one checkpoint to another. These enemies are usually quite tough, Mia dies in a couple of hits from them and healing items are rare.
* CrystalDragonJesus: Arguable, but consider the facts. [[spoiler: Mia "has the best parts of the gods and the mortals with her". Her father is the God of Light, Eluriel, whose name sounds suspiciously like an old name ("El-Elyon") for the God of Judaism and Christianity. She faces evil personified on her own, dies painfully, and ascends to heaven. There are other, less obvious, allusions at other points in the game.]]
* DevelopersRoom: Remember that room behind where you fought the frog boss? [[spoiler:Try sliding through the left wall.]]
* DivineParentage: This actually applies to [[spoiler:Mia.]]
* DoubleJump: Once you get a certain item, you can do this.
* TheDragon: The Three Riders. [[spoiler:Interestingly, you kill them at the halfway point, rather then during the climatic battle.]]
* DroughtLevelOfDoom: The last level, which is also a maze.
* ExactlyWhatItSaysOnTheTin: Given, every daughter is "eternal" as she will always be the daughter in the eyes of her parent. Still, you can't get much more "eternal" than [[spoiler: dying, being transformed to a goddess and spending all eternity next to your father]]
* FakeDifficulty: Present. One particularly nasty example is later in the game when you encounter [[GoddamnedBats constantly-respawning enemies]] that fling fireballs at you that can each do 8 damage. Your maximum health is 20. Combine this sort of thing with the occasional CheckPointStarvation and you get a game where you can expect to die on the same screen multiple times.
* FinalBoss: Baphomet, and he isn't going down without a fight.
* FlunkyBoss: The undead Grodol king and the first two Riders.
* FreezeFrameBonus: After you [[spoiler:kill Baphomet, for one frame it displays one of his earlier lines: "What is mortal must die."]] This becomes very chilling in light of [[spoiler:Mia's death soon afterwards.]]
* FungusHumongous: Encountered in the jungles. The most dangerous are probably the relatively small ones that look ''exactly'' like the mushrooms you [[GoombaSpringboard can jump on]], but will open their maws and bite you if you land on them, dealing significant damage. That, and they cannot be targeted.
* GameOverMan: That sprite.
* GentleGiant: The Grodol live in slime caves, speak a rather [[IntentionalEngrishForFunny ungrammatical dialect]], and look like trolls. However, they are actually [[spoiler:brave and loyal allies in Mia's quest, initially fighting off the Dungaga army, and later assisting her in the final battle.]]
* GiantSpaceFleaFromNowhere: The archer frog, the ice knight (twice), the roots of a big plant, a GiantEnemyCrab and a huge garbage-eating head.
* GodOfEvil: Baphomet.
* GravityBarrier: Many of them exist. You can actually bypass some of them using the hyper-dash glitch, but there are other barriers before you can reach anything interesting.
* HalfHumanHybrid: Hume, and he has all kinds of issues because of it.
** And let's not forget [[spoiler:Mia herself, a half-Lorian, half-goddess.]]
** While not half-''human'' but rather half-''mortal'', the [[spoiler:Sons of Baphomet are somewhat obviously hybrids as well. Hoth Bashuul looks half-Shulin, Mzrmr half-Grodol, and Rajoman half-Dungaga.]]
* HeelFaceTurn: Some of the Dungaga, [[spoiler:most notably Hume]].
* HelpfulMook: [[http://i32.servimg.com/u/f32/15/22/07/69/ed_hel10.png These]] little critters. They don't attack you, they don't interact with you... but you can [[VideoGameCrueltyPotential kill them]] to use them as jump boards... [[spoiler:Which is necessary to get 1 additional hit point.]]
* ItsAllUpstairsFromHere: The tower, of course.
* KlingonPromotion: You help Morgrom achieve this so he can lend his people's support.
* LittleMissAlmighty: [[spoiler: Mia is a demigod]]
* LostForever: An NPC in the tower, if rescued, will go to the desert and refill your gems to full if you visit. Assuming you get him out before the tower is destroyed.
* MeaningfulName: Baphomet, the game's dark god / Satan figure. Depending on whom you ask, the "real" Baphomet is either a pagan fertility god, [[LostInTranslation a mistranslation of "Mahomet"]], or [[TheAntiChrist a Satanic figure]]. Regardless, the name carries enough baggage with it that it's an excellent choice for the game's BigBad.
* {{Mentors}}: Haldor, and later [[spoiler:the Shulin Elder]], are both this for Mia.
* {{Metroidvania}}: There are heart containers and other collectables, but some plot advancement requires killing bosses.
* NintendoHard: Some of the levels and most of the bosses can be quite...trying. But the game is no less fun for it.
* RedemptionEqualsDeath: Exemplified by Mia's [[spoiler:Dungaga half-brother, Hume, who begins the game as a complete monster who kills his mother.]] However, he later [[HeelFaceTurn sees the light]], and [[spoiler: dies while saving Mia's life from an attack by an archer.]]
* PowerFloats: Mia starts hovering slightly whenever she uses her ChargedAttack. It doesn't actually let you fly, though.
* PowerGlows: She also starts glowing during said ChargedAttack.
* SaveGameLimits: Save points are ''extremely'' sparse. Even more annoying is the fact that they're your only reliable source of healing. Combine this with the fact that enemies can kill you in three hits or less, and you get FakeDifficulty.
* ScienceIsBad: Subverted. Early on in the story, the player is led to believe that the Dungaga, or Men Of Steel, are the antagonists. However, we later learn that they were misled by [[BigBad Baphomet]], and the Dungaga army plays an important role in helping Mia in the final battle. To complete the subversion, the game world even includes a [[spoiler:God of Technology, Zod]], who gives Mia a gift essential to complete her quest.
* SequentialBoss: Throm, the fifth boss, as well as Baphomet.
* ShieldBearingMook: Some Dungaga carry large metal shields with them.
* ShiftingSandLand
* SlippySlideyIceWorld: Blue Mountain
* SpinAttack and SpinToDeflectStuff
* SpreadShot: The archer frog boss does this. Somehow, even though it has an arrow on its bow, the result looks like three energy balls being fired.
* SteppingStoneSword: The mojak.
* TakingTheBullet: Or, to be exact, the arrow - [[spoiler:Hume]] does this to save Mia, completing his [[RedemptionEqualsDeath redemption, and earning him Mia's forgiveness.]]
* TellMeAboutMyFather: When the game begins, Mia's mother, Thelia, is [[spoiler:the slave of a Dungaga warlord, who keeps her for his own personal pleasures]], and she does not know who her father is. Several characters in the game hint at his identity, but all is revealed only just before the final battle, when she learns that [[spoiler:Eluriel, the Lorian God, is her father.]]
* TriumphantReprise: [[spoiler:Just when the ending gets to its saddest point...you hear a triumphant, glorious orchestration of the theme from the first area of the game.]]
* WallJump: Once you find a certain item, you can do this.
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