A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, HorrorSoft Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1992 the follow-up, ''Elvira II: The Jaws of Cerburus'' was released to even better reviews than the original. In addition to being surprisingly good, the games were also known for being [[TrialAndErrorGameplay ridiculously]] [[NintendoHard challenging]] and ridiculously frightening, while maintaining a dark, tongue-in-cheek sense of humor. Not surprisingly, the majority of laughs came from Elvira's [[DeadpanSnarker comments]].

An almost identical IP from the same company, ''WaxWorks'', was released in 1992.
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!!Tropes within the game include:
* AbsoluteCleavage:
* TheChewToy: If you are a gore fan, the protagonist, as you can let him die in a lot of gruesome ways.
* EyeScream: You can die with your eyes torn out by a hawk, you can get them fried, you can get one of them burned by acid...
* FanDisservice: At one point in the haunted house, you can join a lovely young woman in bed. Is it sexy? At the beginning, yes. At the end? '''''HELL NO.''''' [[spoiler: There's a reason one Website/YouTube comment referred to the woman as "Lamprey head"...]]
* GiantSpider: There's a gigantic black widow in ''Elvira II''.
* HaveANiceDeath: The games seemed to take a sadistic pleasure in showing the player gruesome death screens depending on how and where they were killed.
* TheManyDeathsOfYou: '''''Boy howdy.'''''
* NintendoHard
* NonCombatEXP: ''Elvira 2: Jaws of Cerberus'' grants you experience for going into unexplored map squares and casting spells. Technically, you could get unlimited experience by preparing and casting a lot of free spells (but you'd have to wait for your Power Points to regenerate, so it would take a ''long'' time.)
* RegeneratingMana: ''Elvira II: Jaws of Cerberus''. Power points replenish themselves automatically over time, though very slowly.
* SavageWolves: That can eat your neck.
* SchrodingersGun: In the second game there are three places where Elvira may be hidden; no matter in what order you reach them, the first two Elviras will be fake and transform into monsters.
* TrialAndErrorGameplay
* UnwinnableByDesign / UnwinnableByMistake: Even if you ''do'' avoid the many, many pitfalls, you might still lose something vital in a fireball trap.
* YourHeadAsplode: The witch you encounter early on in ''The Jaws of Cerberus'' goes down like this. Complete with her one eyeball flying toward the screen!
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