[[quoteright:232:http://static.tvtropes.org/pmwiki/pub/images/EdenEternalLogo_7766.png]]

''Eden Eternal'' is a FreeToPlay {{MMORPG}} by Taiwanese developer X-Legend. It makes its mark by borrowing and uniting successful features from a variety of popular older Eastern and Western titles and wrapping them in a {{Animesque}} art style, with the addition of a unique mechanic that allows a single character to switch between and level all of the game's classes at any time. AeriaGames provides the Western/Global service and has done a relatively excellent job, with enough pop culture {{Shout Out}}s to make a drinking game.

The game takes place in a FantasyKitchenSink where infighting between various species of PettingZooPeople has been interrupted by the re-emergence of an ancient evil. The {{Player Character}}s are humans born from blue crystals, who have great powers that allow them to stand a chance against the enemy. However, the recent addition of the Zumi mouse-race has revealed that it is not merely humans but ''heroes of all races'' that are born into the land through the crystals. With most of the NPC races yet to be made playable, who knows how the rest of the legend will unfold?

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!!This game provides examples of:

* ActionBomb: The Engineer's [[NonIndicativeName Missile Destruction]] summons a small robot that follows the player around like a pet. When the player attacks it rushes the same target and explodes ForMassiveDamage (up to '''14 times''' the caster's base attack unless the player is especially well geared).
* AliceAllusion: Alice, the final boss of Mayor's Dream. Her [[BossSubTitles subtitle]] is 'Dream Eater,' fitting as you're fighting her in the dreams of the Mayor she's trapped, and she appears as an adorable-looking child in lolita garb.
** In the Trial version of the dungeon, Alice has a second form where she grows to a massive size.
* AllYourPowersCombined: The Mimic class.
** CrazyPrepared: A possible result of building this class to resist status effects.
* AnAdventurerIsYou: The system is rather generous, with 5 different archetypes of 3 classes each. Every archetype has a set of skills shared by all of its classes and each class has its own unique skills to differentiate from the rest of the archetype.
** '''Defense''' specializes in gaining and holding aggro.
*** ''Warriors'' have high single target damage and aggro generation but can only generate group aggro in small bursts. They mitigate damage by reducing it through armor and buffs.
*** ''Knights'' have better area taunting ability and AOE damage. They mitigate damage by avoiding hits.
*** ''Templars'' are focused on the block stat and healing, with an instant self-heal that can outheal most Clerics.
*** ''Dragon Knights'' have the most offensive ability of the Defense classes and [[InstantAwesomeJustAddDragons can take on dragon traits]] to enhance their skills.
** '''Melee DMG''' specializes in doing damage up close.
*** ''Thieves'' have stealth and attacks which are enhanced when used from stealth as well as extreme single target DPS due to debuffs that double the damage an enemy receives.
*** ''Martial Artists'' are balanced and can achieve either massive single target DPS or solid damage mitigation (not both simultaneously) using stacking buffs.
*** ''Blade Dancers'' specialize in AOE damage and receive strong enhancements to many abilities from Bard buffs.
*** ''Samurai'' can combo their skills for additional damage and effects.
** '''Ranged DMG''' specializes in hitting hard from afar.
*** ''Hunters'' are a pure DPS class that can summon a powerful tiger companion to tank for them and help deal damage.
*** ''Engineers'' can switch between a high DPS single target human form and an IronMan {{Expy}} with good AOE and damage mitigation abilities.
*** ''Rangers'' are a varied ranged class, with an eagle summon, two triple-hit skills and a fear debuff.
** '''Magic DMG''' focuses on elemental attacks.
*** ''Magicians'' are the AOE specialists and generally have the best damage output.
*** ''Illusionists'' focus on raising the damage potential of their allies while weakening the enemy and have a RobotBuddy to keep hostiles at bay.
*** ''Warlocks'' are {{Gradual Grinder}}s who can summon a floating ball of eyes to aid them.
*** ''Luminaries'' are sword-using {{Magic Knight}}s which use [[YinYangBomb dark and holy spells]] to inflict powerful debuffs and crowd control on opponents, and can go into a powerful SuperMode.
** '''Support''' specializes in healing and buffs.
*** ''Clerics'' have the best raid healing abilities and powerful long lasting buffs.
*** ''Bards'' have strong AOE healing and shorter lived but stronger buffs.
*** ''Shamans'' have a mix of party enhancement, DPS and healing capabilities. They rely on fragile Totems to provide either extra periodic healing or damage and aggro but these are mostly useful in solo play.
*** ''Sages'' have dual purpose spells that simultaneously hurt enemies and help allies.
* BadassAdorable: Alice, the boss of Mayor's Dream dungeon, definitely qualifies for this trope.
** Justified by her [[CuteBruiser power and ability in the Monster Arena]].
* BadassBoast: Most members of enemy factions will tell you in gruesome detail what they plan to do with you.
* BaitAndSwitchBoss: There are several instances in the latter end of the game. They have to be taken out before the real boss appears, and they don't give you any material or achievement awards. They're also considered much harder than the bosses they're switched for. The first one is the boss Koos who is instantly replaced by Cruel Kasi in Federal Armory after defeat, and the other is Toroto 13, who is replaced by Zoet in Gristle Prison.
* BearsAreBadNews: There are both good and evil characters from the Ursun race but the enemy Ursun models are reserved for their MightyGlacier roles.
* {{BFG}}: Engineers carry a man-portable ''Artillery'' Gun that is almost as large as themselves. The gun model is not rescaled for [[LittlePeople Zumi or Halfkin]] characters.
* {{BFS}}: The Greatswords. There is also one boss who uses a two-handed broadsword on a ''child'' model, which is about a third the size of the average player.
* BreakingTheFourthWall: The game even lampshades it at one point when telling you to come back at a later level.
-->He stares at it for a time, then says, "I'm sorry for any harm I'm about to do to the fourth wall, but you'll have to come back later at level 21."
* BribingYourWayToVictory: The game has an item shop as is typical of most fee-less {{MMORPG}}s. Most cash items can in turn be sold for in-game gold. However, there are enough paying players trying to make quick gold from such transactions that prices have been brought down to a reasonable level for non-payers.
* TheChosenOne: The crystal-born. Formerly believed to only include humans, recent additions to the lore have indicated that heroes from all playable races are this as well.
* CombatSadomasochist: Hans from Veninfang. And ''how''. Just [[TooKinkyToTorture read what he says as you battle him...]]
* CrackIsCheaper: The awakened weapons and armors that are available after a player reaches 65. Depending on the economy and how well you earn gold, they're either really easy to deal with or a nightmare. During times of inflation, many were able to buy and complete them all with just a few weeks. In recent times though when prices have went down, most players resort to solely awakening only one set and one or two weapons. This can potentially be [[UpToEleven cranked up even more]] because later weapons and sets require you to have finished their lower-level counterparts on the same character.
* CreepyChild: The final boss of the Mayor's Dream dungeon and the evil responsible for trapping the Mayor of Golden Plains City in his dream is an adorable little girl with TwinTails and a black sword more than twice as tall as herself- who has a penchant for OneHitKill-ing tanks who are undergeared or not familiar with her skillset.
* CuteBruiser: Alice qualifies. So does the Halfkin race. And to an extension, Zumis.
* [[DarkIsNotEvil/VideoGames Dark Is Not Evil]]: The Warlock class.
* DualBoss: Juan and Angela, a humanoid frog and a humanoid turtle respectively. [[InterspeciesRomance They are written as lovers.]]
** Later on in the Manor dungeon is the fight with the Johnson brothers, Bob and Banks. They are notable as they inflict debuffs on the party that are removed by the other one's attacks, forcing many weaker parties to fight both together.
** There's also Pross and Experiment 627, who wait for you at the end of Delphi Temple.
* ElementalRockPaperScissors: An interesting variant. Different elements and damage types are recognized in game but they do not affect raw damage done. Instead, an enemy's 'weakness' depletes a secondary value called 'Break Points', with 'Broken' enemies yielding superior loot- up to half of each boss's loot table is inaccessible unless it is 'Broken' before being killed.
* EnemyMine: You're helping out Cruel Kasi and Sami in the Devastation Realm main quest - both were the bosses of the Federal Armory dungeon.
** In the Malice Palice Trial, you have to help out [[IncrediblyLamePun Doubledoor]] after defeating him, though this is justified in that he was [[NotHimself not himself]].
* EveryoneIsBi: An option. The customary romance feature has no gender (or ''race'') limitations. This implementation was probably intended to avoid the trouble of defining which matches are acceptable.
* FloatingContinent: Durango Kingdom. Part of the overarching plot between Eloise Plains, Hayward Seavale and this location is trying to prevent a ColonyDrop on Hayward.
* ForcedSleep: Several bosses have a skill that can do this to large groups of players; Most of them don't cancel even when attacked.
** The Illusionist class gets a minor version that cancels out when the sleeper is attacked. Note that Damage-over-time effects bypass this.
* GettingCrapPastTheRadar: For the Lv65 Awakened Weapons quests, two of the quest drops that are needed come from the two bosses of Mayor's Dream, respectfully named [[ZettaiRyouiki Dana's Stockings]] and [[UnderwearOfPower Alice's Shorts]]. What does this say about [[DirtyOldMan our good mayor of Golden Plains]] now?
* GiantSpaceFleaFromNowhere: The premise of the Slain dungeon is that someone is pulling a whole lot of these in from somewhere. The ''interior'' of the dungeon itself actually takes players into [[{{VideoGame/Portal}} SPAAAAAACE]].
** The final boss of Trial: Slain is quite literally [[LampshadeHanging a giant insect that appears from nowhere]] after you defeat the second boss, Anderli.
* GreenAesop: Present in some segments of the main quest. Naturally, the enemy factions are the ones tearing things up and the player is recruited to fix them.
* GadgeteerGenius: This is the Zumi hat and many of the game's technological facilities are run by them. You also aid a few Zumi {{Mad Scientist}}s during the course of your main quest.
* GiantEnemyCrab: Hermit crabs, to be more precise.
* GunsAreUseless: Averted. Ranged weapon types have different power to speed ratios with guns being heavier on power. A lot of Hunters end up using guns despite the class bonus to bow damage due to their high natural Agility compensating for the lower weapon attack speed.
* HiddenDepths: The FlavorText for some boss trophies shows them in their respective bosses. Among others, Alice is a CosplayOtakuGirl, Bob Johnson wrote a children's book while in prison, and Charles wrote a document about [[EverythingsSquishierWithCephalopods Angellies]].
* HideYourChildren: Sort of played straight. There are children in most cities but they are non-interactive parts of the backdrop, with one or two being {{NPC}}s. One boss does use a child model but she is implied to be an EldritchAbomination.
* HoistByHisOwnPetard: On the character actually. Several enemies have a [[CounterAttack reflect ability that returns damage that they take]] back at the player if they're not careful. This gets [[OhCrap significantly worse]] if your critical rate is very high...
* HumansAreSpecial: Played straight in the original intro where humans are hailed as the saviors of the land. Subverted in the Zumi expansion and possibly all future race expansions.
* KatanasAreJustBetter: Averted. Katanas are a separate weapon type but have the same traits as all other weapons- i.e. a unique stat ratio (sacrificing attack power for speed), several artifact/crafted versions and an attack boost when used by Samurai.
* KillTheGod: namely Galt, the last boss of Vortek.
* LethalLavaLand: [[ConvectionSchmonvection Averted completely.]] In Crooked vein, you can ACTUALLY walk around on the lava. [[LavaIsBoilingKoolAid It's toasty warm, but you don't lose any HP.]]
* LevelGrinding: Definitely present but eased by the variety of legal ways it can be done, some of which would be borderline exploits in other games.
* LostTechnology: The theme of the Shale dungeon.
* MagicMusic: The Bard class uses a combination guitar/lute to play songs for attacking enemies and giving teammates short buffs.
* MassiveRaceSelection: Seven planned to be playable with two already released and one on the way, plus one NPC only. All of these races already appear as either {{NPC}}s or enemies.
** '''Humans''': Need no explanation. The only race released at launch.
** '''Zumi''': A diminutive genderless mouse race with strong technological aptitude. Second race to be released.
** '''Anuran''': An [[SingleGenderSpecies entirely male]] frog race who are more in tune with the magical forces. Third race to be released.
** '''Ursun''': A brawny bear race. Fourth race to be released.
** '''Halfkin''': A playful race of diminutive humanoids. Fifth race to be released. They share their background, starting area and intro with Humans.
** '''Tuskar''': A pudgy boar race. NPC only.
** '''Torturra''': A hulking tortoise race. NPC only.
** '''Orcs''': [[OurOrcsAreDifferent Orcs]]. NPC only.
** '''Drakai''': A quadrupedal dragon race. NPC only.
* [[ThePiratesWhoDontDoAnything The Merchant Who Doesn't Sell Anything]]: Ziglar is nearly infamous for this. Since nearly the beginning of the game, he has stood in Aven under the label of Mount Merchant, and has never had any in stock.
** As of the recent Reawakening patch, he now gives out gift boxes on a daily basis, and absolutely denies ever once being a mount merchant.
*** This only lasted until the end of summer.
* MercyInvincibility: After some status effects (Stun, Fear, Sleep, Immobilize, Knockdown, and Charm) wear off or are removed, an invincibility status for that particular effect is given; this immunity applies to both allies and enemies.
* {{Mordor}}: Blackflame Peak. Interestingly the ash and lava have nothing to do with the enemies' plans.
* NiceHat: Each class has a defining headpiece, but the ones belonging to the Illusionist and Sage class take the cake. There are STILL debates on which one's more epic.
* NinjaPirateZombieRobot: Technically yes, no, subverted, and subverted, respectively. The thief class has several skills strikingly affiliated with ninjas. The warlock class is a close representation of a necromancer, though you don't summon any zombies (nor are one). Engineers aren't really robots, they're just the character [[MadeofIron made of iron]].
** This trope still qualifies, since the player is capable of switching between over 15 varieties of classes without any costs out of the same character.
* NoBiologicalSex: Zumi by WordOfGod.
* PantyShot: The female human and halfkin characters when you equip them with certain costumes. Sometimes, it's subtle like when they jump. Other times, you can intentionally zoom in on them from behind and below.
* PettingZooPeople: All the races besides humans and halfkins. Strangely enough there are no strong racial sentiments and both ally and enemy factions have members from multiple races.
* PoweredArmor: Engineers' Cyber mode.
* PrestigeClass: The {{Samurai}}, first class outside of the originally announced 15 to be released. Users of the katana weapon type who apparently specialize in linear AOE attacks.
** Recently now includes the Sage and Dragon Knight classes.
** Of the original 15, only 6 can be used without needing to have other classes at particular levels; all classes unlocked past character level 20 have prerequisite class level requirements.
* PurelyAestheticGender: The only influence it has is for certain Item Shop fashions (Male humans, Zumi and Anuran can wear outfits female humans cannot and vice versa), and most of these have opposite-gender counterparts.
* RainbowPimpGear: If you get unlucky with your random dyes, you can end up falling into this.
* RepeatableQuest: A very similar system to the ''WorldOfWarcraft'' dailies, except with shorter cooldowns on the quests.
* RuleOfCute: The basic mount in the game is a fluffy alpaca, which many players are attached to despite more advanced mounts having a larger speed bonus.
* SealedEvilInACan: The Bane Prince.
* SingleGenderSpecies: The Anuran are all male and breed by taking wives from other races.
* SlippySlideyIceWorld: Shiver Peak. And its first dungeon Windsnap Lair. However, there's nothing slippery.
* SmashMook: Most dungeons will have a few of these patrolling the corridors. They hit MUCH harder and take MUCH more damage than the regular trash packs, to the point where pulling one by accident can kill the main tank in seconds.
* ShoutOut: Where to start? Notable examples:
** [[LightNovel/KinosJourney Journeyman Kino.]] [[spoiler:The achievement for killing this rare monster reads: "This world is not beautiful, Yet it is."]]
** [[Film/TheLastCrusade "It belongs in a museum!"]]
** There's a flying wolf elite called [[Literature/LittleRedRidingHood B.B.]]. The achievement for killing this one is a reference to MMO culture as well as the story.
** Engineers reaching level 25 can turn into a steroid-pumped ComicBook/IronMan. The male model is a mishmash of various suit designs, including the metal 'spine' from the movie-era Suitcase Armor, while some players believe the female model looks like a Franchise/{{Gundam}}. The single animation for all the armor's attack skills is clearly a {{Kamehamehadoken}}.
** In Malice Ruins, a wizard boss named [[Literature/HarryPotter Doubledoor]], a pun off Dumbledore.
** One summon boss is named [[Creator/OrsonWelles Welles]] and the achievement for beating him is named "[[WesternAnimation/TheCritic They're Better When You're Dead!]]".
** There is a rare enemy around the west of the Garden in Valley of Kings with the title of Franchise/TombRaider.
** The whole Crooked Vein dungeon is a [[Franchise/TeenageMutantNinjaTurtles TMNT]] reference. Two random turtle bosses out of four spawn (named Michelangelo, Donatello, Raphael and Leonardo) in the last room, and when those are defeated players are met by a mouse boss.
** Subtle one: In the Golden City area, there is a Frog Knight named [[VideoGame/ChronoTrigger Glenn]].
** One summon Boss awards you with the achievement "[[Music/BlueOysterCult Don't Fear the Reaper]]".
** The Achievement for reaching Level 60 on the Blade Dancer class is called "[[VideoGame/JustDance Just Dance]]".
** "I see your [[Film/{{SPACEBALLS}} schwartz]] is as big as mine" was the former flavor text on the [[StarWars Lifesaber]] [[LawyerFriendlyCameo costume]]. Now it is "Luke, I am your father! Nah, just kidding, we're not related..."
** The achievement title for crafting all the Level 1-65 gems is [[Franchise/SonictheHedgehog "Collect 7 Gems May (or may not)]] [[Anime/DragonballZ Summon a Dragon."]]
** There's one rare {{Mook}} in the Wetlands called [[VideoGame/MonkeyIsland Drybrush Creepwood.]]
** The new Level 75 Awakened Gun [[Franchise/StarTrek kinda looks like the Enterprise.]] And it is awesome.
** There's a particular furniture item called Ursun Gumshoe: Volume 3...its a mystery novel with a detective...[[VisualNovel/AceAttorney guess who else fits that role?]]
** For making all of the capes up to L63, you'll recieve the achievement "The Comeback of {{Superman}}."
** [[invoked]]This game also has quite a few examples based on {{Memetic Mutation}}s...
*** An NPC in Arid Wilds is named [[Webcomic/RageComics Derp]].
*** After you give him the fragments to create an Eden Crystal, Secretary Waver will tell you that he was once an adventurer like you [[VideoGame/TheElderscrollsVSkyrim until he took an arrow to the knee]].
* SceneryPorn: Many of the maps are packed with clever little design details that are off the beaten road (there are actual roads which are quite accurately outlined on each zone map) and the relatively long draw distance means that you'll often spot something interesting from far away. There are also plenty of elevation changes in even the most barren of landscapes.
** Players are only allowed to access a blob-shaped portion of each map but the maps themselves are square with the unreachable areas having fully featured topography.
* SchizoTech: Most of the areas are at a standard HighFantasy MedievalStasis level. Then night falls in [[TheKingdom Aven]] and you see ''electric spotlights''...
* SoloClass: Hunters can solo very efficiently due to having most of their DPS come from a powerful tiger companion that can be healed (they are sub-par against bosses that quickly kill or dispel their tiger). The class is exceptionally popular with botters for this reason.
* SpoonyBard: The not-so-spoony variety. The class has strong raid healing ability (although it has trouble dealing with large damage spikes) and can kite via a stacking AOE debuff and a hefty movespeed buff.
* TheDarkSide: As of the 75 level cap, now includes the Destruction Eden (translated for the Northwest release as Devastation Realm), and hints at a group of evil counterparts of the Eternal children protagonists.
* TitleDrop: The 'Eden' in the game's title seems to refer to the player controlled Guild Towns, which are officially called 'Edens'.
* {{Tuckerization}}: In the process of localization, there were a few items and [=NPCs=] named after former staff members (Retired Ranger Obspho from Searing Valley is a notable example for an NPC, as this [=NPC=] isn't based in Aven; there are costume items with such names as "aiM the Teddy" for this reason). One of the game masters was a noted Gundam fan and took their game master name from the series, so when they got an NPC in the form of [[{{Franchise/Gundam}} FTS Merchant Exia]] this caused an inintentional ShoutOut.
* TwentyBearAsses: This is present throughout Eden Eternal, but especially so in the update that introduced Eloise Plains, Hayward Seavale and Durango Kingdom, where all of the repeatable fame sidequests for these areas take some form of this trope.
* UndergroundMonkey: While there are a relatively large number of basic models, most areas have local variations of the same enemy. Human and humanoid enemies seem to use the same character models as released or unreleased player races with various weapons, though it may be that the players themselves use modified enemy models.
* WorldOfPun: The achievement for raising your Knight class to level 20 is "A Hard Day's Knight."
** This actually applies to nearly all of the achievements you can obtain in the game.
* YinYangBomb: The Luminary class, a MagicKnight with a focus on dark and light magic.
* YouAreAlreadyDead: Though the trope itself is not invoked, one of the achievements (gained through killing a specific boss) has this name.
** You can however, invoke the trope by using skills that do constant damage over a set period of time on a weakened enough monster.

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