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'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years ago.

Canonically, it takes place as the {{prequel}} of ''VideoGame/QuakeII'', with the Stroggs [[AlienInvasion invading the Earth]]. The player takes the place of a human or strogg warrior, first by choosing the side, and then, by choosing a class. Each side has 5 different classes: Soldier / Aggressor, [[TheMedic Medic / Technician]], [[TheEngineer Engineer / Constructor]], Covert Ops (Spy) / Infiltrator and Field Ops / Oppressor.

And then, both teams fight in one of the four campaigns of three maps each one, taking place in North America, Africa, Northern Europe and the Pacific. The objectives of each map in the campaigns are different between each other.

!This game provides examples of:[[hottip:*:Again, tropes from VideoGame/QuakeII and VideoGame/QuakeIV may apply here as well.]]
* BackFromTheBrink: The Strogg have nearly wiped out humanity at this point in the story. Judging from the plot of Quake II, things turn out pretty well for us.
* BadassArmy
* BaseOnWheels: EDF's MCP.
* {{EMP}}: EMP grenades temporarily shut down enemy turrets and vehicles.
* HumanResources: The Strogg technincians can hack fallen GDF soldier bodies to become host spawnpoints for their team.
* KineticWeaponsAreJustBetter: The Titan tank looks very similar to a M1 Abrams.
* LandMineGoesClick: For no real reason, since they are triggered by some high-tech motion sensors.
* MagicalDefibrillator: TheMedic carries one of these. If used on a soldier, it revives him. If used on a Strogg, [[CherryTapping it does a bit of damage to them]].
* MagicTool: The Engineer and Constructor have these. The latter's can even be upgraded to work remotely.
* MoreDakka: Some vehicles.
* NoOSHACompliance: Any Strogg facility you could think.
* OddballInTheSeries: ''Quake Wars'' is comparatively slower-paced and objective-based instead of having traditional multiplayer modes. {{Justified|Trope}} in that the game, although is canonical in the Quakeverse, (taking place before ''Quake II'') is part of the ''Enemy Territory'' series, which started with ''Wolfenstein: Enemy Territory''. One can expect now to hear about ''VideoGame/{{Doom}}: Enemy Territory'' or ''Enemy Territory: VideoGame/{{Rage}}''. (''{{Brink}}'' is Enemy Territory 3, so those others will have to wait until Brink is done)
* RPGElements: Unlike the other games of the Quake saga, you gain better weapons and abilities with gameplay.
* SequelTheOriginalTitle
* SmashingHallwayTrapsOfDoom: The only game in the series which averts this.
* TwoOfYourEarthMinutes: In the Strogg side.
* WeakTurretGun: Several.
* ZombieApocalypse: In one mission the Strogg's objective is to poison the Hetch Hetchy water supply, thus corrupting all of California's water and turning all who drink it into drones.
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